Chinchou (Analysis)

iss

let's play bw lc!
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Quality Control
Bulky Sweeper: 2/2: [Elevator Music] [Diana]
ResTalk: 2/2: [Diana] [ShinyAzelf]
Choice Scarf: 2/2: [Elevator Music] [Aerrow]
Agility: 2/2: [Elevator Music] [Aerrow]

Grammer-Prose
2/2: [comatthew6] [Moo]

---

[Overview]

<p>In Generation 4, Chinchou was one of the best Water-type Pokemon in Little Cup. This remains true for Chinchou in Generation 5, but a couple of new challenges have been brought with the new additions to Little Cup. The introduction of Ferroseed means that Chinchou can no longer sweep as effectively, and the addition of Eviolite means that Chinchou is now unable to OHKO most Pokemon. However, the new generation also brought it Volt Switch, making it effective at scouting. It can also use an Eviolite of its own to boost its already decent defenses. Chinchou can fit into almost any team, whether it is for scouting, sweeping, or serving as a check to many common Pokemon.</p>

[SET]
name: Bulky Sweeper
move 1: Hydro Pump
move 2: Thunderbolt
move 3: Hidden Power Grass / Hidden Power Fire
move 4: Substitute / Volt Switch
item: Eviolite
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>With an Eviolite, Chinchou can check common threats in Little Cup while simultaneously dishing out respectable amounts of damage. The main premise of this set is to switch in on a Pokemon that cannot inflict much damage on Chinchou, such as Staryu, and force the opponent to switch, which opens up an opportunity to use Substitute to dish out damage and hopefully sweep or Volt Switch to an appropriate counter, gaining momentum. Hydro Pump and Thunderbolt are excellent STAB attacks. To demonstrate the power of Chinchou, Hydro Pump can easily 2HKO Eviolite Scraggy. Hidden Power Grass can take out opposing Chinchou, which otherwise wall it, but Hidden Power Fire can surprise Ferroseed and Snover.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Special Attack and Speed. There is nothing of particular importance that Chinchou outspeeds with a Timid nature, so a Modest nature is used to boost its Special Attack. An alternative EV spread of 156 HP / 52 Def / 232 SpA / 68 SpD can be used to boost Chinchou's bulk. This also lets Chinchou survive a Hidden Power Grass from a boosted Clamperl and OHKO it with Thunderbolt. Ice Beam is an option over Hidden Power to hit Dragon- and Grass-types for super effective damage. Heal Bell can also be used to give Chinchou the ability to function as a cleric.</p>

<p>Depending on which Hidden Power is used, Ferroseed, Snover, and opposing Chinchou can wall this set. Fire-types, such as Houndour and Ponyta, can OHKO Ferroseed and Snover with their STAB Fire-type attacks, while Pokemon such as Munchlax or Lileep can switch into opposing Chinchou and destroy it with Earthquake and Energy Ball respectively.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Volt Switch
move 3: Thunderbolt
move 4: Hidden Power Fire / Ice Beam
item: Choice Scarf
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>The most common Chinchou set from Generation 4 returns with a very important addition: Volt Switch. Volt Switch gives Chinchou the ability to switch in to something it walls, and gain momentum as it switches out. In addition, Chinchou is still one of the best revenge killers in Little Cup due to its excellent STAB attacks: Hydro Pump and Thunderbolt. Hidden Power Fire can be used to clean up weakened Ferroseed and Snover, while Ice Beam can be used to revenge kill Dragon Dance Dratini.</p>

[ADDITIONAL COMMENTS]

<p>The EVs max out Special Attack and Speed. Timid is an option to avoid a speed tie with Adamant Choice Scarf Mankey, but the power boost from a Modest nature is generally preferred.</p>

<p>Pokemon that are immune to Volt Switch cause problems for this set. Diglett in particular can trap a Chinchou locked into Volt Switch and either proceed to OHKO it with Earthquake or set up with Hone Claws or Substitute. Chinchou can use Hydro Pump on a predicted switch to try and OHKO Diglett, though. Opposing Chinchou resist or are immune to all of the moves on this set, but Snover can be used to do massive damage to opposing Chinchou with STAB Giga Drain.</p>

[SET]
name: ResTalk
move 1: Rest
move 2: Sleep Talk
move 3: Scald
move 4: Heal Bell / Thunder Wave
item: Eviolite
ability: Volt Absorb
nature: Calm
evs: 156 HP / 132 Def / 68 SAtk / 148 SDef

[SET COMMENTS]

<p>Chinchou can also use its unique typing, good bulk, and Eviolite to be a fantastic special wall. With this set, Chinchou can comfortably wall most special attackers in Little Cup. Rest and Sleep Talk are, unfortunately, Chinchou's only form of recovery. Scald is used for a STAB attack and has an excellent burn chance, which helps Chinchou deal with physical attackers. The last slot is used for a support move. Thunder Wave can cripple opposing sweepers, but it can sometimes overlap with Scald's burn chance. Heal Bell removes status from your team, and if Chinchou picks it via Sleep Talk, it will wake up, making Rest somewhat more reliable.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread is tailored to allow Chinchou to take special hits well. Alternatively, a more physically defensive spread of 156 HP / 212 Def / 68 SpA / 68 SpD with a Calm nature is usable. Chinchou can use Hidden Power Fire over Heal Bell to hit Ferroseed and Snover, its two most common counters. Discharge can also be used, but its paralysis chance may overlap with Scald's burn chance. Another option is Volt Switch, which allows Chinchou to escape from common counters while scouting the opponent at the same time.</p>

<p>As mentioned earlier, Ferroseed and Snover are the two biggest threats to Chinchou. Ferroseed can easily wall anything that Chinchou throws at it, and set up entry hazards or kill it with Bullet Seed or Seed Bomb. Snover threatens Chinchou with its STAB Grass-type moves, while being resistant to both of Chinchou's STAB attacks. Fire-types, such as Houndour and Ponyta, can threaten or kill Ferroseed and Snover with their STAB attacks. Depending on what moves Chinchou chooses to run, Pokemon such as Scraggy and Clamperl can set up on it. Choice Scarf Tailow and Doduo can outspeed both of these threats after a boost and OHKO them with Brave Bird.</p>

