Vileplume (Analysis) [GP 2/2]

SilentVerse

Into the New World
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
Before you get all antsy and say this wasn't on the reservation list, I asked Oglemi about this and he decided to let it go through QC.

Oglemi said:
go ahead and basically c/p this into a thread, but idk if qc will approve it or not.


Vileplume


[Overview]

<p>Vileplume, on her own merits, is a very respectable Pokemon, but she has always received the short end of the stick from Game Freak. In the same generation she was introduced in, Game Freak saw fit to introduce Venusaur, who has better stats than Vileplume in everything other than Defense. Unsurprisingly, Vileplume has been relegated to at least a tier lower than Venusaur throughout the generations, and this honestly hasn't changed much in BW. Furthermore, despite the banishment of Venusaur and Roserade into higher tiers, Vileplume receives significant competition in RU from the newly introduced Amoonguss and now Eviolite-wielding Roselia; nonetheless, she is able to distinguish herself from them with her unique traits. Defensively, Vileplume has significantly more physical bulk than Roselia and boasts Aromatherapy over Amoonguss, so she acts as a neat mix of the two. Unlike the two, Vileplume is also capable of acting as a strong special attacker by utilizing her great STAB coverage and as an excellent tank due to her mix of power and bulk. Make no mistake, Vileplume is not a Pokemon to be underestimated.</p>

[SET]
name: Support
move 1: Aromatherapy
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Leftovers
ability: Effect Spore
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>Though she might seem outclassed by Roselia and Amoonguss, Vileplume differentiates herself from them by combining useful traits of the two. Vileplume's access to Aromatherapy and excellent physical bulk allow her to act as a physically defensive cleric while checking and countering almost every threat that Amoonguss does. This gives Vileplume a unique niche, as cleric support is not particularly widespread, and the ability to check threats such as Feraligatr, Hitmonlee, Rhydon, and Lilligant makes Vileplume useful outside of her clerical duties. Additionally, thanks to Vileplume's nice Special Attack, she can hit these threats reasonably hard with her STAB moves. However, Aromatherapy is the main reason you should be using Vileplume; without it, you might as well use Roselia or Amoonguss as your defensive Grass-type.</p>

<p>Giga Drain and Sludge Bomb serve as Vileplume's obligatory STAB moves and allow her to check a variety of threats; Giga Drain nails foes such as Feraligatr and Hitmonlee for some nice damage, while Sludge Bomb dents Lilligant and Sawsbuck. These two moves also have wonderful synergy together, as only Poison- and Steel-types resist the combination; this prevents Vileplume from being setup bait. Moonlight serves as a reliable recovery move that keeps Vileplume healthy and capable of consistently checking troublesome threats while curing her team of status.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Vileplume's physical bulk, allowing her to check threats such as Rhydon, Feraligatr, and Hitmonlee. As Roselia outclasses Vileplume as a specially defensive cleric, this also distinguishes Vileplume from Roselia. However, a specially defensive spread is still viable, as Vileplume's access to Leftovers gives her an advantage over Roselia, and Vileplume is also effective at checking the threats that Roselia usually checks, including Rotom and Galvantula. Alternatively, some Defense EVs can be shifted into Special Attack to hit foes harder. For example, with 132 EVs, you can guarantee that Vileplume will 2HKO Entei with Stealth Rock on the field. Effect Spore is the recommended ability, as Vileplume will often switch into contact moves, making it a great way to spread status to the opposing team.</p>

<p>Sleep Powder and Stun Spore are viable options that can replace either Giga Drain or Sludge Bomb. The former gives Vileplume a weapon against almost anything and makes opponents wary of switching into her. The latter, on the other hand, provides slower teammates with useful paralysis support and allows them to tear through the opposing team without fear. However, Vileplume faces four-moveslot syndrome; each listed move is necessary for her to continually provide cleric support and check a wide variety of threats.</p>

<p>To demonstrate how bulky Vileplume is, here are some damage calculations:</p>

<ul class="damage_calculation">
<li>252 Atk+ Rhydon Earthquake 40.68% - 48.31%</li>
<li>252 Atk+ Life Orb Feraligatr Waterfall 18.08% - 21.47%</li>
<li>252 Atk+ Life Orb Feraligatr Return 31.07% - 36.72%</li>
<li>+2 252 Atk+ Life Orb Feraligatr Return 61.58% - 72.60%</li>
<li>252 Atk+ Golurk Earthquake 39.27% - 46.61%</li>
<li>252 Atk+ Life Orb Reckless Hitmonlee Hi Jump Kick 41.53% - 49.15%</li>
<li>252 Atk Life Orb Aerodactyl Stone Edge 40.96% - 48.59%</li>
<li>252 Atk+ Poliwrath Focus Punch 22.88% - 27.12%</li>
<li>252 Atk Primeape Close Combat 18.93% - 22.60%</li>
<li>252 Atk Primeape Ice Punch 31.64% - 37.85%</li>
</ul>

<p>As a supporting Pokemon, Vileplume doesn't really need that much support herself, as her access to reliable recovery and Aromatherapy allow her to be fairly self-sustaining. However, she does need certain teammates to deal with troublesome threats that can capitalize on her plethora of weaknesses. Like almost every Grass-type Pokemon in the game, Vileplume appreciates being paired with a Fire- and a Water-type Pokemon to form a core that packs good resistances and that can take on most threats with ease. Moltres and Entei work well with Vileplume, as Vileplume can beat troublesome Pokemon such as Feraligatr, Lanturn, and Rhydon for them, while they can destroy Ferroseed and Roselia, who would otherwise use Vileplume as setup bait. Slowking is another wonderful partner for Vileplume, as he can take on the likes of Moltres, Entei, and Gallade, who would normally give Vileplume trouble. In return, Vileplume can heal Slowking of Toxic with Aromatherapy. Rock- and Steel-types, such as Rhydon and Steelix, are also great partners as they ward off Flying-types, who can give Vileplume issues. Additionally, they appreciate the cleric support that Vileplume provides, as they both lack a form of recovery to mitigate the effects of status.</p>

[SET]
name: Special Attacker
move 1: Sleep Powder
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Life Orb / Leftovers
ability: Effect Spore
nature: Modest
evs: 92 HP / 252 SpA / 164 Spe

[SET COMMENTS]

<p>In a throwback to DPP UU Venusaur, Vileplume can pull off a remarkably similar special attacking set to what was arguably the most prominent threat in that metagame; by utilizing the exact same STAB coverage and Special Attack stat that made Venusaur so fearsome, Vileplume is a very potent threat in the RU metagame. First and foremost, Vileplume has Sleep Powder to incapacitate the few Pokemon that can stand up to her powerful STAB coverage. Furthermore, there is nothing that compares to Vileplume's combination of bulk and power in RU: Amoonguss is too slow and weak, Roselia is weaker due to her need to use Eviolite, and Victreebel is incredibly frail. The only thing that holds Vileplume back is her poor Speed, but she can still outrun many common RU walls and deal massive damage off her good Special Attack. Overall, this Vileplume makes a fearsome tank. Like DPP UU Venusaur, she can switch into many prominent threats such as Sceptile (beware of Acrobatics), Tangrowth, Rotom-C, and Slowking and dish out incredibly powerful attacks to continually wear down the opposing team.</p>

<p>Sludge Bomb and Giga Drain are Vileplume's quintessential offensive attacks, and they have remarkable coverage together. Sludge Bomb is Vileplume's main attack due to its significantly higher Base Power and excellent neutral coverage, while Giga Drain dents many common walls, such as Slowking and Poliwrath, and restores a significant amount of Vileplume's HP. With good prediction, the combination of these two moves will break down many common RU cores, including the Tangrowth and Slowking core. Because this requires an incredible amount of prediction to pull off successfully, Sleep Powder is a fantastic move, as it can simply be thrown out to cripple whatever switches in, should you feel unsure of your prediction skills. Sleep Powder also allows Vileplume to circumvent some of her counters by putting them to sleep and then bashing at them with her incredibly lethal STAB attacks. To round out this set, Moonlight gives Vileplume a very reliable form of recovery due to RU's lack of weather, and it helps mitigate Life Orb recoil, as well as damage from entry hazards and attacks, allowing Vileplume to stay alive to check troublesome threats and smack opponents with her powerful attacks.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs allow Vileplume to outspeed uninvested base 70 Speed Pokemon such as Poliwrath, which allows her to quickly nail them with a powerful attack or Sleep Powder. Maximum Special Attack investment is highly recommended on Vileplume to make her as strong as she can possibly be, while any remaining EVs should be dumped into HP to give Vileplume some extra bulk. Maximum Speed investment with a Timid nature is another decent option, as Vileplume still hits respectably hard and becomes able to outspeed troublesome foes such as Adamant Bouffalant and 2HKO them. On the other hand, fewer Speed EVs can be used if bulk is more important: 142 Speed EVs let Vileplume outrun uninvested Lanturn, 124 Speed EVs beat out uninvested base 65 Speed Pokemon such as Sandslash, and 84 Speed EVs can be used for base 60 Speed Pokemon such as Clefable. It is not recommended to run fewer Speed EVs unless you simply want to maximize HP, as beyond this, most Pokemon tend to use at least a little Speed investment. Effect Spore is the recommended ability; though unreliable, the 30% chance to inflict a status condition on the opposing Pokemon can come in handy, and Vileplume is too slow to make use of Chlorophyll. However, note that Chlorophyll has no move restrictions while Effect Spore does; moves such as Leech Seed can only be used with Chlorophyll. Hidden Power Fire can also be used over Moonlight if you desperately need a way to remove Steel-types.</p>

<p>To show how powerful and bulky this Vileplume is, here are some damage calculations:</p>

<ul class="damage_calculation">
<li>Sludge Bomb vs. +1 4/0 Lilligant 110.64% - 130.50%</li>
<li>Sludge Bomb vs. 0/0 Accelgor 92.69% - 108.97%</li>
<li>Sludge Bomb vs. 4/0 Scolipede 47.71% - 56.11%</li>
<li>Sludge Bomb vs. 0/0 Moltres 65.73% - 77.88%</li>
<li>Sludge Bomb vs. 0/4 Bouffalant 58.31% - 68.88%</li>
<li>Sludge Bomb vs. 252/0 Uxie 41.81% - 49.44%</li>
<li>Sludge Bomb vs. 248/116+ Slowking 35.37% - 41.98%</li>
<li>Giga Drain vs. 252/0 Poliwrath 83.33% - 98.44%</li>
<li>Giga Drain vs. 52/204+ Lanturn 65.35% - 77.23%</li>
<li>Giga Drain vs. 248/116+ Slowking 56.49% - 67.18%</li>
<li>Giga Drain vs. 0/0 Aerodactyl 61.79% - 72.76%</li>
<li>Giga Drain vs. 252/120 Cofagrigus 38.75% - 45.94%</li>
</ul>

