IceBug vs. Fire Blast

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Korski

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BATTLE ON!

Arena:

Field Type: Neutral
Complexity: Moderate
Format: All

Restrictions: No Water Source, No Rocks

Description: A busy highway with constant high speed traffic. Battling takes place on top of the vehicles. Fall off and you could be roadkill.
At the end of each action, all Pokemon not on cars will be hit by cars. There is a 50% that a hybrid would come (5 dmg), a 30% chance that a truck would come (7 dmg), and a 20% chance a tanker would come (10 dmg).

Summary: Endless Highway, millions of cars, 100% chance of a Pokemon becoming roadkill.


Rules:

2vs2 Doubles
1-day DQ
2 Recoveries / 5 Chills
Abilities=ALL
Items=OFF
Switch=N/A

Teams:

IceBug:

Oki Accelgor (M)
Nature: Timid (+15% Speed, +30% Accuracy, -1 Atk)

Type: Bug
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 167 (145*1.15)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Hydration: (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Unburden: (DW) (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Attacks:

Leech Life
Acid
Bide
Curse
Acid Spray
Double Team
Quick Attack
Struggle Bug
Mega Drain
Swift
Bug Buzz
Recover
Me First
Final Gambit

Guard Split
Encore
Feint
Spikes
Endure

Rain Dance
Protect
Energy Ball
Focus Blast
Sludge Bomb
Hidden Power Rock 7

Fossilus Armaldo (M)
Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)

Type: Rock/Bug
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.


Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Swift Swim: (DW) (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain

Attacks:

Scratch
Harden
Mud Sport
Water Gun
Metal Claw
Protect
Fury Cutter
Rock Blast

Cross Poison
Screech
Iron Defense

X-Scissor
Rock Slide
Brick Break
Earthquake
Stone Edge
Aerial Ace

Aqua Tail

Fire Blast:

Zoroark (Rider) (M)

Nature: Lonely
+1 Atk, -1 Def

Type: Dark

Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Illusion
Type: Innate
Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 90
Atk+: 5
Def-: 1
SpA: 5
SpD: 2
Spe: 105
SC: 3
WC: 4

EC: 6/6
MC: 0

Attacks:
U-Turn
Hone Claws
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Faint Attack
Scary Face
Taunt
Torment
Night Slash

Counter
Dark Pulse
Snatch

Thief
Grass Knot
Dig

Magmar (Kalihn) (M)

Nature: Lonely
+1 Atk, -1 Def

Type: Fire

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body:
Type: Innate
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Vital Spirit (DW):
Type: Innate
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:
HP: 100
Atk+: 4
Def-: 1
SpA: 4
SpD: 3
Spe: 93
SC: 3
WC: 3

EC: 4/9
MC: 0
DC: 5/5

Attacks:
Ember
Smog
Leer
Fire Punch
Smoke Screen
Faint Attack
Fire Spin
Confuse Ray
Fire Punch

Barrier
Mach Punch
Thunder Punch

Counter

Toxic
Protect
Flamethrower

Emboar (Scarlet) (F)

Nature: Quiet

Type: Fire/Fighting

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Reckless
Type: Innate
This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Stats:
HP: 110
Atk: 5
Def: 3
SpA+: 5
SpD: 3
Spe-: 56
SC: 3
WC: 5

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Flamethrower
Head Smash
Flare Blitz
Roar

Body Slam
Superpower
Yawn
Heavy Slam

SolarBeam
Substitute
Wild Charge
Scald
Rock Slide
Focus Blast
Taunt
Will-o-Wisp
Bulldoze
Sunny Day
Protect
Brick Break
Incinerate
Giga Impact


Fire Blast releases 2 Pokes, issues Actions --> IceBug issues Actions --> Korski refs
 
Go Magmar and Emboar!

Scarlet: Rock Slide ~ Head Smash ~ Rock Slide
Magmar: Flamethrower ~ Fire Punch ~ Flamethrower Accelgor

IF Armaldo uses Earthquake THEN Counter it (Armaldo)
IF Armaldo uses Rock Slide THEN Counter it (Armaldo)

EDIT: Derp
 
Oki: Bide - Hold (onto life just barely) - Release (Scarlet)

Fossilus: Rock Blast (Kalihn) - Stone Edge (Kalihn) - Rock Slide

Kokuujin Ougi: Akumetsu!
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Sorry, Fire Blast, but Armaldo is not eligible for a second Substitution based on its number of learned moves, so I'll have to stick with the first one.

