Leethoof vs. Smashlloyd20 Keeping it simple

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Welcome folks to this extraordinary match...okay let's just call it what it is, a token farm, but this should still be a decent match.

The Rules said:
1v1 Singles
FE mons only
1 Day DQ
Items: Farming items only
Arena: ASB Arena
All Abilities

Team Leethoof
338.png

Solrock [Ra] (genderless)
Nature: Quiet (+Special Attack, -Speed)
Type:
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Levitate
: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


Stats:

HP: 100
Attack: 3
Defense: 3
Sp. Attack: 3 (+)
Sp. Defense: 3
Speed: 60 (-)
Diameter Class: 2
Rock Class: 5
Rank Total: 17

EC: ...
MC: 0
DC: ...

Attacks:
Tackle
Harden
Confusion
Rock Throw
Fire Spin
Rock Polish
Psywave
Cosmic Power
SolarBeam
Explosion
Rock Slide

Sunny Day
Will-o-wisp
Trick Room
Psychic

Gravity
Earth Power

Team Smashlloyd
227.png

Skarmory [Scree] (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)

Type: Steel/Flying

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

HP: 100
Atk: 4 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0
DC: 0/5

Abilities:

Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Keen Eye (Innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Weak Armor (DW Lock) (Can be Enabled): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks (14):
Leer
Peck
Sand-Attack
Swift
Agility
Fury Attack
Feint
Air Cutter

Sky Attack
Pursuit
Curse

Swords Dance
Fly
Double Team

Alrighty then, you all know the rules. Let's get this Farming match under way!

Turn order:
Smashlloyd attacks
Leethoof orders
I ref
 
Team Leethoof:
338.png

Solrock (Ra)
Health: 100
Energy: 100
Speed: 60
Stats: 3/3/3/3
Size: 2
Weight: 5
Base Rank Total: 17
Boosts/Drops: None
Status: None

Team Smashlloyd20:
227.png

Skarmory (Scree)
Health: 100
Energy: 100
Speed: 70
Stats: 4/5/1/3
Size: 3
Weight: 4
Base Rank Total: 19
Boosts/Drops: None
Status: None

Round 1: Commence Farming!

Welcome to the first round of this match! In this corner, we have the famous Bastiodon trainer, Rock gym leader hopeful and all around good guy, Leethoof together with his Solrock Ra. And in the opposing corner is the veteran trainer, Scizor enthusiast and cunning battler, Smashlloyd 20 with his Skarmory Scree.

Let the match begin!

Scree opens up by dancing so fast that it looks like there's a team of skarmories, I think i'm seeing double! Leethoof responds by ordering Ra to intensify the gravity in the arena. If you have a medical condition that would not like the gravity being intensified, leave the arena now.

After this, Scree sets up for his next attack by doing a different dance, using his wings like swords (as in fact, they're as sharp as swords). Ra decides he only wants to fight one skarmory and sends a rock slide that does low damage, but dissapates the clones!

Scree has had enough setting up so he flys up into the air and dive bombs Ra in a massive Sky Attack which does pretty good damage, though it would have done more if Ra wasn't a rock type, but eh, Skarmory is kind of strapped for offensive options anyway. Ra responds by using the power of the earth, which would normally do nothing to skarmory, but the intensified Gravity allowed it to hit. Not only that, but since skarmory is not used to taking ground typed attacks at all, it lowers his special defense.

Well this has been exciting so far, let's see what the future will hold for us in this match.
Action One
Skarmory used Double Team (3 clones)
3 clones were made
[-12 Energy]

Solrock used Gravity
Gravity was intensified
[-9 Energy]

Action Two
Skarmory used Swords Dance
+ 2 Attack for Skarmory
[-7 Energy]

Solrock used Rock Slide
All the Clones Dissapated
To crit: [1=Yes]=14=NO
To Flinch: [30<= Yes]=51=NO
To Hit: Irrelevant due to gravity
Damage: [7+3-3]=7 Damage
[7 Damage] [-5 Energy]

Action Three
Skarmory used Sky Attack
To Hit: Irrelevant due to gravity
To Flinch: [30<= Yes]=Irrelevant due to third action
To Crit: [1= Yes]=14
Damage: [14+3+3]*.67=13.4=13 Damage
[13 Damage] [-9 Energy]

