Battle on the Plateau! Toast Tyrant Vs Albinoloon

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Challenging Albinoloon
2 v. 2 Strongmon Singles (no babies this time)
2 Day DQ
6 Chills / 3 Recoveries

Arena: Raised Plateau

A raised plateau in the middle of Minnesota. The flat battlefield is lined with lush green grass, and there's not a cloud in the sky. Nearby lies a river, allowing for the use of water type moves as well. In general, all moves can be used.

Due to occasional gusts, there is a 1 in 10 chance at the end of each round that 2 wild Sunkern will roll into the middle of the battle; those of which the competitors must defeat before the battle resumes.
Accepting
One ability
No items
Switch=no
Team Toast Tyrant:

Throh(*)
Fudoshin(M)

Nature: Careful (+1 Rank to Special Defense, -1 Rank to Special Attack)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Guts, Inner Focus
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Mold Breaker: (DW Locked) (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats
HP: 120
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45

MC: 0
DC: 0/5

Attacks
Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw
Bulk Up
Superpower
Body Slam

Payback
Toxic
Rock Slide

Heracross(*)
Entorios (M)

Nature: Jolly [+11%(98*/870^) Accuracy; add 15% to speed, subtract one rank from Special Attack]
Type: Bug / Fighting
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.


Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (85*1.15^)

MC: 0
DC: 0/5

Attacks
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter

Focus Punch
Megahorn
Flail

Earthquake
Stone Edge
Substitute


Team Albinoloon:


Fidgit [Ivaldii(F)]
Nature: Modest( +Rank in SAtk; -Rank in Atk )
Personality:
Retaining a close relationship with her trainer, Ivaldii is an arrogant individual who can't stand to lose. She is very bratty and taunts the rest of the team by sitting on her trainer's shoulder. Her fighting style is usually airborne, but uses her amazing craftsmanship skills to create sculptures of herself as substitutes. Also, she abuses encore and taunt (these moves reflect her personality) constantly, destroying walls and set-up sweepers. Ivaldii and Frigga have the most tension, as they frequently dispute over her trainer's attention. She will only eat sweets.
Type: Poison/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Ablilities:
Persistant: (Innate)This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate)This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden(DW LOCKED): (Innate)This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 110

EC: 6/6
DC: 4/5
MC: 2

Moves:
Magic Room
Wonder Room
Rapid Spin
Sand Attack
Heal Pulse
Entertainment
Helping Hand
Comet Punch
Razor Wind
Gust
Tailwind
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Taunt
Toxic
Substitute
Disable
Earth Power
Wish
Me First
Sludge Bomb
Toxic Spikes
Light Screen
Air Slash



Chandelure (Vayn) F
Nature: Modest (ATK reducad by *; SATK increased by *)
Personality: Since her evolution, she has recognized how to recognize patterns. However, she still seeks to change the environment to her advantage. She has learned the power of force, and recognizes it. She is starting to grow an understanding of pokemon as well as people's thoughts. Her tactics are never thought down upon. Her appearance in a match is enigmatic, as she has an array of different strategies she can use. Now, her fighting style differs from her previous one, as now, she has acess to much more mobility, being able to spread a trail of fire as she floats, or fortifying herself with an army of will 'o' wisps. Her friendship with Yuki is a close one, in fact, they only communicate with each other. When Yuki is by her side, she won't lose. She was born of the negative litwicks, emmiting negative light, which can offset normal light, which makes her surroundings dim.
Type: Fire/Ghost
Fire:Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Ghost:Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1).

Abilities:
Flash Fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Flame Body: (Innate)This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag(DW UNLOCKED): (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 55


EC: 9/9
DC: 5/5
MC: 1

Attacks:

Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Fire Spin
Night Shade
Will 'o' Wisp
Flame Burst
Imprison
Flamethrower
Shadow Ball
Psychic
Acid Armor
Heat Wave
Haze
Hex
Taunt
Will 'o' Wisp
Protect
Trick Room



Dusknoir * (Sone) M
Nature: Adamant (Attack raised by *; Special Attack reduced by *)
Personality:
Personality: At full potential as a Dusknoir, Sone's personalilty drastically changed. No longer quiet and unassuming, Sone appointeed himself the leader of the team, putting himself in the spotlight, than rather lurk in the shadows. No one knows why his appearence is different from other duskull, although his childhoood in Mt. Pyre could be a clue. He has left his birthplace, becoming a rouge. He seems to chuckle on stormy nights. His tactics and mindset are of a king, strong and unrelenting. However, he also retains his battle style as a dusclops, stalling his opponent out until it drops dead right in fromt of him. Sone acts as the trainer's right hand-man, attending to the other members. Only his trainer understands him.
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1).

