Fearow

dragonuser

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[Overview]

<p>At first glance, Fearow looks like your average Normal / Flying Pokemon. With decent base 100 Speed and base 90 Attack, many might see Swellow as a faster and stronger version of Fearow. However, Fearow is the only Flying-type Pokemon that has access to Drill Run; this allows Fearow to heavily dent bulky Rock- and Steel-types, such as Relicanth, Golem, and Metang. Fearow is also gifted with Sniper, which can be extremely deadly when paired with Drill Run. Combine these merits with a Choice Band, and Fearow becomes somewhat powerful. The downside to Fearow is that it is unable to learn Brave Bird, making it inferior to Swellow and Braviary in this respect. Fearow also has a weakness to the ubiquitous Stealth Rock and poor defenses, making it quite the glass cannon. However, when played to its strengths, true to its name, Fearow can really strike fear into its opponents' hearts.</p>

[SET]
name: Physical Attacker
move 1: Drill Peck
move 2: Return
move 3: Drill Run
move 4: U-turn
item: Choice Band / Life Orb
ability: Sniper
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>A Choice Band set is always a viable option for any Pokemon with decent Speed and Attack, and Fearow is no exception. A Life Orb can be used if you dislike being locked into one move, but the power difference is substantial and the residual damage will quickly build up. Drill Peck is the obligatory STAB move for Fearow. Return is the secondary STAB move of choice, and is one of Fearow's strongest options. Drill Run is the main reason to run Fearow over the other powerful Flying-types in the tier, as it allows Fearow to hit Rock- and Steel-type Pokemon for super effective damage, breaking down Pokemon such as Relicanth, Golem, and Probopass. U-turn enables Fearow to scout and is mostly filler because Fearow has a shallow movepool.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Fearow's Speed and Attack, allowing it to hit as fast and as hard as possible. A Jolly nature is preferred as it lets Fearow Speed tie Linoone, Raichu, and Slaking and outspeed Haunter and Jynx. However, an Adamant nature can be used if you only care about outspeeding Rotom-A, as Fearow appreciates all the power it can get. Quick Attack can be used over U-turn to finish off weakened opponents. Likewise, Pursuit can be used to pick off fleeing opponents.</p>

<p>Since Fearow isn't a top tier threat, support is needed in order for it to bust holes in the opponent. Wartortle makes a great partner, as it provides both Rapid Spin support and handles most bulky Rock-types that give Fearow trouble with its STAB Water-type moves. Strong Fighting-types such as Sawk or Gurdurr make great partners as well, as both Pokemon can take on bulky Rock-Types that gives Fearow problems. Likewise, Quagsire and Gorebyss make great partners for Fearow; Quagsire can tank all of the Rock- or Electric-type attacks aimed at Fearow with ease. Gorebyss on the other hand has the ability to set up on and sweep through all of the bulky Rock-types that give Fearow a problem. Pokemon such as Lickilicky and Leafeon also make great partners for Fearow, as both provide Heal Bell and Wish support for Fearow. Fearow helps them both out as it can KO most Grass- and Fighting-types, letting these Pokemon support the team to their full potential. Also, when looking at defensive synergy, Luxray and Raichu are able to beat most of Fearow's offensive counters as both Pokemon are resistant to Electric-type attacks, with Raichu getting a boost thanks to Lightningrod. Fearow helps both out as being a reliable switch in to Ground-type attacks, keeping both Electric-type Pokemon alive. Finally, Probopass has Magnet Pull to keep Steel-type Pokemon that give Fearow trouble at bay, making an excellent partner.</p>

[Other Options]

<p>Fearow has few other options; a Choice Scarf set could be used to outspeed the entire unboosted metagame. Fearow can use Baton Pass, but it is greatly outclassed by Ninjask, and Baton Pass being illegal with Sniper. Heat Wave, Tri Attack, and Hidden Power can be used on a special set, but Fearow has a pitiful Special Attack stat, therefore this is not recommended. A Scope Lens can be used to land more critical hits, but this is very luck-based and unadvised. Fearow can attempt a defensive set with FeatherDance and Roost, but due to Fearow's low defenses as well as its poor defensive typing, this is not recommended.</p>

