[Overview]
[SET]
name: Guts
move 1: Facade
move 2: Sucker Punch / Crunch
move 3: U-Turn
move 4: Protect / Wild Charge / Swords Dance
item: Toxic Orb
ability: Guts
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
[ADDITIONAL COMMENTS]
[Other Options]
[Checks and Counters]
- strong with guts / hustle
- received hustle
- facade with guts and sd is strong
- expansive movepool
- not bad coverage
- not much has changed for the furry rat
[SET]
name: Guts
move 1: Facade
move 2: Sucker Punch / Crunch
move 3: U-Turn
move 4: Protect / Wild Charge / Swords Dance
item: Toxic Orb
ability: Guts
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
- strong
- facade with guts and toxic orb does work
- sucker punch to hit faster pokes or ghosts in general
- crunch if you don't like sucker punch's unreliability
- u-turn to deal damage as you get out
- protect guarantees usage of burn orb
- wild charge hits alomomola and bulky waters of that nature
- sd makes you REALLY FREAKING STRONG but rarely gets to set up
[ADDITIONAL COMMENTS]
- jolly outspeeds 95s and below
- toxic orb gets guts and facade boost
- use flame orb with swords dance
- guts takes advantage of status and gives pseudo immunity
- hustle could be used with return and life orb over facade and toxic orb
- evs make him fast and strong blah blah blah
- hates steely types
- dugtrio & magneton fix that
- bulky ghosts can stall out burn orb by not attacking, assuming sucker punch
- fire types can win against ghosts
- scarfers easily ohko
- same with priority
- wynaut can handle both
- also shares synergy
[Other Options]
- choice band set with hustle
- many options
- t-wave, but should be attacking, not supporting
- rock smash for steels and rocks, but too weak
- zen headbutt, but no further coverage
- secret power is dumb
- iron tail has unreliable accuracy
- revenge, but raticate hates taking hits
- final gambit, but shedinja does it better
- jk, accelgor outclasses raticate in final gambit
- reversal is nice with the dwindling hp from burn
- flame wheel, but barely does anything
- dig hits steels and rocks se
- wouldn't see it coming
- pursuit is done better by others
- raticate should focus on killing everything, so super fang is out of the question
[Checks and Counters]
- steels
- rocks, but less so
- ghosts, but should watch out for sucker punch / crunch
- alomomola and qwilfish (sort of) can wall those without wild charge
- protect dwindles health
- walrein can stall out with sub-protect and hail and burn
- mach punch, or just priority in general
- faster pokes or scarfers, like primeape