Battle Subway Challenge: EndQuote

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
The only players that should post in this thread are EndQuote and referees of this facility.

Challenge 1:
I would like to challenge the Battle Subway!
Mode: Singles
Thread: N/A

Chosen Abilities:
Ditto:
Imposter
Swalot: Gluttony
Feraligatr: Sheer Force

Chosen Items:
Ditto:
Quick Powder
Swalot: Oran Berry
Feraligatr: Rawst Berry


Ditto: Xerox
Nature: Quirky: Neutral Nature

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12

DC: 5/5

Abilities:

Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Imposter: (DW): (Innate) This Pokemon transforms into an opponent specified by the trainer immediately upon entry into battle.

Attacks: (1)

Transform


Swalot(*) Smudge (M)

Nature: Quiet: Adds * to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 48 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Abilities:

Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks: (21)

Pound (*)
Yawn (*)
Poison Gas (*)
Sludge (*)
Amnesia (*)
Encore (*)
Toxic
Gastro Acid
Sludge Bomb
Wring Out

Counter
Endure

Destiny Bond (*)
Mud-Slap (*)
Pain Split (*)

Ice Beam (*)
Shadow Ball (*)
Double Team (*)
Protect
Dream Eater
Solarbeam


Feraligatr(*) Fang (M)
Nature: Adamant: Adds * to Attack, subtracts * from Special Attack

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 78
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks: (30)

Scratch (*)
Leer (*)
Water Gun (*)
Rage (*)
Bite (*)
Scary Face (*)
Ice Fang (*)
Flail (*)
Thrash (*)
Crunch
Superpower
Agility
Screech

Counter
Seismic Toss
Endure
Mimic
DynamicPunch
Spite

Dragon Dance (*)
Aqua Jet (*)
Mud Sport (*)

Dig (*)
Shadow Claw(*)
Waterfall (*)
Double Team
Rain Dance
Protect
Substitute
Earthquake


Thanks!
Battle 1:

RNG Rolls:
36/40, 3/3

Fisherman Bubba would like to fight!
"I HEARD YOU LIKE STUNFISK!"

Stunfisk (F)

Nature: Sassy
+1 SpD, -15% Speed, -10% Evasion

Type: Electric / Ground
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Static:
(Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Sand Veil (DW):
(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Item:
Focus Band

Stats:
HP: 110
Atk: 3
Def: 3
SpA: 3
SpD+: 5
Spe-: 27
SC: 1
WC: 2
BST: 19

Attacks:
Mud-Slap
Mud Sport
Bide
ThunderShock
Mud Shot
Camouflage
Mud Bomb
Discharge

Pain Split
Sleep Talk
Yawn

Toxic
Hidden Power Ice 7
Thunderbolt
Earthquake
Dig
Sludge Wave
Sludge Bomb
Sandstorm
Scald
Payback
Stone Edge
Thunder Wave
Rock Slide
Surf


"YOUR DITTO SEEMS TO LIKE STUNFISK, TOO. WAIT, IS IT A REAL STUNFISK?"

Toxic - Yawn - Earthquake
IF (Ditto is underground when it is your turn) THEN (Use Earthquake and push actions back)
 
Interesting.

Alright, Xerox, get out there and show them what you're made of! (Light blue goo)
Activate Imposter and transform into that Stunfish! (Said Captain Obvious)

Earthquake ~ Yawn ~ Earthquake
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Xerox (U) @ Quick Powder
HP: 90 | En: 100
2 / 2 / 2 / 2 / 48
SC:1 | WC:1 | Sub:1
Imposter

Stunfisk (F) @ Focus Band
HP: 110 | En: 100
3 / 3 / 3 / 5 / 27 (-10)
SC:1 | WC:2 | Sub:2
Sand Veil

Xerox transformed into Stunfisk!
-4 energy

Action 1:

Xerox used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 561/1000 (No)
(10 + 3) * 1.5 = 19.5 ~ 20 damage
-6 energy
Stunfisk used Toxic!
Xerox became badly poisoned!
-7 energy