[Checks and Counters]

<p>Even though it has the word fear in its name, Fearow is often the one shaking in fear of its opponents. Even with a Choice Band, Fearow lacks the power to beat bulky Pokemon such as Altaria and Rotom-S. Altaria can use Fearow as setup fodder, while Rotom-S resists all of Fearow's moves, barring Return, and can KO with Volt Switch. Faster revenge killers such as Kadabra, Jynx, and Electabuzz can easily outspeed and KO with their respective STAB moves. Cinccino can also outspeed and easily KO Fearow with Rock Blast. Tauros has Intimidate to buffer the hit as it switches in, and can easily outspeed and OHKO Fearow. Miltank, Alomomola, and Quagsire can tank all of Fearow's moves and stall it out. Lunatone and Solrock make great checks to Fearow, because not only do they have good bulk, their Rock typing and Levitate ability also grant them resistances to Fearow's STAB moves and immunity to Drill Run. When equipped with an Air Balloon, Golem and Gigalith easily check Fearow; the Air Balloon might not even be necessary as long as they avoid a Drill Run critical hit. Regirock can also shrug off a Drill Run, and KO back with Stone Edge. Eviolite Lairon also has enough bulk to tank all of Fearows hits and Roar it out.</p>
 
[Overview]

<p>Fearow aAt first glance, Fearow looks like your average Normal / Flying -type Pokemon; w. With decent base 100 Speed and base 90 Attack, many mayight see Swellow as a faster and stronger version of Fearow. However, not only does Fearow hasve access to Drill Run, meaning that it isit is also the only Flying-type Pokemon that gains Drill Runo do so. Drill Run allows Fearow to heavily dent bulky Rock-types like and Steel-types, such as Relicanth and, Golem, as well as bulky Steel-types likend Metang. Fearow is also gifted with the Sniper ability, which when paired with Drill Run can be exceedingly deadly. Combine these merits with a Choice Band, and Fearow becomes somewhat powerful. The downsides to Fearow are that with Sniper it is unable to learn Brave Bird, making it inferior to Swellow and Braviary in this respect. Fearow also has a weakness to the ubiquitous Stealth Rock, as well as having poor defenses, truly making him ait quite the glass cannon. However, when played to its strengths, true to its name, Fearow can really put "strike fear" into its opponents' hearts.</p>

[SET]
name: Physical Attacker
move 1: Drill Peck
move 2: Return
move 3: Drill Run
move 4: U-turn
item: Choice Band / Life Orb
ability: Sniper
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>For any Pokemon with decent Speed and Attack, a Choice Band is always a viable oA Choice Band set is always a viable option for any Pokemon with decent Speed and Attack, and Fearow is no exception. A Life Orb can be used if you are wary ofdislike being locked into one move, but the power difference is substantial and the residual damage will quickly build up. Sniper is better ability, as Keen Eye rarely has any use in the NU tier. Drill Peck is the obligatory STAB move for Fearow, as Brave Bird is banned when usingillegal alongside Sniper. Return is the secondary STAB, and is one of Fearow's strongest STAB options. Drill Run, is the main reason to run Fearow over the other powerful Flying-Ttypes in the tier. Drill Run, as it allows Fearow to hit Rock-type and Steel-type Pokemon for super effective damage and, breaking down Pokemon such as Golem, Metang and Relicanth. U-TurnallowRelicanth, Golem, and Metang. U-turn enables Fearow to scout and is mostly filler because of Fearow's shallow moveset contains little else.</p>

[ADDITIONAL COMMENTS]

