






Introduction
Don't get confused, this is a 5th gen team. As some of my friends may know that I don't like to always use top tier teams because they get repetitive. This team started out for fun but I wanted to see if I could brake the meta with a hail team. Most hail teams are stall oriented however I don't enjoy full stall all that much. So I decided to base it around semi-stall since I think full stall is less likely to work out in a meta game so offensive. It surprisingly did great, I laddered up quickly closing into the top 30. So I'd thought I post this because I love hail teams and plan to edit it as I continue play testing.



Abomasnow @ Choice Scarf
Trait: Snow Warning
EVs: 16 Atk / 252 SAtk / 240 Spd
Hasty Nature (+Spd, -Def)
- Blizzard
- Wood Hammer
- Earthquake
- Hidden Power [Fire]
Predictable lead but probably the safest. My opponents tend to send in their answer for Abomasnow first turn, which I can outspeed and KO. Rotom-W is a bit problematic for the team so Abomasnow is the answer to that. Other than that, this guy hits like a truck with 100% accurate Blizzard. I can catch Scizors on the switch with Hidden Power Fire and hit fire types with Earthquake. The scarf lets me outspeed Thundurus and put an end to Exacdrill with ease. Oh and dragon based teams? Lol no problem.



Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Recover
- Rapid Spin
Starmie's main duty is to get hazards off the field so Abomasnow can come in often. There are no good spin blockers being used anymore so Starmie's job is all too easy. Rain and sand teams have a hard time with it since she is so fast, packing STAB Hydro Pump and a strong Thunderbolt in her arsenal. Recover is must to keep her in the game since I don't need much grass and dragon coverage.



Heatran @ Passho Berry
Trait: Flash Fire
EVs: 128 HP / 216 SAtk / 164 Spd
Modest Nature (+SAtk, -Atk)
- Flamethrower
- Hidden Power [Grass]
- Roar
- Dragon Pulse
I never was too sure about the previous set but I'm satisfied with my current one now. I used to have a special defensive Heatran, worked out well but didn't help much against my main threats. Rotom-W terrorizes this whole team with is great duel STAB coverage and typing. The Passho Berry will reduce Hydro Pump's damage to 49.86% - 58.59% from the standard Rotom-W. With good prediction I should be able to easily take it out. Not only does this work great against Rotom-W but also against Politoeds, removing their weather inducer. This set also allows me to check Latios, another huge threat to this team. Roar is needed to phaze out Volcarona, I can't afford to let it get a free set up.



Gengar @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Substitute
- Pain Split
Every team with hazards needs a spin blocker. SubSplit Gengar is much more than that though, it's a floating powerhouse just waiting to sweep at any given time. People seem to be forgetting how effective this set is, especially against Blissey. With all the entry hazards its very hard for anything to switch in. The hazards allow Gengars attacks get the extra push it needs. Pain Split gives you enough recovery to keep you from getting stalled out if it comes down to it. I don't know why people use SubDisable more than this, it has much more sweeping potential.



Skarmory @ Leftovers
Trait: Sturdy
EVs: 248 HP / 8 Def / 252 SDef
Impish Nature (+Def, -SAtk)
- Brave Bird
- Spikes
- Whirlwind
- Roost
Specially Defensive Skarmory can take hits from both sides of the spectrum. Skarm loves setting up on sand teams all day and bulky waters. Dragons will get phazed out before they become too powerful and fast. Then scarf Abomasnow can sweep them later and the rest of the team thanks to all the hazards. I just have to watch out for Magnezones. However, a team utilizing a Magnezone most likely has the disadvantage.



Swampert @ Leftovers
Trait: Torrent
EVs: 240 HP / 216 Def / 52 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Blizzard
- Roar
- Stealth Rock
I know I'm going to get a lot of Swampert hate but I'll explain why I chose this over Gastrodon. Besides the fact I just dispise all Gastrodon because it completely walls my favorite poke, I just thought Swampert fits the role better to take on Tyranitar. Other than that Swampert does help out with its useful bulk and synergy with Heatran and Skarmory. I'm trying out Blizzard for now and it hits hard. I do rage when my hail is gone and I miss Blizzard at the wrong time. He can troll Thundurus and shuffles like a pro.
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Threat List:






