Rotom-F

[Overview]

<p>Rotom-F, like all the other formes of Rotom, was blessed with wonderful stats, for both offense and defense. Again, like most of the other Rotom formes, Rotom-F has a unique typing. Also, Rotom-F has arguably the best offensive typing in the game, receiving STAB on the infamous BoltBeam combo, which hits every Pokemon in the tier for at least neutral damage bar Lanturn, Magneton, and Shedinja. Rotom-F works exceedingly well under hail, which is also the only niche that it has. Overall, Rotom-F is very underrated, but can still do its job just fine, if provided with proper team support.</p>

[SET]
name: SubSplit
move 1: Blizzard
move 2: Thunderbolt
move 3: Substitute
move 4: Pain Split
item: Life Orb / Leftovers
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Rotom-F can use a Sub Split set like its brethren, setting up Substitutes to punish the opposing team for switching. Once behind a Substitute, Rotom-F can start firing off powerful STABs that are resisted by very few Pokemon. Blizzard and Thunderbolt serve as STAB moves to destroy anything that dares defy Rotom-F. Substitute guards Rotom-F from status and stronger attacks, and it also allows Rotom-F to fire off powerful moves in safety. Pain Split provides semi-reliable recovery and allows Rotom-F to live longer by leeching HP from the opponent. Pain Split also allows it to set up more Substitutes and defeat most stall teams.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb is the best item for this set as it raises the damage output from Rotom-F's attacks; however, Leftovers can also be used to recover health from Substitute and Stealth Rock damage. A Timid nature is used to outspeed base 85 Speed Pokemon and below. The EV spread is designed to make Rotom-F as fast and powerful as possible. A bulkier EV spread is viable, but the power drop is noticeable and unwanted. Also, Rotom-F's secondary Ice typing does nothing to help its defensiveness. The necessity of Snover as a teammate to this set to have a 100% accurate Blizzard brings terrible synergy to the team as a whole. A bulky Water-type such as Quagsire is recommended to tank incoming Fire-type attacks aimed at both Snover and Rotom-F. In return, Snover resists the Grass-type moves aimed at Quagsire. Rapid Spin support is also needed to keep Rotom-F alive and able to switch in repeatedly without losing a quarter of its HP.</p>

[SET]
name: Choice
move 1: Blizzard
move 2: Volt Switch
move 3: Thunderbolt
move 4: Trick
item: Choice Specs / Choice Scarf
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>With a pair of Choice Specs and its great STAB coverage, Rotom-F can OHKO or 2HKO most threats in the metagame. Conversely, with a Choice Scarf, it can be a powerful revenge killer. Giving it hail support allows it to be one of the best wallbreakers in the tier. Blizzard is Rotom-F's strongest move, and with hail support, it becomes 100% accurate and viable. Volt Switch is used to gain momentum, which can lead to a win. Thunderbolt provides a reliable STAB Electric-type move that doesn't force Rotom-F to switch. Trick is the final moveslot because it allows Rotom-F to beat a troublesome wall by giving it a Choice item, rendering them useless.</p>

[ADDITIONAL COMMENTS]

<p>The item is up to the team's need and personal preference. If the team needs a strong wallbreaker, then Choice Specs would be the preferred item. If revenge-killing is all that is needed, then a Choice Scarf should be used. The nature is also down to personal preference; a Timid nature outspeeds base 85 Speed Pokemon and below, such as Medicham. It also allows Rotom-F to Speed tie with Rotom-C, and has a 50% chance of going first and OHKOing with Blizzard. Modest provides maximum power, which is useful for a wallbreaker such as Rotom-F. Again, Snover is needed to have a 100% accurate Blizzard. Due to its new secondary Ice typing, Rotom-F needs Rapid Spin support to switch in repeatedly, and this is very important as Choiced Pokemon thrive on the hit-and-run strategy. Claydol is a good teammate, spinning away Stealth Rock, and even setting up its own, further assisting Rotom-F's attempts to break down walls.</p>

[Other Options]

<p>Hidden Power Fire is usable to hit Ferroseed or opposing Rotom-F, but everything else is hit just as hard by a STAB move. Hidden Power Ground can be used to hit Lanturn and Magneton for super effective damage, who resist both of Rotom-F's STABs. Shadow Ball can be used, but fails to provide any further coverage, and is generally not worth a moveslot. Discharge is usable to spread around paralysis, but Rotom-F should be focused on dealing as much damage as it can while it's still alive, rather than being on the defensive. A defensive set is viable, but outclassed by Rotom-C, who has better defensive typing. A set with Substitute and Charge Beam might seem good on paper, but is unreliable. Also, Rotom-F is too slow and has a bad defensive typing for it to work.</p>