<p>The EV's are tos maximize Fearow's Speed and Attack, allowing it to hit as hardfast and fast hard as possible. A Jolly nature is preferred as it lets Fearow outspeed <examples>. However, an Adamant nature can be used if you only care about outspeeding Rotom-F and Rotom-S, as Fearow needA, as Fearow appreciates all the power it can get. Quick Attack can also be used over U-Tturn to finish off weakened opponents. Likewise, Pursuit can be used to pick off fleeing opponents. Due to Fearow's weakness to Stealth rRocks, ands well as its generally frailty. ,, a spinner is greatly recommended as it allows itFearow to switch in freely, as with a Choice Item Fearow will be constantly switching in and out. Wartortle makes a great partner, as it can handle most bulky Rock-Types and provides Rapid Spin support for Fearownd make better use of its Choice item. Wartortle makes a great partner, as it both provides Rapid Spin support for Fearow and handles most bulky Rock-types with STAB Water-type moves.</p>

[Other Options]

<p>Fearow is a fairly limited pPokemon, with few other options. A Choice Scarf set could be used to outspeed the entire metagame. A set of Baton Pass, Agility, Work Up, and Substitute can be used, but Fearow is greatly outclassed by Ninjask as a Baton Pass user. Heat Wave, Tri Attack, and Hidden Power can be used on a special set, but Fearow has a pitiful Special Attack stat and this is not recommended. A Scope Lens can be used in the attempt to land more Ccritical Hhits, but this is very luck -based and unadvised. Fearow can attempt a defensive set with FeatherdDance and Roost, but due to Fearow's low defenses as well as its poor defensive typing, this is not recommended.</p>

[Checks and Counters]

<p> Even though it has the word fear in its name, Fearow is often the one shaking in fear of its opponents. Even with a Choice Band, Fearow lacks the power to beat bulky Pokemon such as Altaria and Rotom-S. Faster revenge killers, such as Kadabra, Jynx or, and Electabuzz, can easily outspeed and KO with their respective STABs. Tauros can switch in, and thanks to Intimidate, weaken and outspeed Fearow, as well as OHKO Fearow due to his frailtyhas Intimidate to buffer the hit as it switches in, and can easily outspeed and OHKO Fearow. Milktank, Alomomola, and Quagsire can tank all of Fearow's moves and stall it out. Lunatone and Solrock make great checks to Fearow due to their bulk, Rock-type, because not only do they have good bulk, their Rock typing, and Levitate, which makes them ability also grant them resistances to Fearow's STABS and immuneity to Drill Run. Attached with an Air Balloon (even sometimes without) Golem and Gigalith can both check FearowEspecially when equipped with an Air Balloon, Golem and Gigalith can both check Fearow; the Air Balloon might not even be necessary as long as they avoid a Drill Run critical hit.</p>


[Overview]

<p>At first glance, Fearow looks like your average Normal / Flying Pokemon. With decent base 100 Speed and base 90 Attack, many might see Swellow as a faster and stronger version of Fearow. However, not only does Fearow have access to Drill Run, it is also the only Flying-type Pokemon to do so. Drill Run allows Fearow to heavily dent bulky Rock- and Steel-types, such as Relicanth, Golem, and Metang. Fearow is also gifted with the Sniper ability, which when paired with Drill Run can be exceedingly deadly. Combine these merits with a Choice Band, and Fearow becomes somewhat powerful. The downsides to Fearow are that with Sniper it is unable to learn Brave Bird, making it inferior to Swellow and Braviary in this respect. Fearow also has a weakness to the ubiquitous Stealth Rock, as well as poor defenses, making it quite the glass cannon. However, when played to its strengths, true to its name, Fearow can really strike fear into its opponents' hearts.</p>