[SET]
name: Agility
move 1: Agility
move 2: Hydro Pump / Surf
move 3: Thunderbolt
move 4: Hidden Power Fire / Hidden Power Grass
item: Life Orb
ability: Volt Absorb
nature: Modest
evs: 76 HP / 52 Def / 232 SpA / 144 Spe

[SET COMMENTS]

<p>In Generation 4, Agility Chinchou was one of the most feared sweepers in Little Cup. Few things could stand up to its powerful dual STAB attacks. In Generation 5, the addition of Eviolite has caused the Agility set to take a huge drop in popularity. However, it is still a force to be reckoned with. Agility allows Chinchou to outspeed nearly everything in Little Cup. The other attacks are fairly standard and self-explanatory.</p>

[ADDITIONAL COMMENTS]

<p>The EVs give Chinchou maximum Special Attack while reaching 30 Speed after an Agility, outpacing all Choice Scarfers except for the rare Elekid, Diglett,and Voltorb. The rest of the EVs are put into HP and Defense to give Chinchou some bulk. Life Orb is used for a power boost, which Chinchou desperately needs. Eviolite can be used to give Chinchou more bulk, but the power drop is noticeable. Ice Beam is an alternative over Hidden Power to allow Chinchou to hit Dragon- and Grass-types.</p>

<p>This set greatly enjoys the support of entry hazards, and Dwebble and Ferrosed are the best options for teammates. Ferroseed is also a good counter to opposing Chinchou, which wall this set if you run Hidden Power Fire. Diglett can trap and kill opposing Chinchou with Earthquake. Staryu can weaken Chinchou's counters, while also drawing Thunderbolts for Chinchou's Volt Absorb ability. It can also use Rapid Spin to remove entry hazards, preserving Chinchou's health. Unfortunately, they both share a Grass-type weakness.</p>

[Other Options]

<p>Aside from the listed options, Chinchou has few usable moves. Confuse Ray can be used with Thunder Wave to give the opponent a 25% chance of attacking, but is generally unreliable. Signal Beam can be used to hit Grass-types, but is inferior to Ice Beam. Icy Wind can slow down faster opponents like Gastly and Elekid. Charge Beam is Chinchou's only method of boosting its Special Attack, and can be used on the Agility set. Chinchou gets Water Absorb from the Dream World, which is interchangeable with Volt Absorb. However, being immune to Electric-type moves is more useful than being immune to Water-type moves, which Chinchou naturally resists.</p>

[Checks and Counters]

<p>Dragon- and Grass-types wall most Chinchou sets. They resist both of Chinchou's STABs, and can set up on or kill Chinchou. However, they have to watch out for Ice Beam. Lileep, with its incredible Special Defense, is still effective against the angler fish, however. Diglett can switch into a predicted Electric-type attack or after a KO, and OHKO Chinchou with STAB Earthquake. Snover and Ferroseed wall Chinchou, barring Hidden Power Fire, and do massive damage with STAB Giga Drain and Bullet Seed, respectively.</p>
 

prem

failed abortion
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remove volt tackle on restalk (oh well ill still use it). maybe mention tbolt/discharge there now? idk having both the stabs just seems useful to me.
 

Diana

This isn't even my final form
is a Researcher Alumnusis a Top Contributor Alumnus


[Bulky Sweeper approved 2/2]

Chinchou is amazing and every set is good.
 
Should be noted in set comments that running hp fire means 30 speed ivs. The leftover 4 evs must be thrown into speed (all together equaling 224 into speed) to bump it back to 16. (Assuming Modest Nature)
 
This thing is so good and all the sets are great, why isn't it done with C&C yet? iss, when is this going to be finished?
 
unoffial gp check

fix or add
remove
{ comment }

[box]<p>In Generation 4, Chinchou was one of the best Water-type Pokemon in Little Cup. Generation 5, however, has brought along a few new challenges for Chinchou. The introduction of Ferroseed means that Chinchou can no longer sweep as effectively. { Hidden Power Fire...? } In addition, Eviolite means that Chinchou is now unable to OHKO most Pokemon. However, the new generation also brought it Volt Switch, making Chinchou better at scouting the opponent's switches. It can also use its own Eviolite to boost its already decent defenses. Chinchou can fit into almost any team, whether it is scouting, sweeping, or serving as a check to many common Pokemon. Regardless of other team members, Chinchou can be used on almost any team as a scout, sweeper, or check to many Pokemon.</p>

[SET]
name: Bulky Sweeper
move 1: Hydro Pump
move 2: Thunderbolt
move 3: Hidden Power Grass / Hidden Power Fire
move 4: Substitute / Volt Switch
item: Eviolite
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>With an Eviolite, Chinchou can check common threats in Little Cup while dishing out respectable amounts of damage. Hydro Pump is Chinchou's strongest Water-type STAB move and is used over Thunder due to its higher accuracy and better coverage. Thunderbolt is a secondary STAB, and provides good coverage with Hydro Pump. Hidden Power Grass allows Chinchou to hit other Chinchou, who are resistant to its STAB attacks. Alternatively, Hidden Power Fire can be used to hit Ferroseed and Snover. Substitute protects Chinchou from status moves and allows it to scout the opponent's switches, though Volt Switch can also be used to scout switches without the HP loss from Substitute.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Special Attack and Speed. There is nothing of particular importance that Chinchou outspeeds with a Timid nature, so a Modest nature is used to boost Chinchou's Special Attack. An alternative EV spread of 156 HP / 52 Def / 232 SpA / 68 SpD can be used to add to Chinchou's natural bulk. This also lets it survive a Hidden Power Grass from a boosted Clamperl and OHKO it with Thunderbolt. Ice Beam is an option over Hidden Power to hit Dragon- and Grass-types for super effectively.</p>