[Checks and Counters]

<p>Rotom-F has a lot of weaknesses, so any Pokemon who can take a hit and retaliate with a powerful move checks it pretty well. Certain Pokemon stand out as good checks to Rotom-F. Magneton resists both of Rotom-F's STABs and can threaten it with Hidden Power Fire. Lanturn also resists its STABs and can stall Rotom-F out with Toxic. However, both of the previous Pokemon should watch out for the occasional Hidden Power Ground. Shedinja is immune to all of Rotom-F's moves bar Shadow Ball and Hidden Power Fire, but because Rotom-F is always used with hail support, Shedinja will be KOed by the hail. Faster Pokemon or those with a Choice Scarf such as Primeape can outspeed and OHKO Rotom-F. Stealth Rock damage really hinders Rotom-F's ability to abuse Volt Switch or set up Substitutes. Priority, such as Mach Punch, also deals a lot of damage to Rotom-F.</p>
 

Komodo

Huff
is a Site Content Manager Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
1/2

[Overview]

<p>Rotom-F, like all the other formes of Rotom, was blessed with wonderful stats, for both offense and defense. Again, like most of the other Rotom formes, Rotom-F has unique typing. Also, Rotom-F has arguably the best offensive typing in the game, receiving STAB on the infamous BoltBeam combo, which hits every Pokemon in the tier for at least neutral damage bar Lanturn, Magneton, and Shedinja. Rotom-F works exceedingly well under hail, which is also the only niche that it has. Overall, Rotom-F is very underrated, but can still do its job just fine.</p>

[SET]
name: SubSplit
move 1: Blizzard
move 2: Thunderbolt
move 3: Substitute
move 4: Pain Split
item: Life Orb / Leftovers
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Rotom-F can make fine use of a Sub-Split set like its brethren, setting up Substitutes to punish the opposing team for switching. Once behind a Substitute, Rotom-F can start firing off powerful STABs that are resisted by few. Blizzard and Thunderbolt serve as STAB moves to destroy anything that dares defy Rotom-F. Substitute guards Rotom-F from status and stronger attacks,(comma) and it also allows it to fire off powerful moves in safety. Pain Split provides semi-reliable recovery and allows Rotom-F to live longer by leeching HP from the opponent. Pain Split also allows it to set up more Substitutes and defeat most stall teams. Snover is a required teammate so that Blizzard will never miss, and it helps to defeat stall teams by negating their Leftovers.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb is the best item for this set as it raises the damage output from Rotom-F's attacks to deal the most damage from behind Rotom-F's Substitutes, but Leftovers can also be used to recover health back from Substitute made and Stealth Rock damage. A Timid nature is used to outspeed base 85 Speed Pokemon and below. The EV spread is designed to make Rotom-F as fast and powerful as possible. A bulkier EV spread is viable, but the power drop is noticeable and unwanted. Also, Rotom-F's secondary Ice typing does nothing to help its defensiveness. The necessity of Snover as a teammate to this set brings terrible synergy to the team as a whole. A bulky Water-type such as Quagsire is recommended to tank incoming Fire-type attacks aimed at Snover and Rotom-F. In return, Snover resists the Grass-type moves aimed at Quagsire. Rapid Spin support is also needed to keep Rotom-F alive and able to switch in repeatedly without losing a quarter of its HP.</p>

[SET]
name: Choice
move 1: Blizzard
move 2: Volt Switch
move 3: Thunderbolt
move 4: Trick
item: Choice Specs / Choice Scarf
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>With a pair of Choice Specs and its great STAB coverage, Rotom-F can OHKO or 2HKO most threats in the metagame. Conversely, with a Choice Scarf, it can be a powerful revenge killer. Giving it hail support allows it to be one of the best wallbreakers in the tier. Blizzard is Rotom-F's strongest move, and with hail support, becomes 100% accurate and viable. Volt Switch is used to gain momentum and switch advantage, both of which lead to wins. Thunderbolt provides a reliable STAB Electric-type move that doesn't force Rotom-F to switch. Trick is the final moveslot because it allows Rotom-F to beat a troublesome walls by giving it them a Choice item, rendering it them useless.</p>