Xerox was hurt by poison!
-1 HP

Action 2:

Xerox used Yawn!
Stunfisk became drowsy!
-7 energy
Stunfisk used Yawn!
Xerox became drowsy!
-7 energy

Xerox was hurt by poison!
-1 HP

Action 3:

Xerox used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 720/1000 (No)
(10 + 3) * 1.5 = 19.5 ~ 20 damage
-6 energy
Stunfisk used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 14/1000 (Yes)
A critical hit!
(10 + 3 + 3) * 1.5 = 24 damage
-6 energy

Xerox was hurt by poison!
-1 HP
=>

Xerox (U) @ Quick Powder
HP: 63 | En: 77
2 / 2 / 2 / 2 / 48 => 3 / 3 / 3 / 5 / 27 (-10)
SC:1 | WC:1 | Sub:1 => SC:1 | WC:2 | Sub:2
Imposter => Sand Veil
BPSN (2 NR), Drowsy (1a)

Stunfisk (F) @ Focus Band
HP: 70 | En: 80
3 / 3 / 3 / 5 / 27 (-)
SC:1 | WC:2 | Sub:2
Sand Veil
Drowsy (1a)
 
Oh dear. Let's try....this!

Camouflage ~ Earthquake ~ Earthquake
Use Sleep Talk (Surf, Earthquake, Scald, Dig) on all actions you are asleep.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"I'M A DITTO AND I WILL COPY YOU"

Camouflage - Sleep Talk (Discharge, Earthquake, Scald, Payback) - Discharge
IF (You are asleep on A3) THEN (Use A2 on A3 as well)
IF (Stunfisk is paralyzed on A3) THEN (Use Sleep Talk (Earthquake, Mud Bomb, Dig, Scald) if you're supposed to use Sleep Talk; Earthquake otherwise)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
=>

Xerox (U) @ Quick Powder
HP: 63 | En: 77
2 / 2 / 2 / 2 / 48 => 3 / 3 / 3 / 5 / 27 (-10)
SC:1 | WC:1 | Sub:1 => SC:1 | WC:2 | Sub:2
Imposter => Sand Veil
BPSN (2 NR), Drowsy (1a)

Stunfisk (F) @ Focus Band
HP: 70 | En: 80
3 / 3 / 3 / 5 / 27 (-)
SC:1 | WC:2 | Sub:2
Sand Veil
Drowsy (1a)

Action 1:

Xerox used Camouflage!

Xerox turned into the Normal-type!
-5 energy
Stunfisk used Camouflage!
Stunfisk turned into the Normal-type!
-5 energy

Xerox fell asleep!
RNG Roll (Duration) (1|1|2) 930/1000 (2a)
Stunfisk fell asleep!
RNG Roll (Duration) (1|1|2) 978/1000 (2a)
Xerox was hurt by poison!
-2 HP

Action 2:

Xerox is fast asleep.
Xerox used Sleep Talk!

RNG Roll (Move Select) (1|2|3|4) 284/1000 (2:Earthquake)
Xerox used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 897/1000 (No)
(10) * 1 = 10 damage
-10 energy
Stunfisk is fast asleep.
Stunfisk used Sleep Talk!

RNG Roll (Move Select) (1|2|3|4) 505/1000 (3:Scald)
Stunfisk used Scald!
RNG Roll (To-Crit) (<=63 Yes) 156/1000 (No)
RNG Roll (To-BRN) (<=300 Yes) 226/1000 (Yes)
(8) * 1 = 8 damage
Xerox was burned!
-9 energy

Xerox was hurt by its burn!
-2 HP
Xerox was hurt by poison!
-2 HP

Action 3:

Xerox is fast asleep.
Xerox used Sleep Talk!

RNG Roll (Move Select) (1|2|3|4) 866/1000 (4:Dig)
Xerox dug a hole!
Stunfisk is fast asleep.
Stunfisk used Sleep Talk!