Solrock used Earth Power
It hit Skarmory due to the Gravity
To Crit: 5=NO
To Drop Sp Def.: [10<= Yes]=5=Yes
Damage: [8]*1.5=12 Damage
[12 Damage] [-7 energy]

Team Leethoof:
338.png

Solrock (Ra)
Health: 87
Energy: 79
Speed: 60
Stats: 3/3/3/3
Size: 2
Weight: 5
Base Rank Total: 17
Boosts/Drops: None
Status: None

Team Smashlloyd20:
227.png

Skarmory (Scree)
Health: 81
Energy: 72
Speed: 70
Stats: 4/5/1/3
Size: 3
Weight: 4
Base Rank Total: 19
Boosts/Drops: -1 Special Defense(4A), +2 Attack (2A)
Status: None

Arena Effects: Gravity (3 Rounds)

Turn Order:
Leethoof orders
Smashlloyd orders
I ref
 
Team Leethoof:
338.png

Solrock (Ra)
Health: 87
Energy: 79
Speed: 60
Stats: 3/3/3/3
Size: 2
Weight: 5
Base Rank Total: 17
Boosts/Drops: None
Status: None

Team Smashlloyd20:
227.png

Skarmory (Scree)
Health: 81
Energy: 72
Speed: 70
Stats: 4/5/1/3
Size: 3
Weight: 4
Base Rank Total: 19
Boosts/Drops: -1 Special Defense(4A), +2 Attack (2A)
Status: None

Arena Effects: Gravity (3 Rounds)

Round 2: Attack of the Clones

Welcome back to the next round of this exciting match folks.

Scree opens this round with the same thing as last round, 3 double teamed clones. Ra has other plans and shoots ghostly will-o-wisp flames at the skarmory, but it merely goes through one of the clones.

Scree then decides to Sky Attack Ra, but it does less damage due to stat decay. Ra tries to encircle Scree with a Fire Spin, but encircles the wrong one!

Finally, Scree tries to fly up into the air...but apparently Smashlloyd didn't read the memo on gravity, so it fails. As for Ra, he finally lands a hit on Scree with an Earth Power. Ouch.

Skarmory used Double Team
3 clones were made!
[-12 Energy]

Solrock used Will-o-Wisp
To Hit: Irrelevant due to gravity
To hit real Skarmory (1,3=Miss 2=HIT)=3=Clone
the Attack missed
[-7 Energy]

-1 Attack Skarmory

Action Two
Skarmory used Sky Attack
To Flinch: [30<= Yes]=11=YES
To Crit: 5=NO
Damage: [14+3+1.5]*.67=12.395=12 Damage
[12 Damage] [-9 Energy]

Solrock used Fire Spin
To HIT: Irrelevant in Gravity
To Hit real Skarmory: [1=Yes]=2=NO
A clone dissapated
[-3 Energy]

-1 Attack Skarmory
Action Three
Skarmory used Fly
It failed due to the Gravity!
[-10 Energy]

Solrock used Earth Power
It hit skarmory due to gravity
To Crit: 8=NO
To Drop Special Defense: 11=NO
Damage: [8+1.5]*1.5=14.25=14 Damage
[14 Damage] [-7 Energy]

Team Leethoof:
338.png

Solrock (Ra)
Health: 75
Energy: 62
Speed: 60
Stats: 3/3/3/3
Size: 2
Weight: 5
Base Rank Total: 17
Boosts/Drops: None
Status: None

Team Smashlloyd20:
227.png

Skarmory (Scree)
Health:67
Energy: 41
Speed: 70
Stats: 4/5/1/3
Size: 3
Weight: 4
Base Rank Total: 19
Boosts/Drops: -1 Special Defense(1A)
Status: None

Arena Effects: Gravity (2 Rounds)
 
Probably should have added in this sub last round -.-

Will-o-wisp->Fire Spin->Earth Power

If he uses double team, then Rock Slide and shift actions down.
 
...Ah crap, all this time I've been adding the stat boosts as part of the natural stat calculations when i should've been adding them to the end. DANG IT!

Team Leethoof:
338.png

Solrock (Ra)
Health: 75
Energy: 62
Speed: 60
Stats: 3/3/3/3
Size: 2
Weight: 5
Base Rank Total: 17
Boosts/Drops: None
Status: None

Team Smashlloyd20:
227.png

Skarmory (Scree)
Health:67
Energy: 41
Speed: 70
Stats: 4/5/1/3
Size: 3
Weight: 4
Base Rank Total: 19
Boosts/Drops: -1 Special Defense(1A)
Status: None

Arena Effect: Gravity 2 Rounds

Round 3: On the roundabout again.