<p>Depending on which Hidden Power is used, Ferroseed, Snover, and opposing Chinchou can wall this set. Fire-types, such as Houndour and Ponyta, can OHKO Ferroseed and Snover with their STAB Fire-type attacks. Pokemon such as Munchlax or Lileep can switch into opposing Chinchou and destroy it with Earthquake or Energy Ball, respectively.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Volt Switch
move 3: Thunderbolt
move 4: Hidden Power Fire / Ice Beam
item: Choice Scarf
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>The most common Chinchou set from Generation 4 returns with a very important addition: Volt Switch. Volt Switch lets Chinchou scout the opponent's switches, therefore not locking itself into a move. Hydro Pump is used for its power; Surf is an alternative if you don't like Hydro Pump's accuracy, but the accuracy gained is minuscule compared to the power lost. Thunderbolt provides Chinchou with reliable Electric STAB. Hidden Power Fire hits Ferroseed and Snover hard. Ice Beam can revenge kill Dragon-types, such as Dratini and Axew, even after a Dragon Dance boost.</p>

{ I would rewrite this whole paragraph. Honestly, just read this. It is an introduction sentence with "x does y" 6 times. }

[ADDITIONAL COMMENTS]

<p>The EVs max out Special Attack and Speed. Timid is an option to avoid a speed tie with Adamant Choice Scarf Mankey, but the power boost from Modest is generally preferred.</p>

<p>Pokemon who are immune to Volt Switch are a problem for this set. Diglett in particular can trap a Chinchou locked into Volt Switch or Thunderbolt and either proceed to OHKO it with Earthquake or set up with Hone Claws or Substitute. Due to Wi-Fi clause, however, Chinchou can use Hydro Pump on a predicted switch to try and OHKO Diglett. Opposing Chinchou resist or are immune to all of the moves on this set. { Exactly, so they're not checks } Snover can be used to do massive damage to opposing Chinchou with its STAB Giga Drain.</p>

[SET]
name: RestTalk { We currently have RestTalk in all or most our analyses }
move 1: Rest
move 2: Sleep Talk
move 3: Scald
move 4: Heal Bell / Thunder Wave
item: Eviolite
ability: Volt Absorb
nature: Calm
evs: 156 HP / 132 Def / 68 SAtk / 148 SDef

{ I'm not on the QC team, but why do you have Scald if you're trying to paralyze your opponents? }

[SET COMMENTS]

<p>With proper EVs and Eviolite, Chinchou has massive special bulk. Combined with its typing and Volt Absorb, it can effectively wall most special attackers.</p>

<p>Rest is Chinchou's only form of recovery. Sleep Talk is used to make sure Chinchou is not set-up bait while it is sleeping. Scald provides a STAB attack and with a 30% burn chance, allows Chinchou to take on physical attackers as well. Heal Bell gives Chinchou a 33% chance to wake up early from Rest, as well as curing status from its team. Alternatively, Thunder Wave can be used to cripple sweepers such as Gastly.</p>

{ Again, "x does y" 5 times. This should be rewritten. }

[ADDITIONAL COMMENTS]

<p>The given EV spread is tailored to allow Chinchou to take special hits well. Alternatively, a more physically defensive spread of 156 HP / 212 Def / 68 SpA / 68 SpD with a Calm nature is usable. Chinchou can use Hidden Power Fire over Heal Bell to hit Ferroseed and Snover, its two most common counters. Discharge can also be used, but its paralysis chance may overlap with Scald's burn chance. Another option is Volt Switch, which allows Chinchou to escape from common counters while scouting the opponent at the same time. </p>

<p>As mentioned earlier, Ferroseed and Snover are the two biggest threats to Chinchou. Ferroseed can easily wall anything that Chinchou throws at it, and set up entry hazards or kill Chinchou with Bullet Seed. Snover threatens Chinchou with its STAB Grass moves, while being resistant to both of Chinchou's STABs. Fire-types, such as Houndour and Ponyta, can threaten or kill Ferroseed and Snover with their STAB Fire-type attacks. Depending on what moves Chinchou chooses to run, Pokemon such as Scraggy and Clamperl can set up on Chinchou. Choice Scarf Taillow and Doduo can outspeed both of these threats after a boost and OHKO them with Brave Bird.</p>

[SET]
name: Agility
move 1: Agility
move 2: Hydro Pump / Surf
move 3: Thunderbolt
move 4: Hidden Power Fire / Hidden Power Grass
item: Life Orb
ability: Volt Absorb
nature: Modest
evs: 76 HP / 52 Def / 232 SpA / 144 Spe

[SET COMMENTS]

<p>Despite having a harder time sweeping due to the addition of Eviolite, Agility Chinchou can still be a great late-game sweeper.</p>

<p>Agility allows Chinchou to boost its average speed. Hydro Pump is Chinchou's strongest STAB attack. Surf can be used as a more accurate alternative. Thunderbolt is a secondary STAB, and gets good coverage with Hydro Pump. Hidden Power Fire can be used to hit Snover and Ferroseed, who otherwise wall Chinchou. Hidden Power Grass can be used to hit other Chinchou.</p>

{ Again...The sentences flow really badly together. Don't just explain what every move does the same way multiple times. }

[ADDITIONAL COMMENTS]

<p>The EVs give Chinchou maximum Special Attack while reaching 30 Speed after an Agility, outpacing all Choice Scarfers except for the rare Elekid, Diglett, and Voltorb. The rest of the EVs are put into HP and Defense to give Chinchou some bulk. Life Orb is used for the power boost, which Chinchou desperately needs. Eviolite can be used to give Chinchou more bulk, but the power drop is noticeable. Ice Beam is an alternative over Hidden Power to allow Chinchou to hit Dragon- and Grass-types.</p>

