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The Original Deer!
Once again updating in fragments so blah :P
[Overview]
<p>The first ever digital deer makes a silent return in BW, flying under the radar in terms of usage in NU. Stantler boasts an average Attack stat and slightly less spectactular Special Attack and Speed. Sadly, its Defenses are not as great leaving Stantler unable to take many neutral hits, emulating that of a "glass cannon." Stantler has a very diverse movepool to tap into, allowing it to run a pure physical, special or even a mix set. Stantler's Abilities, Intimidate and Sap Sipper, also assist Stantler by either weakening an opponent's physical attacks via Intimidate or getting a free boost upon switching in to common Grass-type attacks like Tangela's Leech Seed and Magmortar's HP Grass via Sap Sipper. With all things considered, Stantler has an incredible movepool and good offensive presence that enables it to use an effective late game cleanup role.</p>
[SET]
Name: Full Offense
Move 1: Return
Move 2: Megahorn
Move 3: Earthquake
Move 4: Bite / Jump Kick
Item: Life Orb / Choice Band
Ability: Sap Sipper / Intimidate
Nature: Jolly
Evs: 4 HP / 252 ATK / 252 SPE
[SET COMMENTS]
<p> Stantler has a decent Base 95 Attack stat to abuse with a very diverse physical movepool. Return is standard STAB and is Stantler's most powerful attack
[ADDITIONAL COMMENTS]
<p> Stantler has a very diverse movepool to use over the moves stated in the set. Thunder Wave can be used to provide paralysis for its teammates but this cuts down on Stantler's primary function, to attack things. Hypnosis can also be used on slower opponents like Skuntank, Altaria, and Mesprit, but cuts into Stantler's offensive coverage and also has a high chance of missing. Double-Edge can be used over Return for more power but it is incompatible with Sap Sipper and the added recoil will shorten Stantler's time in battle considerably. Sucker Punch can be used to hit faster attackers like Kadabra, Jynx and Haunter, but it can easily be played around and is only slightly more powerful than Bite, which always hits. Stantler also can use Energy Ball for Pokemon like Quagsire and Golem but investment is needed in order to safely OHKO Quagsire, cutting into Stantler's Attack stat. Stantler has the movepool to run a mix set, but the split investment will severely hamper Stantler's ability to KO certain opponents, like Probopass after Stealth Rock damage and the aforementioned Quagsire. A full special set can also be used but it cannot play off the Attack boost provided by Sap Sipper and Stantler's higher Attack Stat.</p>
[Checks and Counters]
<p> Stantler can be dispatched by a multitude of opponents, primarily ones that outspeed it like Scarf Sawk, Scarf Braviary, Jynx, Rotom-A and Zangoose to name a few. Ghost-types like Haunter and Misdreavus, and opponents using protect on Stantler's Jump Kick can also dispatch it easily, as 50% recoil is going to dent Stantler badly. Priority in the forms of Mach Punch and Sucker Punch are common ways in order to kill Stantler, as prominent threats such as Golem, Absol and Gurrdurr can easily come in after a kill and revenge Stantler with their respective priority.</p>
Once again updating in fragments so blah :P
[Overview]
<p>The first ever digital deer makes a silent return in BW, flying under the radar in terms of usage in NU. Stantler boasts an average Attack stat and slightly less spectactular Special Attack and Speed. Sadly, its Defenses are not as great leaving Stantler unable to take many neutral hits, emulating that of a "glass cannon." Stantler has a very diverse movepool to tap into, allowing it to run a pure physical, special or even a mix set. Stantler's Abilities, Intimidate and Sap Sipper, also assist Stantler by either weakening an opponent's physical attacks via Intimidate or getting a free boost upon switching in to common Grass-type attacks like Tangela's Leech Seed and Magmortar's HP Grass via Sap Sipper. With all things considered, Stantler has an incredible movepool and good offensive presence that enables it to use an effective late game cleanup role.</p>
[SET]
Name: Full Offense
Move 1: Return
Move 2: Megahorn
Move 3: Earthquake
Move 4: Bite / Jump Kick
Item: Life Orb / Choice Band
Ability: Sap Sipper / Intimidate
Nature: Jolly
Evs: 4 HP / 252 ATK / 252 SPE
[SET COMMENTS]
<p> Stantler has a decent Base 95 Attack stat to abuse with a very diverse physical movepool. Return is standard STAB and is Stantler's most powerful attack
- Return is basic STAB
- Mega Horn for Psychics and Tangela
- Earthquake to nail Rocks and Steels
- Jump Kick for Miltank and Lickilicky
- Wild Charge to hit Ghosts
- Life Orb for an extra boost
- Even though Sap Sipper turns this thing into a actual physical threat
- Lacks the bulk even with investment, so it's not going to last long
[ADDITIONAL COMMENTS]
- Could run Retaliate over Return to revenge kill
- Probably best as a revenge killer and late game cleaner
- Quaggy pairs well with Stantler if he has sap sipper, due to Quaggy basically being a grass magnet
<p> Stantler has a very diverse movepool to use over the moves stated in the set. Thunder Wave can be used to provide paralysis for its teammates but this cuts down on Stantler's primary function, to attack things. Hypnosis can also be used on slower opponents like Skuntank, Altaria, and Mesprit, but cuts into Stantler's offensive coverage and also has a high chance of missing. Double-Edge can be used over Return for more power but it is incompatible with Sap Sipper and the added recoil will shorten Stantler's time in battle considerably. Sucker Punch can be used to hit faster attackers like Kadabra, Jynx and Haunter, but it can easily be played around and is only slightly more powerful than Bite, which always hits. Stantler also can use Energy Ball for Pokemon like Quagsire and Golem but investment is needed in order to safely OHKO Quagsire, cutting into Stantler's Attack stat. Stantler has the movepool to run a mix set, but the split investment will severely hamper Stantler's ability to KO certain opponents, like Probopass after Stealth Rock damage and the aforementioned Quagsire. A full special set can also be used but it cannot play off the Attack boost provided by Sap Sipper and Stantler's higher Attack Stat.</p>
[Checks and Counters]
<p> Stantler can be dispatched by a multitude of opponents, primarily ones that outspeed it like Scarf Sawk, Scarf Braviary, Jynx, Rotom-A and Zangoose to name a few. Ghost-types like Haunter and Misdreavus, and opponents using protect on Stantler's Jump Kick can also dispatch it easily, as 50% recoil is going to dent Stantler badly. Priority in the forms of Mach Punch and Sucker Punch are common ways in order to kill Stantler, as prominent threats such as Golem, Absol and Gurrdurr can easily come in after a kill and revenge Stantler with their respective priority.</p>