Battle Castle Challenge - smashlloyd20

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Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Only smashlloyd20 and referees should post in this thread.

Challenge 1:
Mode: Singles
Thread: N/A
Rank: 1
Starting CP: 0

Abilities:
Kitsunoh: Frisk
Pyroak: Battle Armor
Aerodactyl: Rock Head

Items:
Kitsunoh: N/A
Pyroak: N/A
Aerodactyl: N/A


Casper [Kitsunoh] (Male)
Nature: Adamant (+1 * Attack, -1 * Special Attack)

Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.


HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-1)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 4
DC: 5/5

Moves (24):
Scratch
Imprison
Tail Whip
Iron Defense
Lick
Odor Sleuth
Faint Attack
Shadow Sneak
Copycat
Metal Claw
Curse
Shadowstrike
Perish Song

Psycho Shift
Meteor Mash
Yawn

Will-o-Wisp
Dig
Taunt
Toxic
U-Turn
False Swipe
Double Team
Snatch


Pyroak [Grass Skirt] (Male)
Nature: Modest (+1 * Special Attack, -1 * Attack)
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Stats:
HP: 120
Atk: 2 (-)
Def: 4
SpA: 4 (+)
SpD: 3
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 13
DC: 5/5

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Pound (*)
Sweet Scent (*)
Growth (*)
Ember (*)
Leech Seed (*)
Bullet Seed (*)
Flame Wheel (*)
Fire Spin (*)
Giga Drain (*)
Absorb
Lava Plume
Fire Spin

Dragonbreath (*)
Earth Power (*)
Sand Tomb (*)
Aromatherapy
Grasswhistle

Fire Blast (*)
Will-O-Wisp (*)
Flash Cannon (*)
Sunny Day
Solarbeam
Toxic
Hidden Power Ice [7]
Counter
Synthesis
Roar
Double Team
Substitute
Dragon Tail


Aerodactyl [Brave Bird] (Male)
Adamant Nature (+1 Attack, -1 Special Attack)

Type: Rock/Flying
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 130
Size Class: 4
Weight Class: 4
Base Rank Total: 20

MC: 6
DC: 2/5

Abilities:
Rock Head: Innate: This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: Innate: This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve: (DW) Innate: The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks:
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Supersonic
Ancientpower

Curse
Roost
Steel Wing

Stone Edge
Earthquake
Taunt
Sky Attack
Toxic
Battle 1-1:

RNG Rolls:
26/79, 1/2


Lady Etienne would like to fight!
"My Pokemon is the cutest of them all!"

Jumpluff (F)
Nature: Calm
+SpD, -Atk

Item: Castle Leftovers

Type: Grass / Flying
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Infiltrator: (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: 1
Def: 3
SpA: 2
SpD: 4
Spe: 110
Size Class: 1
Weight Class: 1
Base Rank Total: 17

Attacks:
Splash
Synthesis
Tail Whip
Tackle
Poison Powder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain
Cotton Spore

Amnesia
Cotton Guard
Encore

Hidden Power Fire 7
Sunny Day
Protect
Solarbeam
Energy Ball
Acrobatics
Flash
Grass Knot
U-Turn
Substitute
Toxic
Hyper Beam
Double Team
Reflect
Swagger

"See?"

Leech Seed - Cotton Guard - Hidden Power
IF (Kitsunoh uses Taunt) THEN (Protect and push actions back the first time; replace all remaining actions with Hidden Power the second)
IF (Kitsunoh has DT Clones up when it's your turn) THEN (Alternate between Energy Ball and Grass Knot until Kitsunoh has no clones left, pushing actions back each time, not overriding the above substitution)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Casper (M) @ Nothing
HP: 100 | En: 100
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk

Jumpluff (F) @ Castle Leftovers
HP: 100 | En: 100
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll

Action 1:

RNG Roll (Speed Tie) (<=500 Casper) 27/1000 (Yes)
Casper used U-Turn!
RNG Roll (To-Crit) (<=63 Yes) 162/1000 (No)
(7 + 3) * 1.5 = 15 damage
-5 energy
Jumpluff used Leech Seed!
RNG Roll (To-Hit) (<=900 Yes) 91/1000 (Yes)
Kitsunoh was seeded!
-9 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Jumpluff's Leftovers restored its health!
+1 HP

Action 2:

Jumpluff used Protect!
Jumpluff protected itself!
-7 energy
Casper used Taunt!
Jumpluff protected itself!
-10 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Jumpluff's Leftovers restored its health!
+1 HP

Action 3:

Casper used Snatch!
Casper waits for its target to make a move!
-8 energy
Jumpluff used Cotton Guard!
+3 Def (Casper)
-10 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Jumpluff's Leftovers restored its health!
+1 HP

Casper (M) @ Nothing
HP: 91 | En: 77
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
+3 Def (3a)
Seeded (3a)

Jumpluff (F) @ Castle Leftovers
HP: 97 | En: 74
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Clapping is very polite!"