<p>This set greatly enjoys the support of entry hazards, which Pokemon such as Dwebble and Ferroseed can set up. Ferroseed is also a good counter to opposing Chinchou, who wall this set if you run Hidden Power Fire. Diglett can trap and kill opposing Chinchou with Earthquake. Staryu can weaken Chinchou's counters, while also drawing Thunderbolts for Chinchou. It can also has Rapid Spin to remove entry hazards, preserving Chinchou's health.</p>

[Other Options]

<p>Aside from the listed options, Chinchou has few usable moves. Confuse Ray can be used with Thunder Wave to give the opponent a 37.5% chance of attacking, but is generally too unreliable. Signal Beam can be used to hit Grass-types, but is usually inferior to Ice Beam. Icy Wind can slow down faster opponents such as Gastly and Elekid. Charge Beam is Chinchou's only method of boosting its Special Attack, and can be used on the Agility set.</p>

{ Again, bad flow, but not as bad as the other ones. }

[Checks and Counters]

<p>Dragon- and Grass-types wall most of Chinchou's sets. They resist both of its STABs, and can set up on or kill Chinchou. However, they have to watch out for stray Ice Beams. Diglett can switch into a predicted Electric-type attack or after a KO, and OHKO Chinchou with its STAB Earthquake. Snover and Ferroseed wall Chinchou, bar Hidden Power Fire variants, and do massive damage back with STAB Giga Drain and Bullet Seed, respectively.</p>

[Dream World]

<p>Chinchou gets Water Absorb from the Dream World, which is interchangeable with Volt Absorb. However, being immune to Electric-type moves is generally more useful than being immune to Water-type moves, which Chinchou naturally resists.</p>[/box]
 

Nix_Hex

Uangaana kasuttortunga!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
Good check, just make sure to make your edits clearer like i described for future checks.



[GP 1/2]
 
Can we discuss Chinchou's importance as one of the few GOOD Flying-type resists in LC? With all of the Brave Birds going around for Fighting-types, many teams go without a resistance. Chinchou provides that important resistance. It still needs to watch out for Facade, though.
 

iss

let's play bw lc!
is a Tiering Contributoris a Top Contributoris a Forum Moderator Alumnus
I'm still working on this, actually. Have been a bit busy lately with school and VGC, but will finish this soon.
 
Just skimmed it so maybe I missed something, but you should mention Heal Bell on the bulky attacker. My favorite set to run is Hydro Pump/Volt Switch/Hidden Power/Heal Bell, its pretty effective....!
 
All right, chumps, let's do this. LEEROY JENKINS!!!

[Overview]

<p>In Generation 4, Chinchou was one of the best Water-type Pokemon in Little Cup. This remains true for Chinchou in Generation 5, but a couple of new challenges have been brought with the new additions to Little Cup has brought along a few new challenges for Chinchou. The introduction of Ferroseed means that Chinchou can no longer sweep as effectively, and the addition of . In addition, Eviolite means that Chinchou is now unable to OHKO most Pokemon. However, the new generation also brought it Volt Switch, making it effective at scouting the opponent's switches. It can also use its own Eviolite to boost its already decent defenses. Chinchou can fit into almost any team, whether it is scouting, sweeping, or serving as a check to many common Pokemon.</p>

[SET]
name: Bulky Sweeper
move 1: Hydro Pump
move 2: Thunderbolt
move 3: Hidden Power Grass / Hidden Power Fire
move 4: Substitute / Volt Switch
item: Eviolite
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>With an Eviolite, Chinchou can check common threats in Little Cup while silmultaneously dishing out respectable amounts of damage. The main premise of this set is to switch in on a Pokemon that cannot inflict much damage on Chinchou, such as Staryu. This should force the opponent to switch, which opens up an opportunity to use Substitute to dish out damage and hopefully sweep or Volt Switch to switch to an appropriate counter, gaining momentum. Hydro Pump and Thunderbolt are excellent STAB attacks. To demonstrate the power of Chinchou, Hydro Pump can easily 2HKO Eviolite Scraggy. Hidden Power Grass can take out opposing Chinchou, which otherwise wall you, but Hidden Power Fire can surprise Ferroseed and Snover.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Special Attack and Speed. There is nothing of particular importance that Chinchou outspeeds with a Timid nature, so a Modest nature is used to boost Chinchou's Special Attack. An alternative EV spread of 156 HP / 52 Def / 232 SpA / 68 SpD can be used to boost Chinchou's bulk. This also lets Chinchou survive a Hidden Power Grass from a boosted Clamperl and OHKO it with Thunderbolt. Ice Beam is an option over Hidden Power to hit Dragon- and Grass-types for super effective damage. Heal Bell can also be used to give Chinchou the ability to function as a cleric.</p>

<p>Depending on which Hidden Power is used, Ferroseed, Snover, and opposing Chinchou can wall this set. Fire-types, such as Houndour and Ponyta, can OHKO Ferroseed and Snover with their STAB Fire attacks,while . Pokemon such as Munchlax or Lileep can switch into opposing Chinchou and destroy it with Earthquake and Energy Ball, respectively.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Volt Switch
move 3: Thunderbolt
move 4: Hidden Power Fire / Ice Beam
item: Choice Scarf
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>The most common Chinchou set from Generation 4 returns with a very important addition: Volt Switch. Volt Switch gives Chinchou the ability to switch in to something it walls, Volt Switch on your opponent's switch, and switch to a counter. In addition, Chinchou is still one of the best revenge killers in Little Cup due to its excellent STAB attacks in Hydro Pump and Thunderbolt. Hidden Power Fire can be used to clean up weakened Ferroseed and Snover, while Ice Beam can be used to revenge kill Dragon Dance Dratini.</p>

[ADDITIONAL COMMENTS]

<p>The EVs max out Special Attack and Speed. Timid is an option to avoid a speed tie with Adamant Choice Scarf Mankey, but the power boost from Modest is generally preferred.</p>