RNG Roll (Move Select) (1|2|3|4) 119/1000 (1:Discharge)
Stunfisk used Discharge!
The attack missed!
-13 energy
Xerox used Dig!
RNG Roll (To-Crit) (<=63 Yes) 376/1000 (No)
(8) * 1 = damage
-17 energy

Xerox was hurt by its burn!
-2 HP
Xerox was hurt by poison!
-2 HP
=>

Xerox (U) @ Quick Powder
HP: 45 | En: 45
2 / 2 / 2 / 2 / 48 => 3 / 3 / 3 / 5 / 27 (-10)
SC:1 | WC:1 | Sub:1 => SC:1 | WC:2 | Sub:2
Imposter => Sand Veil
BPSN (3 NR), BRN (2 DPA), SLP (0a)
Normal-type (3a)

Stunfisk (F) @ Focus Band
HP: 52 | En: 53
3 / 3 / 3 / 5 / 27 (-)
SC:1 | WC:2 | Sub:2
Sand Veil
SLP (0a)
Normal-type (3a)


"Let's press our advantage!"

Earthquake x3
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Note: the Smogon definition of Bide says "damage dealt by attacks," so I assume that status will not count.

=>

Xerox (U) @ Quick Powder
HP: 45 | En: 45
2 / 2 / 2 / 2 / 48 => 3 / 3 / 3 / 5 / 27 (-10)
SC:1 | WC:1 | Sub:1 => SC:1 | WC:2 | Sub:2
Imposter => Sand Veil
BPSN (3 NR), BRN (2 DPA), SLP (0a)
Normal-type (3a)

Stunfisk (F) @ Focus Band
HP: 52 | En: 53
3 / 3 / 3 / 5 / 27 (-)
SC:1 | WC:2 | Sub:2
Sand Veil
SLP (0a)
Normal-type (3a)

Action 1:

Xerox used Bide!

Xerox began storing energy!
Stunfisk used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 265/1000 (No)
(10) * 1 = 10 damage
-7 energy

Xerox was hurt by its burn!
-2 HP
Xerox was hurt by poison!
-3 HP

Action 2:

Xerox is storing energy!
Stunfisk used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 265/1000 (No)
(10) * 1 = 10 damage
-11 energy

Xerox was hurt by its burn!
-2 HP
Xerox was hurt by poison!
-3 HP

Action 3:

Xerox unleashed energy!
(10 + 10) * 1.75 = 35 damage
-25 energy
Stunfisk used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 204/1000 (No)
(10) * 1 = 10 damage
-15 energy

Xerox was hurt by its burn!
-2 HP
Xerox was hurt by poison!
-3 HP
Xerox fainted!
=>

Xerox (U) @ Quick Powder
HP: KO | En: 20
2 / 2 / 2 / 2 / 48 => 3 / 3 / 3 / 5 / 27 (-10)
SC:1 | WC:1 | Sub:1 => SC:1 | WC:2 | Sub:2
Imposter => Sand Veil
BPSN (3 NR), BRN (2 DPA)

Stunfisk (F) @ Focus Band
HP: 17 | En: 20
3 / 3 / 3 / 5 / 27 (-)
SC:1 | WC:2 | Sub:2
Sand Veil


"I guess my meaty HP stat was just too much for you to handle..."

Fisherman Bubba wins!

Final Streak: 0
Continuable: No

EndQuote:
0 BP
Xerox:
3 MC (lol)

Engineer Pikachu:
2+(2) = 4 BT

Cheers! It seems that Ditto doesn't do so well against Pokemon with more HP...
 
I sure hope I brought something stronger than a portal gun this time...

Mode: Singles
Thread: Here

Chosen Abilities:
Feraligatr: Sheer Force
Galvantula: Compoundeyes
Swalot: Gluttony

Chosen Items:
Feraligatr: Life Orb
Galvantula: Nothing
Swalot: Leftovers


Feraligatr(*) Fang (M)
Nature: Adamant: Adds * to Attack, subtracts * from Special Attack

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 78
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks: (39)

Scratch (*)
Leer (*)
Water Gun (*)
Rage (*)
Bite (*)
Scary Face (*)
Ice Fang (*)
Flail (*)
Thrash (*)
Crunch
Superpower
Agility
Screech
Slash

