Here we are folks, an aerial battle between Albinoloon and Rewindman! I'm your ref, Toast, but Korski is here as well as my tutor, to guide me through the ways of the ref. Let's take a look at the opponents and the playing field.
Drifloon (Lofty[M])
Nature: Quiet (+SAtk; Base Spd/1.15; -15% evasion)
Type: Ghost/Flying
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
Flare Boost (DW LOCKED): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 61 (-;70/1.15=10.8=61)
EC: 0/6
MC: 0
DC: 0/5
Moves:
Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Hex
Hidden Power (Fighting 7)
Thunder Wave
Acrobatics
Hypnosis
Clear Smog
Disable
Gligar (Ivory) (M)
Nature: Adamant (-1 Special Attack, +1 Attack)
Type: Ground/Flying
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hyper Cutter (Innate): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity (DW locked)(Innate): This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 85
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Counter
Night Slash
Cross Poison
Stone Edge
Dig
Taunt
Albinoloon sends out his trusty Drifloon, Lofty, to start off the match. Rewindman sends out his Gligar, Ivory, to level the playing field and knock Lofty out of the sky...or so he hopes. Good luck trainers, and may the best battler win!
Order of Operations
~albinoloon releases Drifloon, selects ability
~rewindman releases Gligar, selects ability, issues actions
~albinoloon issues actions
~I ref
~etc.
~PTIZES! :D
Albino, you're up.
albinoloon said:Open Challenge
1v1 Singles
1 Day DQ; ref= 2 Day DQ
2 Recoveries/3 chills
NFEs only- no evolutions
Arena: Grey Sanctum
In this impartial world, all is fair. The arena is in the apprearance of a stone chamber, being lit by an unknown schorce, as if a dream. Like its counterpart, the white sanctum, it is alive, and it can cast judgement. The arena doesn't like to see an unfair advantage, so super-effective moves have halved base power the first time they are used in a round. Also, this match will not appear on the W/L/T board, but counters will be given. On another note, its owner cannot make it, so he'll sent his Drifloon to fight singlehandedly for practice. Beause of this, the challenger can only send ghost or flying type pokemon. There is no water scource, and those who use seismic moves will be punished. Also, for some reason, sound-based moves have their base-power doubled, although the user will suffer 3 damage from the arena.
-Practice match
-Challenger will be fighting a Drifloon
-Chalenger can only bring or flying or ghost-type pokemon
-Super effective moves have their base power halved on their first use per round
-No water-scource based moves
-Seismic moves are not reccomended
rewindman said:I'll accept this,
one ability, no items

Drifloon (Lofty[M])
Nature: Quiet (+SAtk; Base Spd/1.15; -15% evasion)
Type: Ghost/Flying
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
Flare Boost (DW LOCKED): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 61 (-;70/1.15=10.8=61)
EC: 0/6
MC: 0
DC: 0/5
Moves:
Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Hex
Hidden Power (Fighting 7)
Thunder Wave
Acrobatics
Hypnosis
Clear Smog
Disable

Gligar (Ivory) (M)
Nature: Adamant (-1 Special Attack, +1 Attack)
Type: Ground/Flying
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hyper Cutter (Innate): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity (DW locked)(Innate): This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 85
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Counter
Night Slash
Cross Poison
Stone Edge
Dig
Taunt
Albinoloon sends out his trusty Drifloon, Lofty, to start off the match. Rewindman sends out his Gligar, Ivory, to level the playing field and knock Lofty out of the sky...or so he hopes. Good luck trainers, and may the best battler win!
Order of Operations
~albinoloon releases Drifloon, selects ability
~rewindman releases Gligar, selects ability, issues actions
~albinoloon issues actions
~I ref
~etc.
~PTIZES! :D
Albino, you're up.