<p>Pokemon that who are immune to Volt Switch cause problems are a problem for this set. Diglett in particular can trap a Chinchou locked into Volt Switch and either proceed to OHKO it with Earthquake or use Hone Claws or Substitute. Due to team preview, Chinchou can use Hydro Pump on a predicted switch to try and OHKO Diglett. Opposing Chinchou resist or are immune to all of the moves on this set, but . Snover can be used to do massive damage to opposing Chinchou with its STAB Giga Drain.</p>

[SET]
name: ResTalk
move 1: Rest
move 2: Sleep Talk
move 3: Scald
move 4: Heal Bell / Thunder Wave
item: Eviolite
ability: Volt Absorb
nature: Calm
evs: 156 HP / 132 Def / 68 SAtk / 148 SDef

[SET COMMENTS]

<p>Chinchou can also use its unique typing, good bulk, and Eviolite to be a fantastic good special wall. With this set, Chinchou can comfortably wall most special attackers in Little Cup. Rest and Sleep Talk are, unfortunately, Chinchou's only form of recovery. Scald is used for a STAB attack as well as its excellent burn chance, which helps Chinchou deal with physical attackers. The last slot is used for a support move. Thunder Wave can cripple opposing sweepers, but it can sometimes overlap with Scald's burn chance. Heal Bell cures status from your team, and if Chinchou picks it via Sleep Talk, it will wake up, making . This makes Rest somewhat more reliable.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread is tailored to allow Chinchou to take special hits well. Alternatively, a more physically defensive spread of 156 HP / 212 Def / 68 SpA / 68 SpD with a Calm nature is usable. Chinchou can use Hidden Power Fire over Heal Bell to hit Ferroseed and Snover, its two most common counters. Discharge can also be used, but its paralysis chance may overlap with Scald's burn chance. Another option is Volt Switch, which allows Chinchou to escape from common counters while scouting the opponent at the same time. </p>

<p>As mentioned earlier, Ferroseed and Snover are the two biggest threats to Chinchou. Ferroseed can easily wall anything that Chinchou throws at it, and set up entry hazards or kill Chinchou with Bullet Seed or Seed Bomb. Snover threatens Chinchou with its STAB Grass moves, while being resistant to both of Chinchou's STABs. Fire-types, such as Houndour and Ponyta, can threaten or kill Ferroseed and Snover with their STAB Fire attacks. Depending on what moves Chinchou chooses to run, Pokemon such as Scraggy and Clamperl can set up on Chinchou. Choice Scarf Tailow and Doduo can outspeed both of these threats after a boost and OHKO them with Brave Bird.</p>

[SET]
name: Agility
move 1: Agility
move 2: Hydro Pump / Surf
move 3: Thunderbolt
move 4: Hidden Power Fire / Hidden Power Grass
item: Life Orb
ability: Volt Absorb
nature: Modest
evs: 76 HP / 52 Def / 232 SpA / 144 Spe

[SET COMMENTS]

<p>In Generation 4, Agility Chinchou was one of the most feared sweepers in Little Cup. Few things could stand up to its powerful dual STAB attacks. In Generation 5, the addition of Eviolite has caused the Agility set to take a huge drop in popularity. However, it is still a threat and a force to be reckoned with. Agility allows Chinchou to outspeed nearly everything in Little Cup. The other attacks are fairly standard and self-explanatory.</p>

[ADDITIONAL COMMENTS]

<p>The EVs give Chinchou maximum Special Attack while reaching 30 Speed after an Agility, outpacing all Choice Scarfers except for the rare Elekid, Diglett, and Voltorb. The rest of the EVs are put into HP and Defense to give Chinchou some bulk. Life Orb is used for a the power boost, which Chinchou desperately needs. Eviolite can be used to give Chinchou more bulk, but the power drop is noticeable. Ice Beam is an alternative over Hidden Power to allow Chinchou to hit Dragon- and Grass-types.</p>

<p>This set greatly enjoys the support of entry hazards, and Dwebble and Ferrosed are the best options for teammates which Pokemon like Dwebble and Ferroseed can set up. Ferroseed is also a good counter to opposing Chinchou, which wall this set if you run Hidden Power Fire. Diglett can trap and kill opposing Chinchou with Earthquake. Staryu can weaken Chinchou's counters, while also drawing Thunderbolts for Chinchou's Volt Absorb. It can also Rapid Spin to remove entry hazards, preserving Chinchou's health. Unfortunately, they both share a Grass-type weakness.</p>

[Other Options]

<p>Aside from the listed options, Chinchou has few usable moves. Confuse Ray can be used with Thunder Wave to give the opponent a 25% chance of attacking, but is generally too unreliable. Signal Beam can be used to hit Grass-types, but is generally inferior to Ice Beam. Icy Wind can slow down faster opponents like Gastly and Elekid. Charge Beam is Chinchou's only method of boosting its Special Attack, and can be used on the Agility set. Chinchou gets Water Absorb from the Dream World, which is interchangeable with Volt Absorb. However, being immune to Electric-type moves is generally more useful than being immune to Water-type moves, which Chinchou naturally resists.</p>

[Checks and Counters]

<p>Dragon- and Grass-types wall most Chinchou sets. They resist both of Chinchou's STABs, and can set up or kill Chinchou. However, they have to watch out for stray Ice Beams. Lileep, with its incredible Special Defense, is still effective against the angler fish, however. Diglett can switch into a predicted Electric-type attack or after a KO, and OHKO Chinchou with its STAB Earthquake. Snover and Ferroseed wall Chinchou, bar Hidden Power Fire, and do massive damage back with STAB Giga Drain and Bullet Seed, respectively.</p>

GP APPROVED 1/2

 
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[Overview]

<p>In Generation 4, Chinchou was one of the best Water-type Pokemon in Little Cup. This remains true for Chinchou in Generation 5, but a couple of new challenges have been brought forth with the new additions to Little Cup. The introduction of Ferroseed means that Chinchou can no longer sweep as effectively, and while the addition of Eviolite means that Chinchou is now unable to OHKO most Pokemon. However, the new generation also brought it Volt Switch, making it effective at scouting the opponent's switches. It can also use its own Eviolite to boost its already decent defenses. Chinchou can fit ionto almost any team, regardless if whether it is being used for scouting, sweeping, or serving as a check to many common Pokemon.</p>