Counter
Seismic Toss
Endure
Mimic
DynamicPunch
Spite
Low Kick

Dragon Dance (*)
Aqua Jet (*)
Mud Sport (*)
Ice Punch

Dig (*)
Shadow Claw(*)
Waterfall (*)
Double Team
Rain Dance
Protect
Substitute
Earthquake
Roar
Attract
Dive
Toxic
Giga Impact
Focus Punch


Galvantula: Watt (F)
Nature: Rash: Adds * to Special Attack, subtracts * from Special Defense

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Thunder breaking Protect during Rain.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 1 (-)
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 6/6
MC: 0
DC: 5/5

Abilities:

Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Attacks: (28)

String Shot (*)
Leech Life (*)
Spider Web (*)
Thunder Wave (*)
Screech (*)
Fury Cutter (*)
Electroweb (*)
Bug Bite (*)
Gastro Acid (*)
Agility
Sucker Punch
Bug Buzz

Cross Poison (*)
Disable (*)
Rock Climb (*)

Substitute (*)
Light Screen (*)
X-Scissor (*)
Energy Ball
Toxic
Hidden Power (Fire: 7)
Protect
Thunder
Attract
Hyper Beam
Volt Switch
Thunderbolt
Thief


Swalot(*) Smudge (M)

Nature: Quiet: Adds * to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 48 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Abilities:

Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks: (31)

Pound (*)
Yawn (*)
Poison Gas (*)
Sludge (*)
Amnesia (*)
Encore (*)
Toxic
Gastro Acid
Sludge Bomb
Wring Out
Stockpile
Spit Up
Swallow

Counter
Endure
Mimic

Destiny Bond (*)
Mud-Slap (*)
Pain Split (*)

Ice Beam (*)
Shadow Ball (*)
Double Team (*)
Protect
Dream Eater
Solarbeam
Shock Wave
Venoshock
Attract
Hyper Beam
Snatch
Water Pulse


Thanks in advance!
Battle 1


Pilot Henry wants to fight!
"I've got a one day layover, that will be time enough to dispatch of you."

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll for Pokemon:
20/40


Whimsicott (M)

Nature: Bold
+1 Def, -1 Atk

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Prankster:
(Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Infiltrator:
(Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Chlorophyll (DW):
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Ability:
Prankster

Item:
BrightPowder

Stats:
HP: 90
Atk-: 2
Def+: 4
SpA: 3
SpD: 3
Spe: 116
SC: 1
WC: 1
BST: 19

Attacks:
Absorb
Growth
Leech Seed
Stun Spore
Mega Drain
Cotton Spore
Razor Leaf
Poisonpowder
Gust

Encore
Switcheroo
Worry Seed

Toxic
Hidden Power Fire 7
Sunny Day
Taunt
Light Screen
Protect
Safeguard
Solarbeam
Energy Ball
Substitute


Turn Order:

Pilot Henry sends out his Pokemon and issues actions.
EndQuote sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-----------------

RNG roll for ability:
3/3

"Hmm, it does seem my Pokemon is a little afraid of flying though."


Whimiscott (M)
Ability: Chlorophyll
Item: BrightPowder

"Shoot, its almost time to taxi. Better deal with you fast."

Leech Seed > Solarbeam > Energy Ball
IF Evasive Agility THEN change that action to Razor Leaf and push the rest back
 
Thanks for reffing, deadfox!

Wow, not a great matchup.

Enable
Sheer Force, please.

Protect ~ Sheer Force Ice Punch ~ Sheer Force Ice Fang
 
Okay, so normally you could not enable Sheer Force unless you were acting first in a round. However you are able to do it upon sending out a mon, an option which was skipped when the Subway auto sent out your Gator. I will allow Sheer Force to be active as of now provided you are happy to have it activated upon the rest of the auto send outs for this match (which I imagine was your intention anyway).


Fang (M)
Ability: Sheer Force (ACTV)
Item: Life Orb
HP: 100
EN: 100
SPEED: 78
STAT: N/A
OTHER: N/A

VS.