[SET]
name: Physical Attacker
move 1: Drill Peck
move 2: Return
move 3: Drill Run
move 4: U-turn
item: Choice Band / Life Orb
ability: Sniper
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>A Choice Band set is always a viable option for any Pokemon with decent Speed and Attack, and Fearow is no exception. A Life Orb can be used if you dislike being locked into one move, but the power difference is substantial and the residual damage will quickly build up. Drill Peck is the obligatory STAB move for Fearow, as Brave Bird is illegal alongside Sniper. Return is the secondary STAB, and is one of Fearow's strongest STAB options. Drill Run is the main reason to run Fearow over the other powerful Flying-types in the tier, as it allows Fearow to hit Rock-and Steel-type Pokemon for super effective damage, breaking down Pokemon such as Relicanth, Golem, and Metang. U-turn enables Fearow to scout and is mostly filler because Fearow's shallow moveset contains little else.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Fearow's Speed and Attack, allowing it to hit as fast and as hard as possible. A Jolly nature is preferred as it lets Fearow outspeed <examples>. However, an Adamant nature can be used if you only care about outspeeding Rotom-A, as Fearow appreciates all the power it can get. Quick Attack can be used over U-turn to finish off weakened opponents. Likewise, Pursuit can be used to pick off fleeing opponents. Due to Fearow's weakness to Stealth Rock, as well as its general frailty, a spinner is greatly recommended as it allows Fearow to switch in freely and make better use of its Choice item. Wartortle makes a great partner, as it both provides Rapid Spin support for Fearow and handles most bulky Rock-types with STAB Water-type moves.</p>

[Other Options]

<p>Fearow is a fairly limited Pokemon, with few other options. A Choice Scarf set could be used to outspeed the entire metagame. A set of Baton Pass, Agility, Work Up, and Substitute can be used, but Fearow is greatly outclassed by Ninjask as a Baton Pass user. Heat Wave, Tri Attack, and Hidden Power can be used on a special set, but Fearow has a pitiful Special Attack stat and this is not recommended. A Scope Lens can be used to land more critical hits, but this is very luck-based and unadvised. Fearow can attempt a defensive set with FeatherDance and Roost, but due to Fearow's low defenses as well as its poor defensive typing, this is not recommended.</p>

[Checks and Counters]

<p>Even though it has the word fear in its name, Fearow is often the one shaking in fear of its opponents. Even with a Choice Band, Fearow lacks the power to beat bulky Pokemon such as Altaria and Rotom-S. Faster revenge killers such as Kadabra, Jynx, and Electabuzz can easily outspeed and KO with their respective STABs. Tauros has Intimidate to buffer the hit as it switches in, and can easily outspeed and OHKO Fearow. Miltank, Alomomola, and Quagsire can tank all of Fearow's moves and stall it out. Lunatone and Solrock make great checks to Fearow, because not only do they have good bulk, their Rock typing and Levitate ability also grant them resistances to Fearow's STABS and immunity to Drill Run. Especially when equipped with an Air Balloon, Golem and Gigalith can both check Fearow; the Air Balloon might not even be necessary as long as they avoid a Drill Run critical hit.</p>
 

Andy Snype

Mr. Music
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[Overview]

<p>At first glance, Fearow looks like your average Normal / Flying Pokemon. With decent base 100 Speed and base 90 Attack, many might see Swellow as a faster and stronger version of Fearow. However, Fearow is the only Flying-type Pokemon that has access to Drill Run. Drill Run allows Fearow to heavily dent bulky Rock- and Steel-types, such as Relicanth, Golem, and Metang. Fearow is also gifted with the Sniper ability, which when paired with Drill Run can be extremely deadly. Combine these merits with a Choice Band, and Fearow becomes somewhat powerful. The downsides to Fearow is that with Sniper, it is unable to learn Brave Bird, making it inferior to Swellow and Braviary in this respect. Fearow also has a weakness to the ubiquitous Stealth Rock, and also has poor defenses, making it quite the glass cannon. However, when played to its strengths, true to its name, Fearow can really strike fear into its opponents' hearts.</p>