Protect - Encore - Hidden Power 6
IF (You lose the speedtie on A2) THEN (Use Hidden Power 6 - U-Turn instead)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Casper (M) @ Nothing
HP: 91 | En: 77
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
+3 Def (3a)
Seeded (3a)

Jumpluff (F) @ Castle Leftovers
HP: 97 | En: 74
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll

Action 1:

Jumpluff used Protect!
Jumpluff protected itself!
-7 energy
Casper used Taunt!
Jumpluff protected itself!
-10 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Jumpluff's Leftovers restored its health!
+0 HP

Action 2:

RNG Roll (Speed Tie) (<=500 Casper) 206/1000 (Yes)
Casper used Taunt!
Jumpluff was Taunted!
-14 energy
Jumpluff used Hidden Power!
RNG Roll (To-Crit) (<=63 Yes) 479/1000 (No)
(6 - 1.5) * 1.5 = 6.75 ~ 7 damage
-4 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+0 HP (Jumpluff)
Jumpluff's Leftovers restored its health!
+0 HP

Action 3:

RNG Roll (Speed Tie) (<=500 Casper) 890/1000 (No)
Jumpluff used U-Turn!
RNG Roll (To-Crit) (<=63 Yes) 717/1000 (No)
(7 - 3) * 2/3 - 5.25 = -2.58 ~ 0 damage
-5 energy
Casper used U-Turn!
RNG Roll (To-Crit) (<=63 Yes) 170/1000 (No)
(7 + 3) * 1.5 = 15 damage
-5 energy

Jumpluff's Leftovers restored its health!
+1 HP

Casper (M) @ Nothing
HP: 78 | En: 48
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
+2 Def (3a)

Jumpluff (F) @ Castle Leftovers
HP: 86 | En: 58
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll


"Jumpluff is the best!"

Stun Spore - Leech Seed - Hidden Power 6
IF (Kitsunoh uses Taunt) THEN (Protect and push actions back the first time; replace all remaining actions with Hidden Power 6 the second)
IF (Kitsunoh has DT Clones up when it's your turn) THEN (Alternate between Energy Ball and Grass Knot until Kitsunoh has no clones left, pushing actions back each time, not overriding the above substitution)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Casper (M) @ Nothing
HP: 78 | En: 48
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
+2 Def (3a)

Jumpluff (F) @ Castle Leftovers
HP: 86 | En: 58
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll

Action 1:

RNG Roll (Speed Tie) (<=500 Casper) 816/1000 (No)
Jumpluff used Stun Spore!
RNG Roll (To-Hit) (<=750 Yes) 74/1000 (Yes)
Casper is paralyzed! It may be unable to move!
-6 energy
Casper used Double Team!
RNG Roll (Full PRZ) (<=250 Yes) 234/1000 (Yes)
Casper is paralyzed! It can't move!
-0 energy

Jumpluff's Leftovers restored its health!
+1 HP

Action 2:

RNG Roll (Speed Tie) (<=500 Casper) 870/1000 (No)
Jumpluff used Leech Seed!
RNG Roll (To-Hit) (<=900 Yes) 701/1000 (Yes)
Casper was seeded!
-9 energy
Casper used FRISK!
RNG Roll (Full PRZ) (<=200 Yes) 863/1000 (No)
Casper stole Jumpluff's Leftovers!
-4 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Casper's Leftovers restored its health!
+1 HP

Action 3:

RNG Roll (Speed Tie) (<=500 Casper) 199/1000 (Yes)
Casper used Meteor Mash!
RNG Roll (Full PRZ) (<=200 Yes) 431/1000 (No)
RNG Roll (To-Hit) (<=850 Yes) 141/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 15/1000 (Yes)
A critical hit!
RNG Roll (Atk Inc) (<=200 Yes) 62/1000 (Yes)
(12 + 3 + 3 + 3) * 1 = 21 damage
+1 Atk (Casper)
-7 energy
Jumpluff used Hidden Power!
RNG Roll (To-Crit) (<=63 Yes) 514/1000 (No)
(6 - 1.5) * 1.5 = 6.75 ~ 7 damage
-4 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Casper's Leftovers restored its health!
+1 HP

Casper (M) @ Castle Leftovers
HP: 67 | En: 37
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
PRZ (15)
+1 Def (3a), +1 Atk (6a)
Seeded (4a)

Jumpluff (F) @ Nothing
HP: 72 | En: 39
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll
 
This is bad

Psycho Shift-Taunt-Shadowstrike
IF Jumpluff Taunts you use the following set of orders instead: Meteor Mash-Shadowstrike-Shadowstrike
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Clap, clap, clap!"