<ul class="damage_calculation">
<li>252 SpA Life Orb Accelgor Bug Buzz 57.24% - 67.43%</li>
<li>+2 252 SpA+ Cofagrigus Shadow Ball 83.22% - 98.03% </li>
<li>252 SpA Life Orb Lilligant Hidden Power Fire 63.16% - 75.00%</li>
<li>+1 252 SpA Lilligant Hidden Power Fire 73.68% - 86.84%</li>
<li>+1 252 SpA Life Orb Lilligant Hidden Power Fire 95.39% - 112.50%</li>
<li>252 Atk Life Orb Adaptability Crawdaunt Crunch 80.92% - 95.39%</li>
<li>252 Atk Life Orb Sawsbuck Return 68.09% - 80.26%</li>
<li>252 Atk Life Orb Scolipede Megahorn 75.00% - 88.16%</li>
<li>252 Atk+ Choice Band Aggron Ice Punch 90.13% - 106.58%</li>
</ul>

<p>As you can see from these damage calculations, entry hazards are lethal for Vileplume, as she can just barely survive the attacks from some of RU's most powerful attackers. Furthermore, with entry hazards, Life Orb recoil, and damage from attacks as she switches in, Vileplume will not last as long as one might like. As such, Rapid Spin support is recommended to increase Vileplume's longevity and allow her to keep dishing out powerful attacks. Kabutops, Sandslash, Hitmonchan, and Cryogonal make wonderful spinners to use alongside Vileplume. The former two are able to set up Stealth Rock for Vileplume in addition to spinning away entry hazards, while the latter two are extremely reliable spinners. Entry hazards of her own are also beneficial, as demonstrated by the above damage calculations. In addition to Sandslash and Kabutops, Omastar, Ferroseed, Qwilfish, and Crustle make excellent entry hazard users, as they can each use two different types of entry hazards to assist Vileplume.</p>

<p>This set's main adversaries are defensive Poison- and Steel-type Pokemon, as they resist Vileplume's STAB combination and Sleep Powder can only do so much in dealing with them. Magneton makes a wonderful partner because of this, as it is immune to Poison-type attacks and can easily trap and KO troublesome Steel-types such as Ferroseed, Klinklang, and other Magneton. Alternatively, Ground-types such as Steelix, Sandslash, Golurk, and Rhydon can wield a STAB Earthquake that hits both Poison- and Steel- type Pokemon super effectively. Specially defensive Pokemon such as Munchlax, Cryogonal, Clefable, and Mandibuzz might also pose an issue if an opposing Pokemon is already asleep, so powerful physical attackers, particularly Hitmonchan, Entei, Aggron, Feraligatr, and Medicham, are recommended partners. Entei and Feraligatr also share wonderful type synergy with Vileplume, as Vileplume works well in the traditional Fire / Water / Grass core due to its members' abilities to take on each other's weaknesses extraordinarily well.</p>

[Other Options]

<p>Despite a wide variety of options at her disposal, Vileplume often struggles to utilize them effectively enough to distinguish herself from other Pokemon and most of the time becomes inferior to other RU Pokemon instead. Vileplume can attempt to use a Swords Dance set with powerful physical attacks in Seed Bomb, Bullet Seed, Drain Punch, Nature Power, and Return, but it is ineffective as Vileplume's pitifully low Speed and mediocre Attack prevent her from being a true threat. Moreover, she is horribly outclassed by Sawsbuck, Leafeon, and even Bellossom, who all boast the stronger STAB Leaf Blade, as well as either better Speed or superior bulk. In addition, Vileplume can attempt to go mixed to hit foes that wall her special attacks, such as Drain Punch for Munchlax and Cryogonal. Unfortunately, she is simply too weak to utilize these non-STAB physical attacks, as they only do marginally more damage against the majority of foes. Choice Scarf and Choice Specs might seem like decent items, but Vileplume is much too slow to utilize Choice Scarf effectively and often values the ability to switch moves over the slight power boost from Choice Specs. Petal Dance is Vileplume's strongest STAB move, but it is not a good move to be locked into as it is easily resisted and thus almost guarantees Vileplume's demise.</p>

<p>Support-wise, Vileplume has some other moves that work nicely. Leech Seed is a wonderful support move that helps Vileplume wear down tough special walls such as Munchlax; she can even attempt to utilize the fabled SubSeed combination in tandem with her powerful Poison-type STAB attacks to ward off troublesome Grass-types that might attempt to stop Leech Seed. However, as far as healing is concerned, Moonlight is simply much more reliable, and Leech Seed does not deal with most of the Pokemon Vileplume has issues with. For example, Clefable, Roselia, Cryogonal, and Ferroseed are all Pokemon who couldn't care less about Leech Seed and will be glad for the opportunity to set up. Furthermore, Leech Seed is illegal with Effect Spore, which severely hinders Vileplume's usefulness with defensive sets. Stun Spore is another powerful option that Vileplume can use decently, as her great bulk ensures that she can repeatedly switch in to paralyze opponents, but she often has trouble finding room for it on her sets. Finally, Vileplume makes a very respectable user of Sunny Day because of her access to Chlorophyll, STAB SolarBeam, and Moonlight. However, keep in mind that stacking a sun team with only Grass- and Fire-type inducers and sweepers is rarely a good idea. As such, there are often better users of Sunny Day.</p>

[Checks and Counters]

<p>As with anything that carries a sleep-inducing move, RestTalk users are always recommended to prevent Vileplume's Sleep Powder from opening a huge hole in your team. Munchlax, the primary RestTalk user of RU, does an admirable job of completely and utterly walling Vileplume no matter what she does, and his ability to spread paralysis will further burden Vileplume. Alternatively, RestTalk Spiritomb, Magneton, and Hariyama are the next best choices, as they can still beat Vileplume, though not nearly as well as Munchlax can. If your prediction skills are good, you can use other RestTalk users such as Poliwrath and Lanturn. Although they lose to Vileplume one-on-one, they can switch in to take the Sleep Powder if necessary, but note that one misprediction will cause these Pokemon to take a huge amount of damage. Keep in mind, however, that all of these Pokemon are still somewhat crippled by sleep, as they will have to rely on the unreliable Sleep Talk. Therefore, you can instead opt to simply sacrifice a Pokemon to Sleep Powder, then attempt to wake it up once Vileplume has been removed from the match.</p>

<p>Once a Pokemon has been put to sleep, Poison- and Steel-types are easily the best counters to Vileplume. As far as Steel-types go, Magneton and Klinklang are wonderful counters, as they can easily set up Substitutes against Vileplume's pitiful STAB attacks, then utilize their boosting move in Charge Beam or Shift Gear to wreak havoc. Ferroseed is another Steel-type who can switch in without fear and easily set up a layer of Spikes, making Vileplume a huge liability to her team. As for Poison-types, Drapion is an amazing counter against Vileplume due to his ability to Taunt her before setting up Toxic Spikes or wearing her down with Crunch. Though she doesn't resist Vileplume's Poison-type attacks, Roselia works equally well, as her wonderful special bulk lets her take Poison-type attacks with ease and set up layers of Spikes and Toxic Spikes. In fact, most special walls can take on Vileplume pretty easily too; Mandibuzz, Cryogonal, and Clefable can also take Vileplume's attacks with ease. Though they will not stop support Vileplume from providing cleric support, they can nonetheless switch into Vileplume for a free setup opportunity.</p>

<p>Offensively, Vileplume has quite a few weaknesses thanks to her Grass / Poison typing, and Pokemon who can prey upon them generally work well. The likes of Entei, Scyther, Moltres, Gallade, and Medicham will easily wreck Vileplume with their powerful STAB moves, but note that they have issues switching into offensive variants. Scolipede in particular is able to switch into Vileplume's STAB attacks with ease, set up a Swords Dance, and slam Vileplume with its incredibly powerful Megahorn. Bulky Calm Mind users such as Sigilyph, Uxie, and Mesprit can all use Vileplume as setup bait and demolish her with super effective Psychic-type STAB attacks. Bouffalant deserves a special mention, as he can not only destroy Vileplume with his incredibly powerful Head Charge, but also switch into all of Vileplume's moves bar Sludge Bomb with ease—even gaining an Attack boost from Giga Drain and Sleep Powder.</p>
 

Pearl

Romance は風のまま
is a Tournament Director Alumnusis a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis the 7th Grand Slam Winneris a Past SPL Champion
Sunny Day should be mentioned in OO and Sleep Powder should be mentioned on the first set's AC. Since I already know what Vileplume is capable of...



QC APPROVED 3/3
 

SilentVerse

Into the New World
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
Okay, so since Claydol is gone from the tier, I'm going to tentatively change Vileplume's EV spread for the Special Attacker set to 92 HP / 252 SpA / 164 Spe Modest, which allows Vileplume to outspeed minimum Speed Poliwrath and other base 70s, as there are no other relevant base 75s in RU. QC members, if you could weigh in on this and approve / find a better EV spread that'd be great.

Edit: Oh, and Effect Spore is now the primary ability since Vileplume is too slow to outspeed any Chlorophyll mons in sun anyway.
 

Pearl

Romance は風のまま
is a Tournament Director Alumnusis a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis the 7th Grand Slam Winneris a Past SPL Champion
Edit: Oh, and Effect Spore is now the primary ability since Vileplume is too slow to outspeed any Chlorophyll mons in sun anyway.
But there's always the horrible chance Effect Spore overlaps with Sleep Powder, causing awful situations for Vileplume's side. Maybe mentioning Chlorophyll in AC for the previous reason?
 

SilentVerse

Into the New World
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
Yeah I'll keep Chlorophyll in AC, along with the fact that you can use some niche moves like Leech Seed with it if you want. Effect Spore imo is usualy just better most of the time, since it's really nice to be able to switch into that Feraligatr and paralyze / put it to sleep on contact, though it does create issues with Sleep Powder.
 

SilentVerse

Into the New World
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
Yes, I'll get Masquerain done eventually, but Vileplume is more fun to write about. This is ready for GP checks though, and have fun checking it :) !
 