Whimsicott (M)
Ability: Chlorophyll
Item: BrightPowder
HP: 90
EN: 100
SPEED: 116
STAT: N/A
OTHER: N/A

Action 1:

Fang used Protect
-7 EN

Whimiscott used Leech Seed
Fang was protected!
-9 EN

Action 2:

Whimiscott absorbed sunlight!

Fang used Ice Punch
HIT [<=900] 294/1000: YES
CRIT [<=63] 290/1000: NO
(8 + 2 + 3 + (5-4)*1.5)*1.5 = 21.75 = 22
22 DMG
2 RECOIL
-6 EN

Whimiscott used Solarbeam
CRIT [<=63] 776/1000: NO
(12 + 3 + (3-3)*1.5)*1.5 = 22.5 = 23
23 DMG
-7 EN

Action 3:

Whimiscott used Energy Ball
CRIT [<=63] 363/1000: NO
SPD DROP [<=100] 174/1000: NO
(8 + 3 + (3-3)*1.5)*1.5 = 16.5 = 17
17 DMG
-5 EN

Fang used Ice Fang
HIT [<=850] 515/1000: YES
CRIT [<=63] 71/1000: NO
(7 + 2 + 3 + (5-4)*1.5)*1.5 = 20.25 = 20
20 DMG
2 RECOIL
-5 EN


Fang (M)
Ability: Sheer Force (ACTV)
Item: Life Orb
HP: 56
EN: 82
SPEED: 78
STAT: N/A
OTHER: N/A

VS.


Whimsicott (M)
Ability: Chlorophyll
Item: BrightPowder
HP: 48
EN: 79
SPEED: 116
STAT: N/A
OTHER: N/A

Turn Order:

EndQuote issues actions.
Pilot Henry issues actions.
REFEREE
 
This is going to be tricky, Fang!

Keep Sheer Force Enabled.

Ice Punch ~ Ice Punch + Ice Punch Combo ~ Cooldown

IF Substitute is used, Roar and push actions back.
 

Fang (M)
Ability: Sheer Force (ACTV)
Item: Life Orb
HP: 56
EN: 82
SPEED: 78
STAT: N/A
OTHER: N/A

VS.


Whimsicott (M)
Ability: Chlorophyll
Item: BrightPowder
HP: 48
EN: 79
SPEED: 116
STAT: N/A
OTHER: N/A

Action 1:

Whimiscott used Energy Ball
CRIT [<=63] 739/1000: NO
SPD DROP [<=100] 683/1000: NO
(8 + 3 + (3-3)*1.5)*1.5 = 16.5 = 17
17 DMG
-5 EN

Fang used Ice Punch
HIT [<=900] 903/1000: NO
-6 EN

Action 2:

Whimiscott Protect
-18 EN

Fang used Super Ice Punch
HIT [<=900] 320/1000: YES
CRIT [<=63] 591/1000: NO
(8*2.25 + 2 + 3 + (5-4)*1.5)*1.5 = 36.75 = 37
Whimiscott was protected!
2 RECOIL
-42 EN

Action 3:

Whimiscott used absorbed lots of sunlight!

Fang needs to cooldown

Whimiscott used Solar Death Ray
CRIT [<=63] 832/1000: NO
(12*2.25 + 3 + (3-3)*1.5)*1.5 = 45
45 DMG
-34 EN

Fang was knocked out!


Fang (M)
Ability: Sheer Force (ACTV)
Item: Life Orb
HP: -8
EN: 34
SPEED: 78
STAT: N/A
OTHER: N/A

VS.


Whimsicott (M)
Ability: Chlorophyll
Item: BrightPowder
HP: 48
EN: 20
SPEED: 116
STAT: N/A
OTHER: N/A

Pilot Henry was victorious!


"Off for the long flight now, sorry to leave you behind!"

Prizes:
Streak: 0
Continuable: NO

EndQuote
Fang the Feraligatr: 3 MC

deadfox081
(3) + 2 = 5 UC

Sorry EndQuote, your Battle Subway challenge is over. You may return to the train in one week.
 