Substitute (15 HP) - Protect - Encore
IF (You are Taunted on A3) THEN (Use Hidden Power 6 instead)
IF (You lose the speedtie A1) THEN (Use Stun Spore instead)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Casper (M) @ Castle Leftovers
HP: 67 | En: 37
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
PRZ (15)
+1 Def (3a), +1 Atk (6a)
Seeded (4a)

Jumpluff (F) @ Nothing
HP: 72 | En: 39
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll

Action 1:

Jumpluff used Substitute!
-15 HP
A substitute was created!
-12 energy
Casper used Psycho Shift!
RNG Roll (Full PRZ) (<=150 Yes) 173/1000 (No)
But it failed!
-7 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Casper's Leftovers restored its health!
+1 HP

Action 2:

Jumpluff used Protect!
Jumpluff protected itself!
-7 energy
Casper used Taunt!
RNG Roll (Full PRZ) (<=150 Yes) 803/1000 (No)
Jumpluff protected itself!
-10 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Casper's Leftovers restored its health!
+1 HP

Action 3:

Jumpluff used Encore!
Casper was encored!
-10 energy
Casper used Taunt!
RNG Roll (Full PRZ) (<=150 Yes) 777/1000 (No)
Jumpluff was taunted!
-10 energy

Casper's health was sapped by Leech Seed!
-3 HP (Casper)
+3 HP (Jumpluff)
Casper's Leftovers restored its health!
+1 HP

Casper (M) @ Castle Leftovers
HP: 61 | En: 10
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
PRZ (10)
+1 Atk (3a)
Seeded (1a), Taunt Encored (1a)

Jumpluff (F) @ Nothing
HP: 66 | En: 10
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll
Substitute (15 HP)


"Good show, but you seem to be getting tired!"

Hidden Power 4 - Tackle - Hidden Power 4
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Casper (M) @ Castle Leftovers
HP: 61 | En: 10
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
PRZ (10)
+1 Atk (3a)
Seeded (1a), Taunt Encored (1a)

Jumpluff (F) @ Nothing
HP: 66 | En: 10
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll
Substitute (15 HP)

Action 1:

Jumpluff used Hidden Power!
RNG Roll (To-Crit) (<=63 Yes) 549/1000 (No)
(4 - 1.5) * 1.5 = 3.75 ~ 4 damage
-2 energy
Casper used Taunt!
RNG Roll (Full PRZ) (<=100 Yes) 889/1000 (No)
But it failed!
-10 energy
Casper fainted due to exhaustion!

Casper (M) @ Castle Leftovers
HP: 57 | En: KO
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk

Jumpluff (F) @ Nothing
HP: 66 | En: 8
1 / 3 / 2 / 4 / 110
SC:1 | WC:1 | Sub:1
Chlorophyll
Substitute (15 HP)


"I told you Jumpluff was the best!"

Lady Etienne wins!

Final Battle: 1-1
Continuable: No

Rewards:
smashlloyd20:
0 BP, 0 CP
Casper:
3 MC

Engineer Pikachu:
2 + (2) = 4 BT

Cheers.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Challenge 2:
Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3456338
Rank: 1
Starting CP: 0

Abilities:
Kitsunoh: Frisk
Pyroak: Battle Armor
Aerodactyl: Rock Head

Items:
Kitsunoh: N/A
Pyroak: N/A
Aerodactyl: N/A


Casper [Kitsunoh] (Male)
Nature: Adamant (+1 * Attack, -1 * Special Attack)

Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.


HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-1)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 4
DC: 5/5

Moves (24):
Scratch
Imprison
Tail Whip
Iron Defense
Lick
Odor Sleuth
Faint Attack
Shadow Sneak
Copycat
Metal Claw
Curse
Shadowstrike
Perish Song

Psycho Shift
Meteor Mash
Yawn

Will-o-Wisp
Dig
Taunt
Toxic
U-Turn
False Swipe
Double Team
Snatch


Pyroak [Grass Skirt] (Male)
Nature: Modest (+1 * Special Attack, -1 * Attack)
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Stats:
HP: 120
Atk: 2 (-)
Def: 4
SpA: 4 (+)
SpD: 3
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 13
DC: 5/5

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Pound (*)
Sweet Scent (*)
Growth (*)
Ember (*)
Leech Seed (*)
Bullet Seed (*)
Flame Wheel (*)
Fire Spin (*)
Giga Drain (*)
Absorb
Lava Plume
Fire Spin

Dragonbreath (*)
Earth Power (*)
Sand Tomb (*)
Aromatherapy
Grasswhistle

Fire Blast (*)
Will-O-Wisp (*)
Flash Cannon (*)
Sunny Day
Solarbeam
Toxic
Hidden Power Ice [7]
Counter
Synthesis
Roar
Double Team
Substitute
Dragon Tail


Aerodactyl [Brave Bird] (Male)
Adamant Nature (+1 Attack, -1 Special Attack)

Type: Rock/Flying
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 130
Size Class: 4
Weight Class: 4
Base Rank Total: 20

MC: 6
DC: 2/5

Abilities:
Rock Head: Innate: This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: Innate: This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve: (DW) Innate: The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks:
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Supersonic
Ancientpower

Curse
Roost
Steel Wing

Stone Edge
Earthquake
Taunt
Sky Attack
Toxic
Battle 1-1:

RNG Rolls:
21/79, 1/2


Bird Keeper Clinton would like to fight!
"Go birds."


Noctowl (F)
Nature: Bold
+Def, -Atk

Item: Castle Lum Berry

Type: Normal/Flying
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Stats:
HP: 110
Atk: 1
Def: 3
SpA: 3
SpD: 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Attacks:
Sky Attack
Tackle
Growl
Foresight
Hypnosis
Peck
Uproar
Reflect
Confusion
Echoed Voice

FeatherDance
Night Shade
Whirlwind

Toxic
Hidden Power Fighting 7
Sunny Day
Protect
Psychic
Shadow Ball
Aerial Ace
Swagger
Pluck
Substitute
Hyper Beam
Double Team
Work Up
Psych Up
Fly

"I can't do anything against you D:"

Night Shade - Shadow Ball - Night Shade
IF (Kitsunoh uses Double Team) THEN (Use Aerial Ace and start from the top of the queue)
IF (Kitsunoh uses Dig) THEN (Use Sky Attack and start from the top of the queue if it's the attacking portion; Tackle otherwise)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Casper (M) @ Nothing
HP: 100 | En: 100
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk

Noctowl (F) @ Castle Lum Berry (1)
HP: 110 | En: 100
1 / 3 / 3 / 4 / 70
SC:2 | WC:3 | Sub:1
Insomnia

Action 1:

Casper used Meteor Mash!
RNG Roll (To-Hit) (<=850 Yes) 952/1000 (No)
The attack missed!
-7 energy
Noctowl used Night Shade!
10 = 10 damage
-5 energy

Action 2:

Casper used Toxic!
RNG Roll (To-Hit) (<=900 Yes) 515/1000 (Yes)
Noctowl was badly poisoned!
-7 energy
Noctowl ate its Lum Berry!
Noctowl cured itself of its poisoning!
Noctowl used Shadow Ball!
RNG Roll (To-Crit) (<=63 Yes) 114/1000 (No)
RNG Roll (SpD Dec) (<=200 Yes) 43/1000 (Yes)
(8) * 1 = 8 damage
-1 SpD (Casper)
-6 energy

Action 3:

Casper used Meteor Mash!
RNG Roll (To-Hit) (<=850 Yes) 341/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 352/1000 (No)
RNG Roll (Atk Inc) (<=200 Yes) 412/1000 (No)
(12 + 3 + 3) * 1 = 18 damage
-7 energy
Noctowl used Night Shade!
10 = 10 damage
-5 energy

Casper (M) @ Nothing
HP: 72 | En: 79
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
-1 SpD (3a)

Noctowl (F) @ Castle Lum Berry (0)
HP: 92 | En: 84
1 / 3 / 3 / 4 / 70
SC:2 | WC:3 | Sub:1
Insomnia
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Casper (M) @ Nothing
HP: 72 | En: 79
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
-1 SpD (3a)

Noctowl (F) @ Castle Lum Berry (0)
HP: 92 | En: 84
1 / 3 / 3 / 4 / 70
SC:2 | WC:3 | Sub:1
Insomnia

Action 1:

Noctowl used Protect!
Noctowl protected itself!
-7 energy
Casper used Taunt!
Noctowl protected itself!
-10 energy

Action 2:

Noctowl used Hypnosis!
RNG Roll (To-Hit) (<=600 Yes) 123/1000 (Yes)
RNG Roll (Duration) (1|1|2) 232/1000 (1a)
Casper fell asleep!
-7 energy
Casper if fast asleep.