[SET]
name: Bulky Sweeper
move 1: Hydro Pump
move 2: Thunderbolt
move 3: Hidden Power Grass / Hidden Power Fire
move 4: Substitute / Volt Switch
item: Eviolite
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>With an Eviolite, Chinchou can check common threats in Little Cup while silmultaneously dishing out respectable amounts of damage. The main premise of this set is to switch in on a Pokemon that cannot inflict much damage on to Chinchou, such as Staryu. This should force the opponent to switch, which opens up an opportunity to use Substitute to dish out damage and hopefully sweep or the opportunity to Volt Switch to an appropriate counter, thus gaining momentum. Hydro Pump and Thunderbolt, (comma) meanwhile, (comma) are excellent STAB attacks. To demonstrate the power of Chinchou, Hydro Pump can easily 2HKO Eviolite Scraggy. Hidden Power Grass can take out opposing Chinchou, which otherwise wall you, but Hidden Power Fire can surprise Ferroseed and Snover.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Special Attack and Speed. There is nothing of particular importance that Chinchou outspeeds with a Timid nature, so a Modest nature is used to boost Chinchou's Special Attack. An alternative EV spread of 156 HP / 52 Def / 232 SpA / 68 SpD can be used to boost Chinchou's bulk. This also lets Chinchou survive a Hidden Power Grass from a boosted Clamperl and OHKO it with Thunderbolt. Ice Beam is an option over Hidden Power to hit Dragon- and Grass-types for super effective damage. Heal Bell can also be used to give Chinchou the ability to function as a cleric.</p>

<p>Depending on which Hidden Power is used, Ferroseed, Snover, and opposing Chinchou can wall this set. Fire-types, (comma) such as Houndour and Ponyta, (comma) can OHKO Ferroseed and Snover with their STAB Fire attacks; (semicolon) , (comma) while Pokemon such as Munchlax or and Lileep can switch into opposing Chinchou and destroy it with Earthquake and Energy Ball, respectively.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Volt Switch
move 3: Thunderbolt
move 4: Hidden Power Fire / Ice Beam
item: Choice Scarf
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>The most common Chinchou set from Generation 4 returns with a very important addition: Volt Switch. Volt Switch gives Chinchou the ability to switch in to something it walls, Volt Switch on your opponent's switch, and switch to a counter. In addition, Chinchou is still one of the best revenge killers in Little Cup due to its excellent STAB attacks in Hydro Pump and Thunderbolt. Hidden Power Fire can be used to clean up weakened Ferroseed and Snover, while Ice Beam can be used to revenge kill Dragon Dance Dratini.</p>

[ADDITIONAL COMMENTS]

<p>The EVs max out Special Attack and Speed. Timid is an option to avoid a speed tie with Adamant Choice Scarf Mankey, but the power boost from Modest is generally preferred.</p>

<p>Pokemon that are immune to Volt Switch cause problems for this set. Diglett in particular can trap a Chinchou locked into Volt Switch and either proceed to OHKO it with Earthquake, (comma) or use Hone Claws, (comma) or use Substitute. Due to team preview, Chinchou can use Hydro Pump on a predicted switch to try and OHKO Diglett. Opposing Chinchou resist or are immune to all of the moves on this set, but Snover can be used as a partner in order to do massive damage to opposing Chinchou with its STAB Giga Drain.</p>

[SET]
name: ResTalk
move 1: Rest
move 2: Sleep Talk
move 3: Scald
move 4: Heal Bell / Thunder Wave
item: Eviolite
ability: Volt Absorb
nature: Calm
evs: 156 HP / 132 Def / 68 SAtk / 148 SDef

[SET COMMENTS]

<p>Chinchou can also use its unique typing, good bulk, and Eviolite to be a fantastic special wall. With this set, Chinchou can comfortably wall most special attackers in Little Cup. Rest and Sleep Talk are, unfortunately, Chinchou's only form of recovery. Scald is used for a STAB attack as well as its that has an excellent burn chance, which helps Chinchou deal with physical attackers. The last slot is used for a support move. Thunder Wave can cripple opposing sweepers, but it can sometimes overlap with Scald's burn chance. Heal Bell cures status from your team, and if Chinchou picks it via Sleep Talk, it will wake up, making Rest somewhat more reliable.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread is tailored to allow Chinchou to take special hits well. Alternatively, a more physically defensive spread of 156 HP / 212 Def / 68 SpA / 68 SpD with a Calm nature is usable. Chinchou can use Hidden Power Fire over Heal Bell to hit Ferroseed and Snover, its two most common counters. Discharge can also be used, but its paralysis chance may overlap with Scald's burn chance. Another option is Volt Switch, which allows Chinchou to escape from common counters while scouting the opponent at the same time. </p>

<p>As mentioned earlier, Ferroseed and Snover are the two biggest threats to Chinchou. Ferroseed can easily wall anything that Chinchou throws at it, and set up entry hazards or kill Chinchou with Bullet Seed or Seed Bomb. Snover threatens Chinchou with its STAB Grass moves, while being resistant to both of Chinchou's STABs. Fire-types, such as Houndour and Ponyta, can threaten or kill Ferroseed and Snover with their STAB Fire attacks. Depending on what moves Chinchou chooses to run, Pokemon such as Scraggy and Clamperl can set up on Chinchou. Choice Scarf Tailow and Doduo can outspeed both of these threats after a boost and can OHKO them with Brave Bird.</p>

[SET]
name: Agility
move 1: Agility
move 2: Hydro Pump / Surf
move 3: Thunderbolt
move 4: Hidden Power Fire / Hidden Power Grass
item: Life Orb
ability: Volt Absorb
nature: Modest
evs: 76 HP / 52 Def / 232 SpA / 144 Spe