Amateur GP Check
Status: Done

[Overview]

<p>Vileplume has always gotten the short end of the stick from Game Freak ever since her introduction. While she is by all means a very respectable Pokemon, Game Freak just happened to introduce Venusaur in the first generation, who has better stats than Vileplume in everywhere other than Defense. This has relegated Vileplume to at least a tier lower than Venusaur throughout the generations, and this honestly hasn't changed much this time around. However, with the new RU tier, Vileplume finally has a chance to shine in a tier other than NU. However, wWhile you may think that with Venusaur and Roserade banished to higher tiers, Vileplume would finally be able to be a very common Pokemon in RU, Game Freak decided to introduce two things which once again shoved Vileplume back into NU: Amoonguss, and Eviolite Roselia. That being said, even though Vileplume still sits in her gloomy corner within the NU tier, Vileplume is more than capable of pulling her weight in RU. Despite the tough competition from Amoonguss and Roselia, she actually has enough unique traits to stand out over them. Defensively, Vileplume is significantly more physically bulky than Roselia, and boasts Aromatherapy over Amoonguss, allowing her to act as a neat mix of the two. UAlso unlike the two, Vileplume is also capable of acting as a strong special attacker, utilizing her strong STAB coverage and mix of power and bulk to act as a powerful tank. Make no mistake, Vileplume is not a Pokemon to be underestimated.</p>

[SET]
name: Support
move 1: Aromatherapy
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Leftovers
ability: Effect Spore
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>Though she may appear to be outclassed by Roselia and Amoonguss at first glance, Vileplume differentiates herself from them by acting as a neat combination of the two. Vileplume's access to Aromatherapy, in addition to her similar physical bulk to Amoonguss, allow her to act as a physically defensive cleric while countering and checking almost every threat that Amoonguss does. This gives Vileplume a unique niche, as cleric support is not a particularly widespread move, and the ability to check threats such as Feraligatr, Hitmonlee, Rhydon, and Lilligant while providing it makes Vileplume useful outside of her clerical duties. Additionally, thanks to Vileplume's nice Special Attack, she can hit these threats reasonably hard with her STAB moves. However, the main reason you should be using Vileplume is due to Aromatherapy; without it, you might as well be better off using Roselia or Amoonguss if you just want a defensive Grass-type.</p>

<p>Aromatherapy is naturally a key move for this set, as it distinguishes her from Roselia and Amoonguss, and thanks to her great defenses and excellent set of resistances, she will have plenty of opportunities to switch in and heal status effects. The next two moves, Giga Drain and Sludge Bomb, serve as her obligatory STAB moves, and they allow Vileplume to check a variety of threats, as; Giga Drain will nail foes such as Feraligatr and Hitmonlee for some nice damage, while Sludge Bomb dents Lilligant and Sawsbuck. These two moves also have wonderful synergy together, with only Poison- and Steel-types resisting the combination, which prevents Vileplume from being set up bait. Moonlight serves as Vileplume's reliable recovery move, which keepskeeping Vileplume healthy and capable of consistently checking those troublesome threats while curing her team of status.</p>

[ADDITIONAL COMMENTS]

<p>These EVs are used to maximize Vileplume's physical defense to allow her to check threats such as Rhydon, Feraligatr, and Hitmonlee. Since Roselia mostly outclasses Vileplume as a specially defensive cleric, this also distinguishes Vileplume from Roselia. However, a specially defensive spread is still viable despite this, as Vileplume's recovery via Leftovers is one thing she has over Roselia, and Vileplume is still effective at checking the threats that Roselia usually checks. Alternatively, some Defense EVs can be shifted into Special Attack to hit certain things harder, and nab some sneaky 2HKOes and OHKOes on troublesome Pokemon. Vileplume's status options in Sleep Powder and Stun Spore are also viable options for this set. T; the former gives Vileplume a weapon against almost anything, and it makes most Pokemon weary of switching into her. T while the latter, on the other hand, is useful to just provide some nice paralysis support for slower Pokemonteammates, allowing them to tear through the opposing team without fear. The problem with these moveoptions is that Vileplume doesn't have room for anything else, as each move allows her to continually provide cleric support and check a wide variety of threats, but i. If you want to use themSleep Powder or Stun Spore, replace either Giga Drain or Sludge Bomb for one of these options. Effect Spore is also the recommended ability as Vileplume will often switch into contact moves, making it a great way to spread status across the opposing team.</p>

<p>To demonstrate how bulky Vileplume is, here are some damage calculations:</p>

<ul class="damage_calculation">
<li>252 Eviolite AdamantAtk+ Rhydon Earthquake vs Vileplume: 40.68% - 48.31%</li>
<li>252 Atk+ Life Orb Adamant Feraligatr Waterfall vs Vileplume: 18.08% - 21.47%</li>
<li>252 Atk+ Life Orb Adamant Feraligatr Return vs Vileplume: 31.07% - 36.72%</li>
<li>+2 252 Atk+ Life Orb Adamant Feraligatr Return vs Vileplume: 61.58% - 72.60%</li>
<li>252 Adamanttk+ Golurk Earthquake vs Vileplume: 39.27% - 46.61%</li>
<li>252 Adamanttk+ Life Orb Reckless Hitmonlee Hi Jump Kick vs Vileplume: 41.53% - 49.15%</li>
<li>252 JollyAtk Life Orb Aerodactyl Stone Edge vs Vileplume: 40.96% - 48.59%</li>
<li>252 Adamanttk+ Poliwrath Focus Punch vs Vileplume: 22.88% - 27.12%</li>
<li>252 JollyAtk Primeape Close Combat vs Vileplume: 18.93% - 22.60%</li>
<li>252 JollyAtk Primeape Ice Punch vs Vileplume: 31.64% - 37.85%</li>
</ul>

<p>As a supporting Pokemon, Vileplume doesn't really need that much support herself, as her access to reliable recovery and Aromatherapy allow her to be fairly self-sustaining. However, she does need certain teammates in order to deal with troublesome threats that can capitalize on her plethora of weaknesses. Like almost every Grass-type Pokemon in the game, Vileplume works well alongsidecan form a nice core in tandem with a Fire- and a Water-type Pokemon, as together, they form the excellent Grass / Fire / Water core, whichone that packs good resistances and can take on most threats with ease. As such, Slowking is a wonderful partner for Vileplume, as he takes on troublesome Pokemon such as Moltres, Entei, and Gallade who would normally give Vileplume trouble. In return, Vileplume can ensure that Slowking is not bogged down by Toxic with Aromatherapy. Similarly, Moltres and Entei work well with Vileplume too, as Vileplume can beat troublesome Pokemon such as Feraligatr, Lanturn, and Rhydon for them, while they can destroy Ferroseed and Roselia, who would otherwise use Vileplume as set-up bait. Rock- or Steel-types such as Rhydon and Steelix are also great partners, as they ward off Flying-types who can give Vileplume issues, whileand they appreciate the cleric support that Vileplume provides as they both lack a form of recovery to mitigate the effect of status.</p>

[SET]
name: Special Attacker
move 1: Sleep Powder
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Life Orb / Leftovers
ability: Effect Spore
nature: Modest
evs: 92 HP / 252 SpA / 164 Spe

[SET COMMENTS]

<p>In a throwback to DPP UU Venusaur, Vileplume can pull off a remarkably similar special attacking set to what was arguably the most prominent threat in DPP UU,; by utilizing the exact same STAB coverage and Special Attack stat that made Venusaur so fearsome to become, Vileplume is a very potent threat in the RU metagame. Vileplume even has Sleep Powder to incapacitate certain Pokemon who can actually stand up to her powerful STAB coverage, which makes her a powerful wallbreaker. Furthermore, there is nothing else that compares to Vileplume's combination of bulk and power in RU, as Amoonguss is too slow and weak, Roselia is weaker in general due to her need to use Eviolite to have something resembling bulk, and Victreebel is incredibly frail. The only real thing that holds her back is her poor Speed, but she even has just enough Speed to outspeed many common RU walls and hit them hard due to her good Special Attack. Overall, this Vileplume makes a fearsome tank, who, like DPP UU Venusaur, can switch into many prominent threats such as Sceptile, Tangrowth, Rotom-C, and Slowking, and dish out incredibly powerful Life Orb-boosted attacks off her wonderful Special Attack stat to continually wear down the opposing team.</p>

<p>Sludge Bomb and Giga Drain are Vileplume's quintessential offensive attacks, and they have remarkable coverage between each other. Sludge Bomb will typically be Vileplume's main attack due its significantly higher base power and excellent neutral coverage, but Giga Drain is also extremely potent due to its ability to nail many common walls for tons of damage, such as Slowking and Poliwrath, while recovering a significant amount of Vileplume's HP. Furthermore, it's important to note that aside from Steel- and Poison-types, one of the attacks will hit the Pokemon who resist the other coverage move hard, which makes it difficult to switch into Vileplume. The combination of these two moves will therefore break down many common RU cores, including the Tangrowth +and Slowking core if good prediction is used. Because this strategy requires an incredible amount of prediction most of the time to pull off successfully though, and it's common knowledge that it's almost impossible to perfectly predict the opponent's move, Sleep Powder is a fantastic move which, as it can simply be thrown outused to cripple whatever switches in, should you feel unsure of your prediction skills. Sleep Powder also allows Vileplume to circumvent some of her counters by putting them to sleep and bashing them with her incredibly lethal Sludge Bombs or Giga Drains. To round off this set, Moonlight gives Vileplume a very reliable form of recovery due to RU's lack of weather, and it shrugs of Life Orb recoil, entry hazard damage, and attack damage, allowing Vileplume to stay alive to check those troublesome threats and smack opponents with her powerful attacks.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs allow Vileplume to outspeed minimum Speed base 70's Speed Pokemon, such as Poliwrath, which allows Vileplume to quickly nail them with a powerful attack or Sleep Powder. Maximum Special Attack investment is highly recommended on Vileplume to make her as strong as she can possibly be, while any remaining EVs should be dumped into HP to give Vileplume some extra bulk. Be that as it may, maximum Speed investment with a Timid nature is actually a very decent option, as Vileplume still hits respectably hard, while she then and becomes able to outspeed troublesome foes such as Adamant Bouffalant and 2HKO them. On the other hand, less Speed EVs can be used if prioritizing Vileplume's bulk is more important. 142 Speed EVs are needed to outspeed minimum Speed Lanturn, 124 Speed EVs are necessary to outspeed minimum Speed base 65s like Speed Pokemon such as Sandslash, while 84 Speed EVs are needed to outspeed minimum Speed base 60s like Speed Pokemon such as Clefable. It is not recommended to use any less Speed EVs than this, unless you simply want to maximize HP, sinceas beyond this, most Pokemon tend to use at least just a little Speed EV investment, so it isn't a good idea to use any less Speed EV investment from that point on. Effect Spore is the recommended ability, since though unreliable, the 30% chance to inflict a status condition on the opposing Pokemon can come in handy, and Vileplume is too slow to make use of Chlorophyll. However, note that Chlorophyll has no move restrictions, while Effect Spore does, and moves like Leech Seed can only be used with Chlorophyll. Hidden Power Fire may also be used over Moonlight if you desperately need a way to remove Steel-types.</p>