Welcome back folks! I did just realize that I've been making a bit of a reffing gaff for quite some time, but unless someone can prove to me that it'll make a signifigant difference in the match's outcome, I don't feel like changing the previous rounds. Sorry for the inconvience.

In any case, Ra tries again to attack Skarmory with Ghostly Will-o-Wisps, but Scree attacks with some Sand to nullify it. Unfortunately, it didn't quite work and some of the flames still hit him, Scree has sustained a minor burn (-1.5 Base Power on Physical Attacks, 1 DPA).

After that, Skarmory dances with swords again, and Ra traps him in a bunch of fire by spinning.

Skarmory briefly breaks through this ring of fire to launch another devastating Sky Attack, while Ra sends another Earth Power.

Action One
Solrock used Will-o-wisp
[-7 Energy]
Skarmory used Sand Attack on the Will-o-Wisp
...Moderate Success
Skarmory suffered a minor burn (Physical attacks decreased by 1.5 BP, and 1 DPA)
[-4 Energy]

[-1 HP Skarmory]
Skarmory's sp def stat returned to normal

Action Two
Skarmory used Swords Dance
+2 Attack Skarmory
[-7 Energy]

Solrock used Fire Spin
To HIT: Irrelevant due to gravity
To Crit: 11=NO
Damage: [4]*1.5=6 Damage
[Skarmory was trapped]
[6 Damage] [-4 Energy]

[-3 HP Skarmory]

Action Three
Skarmory used Sky Attack
To Crit: 6=NO
Damage: [12.5+1.5+3]*.67+3=14.39=14 Damage
[14 Damage] [-9 Energy]

Solrock used Earth Power
To Crit: 7=NO
To Drop SP. Def.:86=NO
[14 Damage] [-7 Energy]

[-3 HP Skarmory]

Team Leethoof:
338.png

Solrock (Ra)
Health: 61
Energy: 44
Speed: 60
Stats: 3/3/3/3
Size: 2
Weight: 5
Base Rank Total: 17
Boosts/Drops: None
Status: None

Team Smashlloyd20:
227.png

Skarmory (Scree)
Health:40
Energy:21
Speed: 70
Stats: 4/5/1/3
Size: 3
Weight: 4
Base Rank Total: 19
Boosts/Drops: +2 Attack (3A)
Status: Minor Burn (-1.5 BP; 1 DPA) Fire Spin (2 DPA; 3A)

Arena Effect: Gravity 1 Round

Turn order:
Smashlloyd orders
Leethoof orders
I ref
 
Team Leethoof:
338.png

Solrock (Ra)
Health: 61
Energy: 44
Speed: 60
Stats: 3/3/3/3
Size: 2
Weight: 5
Base Rank Total: 17
Boosts/Drops: None
Status: None

Team Smashlloyd20:
227.png

Skarmory (Scree)
Health:40
Energy:21
Speed: 70
Stats: 4/5/1/3
Size: 3
Weight: 4
Base Rank Total: 19
Boosts/Drops: +2 Attack (3A)
Status: Minor Burn (-1.5 BP; 1 DPA) Fire Spin (2 DPA; 3A)

Round 4: Lazy Reffing at the end

Eh, I'm tired of reffing, so i'll just give a summary :P.

Action One
Skarmory uses Sky Attack Ra uses Harden

Action Two
Skarmory uses Pursuit, Ra uses Earth Power

Action Three
Skarmory uses Swords Dance, and runs out of energy.

Leethoof wins!
Action One
Skarmory used Sky Attack
[14 Damage][-9 Energy]

Ra used Harden
+1 Defense
[-5 Energy]

Action Two
Skarmory used Pursuit
Damage: [4-1.5+1.5]*1.5+1.5=7.5=8
[-5 Energy]

Ra used Earth Power
Irrelevant

Action Three
Skarmory used Swords DAnce
[-7 Energy]
Skarmory fainted due to energy exhaustion

Leethoof wins!

Rewards:

Maxim:

  • 2 Referee Tokens
Leethoof:

  • 2 Trainer Counters
  • Ra: 3 MC, 1 KOC
Smashlloyd20:

  • 2 Trainer counters
  • Scree: 3 MC, 1 DC
Twas fun.
 
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