Abilities:
Levitate:(Innate)This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Stats:

Dusknoir
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 45

EC: 6/9
MC: 1
DC: X

Attacks:
Leer (*)
Night Shade (*)
Disable (*)
Forsight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Toxic (*)
Rest (*)
Double Team (*)
Pain Split (*)
Skill Swap (*)
Faint Attack (*)
Gravity
Fire Punch
Ice Punch
Thunderpunch
Taunt
Will 'o' Wisp
Shadow Punch


ORDER:
Toast Sends out his mon
Albino Sends out his mon and orders
Toast orders
I ref
...
Shenanigans
 
>_> We had to send 3 mons? ..........

WELP, not much I can do about it I guess....let's go Fudoshin! Show off your mighty guts!
 
As Albinoloon enters the elevated plain, he releases a she-demon wielding many cunning arms called Ivaldii. The fidgit then proceeds to irritate her adversaries by preforming a raspberry. "Ivaldii, now's not the time to be rude- we'll be facing a tough opposition! Are you ready?" After he finishes speaking, Ivaldii smiles flatteringly and nods.

Alrighty, Ivaldii, time to shine! Begin by wishing for our victory! As soon as this is done, forge a blade of air and strike it hard against Fudoshin's back- dealing massive damage! To finish, hurl many vile toxins at him!

Wish ~ Air Slash ~ Toxic
If Bulk Up is used, replace your next action with encore ONCE and push your actions back!
 
So he thinks he's handy to his trainer, does he? LET'S SHOW HIM HOW STRONG YOU ARE, FUDOSHIN! Start off by crushing his wishes and dreams with a hefty body slam! He's gonna' try to slash you with a blade of air, so build up your anger and get some payback! To much hands going on there...sheesh! Let's see if we can cripple some of those arms with another heavy body slam! You should have the guts to do it, since that Invaldi hit you with some toxins, and those surely won't go un-paid for.

Body Slam -> Payback -> Body Slam
 

Throh (Fudoshin) Male
hp: 120
energy: 100%
status: none
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 100
energy: 100%
status: none
boosts: none
Speed: 110


Ill get Flavor in once i cycle back around from my other reffings


Throh (Fudoshin) Male
hp: 107
energy: 86%
status: Badly Poisoned (1 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 80
energy: 59%
status: none
boosts: Wish
Speed: 110



Fidgit uses Wish -> A wish is made, -29 Energy
Throh uses Body Slam -> Fidgit loses 9 HP, -7 Energy

Fidgit uses Air Slash -> Throh loses 12 HP, -6 Energy
Throh Flinched

Fidgit uses Toxic -> Throh is badly Poisoned, -6 Energy
Throh uses Body Slam -> Fidgit loses 11 HP, -7 Energy
Poison deals 1 Damage to Throh
 
Okay Fudoshin, let's get busy! He's gonna' be alot faster, so get some payback to show him what we're made of! Follow up by crushing his arms with a heavy body slam, and finish up by getting some more payback!

Payback -> Body Slam -> Payback
 

Throh (Fudoshin) Male
hp: 107
energy: 86%
status: Badly Poisoned (1 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 80
energy: 59%
status: none
boosts: Wish
Speed: 110


Ill get Flavor in once i cycle back around from my other reffings


Throh (Fudoshin) Male
hp: 79
energy: 65%
status: Badly Poisoned (2 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 70
energy: 59%
status: none
boosts: Wish
Speed: 110



Fidgit uses Air Slash -> Throh loses 12 HP, -6 Energy
Throh uses Payback -> Fidgit loses 12 HP, -7 Energy
Poison deals 1 Damage to Throh
Fidgits Wish came true! +25 HP

Fidgit Chills -> +12 Energy
Throh uses Body Slam -> Fidgit loses 11 HP, -7 Energy
Poison deals 1 Damage to Throh

Fidgit uses Air Slash -> Throh loses 12 HP, -6 Energy
Throh uses Payback -> Fidgit loses 12 HP, -7 Energy
Poison deals 2 Damage to Throh
 
Now that Ivaldii's wish has come true, she has taken the advantage. Albinoloon notices this and takes advantage of this moment by halving fudoshin's power with a rarely-used techique.

"Ivaldii, let's entertain that troll!"

Entertainment ~ chill ~ Air Slash
 
hmmm speaking of entrainment, ive been forgetting to add guts into the damage >.< gonna edit the extra damage in, only made a few points difference
 
Alright Fudoshin, we're gonna' try something out! Grab Fidgit and throw him with a stormy amount of energy, and slam into him with your heavy body! That powerful combo should take alof of energy, so cool down a bit while he chills. Finish off the round by getting some payback for him using that damn wish.