<p>To show how powerful and bulky this Vileplume is, here are some damage calculations:</p>

<ul class="damage_calculation">
<li>Modest Life Orb Sludge Bomb vs +1 4 / /0 Lilligant: 110.64% - 130.50%</li>
<li>Modest Life Orb Sludge Bomb vs 0 / /0 Accelgor: 92.69% - 108.97%</li>
<li>Modest Life Orb Sludge Bomb vs 0 / /0 Aerodactyl: 38.87% - 45.85%</li>
<li>Modest Life Orb Sludge Bomb vs 4 / /0 Scolipede: 47.71% - 56.11%</li>
<li>Modest Life Orb Sludge Bomb vs 0 / /0 Moltres: 65.73% - 77.88%</li>
<li>Modest Life Orb Sludge Bomb vs 0 / /4 Bouffalant: 58.31% - 68.88%</li>
<li>Modest Life Orb Sludge Bomb vs 0 / /4 Drapion: 41.28% - 48.75%</li>
<li>Modest Life Orb Sludge Bomb vs 252 / /0 Druddigon: 56.42% - 66.48%</li>
<li>Modest Life Orb Sludge Bomb vs 252 / /0 Uxie: 41.81% - 49.44%</li>
<li>Modest Life Orb Sludge Bomb vs 248 / /116+ Slowking: 35.37% - 41.98%</li>
<li>Modest Life Orb Sludge Bomb vs 252 / /252+ Eviolite Roselia: 33.55% - 39.80%</li>
<li>Modest Life Orb Sludge Bomb vs 252 / /252+ Drapion: 23.26% - 27.33%</li>
<li>Modest Life Orb Giga Drain vs 252 / /0 Poliwrath: 83.33% - 98.44%</li>
<li>Modest Life Orb Giga Drain vs 52 / /204+ Lanturn: 65.35% - 77.23%</li>
<li>Modest Life Orb Giga Drain vs 248 / /116+ Slowking: 56.49% - 67.18%</li>
<li>Modest Life Orb Giga Drain vs 0 / /0 Aerodactyl: 61.79% - 72.76%</li>
<li>Modest Life Orb Giga Drain vs 252 / /0 Spiritomb: 45.39% - 53.62%</li>
<li>Modest Life Orb Giga Drain vs 252 / /120 Cofagrigus: 38.75% - 45.94%</li>
</ul>

<ul class="damage_calculation">
<li>252 TimidSpA Life Orb Accelgor Bug Buzz vs Vileplume: 57.24% - 67.43%</li>
<li>252 TimidSpA Rotom-C Hidden Power Fire vs Vileplume: 48.03% - 56.58%</li>
<li>+2 252 QuietSpA+ Cofagrigus Shadow Ball vs Vileplume: 83.22% - 98.03% </li>
<li>252 TimidSpA Life Orb Lilligant Hidden Power Fire vs Vileplume: 63.16% - 75.00%</li>
<li>+1 252 TimidSpA Lilligant Hidden Power Fire vs Vileplume: 73.68% - 86.84%</li>
<li>+1 252 TimidSpA Life Orb Lilligant Hidden Power Fire vs Vileplume: 95.39% - 112.50%</li>
<li>252 JollyAtk Life Orb Adaptability Crawdaunt Crunch vs Vileplume: 80.92% - 95.39%</li>
<li>252 JollyAtk Life Orb Electivire Ice Punch vs Vileplume: 77.63% - 91.45%</li>
<li>252 JollyAtk Life Orb Sawsbuck Return vs Vileplume: 68.09% - 80.26%</li>
<li>252 JollyAtk Life Orb Scolipede Megahorn vs Vileplume: 75.00% - 88.16%</li>
<li>252 Adamanttk+ Choice Band Aggron Ice Punch vs Vileplume: 90.13% - 106.58%</li>
<li>252 Adamanttk+ Choice Band Aggron Earthquake vs Vileplume: 60.20% - 71.05%</li>
</ul>

<p>As you can see from these damage calculations, entry hazards are lethal for Vileplume, as she can just barely survive somthe attacks from some of RU's most powerful attackers. Furthermore, with entry hazards, Life Orb recoil, and damage from attacks as she switches in, Vileplume will not last as long as you would like. As such, Rapid Spin support is recommended to increase Vileplume's longevity and allow her otto keep dishing out her powerful attacks. Kabutops, Sandslash, Hitmonchan, and Cryogonal make wonderful Rapid Sspinners to use alongside Vileplume. The former two are able to set up Stealth Rock for Vileplume while simultaneously Rapid Sspinning away any entry hazards, while the latter two are extremely reliable at Rapid Spinning, and will most likely pull off a Rapid Spinspinners. Entry hazards of her own are also beneficial, as demonstrated by the above damage calculations. In addition to the aforementioned Sandslash and Kabutops, Omastar, Ferroseed, Qwilfish, and Crustle make excellent entry hazard users, as they each can use two different types of entry hazards to assist Vileplume.</p>

<p>This set's main adversaries are defensive Poison- and Steel-type Pokemon, as they resist Vileplume's STAB coverage and Sleep Powder can only go do so much in dealing with them. Magneton makes a wonderful partner because of this, as it is immune to Poison-type attacks and can easily trap and troublesome Steel-types such as Ferroseed, Klinklang, and other Magneton. Alternatively, Ground-types can be used asfor teammates, as their STAB Earthquake hits both of these types ofPoison- and Steel-type Pokemon super effectively. Therefore, Steelix, Sandslash, Golurk, and Rhydon work well alongside Vileplume, as they can easily take out those Steel- and Poison-type Pokemon with thereir powerful Earthquakes. Specially defensive Pokemon such as Munchlax, Cryogonal, Clefable, and Mandibuzz may also pose an issue if Sleep Powder has been already used uan opposing Pokemon is already asleep, so powerful physical attackers are recommended partners. Hitmonchan, Entei, Aggron, Feraligatr, and Medicham thus make wonderful partners, as their brutally powerful STAB attacks will easily muscle past those special walls. Entei and Feraligatr also share wonderful type synergy with Vileplume, as Vileplume works well with the traditional core containing Grass /-, Fire / Water core-, and Water-type Pokemon due to core's ability to take on each other's weaknesses extraordinarily well.</p>

[Other Options]

<p>Despite a colorful variety of options at her disposal, Vileplume often struggles to utilize them effectively enough to distinguish herself from other Pokemon, and most of the time, Vileplume is usually inferior to some other RU Pokemon. With Swords Dance and powerful physical attacks in Seed Bomb, Bullet Seed, Drain Punch, Nature Power, and Return, Vileplume can attempt to use a Swords Dance set to sweep. While this set is not really all that terrible, it is not particularly good either, as Vileplume's pitifully low Speed and mediocre Attack prevent her from being a true threat, and she is horribly outclassed by Sawsbuck, Leafeon, and even Bellossom, who all boast the stronger STAB Leaf Blade, and either better Speed or superior bulk. With those excellent moves in mind, Vileplume can also attempt to use a mixed set, with those moves to hit certain foes who wall her special attacks, such as using Drain Punch to nail Munchlax for some solid damage while recovering HP. Unfortunately, Vileplume is simply too weak to utilize these non-STABed physical attacks to hit troublesome foes, as they only do marginally more damage than her special attacks unless they are used against foes such as Cryogonal, who are exceedingly bulky specially, bulky but incredibly frail physically. Choice Scarf and Choice Specs may seem like decent items, but Vileplume is simply much too slow to utilize Choice Scarf effectively, and Vileplume often values the ability to switch moves over the slight power boost from Choice Specs. Petal Dance also happens to be Vileplume's strongest STAB move, but being locked into Petal Dance is often not a good thing, as it is easily resisted and thus almost ensures Vileplume's demise when it is used.</p>

<p>Support-wise, Vileplume still has some other moves which work nicely. Leech Seed is a wonderful support move that helps Vileplume wear down tough special walls such as Munchlax, and; she can even attempt to utilize the fabled SubSeed combination, in tandem with her powerful Poison-type STAB attacks to ward off any troublesome Grass-type which may attempt to stop Leech Seed. However, as far as healing is concerned, Synthesis is simply much more reliable, and Leech Seed does not deal with most of the Pokemon Vileplume has issues with; for example, Clefable, Roselia, Cryogonal, and Ferroseed are all Pokemon who could care less about Leech Seed and will gladly take the free switch-in opportunity to set up. Furthermore, Leech Seed is illegal with Effect Spore, which severely hinders its usefulness on defensive sets. Stun Spore is another powerful option that Vileplume can use decently, as her great bulk ensures that she can keep switching in to paralyze opponents, though she often has trouble finding room for it on her sets. Finally, Vileplume makes a very respectable user of Sunny Day, with because of Chlorophyll, STAB Solarbeam, and Synthesis to take advantage of the sunny weather, bu. Keep in mind that stacking a Ssun team with only Grass- and Fire-types is rarely a good idea, as neither is using only them to set up Sunny Day and it is often more advantageous to use a Pokemon with better synergy to set it up for the team.</p>

[Checks and Counters]

<p>As with anything that carries a sleep-inducing move fairly often, RestTalk users are always recommended to prevent Vileplume's Sleep Powder from opening a huge hole in your team. Munchlax is perhaps the primary RestTalk user of RU, and it does an admirable job of completely and utterly walling Vileplume no matter what she does, and his ability to spread paralysis will add to Vileplume's clerical duties. Alternately, RestTalker Spiritomb, Magneton, and Hariyama are the next best choices, as they can still beat Vileplume, though not nearly as well as Munchlax. If your prediction skills are good though, you can use other RestTalk users such as Poliwrath and Lanturn, which, despite losing to Vileplume no matter what, can switch in to take the Sleep Powder if necessary without being crippled, though remember that, though one misprediction will cause these Pokemon to take a huge amount of damage. Keep in mind however, that all of these Pokemon are still crippled by Ssleep, as they have to rely onuse the unreliable Sleep Talk, which will often put you in a bad position if you obtain poor rolls with it. Therefore, you can instead opt to simply sacrifice a Pokemon to Sleep Powder, then attempt to wake it up once Vileplume has been removed from the match.</p>