~ROUND 1 BEGINS~

Poke: Accelgor | Armaldo
HP: 100 | 100
Energy: 100 | 100
Boosts: None | None
Other: None | None

VS.

Poke: Magmar | Emboar
HP: 100 | 110
Energy: 100 | 100
Boosts: None | None
Other: None | None

--------------------

Well we've got a rough-and-tumble matchup headed our way between IceBug and his Bug-types and Fire Blast and his Fire-types! Who could've guessed? IceBug sends out Oki the Accelgor and Fossilus the Armaldo to do battle with Blast's Magmar, Kalihn, and his Emboar, Scarlet!

Oki begins the match by calmly sitting down and Biding its time! Blast's Pokes don't care though and unleash molten hell upon the speedy bug, first with a Flamethrower from Kalihn and then from a Rock Slide from Scarlet! Fossilus finally saunters into battle to its partner's defense with a Rock Blast on Kalihn for huge damage! Blast's Pokemon continue to hammer away at Oki, who is taking the Fire Punches and Head Smashes with incredible resiliency! Fossilus again targets Kalihn with a Stone Edge that connects for additional huge damage, which is when Oki finally gets in the game and erupts with enormous energy, focusing a beam composed of all the damage and pain and negative thoughts from Oki's past straight at Scarlet for the KO! Incredible! The celebration is short-lived, though, as Kalihm immediately finishes off the intensely weakened Accelgor with a Flamethrower! But don't forget about Fossilus, who hits with a Rock Slide of its own to put Kalihn in a pretty bad position going into the rest of the battle!

--------------------

Action 1:

Accelgor: Bide [Charge]
Magmar: Flamethrower [Accelgor] (24 damage, -6 energy, crit fails, Burn fails)
Emboar: Rock Slide (16 damage [Accelgor], 11 damage [Armaldo], -6 energy, crits fail, flinch fails)
Armaldo: Rock Blast [Magmar] (3 hits, 30 damage, -5 energy, 1 crit successful)

Action 2:

Accelgor: Bide [Hold]
Magmar: Fire Punch [Accelgor] (21 damage, -5 energy, crit fails, Burn fails)
Emboar: Head Smash [RNG for target=Accelgor] (32 damage, -16 HP, -11 energy, crit fails)
Armaldo: Stone Edge [Magmar] (30 damage, -6 energy, crit fails)

Action 3:

Accelgor: Bide [Emboar] (94 damage, -88 energy, KO)
Magmar: Flamethrower [Accelgor] (7 damage, -6 energy, KO)
Emboar: KO'd
Armaldo: Rock Slide (27 damage [Magmar], -5 energy, crit fails)

~ROUND 1 ENDS~

Poke: Accelgor | Armaldo
HP: 0 | 89
Energy: 12 | 84
Boosts: Done | None
Other: Gone | None

VS.

Poke: Magmar | Emboar
HP: 13 | 0
Energy: 83 | 83
Boosts: None | Done
Other: None | Gone

IceBug --> Fire Blast --> Korski
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
~ROUND 2 BEGINS~

Poke: Armaldo
HP: 89
Energy: 84
Boosts: None
Other: None

VS.

Poke: Magmar
HP: 13
Energy: 83
Boosts: None
Other: None

---------------------

Alright that was simple enough. IceBug WINS!

---------------------

Action 1:

Magmar: Mach Punch + Fire Punch Combo (13 damage, -14 energy, crit fails, Burn fails)
Armaldo: Earthquake (13 damage, -7 energy, KO)

~ROUND 2 ENDS~

Poke: Armaldo
HP: 76
Energy: 77
Boosts: None
Other: None

VS.

Poke: Magmar
HP: 0
Energy: 69
Boosts: None
Other: None

--------------------

~GG TO BOTH!~

IceBug: 2 TC
  • Oki the ACCELGOR: 3 MC, 1 KOC
  • Fossilus the ARMALDO: 3 MC, 1 KOC
Fire Blast: 2 TC
  • Kalihn the MAGMAR: 1 EC, 2 MC, 1 KOC
  • Scarlet the EMBOAR: 3 MC
Korski: 4 RT
 
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