[ADDITIONAL COMMENTS]

<p>The item is up to the team's need and personal preference. If the team needs a strong wallbreaker, then Choice Specs would be the preferred item. If revenge-killing is all that is needed, then Choice Scarf would be used. The nature is also up down to personal preference;(semi colon) a Timid nature outspeeds base 85 Speed Pokemon and below, such as Medicham. It also allows Rotom-F to Speed tie with Rotom-C and have a 50% chance of going first and OHKOing with Blizzard. Modest provides maximum power, which is useful for a wallbreaker such as Rotom-F. Again, Snover is needed to have a 100% accurate Blizzard. Thanks due to its new secondary Ice typing, Rotom-F needs Rapid Spin support to allow it to switch in and out, and this is very important as like Choiced Pokemon thrive on the hit and run strategy doing. Claydol is a good teammate, Rapid Spinning away Stealth Rock, and even setting up its own, furthering Rotom-F's attempts to break down walls.</p>

[Other Options]

<p>Hidden Power Fire is usable to hit Ferroseed or opposing Rotom-Fs, but everything else is hit just as hard by a STAB move. Hidden Power Ground can be used to hit Lanturn and Magneton, who resist both of Rotom-F's STABs, super effectively. Shadow Ball can be used, but fails to provide any very little further coverage, and is generally not worth a moveslot. Discharge is usable to spread around paralysis, but Rotom-F should be focused on dealing as much damage as it can while it's still alive, and less of being supportive and defensive. A defensive set is viable, but outclassed. A Substitute and Charge Beam set might seem good on paper, but is unreliable. Also, Rotom-F is too slow and has too bad a of defensive typing to make it work.</p>

[Checks and Counters]

<p>Rotom-F has a lot of weaknesses, so any Pokemon who can take a hit and retaliate with a powerful move checks it pretty well. Certain Pokemon stand out above the others as good checks to Rotom-F. Magneton resists Rotom-F's STABs and can threaten it with a Hidden Power Fire. Lanturn also resists its STABs and can stall Rotom-F out with Toxic. Both of the previous Pokemon, however, should watch out for the occasional Hidden Power Ground. Shedinja is immune to all of Rotom-F's moves bar Shadow Ball and Hidden Power Fire, but because Rotom-F is always used with hail support, Shedinja will be KOed by the hail. Faster Pokemon or those with a Choice Scarf such as Primeape can outspeed and OHKO Rotom-F. Stealth Rock damage really hinders Rotom-F's ability to abuse Volt Switch or set up Substitutes. Priority also deals a lot of damage to Rotom-F.</p>


Edit
Remove
 
Placeholder jk done

Add
Remove
Comment

[Overview]

<p>Rotom-F, like all the other formes of Rotom, was blessed with wonderful stats, for both offense and defense. Again, like most of the other Rotom formes, Rotom-F has a unique typing. Also, Rotom-F has arguably the best offensive typing in the game, receiving STAB on the infamous BoltBeam combo, which hits every Pokemon in the tier for at least neutral damage bar Lanturn, Magneton, and Shedinja. Rotom-F works exceedingly well under hail, which is also the only niche that it has. Overall, Rotom-F is very underrated, but can still do its job just fine, if provided with the proper team support.</p>

[SET]
name: SubSplit
move 1: Blizzard
move 2: Thunderbolt
move 3: Substitute
move 4: Pain Split
item: Life Orb / Leftovers
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Rotom-F can use a Sub-Split (remove hyphen) set like its brethren, setting up Substitutes to punish the opposing team for switching. Once behind a Substitute, Rotom-F can start firing off powerful STABs that are resisted by very few Pokemon. Blizzard and Thunderbolt serve as STAB moves to destroy anything that dares defy Rotom-F. Substitute guards Rotom-F from status and stronger attacks, and it also allows Rotom-F it to fire off powerful moves in safety. Pain Split provides semi-reliable recovery, (add comma) and allows Rotom-F to live longer by leeching HP from the opponent. Pain Split also allows it to set up more Substitutes and defeat most stall teams. Snover is a required teammate so that Blizzard will never miss, and it helps to defeat stall teams by negating their Leftovers. (talk about teammates in the AC)</p>

[ADDITIONAL COMMENTS]