Aw, I forgot Whimsicott could use a combo a3.
Well, we got a bad match-up from the start.
We'll do better next time.
Thanks for reffing, Deadfox!
 
I would like to challenge the Battle Subway! (Since apparently Tournament battles don't stack)

Mode: Singles
Thread: Aqui
Current Streak: Abject failure

Chosen Abilities:
Feraligatr: Sheer Force
Swalot: Gluttony
Nidoking: Sheer Force

Chosen Items:
Feraligatr: Life Orb
Swalot: Leftovers
Nidoking: Enigma Berry

Feraligatr(*) Fang (M)
Nature: Adamant: Adds * to Attack, subtracts * from Special Attack

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 78
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks: (47)

Scratch (*)
Leer (*)
Water Gun (*)
Rage (*)
Bite (*)
Scary Face (*)
Ice Fang (*)
Flail (*)
Thrash (*)
Crunch
Superpower
Agility
Screech
Slash
Chip Away

Counter
Seismic Toss
Endure
Mimic
DynamicPunch
Spite
Low Kick

Dragon Dance (*)
Aqua Jet (*)
Mud Sport (*)
Ice Punch
Rock Slide

Dig (*)
Shadow Claw(*)
Waterfall (*)
Double Team
Rain Dance
Protect
Substitute
Earthquake
Roar
Attract
Dive
Toxic
Giga Impact
Focus Punch
Aerial Ace
Dragon Claw
Swagger
Avalanche

Non-tournament:
Hydro Pump (LU)
Swords Dance (Tutor)

Tournament:
Bulldoze (TM)
Dragon Tail (TM)


Swalot(*) Smudge (M)

Nature: Quiet: Adds * to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 48 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Abilities:

Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks: (34)

Pound (*)
Yawn (*)
Poison Gas (*)
Sludge (*)
Amnesia (*)
Encore (*)
Toxic
Gastro Acid
Sludge Bomb
Wring Out
Stockpile
Spit Up
Swallow

Counter
Endure
Mimic
Fire Punch

Destiny Bond (*)
Mud-Slap (*)
Pain Split (*)

Ice Beam (*)
Shadow Ball (*)
Double Team (*)
Protect
Dream Eater
Solarbeam
Shock Wave
Venoshock
Attract
Hyper Beam
Snatch
Water Pulse
Sludge Wave
Earthquake


Nidoking: Odin (M)
Nature: Quiet: Adds * to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Sheer Force: (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks: (41)

Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Chip Away
Thrash
Fury Attack
Helping Hand
Flatter
Toxic Spikes
Horn Drill
Earth Power
Megahorn

Counter
Disable
Endure
Sucker Punch

Super Fang

Ice Beam
Thunderbolt
Sludge Bomb
Dig
Venoshock
Thief
Toxic
Rest
Sleep Talk
Bide
Protect
Substitute
Hidden Power: Grass (7)
Double Team
Shock Wave
Attract
Flamethrower
Focus Blast

Non-Tournament:
Icy Wind (Tutor)
Stealth Rock (Tutor)
Battle 1


Hoopster Harold wants to fight!
"I'm shooting for 3, looks like you might be too."

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll for Pokemon:
47/50


Heatmor (F)

Nature: Mild
+1 SpA, -1 Def

Type: Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Gluttony:
(Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Flash Fire:
(Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).

White Smoke (DW):
(Innate) Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Initimidate, etc.)

Item:
Air Balloon

Stats:
HP: 100
Atk: 4
Def-: 2
SpA+: 5
SpD: 3
Spe: 65
SC: 3
WC: 4
BST: 20

Attacks:
Incinerate
Lick
Odor Sleuth
Bind
Fury Swipes
Bug Bite
Inferno

Curse
Heat Wave
Sucker Punch

Superpower
ThunderPunch

Hone Claws
Hidden Power Ground 7
Sunny Day
SolarBeam
Dig
Flamethrower
Fire Blast
Focus Blast
Incinerate
Will-o-Wisp


RNG roll for ability:
2/3

"Flash Fire was my High School nickname baby!"