Storm Throw + Body Slam combo -> Cooldown -> Payback

-2 Priority
9 BP, 17 Energy.
100% Critical Hit Rate, 30% cause of paralysis.
100% Accuracy.
Fighting typing (STAB applies)
 

Throh (Fudoshin) Male
hp: 79
energy: 65%
status: Badly Poisoned (2 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 70
energy: 59%
status: none
boosts: Wish
Speed: 110



Ill get Flavor in once i cycle back around from my other reffings


Throh (Fudoshin) Male
hp: 60
energy: 44%
status: Badly Poisoned (3 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 46
energy: 57%
status: none
boosts: none
Speed: 110



Fidgit uses Entrainment -> Throh's ability becomes.....?, -8 Energy
Throh uses combo -> Fidgit loses 14 HP, -17 Energy
Poison deals 2 Damage to Throh

Fidgit Chills -> +12 Energy
Throh rests
Poison deals 2 Damage to Throh

Fidgit uses Air Slash -> Throh loses 12 HP, -6 Energy
Throh uses Payback -> Fidgit loses 10 HP, -7 Energy
Poison deals 3 Damage to Throh
 
Blegh, feeling weak and tired right now, so no flavor this time. Sorry. :'(


Body Slam -> chill -> Body Slam
If he pulls off a Flinch with Air Slash, push queue back ONCE.
 

Throh (Fudoshin) Male
hp: 60
energy: 44%
status: Badly Poisoned (3 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 46
energy: 57%
status: none
boosts: none
Speed: 110



Ill get Flavor in once i cycle back around from my other reffings


Throh (Fudoshin) Male
hp: 38
energy: 42%
status: Badly Poisoned (4 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 46
energy: 55%
status: none
boosts: none
Speed: 110



Fidgit uses Disable -> Body slam Disable, -8 Energy
Throh uses Body Slam -> Disabled, -7 Energy
Poison deals 3 Damage to Throh

Fidgit uses Air Slash -> Throh loses 12 HP, -6 Energy
Throh Chills -> +12 Energy
Poison deals 3 Damage to Throh

Fidgit Chills -> +12 Energy
Throh uses Body Slam -> Disabled, -7 Energy
Poison deals 4 Damage to Throh
 
Okay Fusoshin, since that poison's gonna' hurt us alot, let's go all out! Start off by getting some payback for that air slash! Damn Fidgit.....
ANYWAYS, follow up with a leering glare to lower his defenses, and then get some poer payback!

Payback->Leer->Payback
 

Throh (Fudoshin) Male
hp: 60
energy: 44%
status: Badly Poisoned (3 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 46
energy: 57%
status: none
boosts: none
Speed: 110



Ill get Flavor in once i cycle back around from my other reffings


Throh (Fudoshin) Male
hp: 1
energy: 24%
status: Badly Poisoned (5 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 24
energy: 55%
status: none
boosts: none
Speed: 110



Fidgit uses Air Slash -> Throh loses 12 HP, -6 Energy
Throh uses Payback -> Fidgit loses 10 HP, -7 Energy
Poison deals 4 Damage to Throh

Fidgit chills -> +12 Energy
Throh uses Leer -> Fidgit -1 Def, -4 Energy
Poison deals 4 Damage to Throh

Fidgit uses Air Slash -> Throh loses 12 HP, -6 Energy
Throh uses Payback -> Fidgit loses 12 HP, -7 Energy
Poison deals 5 Damage to Throh
 
FUDOSHIN! THERE'S NOTHING WE CAN DO, JUST DIE!!!!!!

Kidding of course, but try to stay strong.

Body Slam x3 (if he uses Disable, replace all 3 actions with Seismic Toss)
 

Throh (Fudoshin) Male
hp: 1
energy: 24%
status: Badly Poisoned (5 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 24
energy: 55%
status: none
boosts: none
Speed: 110


You'll never guess what happens, Fidgit Gusts Throh.


Throh (Fudoshin) Male
hp: KO
energy: KO%
status: Badly Poisoned (5 DPA)
boosts: none
Speed: 45


Fidgit (Ilvadii) Female
hp: 24
energy: 51%
status: none
boosts: none
Speed: 110



Fidgit uses Air Slash -> Meow, -10 Energy KO
 
Well my friend....looks like we're screwed. Try to trigger a massive earthquake to shake Ilvaddi up a bit! Follow up with an Aerial Ace, and finish off with another earthquake!

EQ->Aerial Ace->EQ (Replace action 3 with Substitute if he uses Disable)
 
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