Action 3:

Casper woke up!
Casper used U-Turn!

RNG Roll (To-Crit) (<=63 Yes) 805/1000 (No)
(7 + 3) * 2/3 = 6.66 ~ 7 damage
-5 energy
Noctowl used Night Shade!
10 = 10 damage
-5 energy

Casper (M) @ Nothing
HP: 62 | En: 64
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk

Noctowl (F) @ Castle Lum Berry (0)
HP: 85 | En: 65
1 / 3 / 3 / 4 / 70
SC:2 | WC:3 | Sub:1
Insomnia


"Well done."

Shadow Ball - Night Shade - Shadow Ball
IF (Kitsunoh uses Double Team) THEN (Use Aerial Ace and start from A2 of the queue)
IF (Kitsunoh uses Perish Song) THEN (Use Hypnosis the first and third instances, Swagger the second if you are not Taunted; Uproar if you are)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Casper (M) @ Nothing
HP: 62 | En: 64
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk

Noctowl (F) @ Castle Lum Berry (0)
HP: 85 | En: 65
1 / 3 / 3 / 4 / 70
SC:2 | WC:3 | Sub:1
Insomnia

Action 1:

Casper used Taunt!
Noctowl was Taunted!
-10 energy
Noctowl used Shadow Ball!
RNG Roll (To-Crit) (<=63 Yes) 689/1000 (No)
RNG Roll (SpD Dec) (<=200 Yes) 635/1000 (No)
(8) * 1 = 8 damage
-6 energy

Action 2:

Noctowl used Hypnosis!
But it failed!
-0 energy
Casper used Perish Song!
All Pokemon hearing the song will faint in 3 rounds!
-15 energy

Action 3:

Noctowl used Struggle!
RNG Roll (To-Crit) (<=63 Yes) 5/1000 (Yes)
A critical hit!
(5 - 3 + 3) * 1 = 5 damage
-2 HP (Recoil)
-5 energy
Casper used Perish Song!
But it failed!
-19 energy

Casper (M) @ Nothing
HP: 49 | En: 20
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
Perish Song (2r)

Noctowl (F) @ Castle Lum Berry (0)
HP: 83 | En: 54
1 / 3 / 3 / 4 / 70
SC:2 | WC:3 | Sub:1
Insomnia
Taunt (3a), Perish Song (2r)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
I wouldn't normally allow chills since the fix occured after the battle started, but consider it a hotfix.

Casper (M) @ Nothing
HP: 49 | En: 20
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
Perish Song (2r)

Noctowl (F) @ Castle Lum Berry (0)
HP: 83 | En: 54
1 / 3 / 3 / 4 / 70
SC:2 | WC:3 | Sub:1
Insomnia
Taunt (3a), Perish Song (2r)

Action 1:

Casper chilled!
+12 energy
Noctowl used Night Shade!
10 = 10 damage
-5 energy

Action 2:

Casper chilled!
+12 energy
Noctowl used Unerring Sky Attack!
RNG Roll (To-Crit) (<=125 Yes) 687/1000 (No)
RNG Roll (To-Flinch) (<=300 Yes) 179/1000 (Yes)
(20 + 3 - 3) * 2/3 = 13.33 ~ 13 damage
-19 energy

Action 3:

Casper flinched!
Noctowl must recharge!


Casper (M) @ Nothing
HP: 26 | En: 44 (-30 CP)
5 / 3 / 1 / 3 / 110
SC:3 | WC:4 | Sub:2
Frisk
Perish Song (1r)

Noctowl (F) @ Castle Lum Berry (0)
HP: 83 | En: 30
1 / 3 / 3 / 4 / 70
SC:2 | WC:3 | Sub:1
Insomnia
Perish Song (1r)


"Oh dear... fly free!"

Night Shade - Shadow Ball - Night Shade
IF (Kitsunoh uses Double Team) THEN (Use Aerial Ace and replace the rest of your actions with Hypnosis - Substitute (15 HP))
IF (Kitsunoh uses U-Turn) THEN (Use Protect the first and third instances)
 
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