[SET]
name: Physical Attacker
move 1: Drill Peck
move 2: Return
move 3: Drill Run
move 4: U-turn
item: Choice Band / Life Orb
ability: Sniper
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>A Choice Band set is always a viable option for any Pokemon with decent Speed and Attack, and Fearow is no exception. A Life Orb can be used if you dislike being locked into one move, but the power difference is substantial and the residual damage will quickly build up. Drill Peck is the obligatory STAB move for Fearow, as Brave Bird is illegal alongside Sniper. Return is the secondary STAB, and is one of Fearow's strongest STAB options. Drill Run is the main reason to run Fearow over the other powerful Flying-types in the tier, as it allows Fearow to hit Rock-and Steel-type Pokemon for super effective damage, breaking down Pokemon such as Relicanth, Golem, and Metang. U-turn enables Fearow to scout and is mostly filler because Fearow has a shallow movepool.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Fearow's Speed and Attack, allowing it to hit as fast and as hard as possible. A Jolly nature is preferred as it lets Fearow Speed tie with Linoone, Raichu and Slaking and outspeed Haunter and Jynx. However, an Adamant nature can be used if you only care about outspeeding Rotom-A, as Fearow appreciates all the power it can get. Quick Attack can be used over U-turn to finish off weakened opponents. Likewise, Pursuit can be used to pick off fleeing opponents. Due to Fearow's weakness to Stealth Rock, as well as its general frailty, a spinner is greatly recommended as it allows Fearow to switch in freely and make better use of its Choice item. Wartortle makes a great partner, as it both provides spin support for Fearow and handles most bulky Rock-types with its STAB Water-type moves.</p>

[Other Options]

<p>Fearow has few other options. A Choice Scarf set could be used to outspeed the entire metagame. A set of Baton Pass, Agility, Work Up, and Substitute can also be used, but Fearow is greatly outclassed by Ninjask as a Baton Pass user. Heat Wave, Tri Attack, and Hidden Power can be used on a special set, but Fearow has a pitiful Special Attack stat and this is not recommended. A Scope Lens can be used to land more critical hits, but this is very luck-based and unadvised. Fearow can attempt a defensive set with FeatherDance and Roost, but due to Fearow's low defenses as well as its poor defensive typing, this is not recommended.</p>

[Checks and Counters]

<p>Even though it has the word fear in its name, Fearow is often the one shaking in fear of its opponents. Even with a Choice Band, Fearow lacks the power to beat bulky Pokemon such as Altaria and Rotom-S. Faster revenge killers such as Kadabra, Jynx, and Electabuzz can easily outspeed and KO with their respective STABs. Tauros has Intimidate to buffer the hit as it switches in, and can easily outspeed and OHKO Fearow. Miltank, Alomomola, and Quagsire can tank all of Fearow's moves and stall it out. Lunatone and Solrock make great checks to Fearow, because not only do they have good bulk, their Rock typing and Levitate ability also grant them resistances to Fearow's STABs and immunity to Drill Run. Especially when equipped with an Air Balloon, Golem and Gigalith easily check Fearow; the Air Balloon might not even be necessary as long as they avoid a Drill Run critical hit.</p>



GP Approved (2/2)
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
Firstly, this isn't ready to be uploaded. You need to flesh out the ADDITIONAL COMMENTS section with viable teammates, and add some more examples to the Checks and Counters section.

Mention Regirock. It's bulky enough to shrug off Drill Run, and can KO in return with Stone Edge. Rotom-S resists all of Fearow's attacks except Return, and can KO with Volt Switch or Thunderbolt, or even burn Fearow with Will-O-Wisp. Cinccino outspeeds Fearow and can KO with Rock Blast. Maybe mention Lairon too. It's insanely bulky with Eviolite, and can Roar Fearow out, which can pile on residual damage. Lairon also has a powerful Head Smash that deals loads of damage to Fearow.

In Other Options you need to mention that Baton Pass is illegal with Sniper.