<p>Once Sleep Powder has been used ua Pokemon has been put to sleep, Poison- and Steel-types are easily the best counters to Vileplume. As far as Steel-types go, Magneton and Klinklang are wonderful counters, as they can easily set up a Substitute against Vileplume's pitiful STAB attacks, before proceeding to utilize their boosting move in Charge Beam or Shift Gear to wreak havoc. Ferroseed is another Steel-type who can switch in without fear against Vileplume, and sincbecause Vileplume is such easy set up fodder for it, it can easily set up a layer of Spikes every time Vileplume shows her face, which makes her a huge liability for the opponent. For Poison-types, Drapion is an amazing counter against Vileplume due to his ability to Taunt her before setting up Toxic Spikes or wearing her down with Crunch. Roselia, despite failing to resist Vileplume's Poison-type attacks, allows works equally well, as her wonderful special bulk lets her take those Poison-type attacks with ease and set up layers of Spikes and Toxic Spikes. In fact, most special walls can take on Vileplume pretty easily too.: Mandibuzz, Cryogonal, and Clefable, in addition to the aforementioned Roselia, Magneton, and Munchlax, all can take Vileplume's attacks with ease. Though they will not stop support variants from using Aromatherapy to cure her team of status, this isn't much of an issues when all of these Pokemon can just make switching into her in a set up opportunity.</p>

<p>Offensively, Vileplume has quite a few weaknesses thanks to her Grass / Poison typing, and Pokemon who can prey upon them generally work well. Pokemon such as Entei, Scyther, Moltres, Gallade, and Medicham will easily wreck Vileplume with their powerful STAB moves, though note that they will have issues switching into offensive variants. However, Scolipede is able to switch into Vileplume's STAB attacks with ease before setting up a Swords Dance and slamming Vileplume with its incredibly powerful Megahorn. Bulky Calm Mind users such as Sigilyph, Uxie, and Mesprit will all use Vileplume as set up bait, before demolishing her with their super effective Psychic-type STAB attacks. Bouffalant deserves a special mention for his ability to switch into all of Vileplume's moves bar Sludge Bomb with ease, even gaining an Attack boost from Giga Drain and Sleep Powder, before proceeding to destroy Vileplume with his incredibly powerful Head Charge.</p>


20th check :o
 
[Overview]

<p>Ever since her introduction, Vileplume had always received the short end of the stick from Game Freak. While she is on her own merits a very respectable Pokemon, Game Freak also introduced ("saw fit to introduce"? optional) Venusaur in RBY; he has better stats than Vileplume everywhere other than Defense. Unsurprisingly, Vileplume has been relegated to at least a tier lower than Venusaur throughout the generations, and this honestly hasn't changed much in BW. Furthermore, despite the banishment of Venusaur and Roserade, Vileplume receives significant competition in RU from the newly introduced Amoonguss and Eviolite Roselia. Nonetheless, she is more than capable of pulling her weight, as her unique traits distinguish herself from Amoonguss and Roselia. (rewrote/ condensed quite a bit of this, would really appreciate if you took a look at it to check that I didn't remove any important information - thanks!) Defensively, Vileplume has significantly more physical bulk than Roselia and boasts Aromatherapy over Amoonguss, allowing her to act as a neat mix of the two. Unlike the two, Vileplume is also capable of acting as a strong special attacker, utilizing her great STAB coverage and mix of power and bulk to act as an excellent tank. Make no mistake, Vileplume is not a Pokemon to be underestimated.</p>

[SET]
name: Support
move 1: Aromatherapy
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Leftovers
ability: Effect Spore
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>Though she might seem outclassed by Roselia and Amoonguss, Vileplume differentiates herself from them by combining useful traits of the two. Vileplume's access to Aromatherapy and excellent physical bulk allow her to act as a physically defensive cleric while countering and checking almost every threat that Amoonguss does. This gives Vileplume a unique niche, as cleric support is not particularly widespread, and the ability to check threats such as Feraligatr, Hitmonlee, Rhydon, and Lilligant makes Vileplume useful outside of her clerical duties. Additionally, thanks to Vileplume's nice Special Attack, she can hit these threats reasonably hard with her STAB moves. However, Aromatherapy is the main reason you should be using Vileplume; without it, you would be better off using (or "might as well use") Roselia or Amoonguss as your defensive Grass-type.</p>

<p>Aromatherapy is naturally a key move for this set, as it distinguishes her from Roselia and Amoonguss. Thanks to her great defenses and excellent set of resistances, she will have plenty of opportunities to switch in and heal your team of status effects. The next two moves, Giga Drain and Sludge Bomb, serve as Vileplume's obligatory STAB moves and allow her to check a variety of threats; Giga Drain will nail foes such as Feraligatr and Hitmonlee for some nice damage, while Sludge Bomb dents Lilligant and Sawsbuck. These two moves also have wonderful synergy together: only Poison- and Steel-types resist the combination, which prevents Vileplume from being setup bait. Moonlight serves as a reliable recovery move that keeps Vileplume healthy and capable of consistently checking troublesome threats while curing her team of status.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Vileplume's physical defense, allowing her to check threats such as Rhydon, Feraligatr, and Hitmonlee. As Roselia outclasses Vileplume as a specially defensive cleric, this also distinguishes Vileplume from Roselia. However, a specially defensive spread is still viable, as Vileplume's access to Leftovers recovery gives her an advantage over Roselia, and Vileplume is also effective at checking the threats that Roselia usually checks, namely (who?). Alternatively, some Defense EVs can be shifted into Special Attack to hit foes harder; this would specifically nab 2HKOs and OHKOs on the likes of (x and y, respectively).</p>

<p>Vileplume's status options in Sleep Powder and Stun Spore are also viable options that can replace either Giga Drain or Sludge Bomb. The former gives Vileplume a weapon against almost anything, and it makes opponents wary of switching into her. The latter, on the other hand, provides slower teammates with useful paralysis support and allows them to tear through the opposing team without fear. However, Vileplume faces four-moveslot syndrome; each listed move is necessary for her to continually provide cleric support and check a wide variety of threats. Effect Spore is also the recommended ability as Vileplume will often switch into contact moves, making it a great way to spread status to the opposing team.</p>

<p>To demonstrate how bulky Vileplume is, here are some damage calculations:</p>

<ul class="damage_calculation">
<li>252 Atk+ Rhydon Earthquake: 40.68% - 48.31%</li>
<li>252 Atk+ Life Orb Feraligatr Waterfall: 18.08% - 21.47%</li>
<li>252 Atk+ Life Orb Feraligatr Return: 31.07% - 36.72%</li>
<li>+2 252 Atk+ Life Orb Feraligatr Return: 61.58% - 72.60%</li>
<li>252 Atk+ Golurk Earthquake: 39.27% - 46.61%</li>
<li>252 Atk+ Life Orb Reckless Hitmonlee Hi Jump Kick: 41.53% - 49.15%</li>
<li>252 Atk Life Orb Aerodactyl Stone Edge: 40.96% - 48.59%</li>
<li>252 Atk+ Poliwrath Focus Punch: 22.88% - 27.12%</li>
<li>252 Atk Primeape Close Combat: 18.93% - 22.60%</li>
<li>252 Atk Primeape Ice Punch: 31.64% - 37.85%</li>
</ul>

<p>As a supporting Pokemon, Vileplume doesn't really need that much support herself, as her access to reliable recovery and Aromatherapy allow her to be fairly self-sustaining. However, she does need certain teammates to deal with troublesome threats that can capitalize on her plethora of weaknesses. Like almost every Grass-type Pokemon in the game, Vileplume appreciates being paired with a Fire- and a Water-type Pokemon for a core that packs good resistances and that can take on most threats with ease. Moltres and Entei work well with Vileplume, as Vileplume can beat troublesome Pokemon such as Feraligatr, Lanturn, and Rhydon for them, while they can destroy Ferroseed and Roselia, who would otherwise use Vileplume as setup bait. Slowking is another wonderful partner for Vileplume as he can take on the likes of Moltres, Entei, and Gallade, who would normally give Vileplume trouble. In return, Vileplume can heal Slowking of Toxic with Aromatherapy. Rock- and Steel-types, such as Rhydon and Steelix, are also great partners as they ward off Flying-types, who can give Vileplume issues. Additionally, they appreciate the cleric support that Vileplume provides, as they both lack a form of recovery to mitigate the effects of status.</p>

[SET]
name: Special Attacker
move 1: Sleep Powder
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Life Orb / Leftovers
ability: Effect Spore
nature: Modest
evs: 92 HP / 252 SpA / 164 Spe

[SET COMMENTS]

<p>Vileplume can pull off a remarkably similar special attacking set to DPP UU Venusaur, which was arguably the most prominent threat in that metagame; by utilizing the exact same STAB coverage and Special Attack stat that made Venusaur so fearsome, Vileplume is a very potent threat in the RU metagame. First and foremost, Vileplume has Sleep Powder to incapacitate the few Pokemon that can stand up to her powerful STAB coverage, making her a powerful attacker. Furthermore, there is nothing else that compares to Vileplume's combination of bulk and power in RU: Amoonguss is too slow and weak, Roselia is weaker due to her need to use Eviolite, and Victreebel is incredibly frail. The only thing that holds Vileplume back is her poor Speed, but she can still outrun many common RU walls and deal massive damage off her good Special Attack. Overall, this Vileplume makes a fearsome tank. Like DPP UU Venusaur, she can switch into many prominent threats such as Sceptile, Tangrowth, Rotom-C, and Slowking, and dish out incredibly powerful attacks to continually wear down the opposing team.</p>

<p>Sludge Bomb and Giga Drain are Vileplume's quintessential offensive attacks, and they have remarkable coverage between each other. Sludge Bomb is Vileplume's main attack due to its significantly higher Base Power and excellent neutral coverage, while Giga Drain has the excellent ability to dent many common walls, such as Slowking and Poliwrath, and also restores a significant amount of Vileplume's HP. With good prediction, the combination of these two moves will therefore break down many common RU cores, including the Tangrowth and Slowking core. Because this requires an incredible amount of prediction to pull off successfully, Sleep Powder is a fantastic move, as it can simply be thrown out to cripple whatever switches in, should you feel unsure of your prediction skills. Sleep Powder also allows Vileplume to circumvent some of her counters by putting them to sleep and then bashing at them. To round of this set, Moonlight gives Vileplume a very reliable form of recovery due to RU's lack of weather, and it helps mitigate Life Orb recoil, as well as damage from entry hazards and attacks, allowing Vileplume to stay alive to check troublesome threats and smack opponents with her powerful attacks.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs allow Vileplume to outspeed uninvested base 70 Pokemon such as Poliwrath, which allows Vileplume to quickly nail them with a powerful attack or Sleep Powder. Maximum Special Attack investment is highly recommended on Vileplume to make her as strong as she can possibly be, while any remaining EVs should be dumped into HP to give Vileplume some extra bulk. Maximum Speed investment with a Timid nature is another decent option, as Vileplume still hits respectably hard, and becomes able to outspeed troublesome foes such as Adamant Bouffalant and 2HKO them. On the other hand, fewer Speed EVs can be used if bulk is more important: 142 Speed EVs let Vileplume outrun uninvested Lanturn, 124 Speed EVs beat out uninvested base 65 Speed Pokemon such as Sandslash, and 84 Speed EVs can be used for base 60 Pokemon such as Clefable. It is not recommended to run fewer Speed EVs unless you simply want to maximize HP, as beyond this, most Pokemon tend to use at least just a little Speed investment. Effect Spore is the recommended ability; though unreliable, the 30% chance to inflict a status condition on the opposing Pokemon can come in handy, and Vileplume is too slow to make use of Chlorophyll. However, note that Chlorophyll has no move restrictions while Effect Spore does; moves such as Leech Seed can only be used with Chlorophyll. Hidden Power Fire can also be used over Moonlight if you desperately need a way to remove Steel-types.</p>