[SET COMMENTS]

<p>In Generation 4, Agility Chinchou was one of the most feared sweepers in Little Cup. Few things could stand up to its powerful dual STAB attacks. In Generation 5, the addition of Eviolite has caused the Agility set to take a huge drop in popularity. However, it is still a force to be reckoned with. Agility allows Chinchou to outspeed nearly everything in Little Cup. The other attacks are fairly standard and self-explanatory.</p>

[ADDITIONAL COMMENTS]

<p>The EVs give Chinchou maximum Special Attack while reaching 30 Speed after an Agility, outpacing all Choice Scarfers except for the rare Elekid, Diglett, and Voltorb. The rest of the EVs are put into HP and Defense to give Chinchou some bulk. Life Orb is used for a the power boost, which Chinchou desperately needs. Eviolite can be used to give Chinchou more bulk, but the power drop is noticeable. Ice Beam is an alternative over Hidden Power to allow Chinchou to hit Dragon- and Grass-types.</p>

<p>This set greatly enjoys the support of entry hazards, so and Dwebble and Ferrosed are the best options for teammates. Ferroseed is also a good counter to opposing Chinchou, which wall this set if you run Hidden Power Fire. Diglett can trap and kill opposing Chinchou with Earthquake. Staryu can weaken Chinchou's counters and draw , (comma) while also drawing Thunderbolts for Chinchou's Volt Absorb. It can also Rapid Spin to remove entry hazards, preserving Chinchou's health. Unfortunately, they both share a Grass-type weakness.</p>

[Other Options]

<p>Aside from the listed options, Chinchou has few usable moves. Confuse Ray can be used with Thunder Wave to give the opponent a 25% chance of attacking, but is generally too unreliable. Signal Beam can be used to hit Grass-types, but is generally inferior to Ice Beam. Icy Wind can slow down faster opponents like such as Gastly and Elekid. Charge Beam is Chinchou's only method of boosting its Special Attack, and can be used on the Agility set. Chinchou gets Water Absorb from the Dream World, which is interchangeable with Volt Absorb. However, being immune to Electric-type moves is generally more useful than being immune to Water-type moves, which Chinchou naturally resists.</p>

[Checks and Counters]

<p>Dragon- and Grass-types wall most Chinchou sets. They resist both of Chinchou's STABs, and can set up or kill Chinchou. However, they have to watch out for stray Ice Beams. Lileep, with its incredible Special Defense, is still effective against the angler fish, however. Diglett can switch into a predicted Electric-type attack or come in after a KO, and proceed to OHKO Chinchou with its STAB Earthquake. Snover and Ferroseed wall Chinchou, bar Hidden Power Fire, and do massive damage back with STAB Giga Drain and Bullet Seed, respectively.</p>



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[Overview]

<p>In Generation 4, Chinchou was one of the best Water-type Pokemon in Little Cup. This remains true for Chinchou in Generation 5, but a couple of new challenges have been brought with the new additions to Little Cup. The introduction of Ferroseed means that Chinchou can no longer sweep as effectively, and the addition of Eviolite means that Chinchou is now unable to OHKO most Pokemon. However, the new generation also brought it Volt Switch, making it effective at scouting the opponent's switches. It can also use an Eviolite of its own Eviolite to boost its already decent defenses. Chinchou can fit into almost any team, whether it is for scouting, sweeping, or serving as a check to many common Pokemon.</p>

[SET]
name: Bulky Sweeper
move 1: Hydro Pump
move 2: Thunderbolt
move 3: Hidden Power Grass / Hidden Power Fire
move 4: Substitute / Volt Switch
item: Eviolite
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>With an Eviolite, Chinchou can check common threats in Little Cup while silmultaneously simultaneously dishing out respectable amounts of damage. The main premise of this set is to switch in on a Pokemon that cannot inflict much damage on Chinchou, such as Staryu,. This should and force the opponent to switch, which opens up an opportunity to use Substitute to dish out damage and hopefully sweep or Volt Switch to an appropriate counter, gaining momentum. Hydro Pump and Thunderbolt are excellent STAB attacks. To demonstrate the power of Chinchou, Hydro Pump can easily 2HKO Eviolite Scraggy. Hidden Power Grass can take out opposing Chinchou, which otherwise wall it you, but Hidden Power Fire can surprise Ferroseed and Snover.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Special Attack and Speed. There is nothing of particular importance that Chinchou outspeeds with a Timid nature, so a Modest nature is used to boost Chinchou's its Special Attack. An alternative EV spread of 156 HP / 52 Def / 232 SpA / 68 SpD can be used to boost Chinchou's bulk. This also lets Chinchou survive a Hidden Power Grass from a boosted Clamperl and OHKO it with Thunderbolt. Ice Beam is an option over Hidden Power to hit Dragon- and Grass-types for super effective damage. Heal Bell can also be used to give Chinchou the ability to function as a cleric.</p>

<p>Depending on which Hidden Power is used, Ferroseed, Snover, and opposing Chinchou can wall this set. Fire-types, such as Houndour and Ponyta, can OHKO Ferroseed and Snover with their STAB Fire-type attacks, while Pokemon such as Munchlax or Lileep can switch into opposing Chinchou and destroy it with Earthquake and Energy Ball, respectively.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Volt Switch
move 3: Thunderbolt
move 4: Hidden Power Fire / Ice Beam
item: Choice Scarf
ability: Volt Absorb
nature: Modest
evs: 52 Def / 232 SpA / 220 Spe

[SET COMMENTS]

<p>The most common Chinchou set from Generation 4 returns with a very important addition: Volt Switch. Volt Switch gives Chinchou the ability to switch in to something it walls, and gain momentum as it switches out. Volt Switch on your opponent's switch, and switch to a counter. In addition, Chinchou is still one of the best revenge killers in Little Cup due to its excellent STAB attacks: in Hydro Pump and Thunderbolt. Hidden Power Fire can be used to clean up weakened Ferroseed and Snover, while Ice Beam can be used to revenge kill Dragon Dance Dratini.</p>