Turn Order:

Hoopster Harold sends out his Pokemon and issues actions.
EndQuote sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-----------------

Hoopster Harold
A
100/100: 100%

@
Air Balloon (25)
Heatmor (F)
HP: 100
EN: 100
Spe: 65
4 / 2 / 5 / 3
SC 3 / WC 4
Flash Fire

VS.

EndQuote
A
100/100: 100%

@
Life Orb
Fang (M)
HP: 100
EN: 100
Spe: 78
5 / 4 / 2 / 3
SC 4 / WC 4
Sheer Force​

-----------------


"Turn up the Heatmor."

Sunny Day > Solarbeam > Solarbeam
IF Rain Dance is ordered on action 2 or 3 THEN replace your action string with Thunderpunch x3
IF Damaging Evasive Move THEN Dig
 
Hoopster Harold
A
100/100: 100%

@
Air Balloon (25)
Heatmor (F)
HP: 100
EN: 100
Spe: 65
4 / 2 / 5 / 3
SC 3 / WC 4
Flash Fire

VS.

EndQuote
A
100/100: 100%

@
Life Orb
Fang (M)
HP: 100
EN: 100
Spe: 78
5 / 4 / 2 / 3
SC 4 / WC 4
Sheer Force

Action 1

Fang used Waterfall
CRIT [<=63] 280/1000: NO
(8 + 3 + 2 + 3 + (5-2)*1.5)*1.5 = 30.75
The Air Balloon broke!
30.75 DMG
2 RECOIL
-5 EN

Heatmor used Thunderpunch
CRIT [<=63] 657/1000: NO
PARA [<=100] 144/1000: NO
(8 + (4-4)*1.5)*1.5 = 12
12 DMG
-6 EN

Action 2

Fang used Rain Dance
Rain started to fall!
-9 EN

Heatmor used Thunderpunch
CRIT [<=63] 414/1000: NO
PARA [<=100] 578/1000: NO
(8 + (4-4)*1.5)*1.5 = 12
12 DMG
-10 EN

Action 3

Fang used Waterfall
CRIT [<=63] 215/1000: NO
(8 + 3 + 2 + 3 + 3 + (5-2)*1.5)*1.5 = 35.25
35.25 DMG
2 RECOIL
-5 EN

Heatmor used Thunderpunch
CRIT [<=63] 584/1000: NO
PARA [<=100] 525/1000: NO
(8 + (4-4)*1.5)*1.5 = 12
12 DMG
-14 EN

Hoopster Harold
A
35/100: 35%

@
Air Balloon
Heatmor (F)
HP: 35
EN: 70
Spe: 65
4 / 2 / 5 / 3
SC 3 / WC 4
Flash Fire

VS.

EndQuote
A
60/100: 60%

@
Life Orb
Fang (M)
HP: 60
EN: 81
Spe: 78
5 / 4 / 2 / 3
SC 4 / WC 4
Sheer Force

RAIN (3 rounds)

Turn Order:

EndQuote issues actions.
Hoopster Harold issues actions.
REFEREE​
 
Hoopster Harold
A
35/100: 35%

@
Air Balloon
Heatmor (F)
HP: 35
EN: 70
Spe: 65
4 / 2 / 5 / 3
SC 3 / WC 4
Flash Fire

VS.

EndQuote
A
60/100: 60%

@
Life Orb
Fang (M)
HP: 60
EN: 81
Spe: 78
5 / 4 / 2 / 3
SC 4 / WC 4
Sheer Force

RAIN (3 rounds)

Action 1

Fang used Waterfall
CRIT [<=63] 747/1000: NO
(8 + 3 + 2 + 3 + 3 + (5-2)*1.5)*1.5 = 35.25
35.25 DMG
2 RECOIL
-9 EN

Heatmor was knocked out!

Hoopster Harold
A
35/100: 35%

@
Air Balloon
Heatmor (F)
HP: 0
EN: 70
Spe: 65
4 / 2 / 5 / 3
SC 3 / WC 4
Flash Fire

VS.