<p>To show how powerful and bulky this Vileplume is, here are some damage calculations:</p>

<ul class="damage_calculation">
<li>Sludge Bomb vs +1 4/0 Lilligant: 110.64% - 130.50%</li>
<li>Sludge Bomb vs 0/0 Accelgor: 92.69% - 108.97%</li>
<li>Sludge Bomb vs 0/0 Aerodactyl: 38.87% - 45.85%</li>
<li>Sludge Bomb vs 4/0 Scolipede: 47.71% - 56.11%</li>
<li>Sludge Bomb vs 0/0 Moltres: 65.73% - 77.88%</li>
<li>Sludge Bomb vs 0/4 Bouffalant: 58.31% - 68.88%</li>
<li>Sludge Bomb vs 0/4 Drapion: 41.28% - 48.75%</li>
<li>Sludge Bomb vs 252/0 Druddigon: 56.42% - 66.48%</li>
<li>Sludge Bomb vs 252/0 Uxie: 41.81% - 49.44%</li>
<li>Sludge Bomb vs 248/116+ Slowking: 35.37% - 41.98%</li>
<li>Sludge Bomb vs 252/252+ Eviolite Roselia: 33.55% - 39.80%</li>
<li>Sludge Bomb vs 252/252+ Drapion: 23.26% - 27.33%</li>
<li>Giga Drain vs 252/0 Poliwrath: 83.33% - 98.44%</li>
<li>Giga Drain vs 52/204+ Lanturn: 65.35% - 77.23%</li>
<li>Giga Drain vs 248/116+ Slowking: 56.49% - 67.18%</li>
<li>Giga Drain vs 0/0 Aerodactyl: 61.79% - 72.76%</li>
<li>Giga Drain vs 252/0 Spiritomb: 45.39% - 53.62%</li>
<li>Giga Drain vs 252/120 Cofagrigus: 38.75% - 45.94%</li>
</ul>

<ul class="damage_calculation">
<li>252 SpA Life Orb Accelgor Bug Buzz: 57.24% - 67.43%</li>
<li>252 SpA Rotom-C Hidden Power Fire: 48.03% - 56.58%</li>
<li>+2 252 SpA+ Cofagrigus Shadow Ball: 83.22% - 98.03% </li>
<li>252 SpA Life Orb Lilligant Hidden Power Fire: 63.16% - 75.00%</li>
<li>+1 252 SpA Lilligant Hidden Power Fire: 73.68% - 86.84%</li>
<li>+1 252 SpA Life Orb Lilligant Hidden Power Fire: 95.39% - 112.50%</li>
<li>252 Atk Life Orb Adaptability Crawdaunt Crunch: 80.92% - 95.39%</li>
<li>252 Atk Life Orb Electivire Ice Punch: 77.63% - 91.45%</li>
<li>252 Atk Life Orb Sawsbuck Return: 68.09% - 80.26%</li>
<li>252 Atk Life Orb Scolipede Megahorn: 75.00% - 88.16%</li>
<li>252 Atk+ Choice Band Aggron Ice Punch: 90.13% - 106.58%</li>
<li>252 Atk+ Choice Band Aggron Earthquake: 60.20% - 71.05%</li>
</ul>

<p>As you can see from these damage calculations, entry hazards are lethal for Vileplume, as she can just barely survive the attacks from some of RU's most powerful attackers. Furthermore, with entry hazards, Life Orb recoil, and damage from attacks as she switches in, Vileplume will not last as long as one might like. As such, Rapid Spin support is recommended to increase Vileplume's longevity and allow her to keep dishing out powerful attacks. Kabutops, Sandslash, Hitmonchan, and Cryogonal make wonderful spinners to use alongside Vileplume. The former two are able to set up Stealth Rock for Vileplume while simultaneously spinning away entry hazards, while the latter two are extremely reliable spinners. Entry hazards of her own are also beneficial, as demonstrated by the above damage calculations. In addition to the aforementioned Sandslash and Kabutops, Omastar, Ferroseed, Qwilfish, and Crustle make excellent entry hazard users, as they each can use two different types of entry hazards to assist Vileplume.</p>

<p>This set's main adversaries are defensive Poison- and Steel-type Pokemon, as they resist Vileplume's STAB coverage and Sleep Powder can only do so much in dealing with them. Magneton makes a wonderful partner because of this, as it is immune to Poison-type attacks and can easily trap and troublesome Steel-types such as Ferroseed, Klinklang, and other Magneton. Alternatively, Ground-types, such as Steelix, Sandslash, Golurk, and Rhydon, can wield a STAB Earthquake that hits both Poison- and Steel- type Pokemon super effectively. Specially defensive Pokemon such as Munchlax, Cryogonal, Clefable, and Mandibuzz might also pose an issue if an opposing Pokemon is already asleep, so powerful physical attackers, particularly Hitmonchan, Entei, Aggron, Feraligatr, and Medicham, are recommended partners. Entei and Feraligatr also share wonderful type synergy with Vileplume, as Vileplume works well with the traditional Fire / Water / Grass core due to its members' ability to take on each other's weaknesses extraordinarily well.</p>

[Other Options]

<p>Despite a wide variety of options at her disposal, Vileplume often struggles to utilize them effectively enough to distinguish herself from other Pokemon, and most of the time becomes inferior to some other RU Pokemon instead. Vileplume can attempt to use a Swords Dance set with powerful physical attacks in Seed Bomb, Bullet Seed, Drain Punch, Nature Power, and Return, but it is ineffective as Vileplume's pitifully low Speed and mediocre Attack prevent her from being a true threat. Moreover, she is horribly outclassed by Sawsbuck, Leafeon, and even Bellossom, who all boast the stronger STAB Leaf Blade, and either better Speed or superior bulk. In addition, Vileplume can attempt to go mixed to hit foes that wall her special attacks, such as Drain Punch for Munchlax (and Cryogonal? I removed it from where you mentioned it a few sentences below). Unfortunately, she is simply too weak to utilize these non-STABed physical attacks, as they only do marginally more damage against the majority of foes. Choice Scarf and Choice Specs might seem like decent items, but Vileplume is much too slow to utilize Choice Scarf effectively, and often values the ability to switch moves over the slight power boost from Choice Specs. Petal Dance also happens to be Vileplume's strongest STAB move, but it is not a good move to be locked into as it is easily resisted, and thus almost guarantees Vileplume's demise.</p>

<p>Support-wise, Vileplume has some other moves that work nicely. Leech Seed is a wonderful support move that helps Vileplume wear down tough special walls such as Munchlax; she can even attempt to utilize the fabled SubSeed combination in tandem with her powerful Poison-type STAB attacks to ward off troublesome Grass-types that might attempt to stop Leech Seed. However, as far as healing is concerned, Synthesis (Moonlight is listed on the set?) is simply much more reliable, and Leech Seed does not deal with most of the Pokemon Vileplume has issues with. For example, Clefable, Roselia, Cryogonal, and Ferroseed are all Pokemon who could care less about Leech Seed and will be glad for the opportunity to set up. Furthermore, Leech Seed is illegal with Effect Spore, which severely hinders Vileplume's usefulness on defensive sets. Stun Spore is another powerful option that Vileplume can use decently, as her great bulk ensures that she can repeatedly switch in to paralyze opponents, but she often has trouble finding room for it on her sets. Finally, Vileplume makes a very respectable user of Sunny Day because of its access to Chlorophyll, STAB SolarBeam, and Synthesis (again, Moonlight?). However, keep in mind that stacking a sun team with only Grass- and Fire-type setters and sweepers is rarely a good idea. As such, there are often better users of Sunny Day.</p>

[Checks and Counters]

<p>As with anything that carries a sleep-inducing move, RestTalk users are always recommended to prevent Vileplume's Sleep Powder from opening a huge hole in your team. Munchlax, the primary RestTalk user of RU, does an admirable job of completely and utterly walling Vileplume no matter what she does, and his ability to spread paralysis will further burden Vileplume. Alternatively, RestTalk Spiritomb, Magneton, and Hariyama are the next best choices as they can still beat Vileplume, though not nearly as well as Munchlax can. If your prediction skills are good, you can use other RestTalk users such as Poliwrath and Lanturn. Although they lose to Vileplume one-on-one, they can switch in to take the Sleep Powder if necessary, but note that one misprediction will cause these Pokemon to take a huge amount of damage. Keep in mind, however, that all of these Pokemon are still somewhat crippled by sleep, as they will have to rely on the unreliable Sleep Talk. Therefore, you can instead opt to simply sacrifice a Pokemon to Sleep Powder, then attempt to wake it up once Vileplume has been removed from the match.</p>

<p>Once a Pokemon has been put to sleep, Poison- and Steel-types are easily the best counters to Vileplume. As far as Steel-types go, Magneton and Klinklang are wonderful counters, as they can easily set up Substitutes against Vileplume's pitiful STAB attacks, then utilize their boosting move in Charge Beam or Shift Gear to wreak havoc. Ferroseed is another Steel-type who can switch in without fear and easily set up a layer of Spikes, making Vileplume a huge liability to her team. As for Poison-types, Drapion is an amazing counter against Vileplume due to his ability to Taunt her before setting up Toxic Spikes or wearing her down with Crunch. Though she doesn't resist Vileplume's Poison-type attacks, Roselia works equally well, as her wonderful special bulk lets her take Poison-type attacks with ease and set up layers of Spikes and Toxic Spikes. In fact, most special walls can take on Vileplume pretty easily too: Mandibuzz, Cryogonal, and Clefable can also take Vileplume's attacks with ease. Though they will not stop support Vileplume from providing cleric support, they can nonetheless switch into Vileplume for a free setup opportunity.</p>