[ADDITIONAL COMMENTS]

<p>The EVs max out Special Attack and Speed. Timid is an option to avoid a speed tie with Adamant Choice Scarf Mankey, but the power boost from a Modest nature is generally preferred.</p>

<p>Pokemon that are immune to Volt Switch cause problems for this set. Diglett in particular can trap a Chinchou locked into Volt Switch and either proceed to OHKO it with Earthquake or use set up with Hone Claws or Substitute. Due to team preview, Chinchou can use Hydro Pump on a predicted switch to try and OHKO Diglett, though. Opposing Chinchou resist or are immune to all of the moves on this set, but Snover can be used to do massive damage to opposing Chinchou with its STAB Giga Drain.</p>

[SET]
name: ResTalk
move 1: Rest
move 2: Sleep Talk
move 3: Scald
move 4: Heal Bell / Thunder Wave
item: Eviolite
ability: Volt Absorb
nature: Calm
evs: 156 HP / 132 Def / 68 SAtk / 148 SDef

[SET COMMENTS]

<p>Chinchou can also use its unique typing, good bulk, and Eviolite to be a fantastic special wall. With this set, Chinchou can comfortably wall most special attackers in Little Cup. Rest and Sleep Talk are, unfortunately, Chinchou's only form of recovery. Scald is used for a STAB attack and has an as well as its excellent burn chance, which helps Chinchou deal with physical attackers. The last slot is used for a support move. Thunder Wave can cripple opposing sweepers, but it can sometimes overlap with Scald's burn chance. Heal Bell cures removes status from your team, and if Chinchou picks it via Sleep Talk, it will wake up, making Rest somewhat more reliable.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread is tailored to allow Chinchou to take special hits well. Alternatively, a more physically defensive spread of 156 HP / 212 Def / 68 SpA / 68 SpD with a Calm nature is usable. Chinchou can use Hidden Power Fire over Heal Bell to hit Ferroseed and Snover, its two most common counters. Discharge can also be used, but its paralysis chance may overlap with Scald's burn chance. Another option is Volt Switch, which allows Chinchou to escape from common counters while scouting the opponent at the same time.</p>

<p>As mentioned earlier, Ferroseed and Snover are the two biggest threats to Chinchou. Ferroseed can easily wall anything that Chinchou throws at it, and set up entry hazards or kill Chinchou it with Bullet Seed or Seed Bomb. Snover threatens Chinchou with its STAB Grass-type moves, while being resistant to both of Chinchou's STABs attacks. Fire-types, such as Houndour and Ponyta, can threaten or kill Ferroseed and Snover with their STAB Fire attacks. Depending on what moves Chinchou chooses to run, Pokemon such as Scraggy and Clamperl can set up on it Chinchou. Choice Scarf Tailow and Doduo can outspeed both of these threats after a boost and OHKO them with Brave Bird.</p>

[SET]
name: Agility
move 1: Agility
move 2: Hydro Pump / Surf
move 3: Thunderbolt
move 4: Hidden Power Fire / Hidden Power Grass
item: Life Orb
ability: Volt Absorb
nature: Modest
evs: 76 HP / 52 Def / 232 SpA / 144 Spe

[SET COMMENTS]

<p>In Generation 4, Agility Chinchou was one of the most feared sweepers in Little Cup. Few things could stand up to its powerful dual STAB attacks. In Generation 5, the addition of Eviolite has caused the Agility set to take a huge drop in popularity. However, it is still a force to be reckoned with. Agility allows Chinchou to outspeed nearly everything in Little Cup. The other attacks are fairly standard and self-explanatory.</p>

[ADDITIONAL COMMENTS]

<p>The EVs give Chinchou maximum Special Attack while reaching 30 Speed after an Agility, outpacing all Choice Scarfers except for the rare Elekid, Diglett, and Voltorb. The rest of the EVs are put into HP and Defense to give Chinchou some bulk. Life Orb is used for a the power boost, which Chinchou desperately needs. Eviolite can be used to give Chinchou more bulk, but the power drop is noticeable. Ice Beam is an alternative over Hidden Power to allow Chinchou to hit Dragon- and Grass-types.</p>

<p>This set greatly enjoys the support of entry hazards, and Dwebble and Ferrosed are the best options for teammates. Ferroseed is also a good counter to opposing Chinchou, which wall this set if you run Hidden Power Fire. Diglett can trap and kill opposing Chinchou with Earthquake. Staryu can weaken Chinchou's counters, while also drawing Thunderbolts for Chinchou's Volt Absorb ability. It can also use Rapid Spin to remove entry hazards, preserving Chinchou's health. Unfortunately, they both share a Grass-type weakness.</p>

[Other Options]

<p>Aside from the listed options, Chinchou has few usable moves. Confuse Ray can be used with Thunder Wave to give the opponent a 25% chance of attacking, but is generally too unreliable. Signal Beam can be used to hit Grass-types, but is generally (used generally too much) inferior to Ice Beam. Icy Wind can slow down faster opponents like Gastly and Elekid. Charge Beam is Chinchou's only method of boosting its Special Attack, and can be used on the Agility set. Chinchou gets Water Absorb from the Dream World, which is interchangeable with Volt Absorb. However, being immune to Electric-type moves is generally more useful than being immune to Water-type moves, which Chinchou naturally resists.</p>

[Checks and Counters]

<p>Dragon- and Grass-types wall most Chinchou sets. They resist both of Chinchou's STABs, and can set up on or kill Chinchou. However, they have to watch out for stray Ice Beams. Lileep, with its incredible Special Defense, is still effective against the angler fish, however. Diglett can switch into a predicted Electric-type attack or after a KO, and OHKO Chinchou with its STAB Earthquake. Snover and Ferroseed wall Chinchou, barring Hidden Power Fire, and do massive damage back with STAB Giga Drain and Bullet Seed, respectively.</p>




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