[Overview]

<p>At first glance, Fearow looks like your average Normal / Flying Pokemon. With decent base 100 Speed and base 90 Attack, many might see Swellow as a faster and stronger version of Fearow. However, Fearow is the only Flying-Type Flying-type Pokemon that has access to Drill Run. Drill Run allows Fearow to heavily dent bulky Rock- and Steel-types, such as Relicanth, Golem, and Metang. Fearow is also gifted with Sniper, which when paired with Drill Run can be extremely deadly when paired with Drill Run. Combine these merits with a Choice Band, and Fearow becomes somewhat powerful. The downside to Fearow is that with Sniper it is unable to learn Brave Bird, making it inferior to Swellow and Braviary in this respect. Fearow also has a weakness to the ubiquitous Stealth Rock and also has poor defenses, making it quite the glass cannon. However, when played to its strengths, true to its name, Fearow can really strike fear into its opponents' hearts.</p>

[SET]
name: Physical Attacker
move 1: Drill Peck
move 2: Return
move 3: Drill Run
move 4: U-turn
item: Choice Band / Life Orb
ability: Sniper
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>A Choice Band set is always a viable option for any Pokemon with decent Speed and Attack, and Fearow is no exception. A Life Orb can be used if you dislike being locked into one move, but the power difference is substantial and the residual damage will quickly build up. Drill Peck is the obligatory STAB move for Fearow, as Brave Bird is illegal alongside Sniper. (Fearow doesn't learn Brave Bird) Return is the secondary STAB move of choice, and is one of Fearow's strongest STAB options. Drill Run is the main reason to run Fearow over the other powerful Flying-types in the tier, as it allows Fearow to hit Rock-(Space)and Steel-type Pokemon for super effective damage, breaking down Pokemon such as Relicanth, Golem, and Metang Probopass. U-turn enables Fearow to scout and is mostly filler because Fearow has a shallow movepool.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Fearow's Speed and Attack, allowing it to hit as fast and as hard as possible. A Jolly nature is preferred as it lets Fearow Speed tie Linoone, Raichu, (< Add comma) and Slaking and outspeed Haunter and Jynx. However, an Adamant nature can be used if you only care about outspeeding Rotom-A, as Fearow appreciates all the power it can get. Quick Attack can be used over U-turn to finish off weakened opponents. Likewise, Pursuit can be used to pick off fleeing opponents. Due to Fearow's weakness to Stealth Rock, as well as its general frailty, a spinner Rapid Spin user is greatly recommended as it allows Fearow to switch in freely and make better use of its Choice item. Wartortle makes a great partner, as it both provides spin Rapid Spin support for Fearow and handles most bulky Rock-types with its STAB Water-type moves.</p>

[Other Options]

<p>Fearow has few other options. A Choice Scarf set could be used to outspeed the entire metagame. A set of Baton Pass, Agility, Work Up, and Substitute can also be used, (This set is horrible, change this sentence to something like "Fearow can use Baton Pass but it's outclassed by Ninjask and Baton Pass is illegal with Sniper") but Fearow is greatly outclassed by Ninjask as a Baton Pass user. Heat Wave, Tri Attack, and Hidden Power can be used on a special set, but Fearow has a pitiful Special Attack stat and this is not recommended. A Scope Lens can be used to land more critical hits, but this is very luck-based and unadvised. Fearow can attempt a defensive set with FeatherDance and Roost, but due to Fearow's low defenses as well as its poor defensive typing, this is not recommended.</p>

[Checks and Counters]