<p>Life Orb is the best item for this set as it raises the damage output from Rotom-F's attacks;, (add semicolon, remove comma) however, but Leftovers can also be used to recover health from Substitute and Stealth Rock damage. A Timid nature is used to outspeed base 85 Speed Pokemon and below. The EV spread is designed to make Rotom-F as fast and powerful as possible. A bulkier EV spread is viable, but the power drop is noticeable and unwanted. Also, Rotom-F's secondary Ice typing does nothing to help its defensiveness. The necessity of Snover as a teammate to this set brings terrible synergy to the team as a whole. A bulky Water-type such as Quagsire is recommended to tank incoming Fire-type attacks aimed at both Snover and Rotom-F. In return, Snover resists the Grass-type moves aimed at Quagsire. Rapid Spin support is also needed to keep Rotom-F alive and able to switch in repeatedly without losing a quarter of its HP.</p>

[SET]
name: Choice
move 1: Blizzard
move 2: Volt Switch
move 3: Thunderbolt
move 4: Trick
item: Choice Specs / Choice Scarf
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>With a pair of Choice Specs and its great STAB coverage, Rotom-F can OHKO or 2HKO most threats in the metagame. Conversely, with a Choice Scarf, it can be a powerful revenge killer. Giving it hail support allows it to be one of the best wallbreakers in the tier. Blizzard is Rotom-F's strongest move, and with hail support, it becomes 100% accurate and viable. Volt Switch is used to gain momentum and switch advantage, both of which can lead to a wins. Thunderbolt provides a reliable STAB Electric-type move that doesn't force Rotom-F to switch. Trick is the final moveslot because it allows Rotom-F to beat a troublesome wall by giving it a Choice item, rendering them useless.</p>

[ADDITIONAL COMMENTS]

<p>The item is up to the team's need and personal preference. If the team needs a strong wallbreaker, then Choice Specs would be the preferred item. If revenge-killing is all that is needed, then a Choice Scarf should would be used. The nature is also down to personal preference; a Timid nature outspeeds base 85 Speed Pokemon and below, such as Medicham. It also allows Rotom-F to Speed tie with Rotom-C, (add comma) and has have a 50% chance of going first and OHKOing with Blizzard. Modest provides maximum power, which is useful for a wallbreaker such as Rotom-F. Again, Snover is needed to have a 100% accurate Blizzard. Due to its new secondary Ice typing, Rotom-F needs Rapid Spin support to switch in repeatedly and out, and this is very important as Choiced Pokemon thrive on the hit-and-run (add hyphens) strategy. Claydol is a good teammate, spinning away Stealth Rock, and even setting up its own, furthering assisting Rotom-F's attempts to break down walls.</p>

[Other Options]

<p>Hidden Power Fire is usable to hit Ferroseed or opposing Rotom-Fs, (the name of a Pokemon is also its plural) but everything else is hit just as hard by a STAB move. Hidden Power Ground can be used to hit Lanturn and Magneton for super effective damage, who resist both of Rotom-F's STABs, super effectively. Shadow Ball can be used, but fails to provide any little further coverage, and is generally not worth a moveslot. Discharge is usable to spread around paralysis, but Rotom-F should be focused on dealing as much damage as it can while it's still alive, rather than being on the and less of being supportive and defensive. A defensive set is viable, but outclassed (by whom?). A set with Substitute and Charge Beam set might seem good on paper, but is unreliable. Also, Rotom-F is too slow and has too bad a bad defensive typing for it to to make it work.</p>

[Checks and Counters]

<p>Rotom-F has a lot of weaknesses, so any Pokemon who can take a hit and retaliate with a powerful move checks it pretty well. Certain Pokemon stand out as good checks to Rotom-F. Magneton resists both of Rotom-F's STABs and can threaten it with Hidden Power Fire. Lanturn also resists its STABs and can stall Rotom-F out with Toxic. However, both of the previous Pokemon, however, should watch out for the occasional Hidden Power Ground. Shedinja is immune to all of Rotom-F's moves bar Shadow Ball and Hidden Power Fire, but because Rotom-F is always used with hail support, Shedinja will be KOed by the hail. Faster Pokemon or those with a Choice Scarf such as Primeape can outspeed and OHKO Rotom-F. Stealth Rock damage really hinders Rotom-F's ability to abuse Volt Switch or set up Substitutes. Priority (such as...?) also deals a lot of damage to Rotom-F.</p>


tbh, there were a lot of places were I thought the prose was very awkwardly worded, but i couldn't really change it without rewriting it, so I just left most of it as is.



GP 2/2
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top