<p>Offensively, Vileplume has quite a few weaknesses thanks to her Grass / Poison typing, and Pokemon who can prey upon them generally work well. The likes of Entei, Scyther, Moltres, Gallade, and Medicham will easily wreck Vileplume with their powerful STAB moves, but note that they have issues switching into offensive variants. Scolipede in particular is able to switch into Vileplume's STAB attacks with ease, set up a Swords Dance, and slam Vileplume with its incredibly powerful Megahorn. Bulky Calm Mind users such as Sigilyph, Uxie, and Mesprit will all use Vileplume as setup bait and demolish her with super effective Psychic-type STAB attacks. Bouffalant deserves a special mention as he can not only destroy Vileplume with his incredibly powerful Head Charge, but also switch into all of Vileplume's moves bar Sludge Bomb with ease—even gaining an Attack boost from Giga Drain and Sleep Powder.</p>


didn't do a diff'd version because it's so long, but I can try and make one if needed -- drop me a VM.




gp approved 1/2

<p>Ever since her introduction, Vileplume hasd always gottenreceived the short end of the stick from Game Freak ever since her introduction. While she is by all mean. While she is on her own merits a very respectable Pokemon, Game Freak just happened talso introduced Venusaur in the first generation, whoRBY; he has better stats than Vileplume everywhere other than Defense. This has relegated VileplumeUnsurprisingly, Vileplume has been relegated to at least a tier lower than Venusaur throughout the generations, and this honestly hasn't changed much this time around. However, with the new RU tier, Vileplume finally has a chance to shine in a tier other than NU. While you may think that with Venusaur and Roserade banished to higher tiers, Vileplume would finally be able to be a very common Pokemon in RU, Game Freak decided to introduce two things which once again shoved Vileplume back into NU: Amoonguss and Eviolite Roselia. That being said, even though Vileplume still sits in her gloomy corner within the NU tier, Vileplume is more than capable of pulling her weight in RU. Despite the tough competition from Amoonguss and Roselia, she actually has enough unique traits to stand out over themin BW. Furthermore, despite the banishment of Venusaur and Roserade, Vileplume receives significant competition in RU from the newly introduced Amoonguss and Eviolite Roselia. Nonetheless, she is more than capable of pulling her weight, as her unique traits distinguish herself from Amoonguss and Roselia. Defensively, Vileplume ihas significantly more physically bulky than Roselia and boasts Aromatherapy over Amoonguss, allowing her to act as a neat mix of the two. Also uUnlike the two, Vileplume is also capable of acting as a strong special attacker, utilizing her stronggreat STAB coverage and mix of power and bulk to act as a powerfuln excellent tank. Make no mistake, Vileplume is not a Pokemon to be underestimated.</p>

set comments #1

<p>Though she may appear to beight seem outclassed by Roselia and Amoonguss, Vileplume differentiates herself from them by acting as a neat combinationcombining useful traits of the two. Vileplume's access to Aromatherapy in addition to her similarand excellent physical bulk to Amoonguss allow her to act as a physically defensive cleric while countering and checking almost every threat that Amoonguss does. This gives Vileplume a unique niche, as cleric support is not particularly widespread, and the ability to check threats such as Feraligatr, Hitmonlee, Rhydon, and Lilligant makes Vileplume useful outside of her clerical duties. Additionally, thanks to Vileplume's nice Special Attack, she can hit these threats reasonably hard with her STAB moves. However, Aromatherapy is the main reason you should be using Vileplume is due to Aromatherapy; without it, you might as well; without it, you would be better off using Roselia or Amoonguss if you want aas your defensive Grass-type.</p>

<p>Aromatherapy is naturally a key move for this set, as it distinguishes her from Roselia and Amoonguss, and t. Thanks to her great defenses and excellent set of resistances, she will have plenty of opportunities to switch in and heal your team of status effects. The next two moves, Giga Drain and Sludge Bomb, serve as herVileplume's obligatory STAB moves and allow Vileplumeher to check a variety of threats; Giga Drain will nail foes such as Feraligatr and Hitmonlee for some nice damage, while Sludge Bomb dents Lilligant and Sawsbuck. These two moves also have wonderful synergy together, with: only Poison- and Steel-types resisting the combination, which prevents Vileplume from being set up bait. Moonlight serves as Vileplume'sa reliable recovery move, that keepings Vileplume healthy and capable of consistently checking those troublesome threats while curing her team of status.</p>

ac #1

<p>These EVs are used to maximize Vileplume's physical defense to, allowing her to check threats such as Rhydon, Feraligatr, and Hitmonlee. SinceAs Roselia outclasses Vileplume as a specially defensive cleric, this also distinguishes Vileplume from Roselia. However, a specially defensive spread is still viable, as Vileplume's recovery via Leftovers is one thing she hasaccess to Leftovers recovery gives her an advantage over Roselia, and Vileplume is stillalso effective at checking the threats that Roselia usually checks, namely (who?). Alternatively, some Defense EVs can be shifted into Special Attack to hit certain things harder, and nab some sneaky 2HKOs and OHKOs on troublesome Pokemon. foes harder; this would specifically nab 2HKOs and OHKOs on the likes of (x and y, respectively).</p>
-paragraph break-
<p>
Vileplume's status options in Sleep Powder and Stun Spore are also viable options for this set; tthat can replace either Giga Drain or Sludge Bomb. The former gives Vileplume a weapon against almost anything, and it makes most Pokemonopponents weary of switching into her while t. The latter, on the other hand, is useful to just provide some nice paralysis support for slower teammates,provides slower teammates with useful paralysis support and allowings them to tear through the opposing team without fear. The problem with these options is that Vileplume doesn't have room for anything else, as each move allows her to continually provide cleric support and check a wide variety of threats. If you want to use Sleep Powder or Stun Spore, replace either Giga Drain or Sludge Bomb for one of these optionHowever, Vileplume faces four-moveslot syndrome; each listed move is necessary for her to continually provide cleric support and check a wide variety of threats. Effect Spore is also the recommended ability as Vileplume will often switch into contact moves, making it a great way to spread status acrossto the opposing team.</p>

didn't touch damage calcs

<p>As a supporting Pokemon, Vileplume doesn't really need that much support herself, as her access to reliable recovery and Aromatherapy allow her to be fairly self-sustaining. However, she does need certain teammates to deal with troublesome threats that can capitalize on her plethora of weaknesses. Like almost every Grass-type Pokemon in the game, Vileplume can form a nice core in tandemappreciates being paired with a Fire- and a Water-type Pokemon, on for a core that packs good resistances and that can take on most threats with ease. Similarly,(moved slowking bit down as you mentioned fire first, water second) Moltres and Entei work well with Vileplume, as Vileplume can beat troublesome Pokemon such as Feraligatr, Lanturn, and Rhydon for them, while they can destroy Ferroseed and Roselia, who would otherwise use Vileplume as setup bait. As such, Slowking is another wonderful partner for Vileplume, as he can takes on troublesome Pokemon such ashe likes of Moltres, Entei, and Gallade, who would normally give Vileplume trouble. In return, Vileplume can ensure that Slowking is not bogged down byheal Slowking of Toxic with Aromatherapy. Rock- orand Steel-types, such as Rhydon and Steelix, are also great partners, as they ward off Flying-types, who can give Vileplume issues, and. Additionally, they appreciate the cleric support that Vileplume provides, as they both lack a form of recovery to mitigate the effects of status.</p>

set comments #2

<p>In a throwback to DPP UU Venusaur, Vileplume can pull off a remarkably similar special attacking set to whatDPP UU Venusaur, which was arguably the most prominent threat in DPP UUthat metagame; by utilizing the exact same STAB coverage and Special Attack stat that made Venusaur so fearsome, Vileplume is a very potent threat in the RU metagame. First and foremost, Vileplume has Sleep Powder to incapacitate certain Pokemon who can actuallythe few Pokemon that can stand up to her powerful STAB coverage, which makesmaking her a powerful wallbreaattacker. Furthermore, there is nothing else that compares to Vileplume's combination of bulk and power in RU, as: Amoonguss is too slow and weak, Roselia is weaker in general due to her need to use Eviolite, and Victreebel is incredibly frail. The only thing that holds herVileplume back is her poor Speed, but she has just enough Speed to outspeed many common RU walls and hit them hard due tocan still outrun many common RU walls and deal massive damage off her good Special Attack. Overall, this Vileplume makes a fearsome tank, who, l. Like DPP UU Venusaur, she can switch into many prominent threats such as Sceptile, Tangrowth, Rotom-C, and Slowking, and dish out incredibly powerful Life Orb-boosted attacks off her wonderful Special Attack statattacks to continually wear down the opposing team.</p>

<p>In a throwback to DPP UU Venusaur, Vileplume can pull off a remarkably similar special attacking set to whatDPP UU Venusaur, which was arguably the most prominent threat in DPP UUthat metagame; by utilizing the exact same STAB coverage and Special Attack stat that made Venusaur so fearsome, Vileplume is a very potent threat in the RU metagame. First and foremost, Vileplume has Sleep Powder to incapacitate certain Pokemon who can actuallythe few Pokemon that can stand up to her powerful STAB coverage, which makesmaking her a powerful wallbreaattacker. Furthermore, there is nothing else that compares to Vileplume's combination of bulk and power in RU, as: Amoonguss is too slow and weak, Roselia is weaker in general due to her need to use Eviolite, and Victreebel is incredibly frail. The only thing that holds herVileplume back is her poor Speed, but she has just enough Speed to outspeed many common RU walls and hit them hard due tocan still outrun many common RU walls and deal massive damage off her good Special Attack. Overall, this Vileplume makes a fearsome tank, who, l. Like DPP UU Venusaur, she can switch into many prominent threats such as Sceptile, Tangrowth, Rotom-C, and Slowking, and dish out incredibly powerful Life Orb-boosted attacks off her wonderful Special Attack statattacks to continually wear down the opposing team.</p>

