Rules:
ToastTyrant13:
Albinoloon:
Protowatt (Thimes[M]
Nature: Modest (+1 Rank to SpA, -1 Rank to Atk)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW LOCKED): (Innate) This Pokemon regularly sheds its skin and any impurities
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
DC: 0/5
Attacks
Bubble
Charge
Tackle
Thundershock
Detect
Counter
Mirror Coat
Metronome
Ice Beam
Thunderbolt
Hidden Power (Grass 7)
All I can say is that this shall be an epic battle. Watt vs. Watt is always awesome.
ToastTyrant issues actions.
Albinoloon issues actions.
I ref.
challenging ToastTyrant13 to a Protowatt standoff
1 Day DQ
Training Battle
0 recovery/1 chill
ASB Arena
Accepting!
Switch=NOPE
Items=NOPE
Abilities=NO-...I mean, ALL!
ToastTyrant13:
Protowat(*)
Prawna(F)
Nature: Modest (+1 Rank to SpA, -1 Rank to Atk)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW LOCKED): (Innate) This Pokemon regularly sheds its skin and any impurities
Stats
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
DC: 0/5
Attacks
Bubble
Charge
Tackle
Thundershock
Detect
Counter
Mirror Coat
Me First
Ice Beam
Thunderbolt
Hidden Power Fire 7

Nature: Modest (+1 Rank to SpA, -1 Rank to Atk)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW LOCKED): (Innate) This Pokemon regularly sheds its skin and any impurities
Stats
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
DC: 0/5
Attacks
Bubble
Charge
Tackle
Thundershock
Detect
Counter
Mirror Coat
Me First
Ice Beam
Thunderbolt
Hidden Power Fire 7

Protowatt (Thimes[M]
Nature: Modest (+1 Rank to SpA, -1 Rank to Atk)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW LOCKED): (Innate) This Pokemon regularly sheds its skin and any impurities
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
DC: 0/5
Attacks
Bubble
Charge
Tackle
Thundershock
Detect
Counter
Mirror Coat
Metronome
Ice Beam
Thunderbolt
Hidden Power (Grass 7)
All I can say is that this shall be an epic battle. Watt vs. Watt is always awesome.
ToastTyrant issues actions.
Albinoloon issues actions.
I ref.