<p>Even though it has the word fear in its name, Fearow is often the one shaking in fear of its opponents. Even with a Choice Band, Fearow lacks the power to beat bulky Pokemon such as Altaria and Rotom-S. Faster revenge killers such as Kadabra, Jynx, and Electabuzz can easily outspeed and KO with their respective STABs moves. Tauros has Intimidate to buffer the hit as it switches in, and can easily outspeed and OHKO Fearow. Miltank, Alomomola, and Quagsire can tank all of Fearow's moves and stall it out. Lunatone and Solrock make great checks to Fearow, because not only do they have good bulk, their Rock typing and Levitate ability also grant them resistances to Fearow's STABs moves and immunity to Drill Run. When equipped with an Air Balloon, Golem and Gigalith easily check Fearow; the Air Balloon might not even be necessary as long as they avoid a Drill Run critical hit.</p>
 

jake

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I also second what NoBlue said; your teammates need a little expanding. Perhaps you can mention Pokemon that synergize well offensively with Fearow; those that appreciate bulky Grass-types or perhaps Fighting-types (though Fearow isn't switching in on them any time soon) being removed, such as Golem, Leafeon, etc. would be good mentions. Golem can also set up SR, which aids sweeping etc. Leafeon can beat Alomomola, who Fearow does jack shit against. Just be a little creative.

on another note, this will require another small gp check once dragonuser is done making changes. i just glanced over the thread and spotted a couple of mistakes, so that would definitely be appreciated. thanks gp!!
 

TrollFreak

(╮°-°)╮┳━┳ (╯°□°)╯ ┻━┻
is a Contributor Alumnus


[Overview]

<p>At first glance, Fearow looks like your average Normal / Flying Pokemon. With decent base 100 Speed and base 90 Attack, many might see Swellow as a faster and stronger version of Fearow. However, Fearow is the only Flying-type Pokemon that has access to Drill Run.; Drill Run this allows Fearow to heavily dent bulky Rock- and Steel-types, such as Relicanth, Golem, and Metang. Fearow is also gifted with Sniper, which can be extremely deadly when paired with Drill Run{Remove Space}. Combine these merits with a Choice Band, and Fearow becomes somewhat powerful. The downside to Fearow is that it is unable to learn Brave Bird with Sniper, making it inferior to Swellow and Braviary in this respect. Fearow also has a weakness to the ubiquitous Stealth Rock and poor defenses, making it quite the glass cannon. However, when played to its strengths, true to its name, Fearow can really strike fear into its opponents' hearts.</p>

[SET]
name: Physical Attacker
move 1: Drill Peck
move 2: Return
move 3: Drill Run
move 4: U-turn
item: Choice Band / Life Orb
ability: Sniper
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>A Choice Band set is always a viable option for any Pokemon with decent Speed and Attack, and Fearow is no exception. A Life Orb can be used if you dislike being locked into one move, but the power difference is substantial and the residual damage will quickly build up. Drill Peck is the obligatory STAB move for Fearow. Return is the secondary STAB move of choice, and is one of Fearow's strongest options. Drill Run is the main reason to run Fearow over the other powerful Flying-types in the tier, as it allows Fearow to hit Rock- and Steel-type Pokemon for super effective damage, breaking down Pokemon such as Relicanth, Golem, and Probopass. U-turn enables Fearow to scout and is mostly filler because Fearow has a shallow movepool.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Fearow's Speed and Attack, allowing it to hit as fast and as hard as possible. A Jolly nature is preferred as it lets Fearow Speed tie Linoone, Raichu, and Slaking and outspeed Haunter and Jynx. However, an Adamant nature can be used if you only care about outspeeding Rotom-A, as Fearow appreciates all the power it can get. Quick Attack can be used over U-turn to finish off weakened opponents. Likewise, Pursuit can be used to pick off fleeing opponents. Due to Fearow's weakness to Stealth Rock, as well as its general frailty, a Rapid Spin user is greatly recommended as it allows Fearow to switch in freely and make better use of its Choice item. (Already Mentioned in the 2nd Para)</p>