EndQuote
A
60/100: 60%

@
Life Orb
Fang (M)
HP: 58
EN: 72
Spe: 78
5 / 4 / 2 / 3
SC 4 / WC 4
Sheer Force

RAIN (2 rounds)

Hoopster Harold was defeated!

-----------------


"I should stick to the court it seems..."

-----------------

Battle 2


Striker Simon wants to fight!
"We Gen V trainers are so sporty."

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll for Pokemon:
8/50


Liepard (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Dark
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Unburden:
(Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Prankster (DW):
(Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Item:
Leftovers

Stats:
HP: 100
Atk: 3
Def: 2
SpA+: 4
SpD: 2
Spe-: 90
SC: 2
WC: 3
BST: 17

Attacks:
Scratch
Growl
Assist
Sand-attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws
Snatch
Nasty Plot

Fake Tears
Encore
Yawn

Dark Pulse
Spite

Toxic
Hidden Power Fighting 7
Taunt
Protect
Shadow Ball
Double Team
Torment
Thunder Wave
Psych Up
Grass Knot
Substitute


RNG roll for ability:
2/3

"Look at that, the least usefull ability avaialble!"

Turn Order:

Striker Simon sends out his Pokemon and issues actions.
EndQuote sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-----------------

Striker Simon
A
100/100: 100%

@
Leftovers
Liepard (M)
HP: 100
EN: 100
Spe: 90
3 / 2 / 4 / 2
SC 2 / WC 2
Unburden
-10% Eva

VS.

EndQuote
A
100/100: 100%

@
Life Orb
Fang (M)
HP: 100
EN: 100
Spe: 78
5 / 4 / 2 / 3
SC 4 / WC 4
Sheer Force​

-----------------


"Soccer is a terrible sport by the way."

Dark Pulse x3
 
Substitute (15 HP) ~ Focus Punch + Focus Punch Combo ~ Cooldown

IF you flinch on any action, push back.
IF your Sub is broken on a2 THEN Brick Break ~ Brick Break instead.
 
Striker Simon
A
100/100: 100%

@
Leftovers
Liepard (M)
HP: 100
EN: 100
Spe: 90
3 / 2 / 4 / 2
SC 2 / WC 2
Unburden
-10% Eva

VS.

EndQuote
A
100/100: 100%

@
Life Orb
Fang (M)
HP: 100
EN: 100
Spe: 78
5 / 4 / 2 / 3
SC 4 / WC 4
Sheer Force

Action 1

Liepard used Dark Pulse
CRIT [<=63] 217/1000: NO
FLINCH [<=200] 73/1000: YES
(8 + 3 + (4-3)*1.5) = 12.5
12.5 DMG
-5 EN

Fang flinched!

Action 2

Liepard used Dark Pulse
CRIT [<=63] 989/1000: NO
FLINCH [<=200] 322/1000: NO
(8 + 3 + (4-3)*1.5) = 12.5
12.5 DMG
-9 EN

Fang used Substitute
Fang made a 15 HP substitute!
-15 HP
-12 EN

Action 3

Fang is focussing really hard

Liepard used Dark Pulse
CRIT [<=63] 132/1000: NO
(8 + 3 + (4-3)*1.5) = 12.5
The substitute took the hit!
-13 EN

Fang used Super Focus Punch
CRIT [<=63] 924/1000: NO
(15*2.25 + 3 + (5-2)*1.5)*1.5 = 61.875
61.875 DMG
2 RECOIL
-42 EN

Liepard ate some Leftovers!
+1 HP

Striker Simon
A
39/100: 39%

@
Leftovers
Liepard (M)
HP: 39
EN: 73
Spe: 90
3 / 2 / 4 / 2
SC 2 / WC 2
Unburden
-10% Eva

VS.

EndQuote
A
58/100: 58%

@
Life Orb
Fang (M)
HP: 58
EN: 46
Spe: 78
5 / 4 / 2 / 3
SC 4 / WC 4
Sheer Force
Substitute (2 HP)
Cooldown (1a)

Turn Order:

EndQuote issues actions.
Striker Simon issues actions.
REFEREE​
 

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