<p>Since Fearow isn't a top-tier threat, support is needed in order for it to bust holes in the opponent. Wartortle makes a great partner, as it provides both Rapid Spin support and handles most bulky Rock-types that give Fearow trouble with its STAB Water-type moves. Strong Fighting-types such as Sawk or Gurdurr make great partners as well, as both Pokemon can take on bulky Rock-types that gives Fearow problems. Likewise, Quagsire and Gorebyss make great partners for Fearow; Quagsire can tank all of the Rock- or Electric-type attacks aimed at Fearow and tank them with ease. Gorebyss on the other hand has the ability to set up on and sweep through all of the bulky Rock-types that give Fearow a problem. Pokemon such as Lickilicky and Leafeon also make great partners for Fearow, as both provide Heal Bell and Wish support for Fearow. Fearow helps them both out as it can KO most Grass- and Fighting-types, letting these Pokemon support the team to their full potential. Also, when looking at defensive synergy, Luxray and Raichu are able to beat most of Fearow's offensive counters as both Pokemon are resistant to Electric-type attacks, with Raichu getting a boost thanks to Lightningrod. Fearow helps both out as being a reliable switch in to Ground-type attacks, keeping both Electric-type Pokemon alive. Finally, Probopass has Magnet Pull to keep Steel-type Pokemon that give Fearow trouble at bay, making an excellent partner.</p>

[Other Options]

<p>Fearow has few other options.; a Choice Scarf set could be used to outspeed the entire unboosted metagame. Fearow can use Baton Pass, but it is greatly outclassed by Ninjask, as well as and Baton Pass being illegal with Sniper. Heat Wave, Tri Attack, and Hidden Power can be used on a special set, but Fearow has a pitiful Special Attack stat and , therefore this is not recommended. A Scope Lens can be used to land more critical hits, but this is very luck-based and unadvised. Fearow can attempt a defensive set with FeatherDance and Roost, but due to Fearow's low defenses as well as its poor defensive typing, this is not recommended.</p>

[Checks and Counters]

<p>Even though it has the word fear in its name, Fearow is often the one shaking in fear of its opponents. Even with a Choice Band, Fearow lacks the power to beat bulky Pokemon such as Altaria and Rotom-S. Altaria can use Fearow as setup fodder, while Rotom-S resists all of Fearow's moves, barring Return, and can KO with Volt Switch. Faster revenge killers such as Kadabra, Jynx, and Electabuzz can easily outspeed and KO with their respective STAB moves. Cinccino can also outspeed and easily KO Fearow with Rock Blast. Tauros has Intimidate to buffer the hit as it switches in, and can easily outspeed and OHKO Fearow. Miltank, Alomomola, and Quagsire can tank all of Fearow's moves and stall it out. Lunatone and Solrock make great checks to Fearow, because not only do they have good bulk, their Rock typing and Levitate ability also grant them resistances to Fearow's STAB moves and immunity to Drill Run. When equipped with an Air Balloon, Golem and Gigalith easily check Fearow; the Air Balloon might not even be necessary as long as they avoid a Drill Run critical hit. Regirock can also shrug off a Drill Run, and KO back with Stone Edge. Lairon, when paired with Eviolite, Evolite Larion also has enough bulk to tank all of Fearow's hits and Roar it out.</p>
 

Stellar

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"The downside to Fearow is that it is unable to learn Brave Bird with Sniper, making it inferior to Swellow and Braviary in this respect."

As far as I know, it can't learn Brave Bird at all? This makes it sound like Brave Bird isn't compatible with its DW ability.
 

dragonuser

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"The downside to Fearow is that it is unable to learn Brave Bird with Sniper, making it inferior to Swellow and Braviary in this respect."

As far as I know, it can't learn Brave Bird at all? This makes it sound like Brave Bird isn't compatible with its DW ability.
tht was a change in a gp check, and while hurridly changing, i failed to double check the change.


thanks
 

jake

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edit: you missed a few things in the GP check, like a few commas and a capital letter, etc. i went ahead and changed them for you, but be more aware next time. it'd also help if the gp checker would bold the changes or somehow point out the small things (like adding commas and periods).
 

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