<p>Sludge Bomb and Giga Drain are Vileplume's quintessential offensive attacks, and they have remarkable coverage between each other. Sludge Bomb will typically beis Vileplume's main attack due to its significantly higher bBase pPower and excellent neutral coverage, butwhile Giga Drain is also extremely potent due to itshas the excellent ability to naildent many common walls for tons of damage, such as Slowking and Poliwrath, while recoveringand also restores a significant amount of Vileplume's HP. Furthermore, it's important to note that aside from Steel- and Poison-types, one of the attacks will hit the Pokemon who resist the other coverage move hard, which makes it difficult to switch into Vileplume. T(this part is sort of covered by "remarkable coverage between each other" in the first sentence; if you want to keep it i suggest you move it up) With good prediction, the combination of these two moves will therefore break down many common RU cores, including the Tangrowth and Slowking core if good prediction is used. Because this requires an incredible amount of prediction to pull off successfully, Sleep Powder is a fantastic move, as it can simply be thrown out to cripple whatever switches in, should you feel unsure of your prediction skills. Sleep Powder also allows Vileplume to circumvent some of her counters by putting them to sleep and then bashing them with her incredibly lethal Sludge Bombs or Giga Drainsat them. To round of this set, Moonlight gives Vileplume a very reliable form of recovery due to RU's lack of weather, and it shrugs of Life Orb recoil,helps mitigate Life Orb recoil, as well as damage from entry hazard damage,s and attack damages, allowing Vileplume to stay alive to check those troublesome threats and smack opponents with her powerful attacks.</p>

ac #2

<p>The given EVs allow Vileplume to outspeed minimum Speuninvested base 70 Pokemon such as Poliwrath, which allows Vileplume to quickly nail them with a powerful attack or Sleep Powder. Maximum Special Attack investment is highly recommended on Vileplume to make her as strong as she can possibly be, while any remaining EVs should be dumped into HP to give Vileplume some extra bulk. Be that as it may, mMaximum Speed investment with a Timid nature is actually a vnothery decent option, as Vileplume still hits respectably hard, and becomes able to outspeed troublesome foes such as Adamant Bouffalant and 2HKO them. On the other hand, lessfewer Speed EVs can be used if prioritizing Vileplume's bulk is more important.: 142 Speed EVs are needed to outspeed minimum Speed Lanturn, 124 Speed EVs are necessary to outspeed minimum Spelet Vileplume outrun uninvested Lanturn, 124 Speed EVs beat out uninvested base 65 Speed Pokemon such as Sandslash, whileand 84 Speed EVs are needed to outspeed minimum Speedcan be used for base 60 Pokemon such as Clefable. It is not recommended to use any less Speed EVs than thirun fewer Speed EVs unless you simply want to maximize HP, as beyond this, most Pokemon tend to use at least just a little Speed EV investment. Effect Spore is the recommended ability; though unreliable, the 30% chance to inflict a status condition on the opposing Pokemon can come in handy, and Vileplume is too slow to make use of Chlorophyll. However, note that Chlorophyll has no move restrictions while Effect Spore does, and; moves likesuch as Leech Seed can only be used with Chlorophyll. Hidden Power Fire maycan also be used over Moonlight if you desperately need a way to remove Steel-types.</p>

<p>As you can see from these damage calculations, entry hazards are lethal for Vileplume, as she can just barely survive the attacks from some of RU's most powerful attackers. Furthermore, with entry hazards, Life Orb recoil, and damage from attacks as she switches in, Vileplume will not last as long as you wouldone might like. As such, Rapid Spin support is recommended to increase Vileplume's longevity and allow her to keep dishing out her powerful attacks. Kabutops, Sandslash, Hitmonchan, and Cryogonal make wonderful spinners to use alongside Vileplume. The former two are able to set up Stealth Rock for Vileplume while simultaneously spinning away any entry hazards, while the latter two are extremely reliable spinners. Entry hazards of her own are also beneficial, as demonstrated by the above damage calculations. In addition to the aforementioned Sandslash and Kabutops, Omastar, Ferroseed, Qwilfish, and Crustle make excellent entry hazard users, as they each can use two different types of entry hazards to assist Vileplume.</p>

<p>This set's main adversaries are defensive Poison- and Steel-type Pokemon, as they resist Vileplume's STAB coverage and Sleep Powder can only do so much in dealing with them. Magneton makes a wonderful partner because of this, as it is immune to Poison-type attacks and can easily trap and troublesome Steel-types such as Ferroseed, Klinklang, and other Magneton. Alternatively, Ground-types can be used as teammates as their STAB Earthquake hits both Poison- and Steel- type Pokemon super effectively. Therefore,, such as Steelix, Sandslash, Golurk, and Rhydon work, can wiell alongside Vileplume as they can easily take out those Steel- and Poison-type Pokemon with their powerful Earthquakesd a STAB Earthquake that hits both Poison- and Steel- type Pokemon super effectively. Specially defensive Pokemon such as Munchlax, Cryogonal, Clefable, and Mandibuzz mayight also pose an issue if an opposing Pokemon is already asleep, so powerful physical attackers are recommended partners., particularly Hitmonchan, Entei, Aggron, Feraligatr, and Medicham thus make wonderful partners, as their brutally powerful STAB attacks will easily muscle past those special wall, are recommended partners. Entei and Feraligatr also share wonderful type synergy with Vileplume, as Vileplume works well with the traditional core containing Grass-, Fire-, and Water-type Pokemon due to core'sFire / Water / Grass core due to its members' ability to take on each other's weaknesses extraordinarily well.</p>

other options

<p>Despite a colorfulwide variety of options at her disposal, Vileplume often struggles to utilize them effectively enough to distinguish herself from other Pokemon, and most of the time, Vileplume is usually becomes inferior to some other RU Pokemon. With instead. Vileplume can attempt to use a Swords Dance andset with powerful physical attacks in Seed Bomb, Bullet Seed, Drain Punch, Nature Power, and Return, Vileplume can attempt to use a Swords Dance set. While this set is not really all that terrible, it is not particularly good either,but it is ineffective as Vileplume's pitifully low Speed and mediocre Attack prevent her from being a true threat, and. Moreover, she is horribly outclassed by Sawsbuck, Leafeon, and even Bellossom, who all boast the stronger STAB Leaf Blade, and either better Speed or superior bulk. With those excellent moves in mindIn addition, Vileplume can also attempt to use ago mixed set to hit certain foes whofoes that wall her special attacks, such as using Drain Punch to nail Munchlax for some solid damage while recovering HPfor Munchlax. Unfortunately, Vileplumshe is simply too weak to utilize these non-STABed physical attacks to hit troublesome foes, as they only do marginally more damage than her special attacks unless they are used against foes such as Cryogonal, who are exceedingly specially bulky but incredibly frail physicallyagainst the majority of foes. Choice Scarf and Choice Specs mayight seem like decent items, but Vileplume is simply much too slow to utilize Choice Scarf effectively, and Vileplume often values the ability to switch moves over the slight power boost from Choice Specs. Petal Dance also happens to be Vileplume's strongest STAB move, but being locked into Petal Dance is often not a good thing,it is not a good move to be locked into as it is easily resisted, and thus almost ensurguarantees Vileplume's demise when it is used.</p>

<p>Support-wise, Vileplume still has some other moves whichthat work nicely. Leech Seed is a wonderful support move that helps Vileplume wear down tough special walls such as Munchlax; she can even attempt to utilize the fabled SubSeed combination in tandem with her powerful Poison-type STAB attacks to ward off any troublesome Grass-type which mays that might attempt to stop Leech Seed. However, as far as healing is concerned, Synthesis is simply much more reliable, and Leech Seed does not deal with most of the Pokemon Vileplume has issues with; f. For example, Clefable, Roselia, Cryogonal, and Ferroseed are all Pokemon who could care less about Leech Seed and will be gladly take the free switch-in for the opportunity to set up. Furthermore, Leech Seed is illegal with Effect Spore, which severely hinders itVileplume's usefulness on defensive sets. Stun Spore is another powerful option that Vileplume can use decently, as her great bulk ensures that she can keeprepeatedly switching in to paralyze opponents, thoughbut she often has trouble finding room for it on her sets. Finally, Vileplume makes a very respectable user of Sunny Day because of its access to Chlorophyll, STAB SolarbBeam, and Synthesis to take advantage of. K. However, keep in mind that stacking a Ssun team with only Grass- and Fire-types is rarely a good idea, and neither is using only them to set up Sunny Day. As such, it is often more advantageous to use a Pokemon with better synergy to set Sunny Day up for the team setters and sweepers is rarely a good idea. As such, there are often better users of Sunny Day.</p>

checks and counters

<p>As with anything that carries a sleep-inducing move, RestTalkers users are always recommended to prevent Vileplume's Sleep Powder from opening a huge hole in your team. Munchlax is perhaps, the primary RestTalker users of RU, and it does an admirable job of completely and utterly walling Vileplume no matter what she does, and his ability to spread paralysis will add to Vileplume's clerical dutiesfurther burden Vileplume. Alternatively, RestTalk Spiritomb, Magneton, and Hariyama are the next best choices, as they can still beat Vileplume, though not nearly as well as Munchlax can. If your prediction skills are good, you can use other RestTalk users such as Poliwrath and Lanturn, which, despite losing to Vileplume,. Although they lose to Vileplume one-on-one, they can switch in to take the Sleep Powder if necessary though, but note that one misprediction will cause these Pokemon to take a huge amount of damage. Keep in mind, however, that all of these Pokemon are still somewhat crippled by sleep, as they will have to rely on the unreliable Sleep Talk which will often put you in a bad position if you obtain poor rolls with it. Therefore, you can instead opt to simply sacrifice a Pokemon to Sleep Powder, then attempt to wake it up once Vileplume has been removed from the match.</p>

<p>Once a Pokemon has been put to sleep, Poison- and Steel-types are easily the best counters to Vileplume. As far as Steel-types go, Magneton and Klinklang are wonderful counters, as they can easily set up a Substitutes against Vileplume's pitiful STAB attacks, before proceeding tothen utilize their boosting move in Charge Beam or Shift Gear to wreak havoc. Ferroseed is another Steel-type who can switch in without fear against Vileplume, and because Vileplume is such easy set up fodder for it, it can easily set up a layer of Spikes every time Vileplume shows her face, which makes her a huge liability for the opponent. Fnd easily set up a layer of Spikes, making Vileplume a huge liability to her team. As for Poison-types, Drapion is an amazing counter against Vileplume due to his ability to Taunt her before setting up Toxic Spikes or wearing her down with Crunch. Roselia,Though she doespite failing ton't resist Vileplume's Poison-type attacks, Roselia works equally well, as her wonderful special bulk lets her take those Poison-type attacks with ease and set up layers of Spikes and Toxic Spikes. In fact, most special walls can take on Vileplume pretty easily too: Mandibuzz, Cryogonal, and Clefable, in addition to the aforementioned Roselia, Magneton, and Munchlax all can take Vileplume's attacks with ease. Though they will not stop support variants from using Aromatherapy to cure her team of status, this isn't much of an issue when all of these Pokemon can just can also take Vileplume's attacks with ease. Though they will not stop support Vileplume from providing cleric support, they can nonetheless switch into Vileplume for a free set up opportunity.</p>

<p>Offensively, Vileplume has quite a few weaknesses thanks to her Grass / Poison typing, and Pokemon who can prey upon them generally work well. Pokemon such asThe likes of Entei, Scyther, Moltres, Gallade, and Medicham will easily wreck Vileplume with their powerful STAB moves, thoughbut note that they will have issues switching into offensive variants. However, Scolipede in particular is able to switch into Vileplume's STAB attacks with ease before setting, set up a Swords Dance, and slamming Vileplume with its incredibly powerful Megahorn. Bulky Calm Mind users such as Sigilyph, Uxie, and Mesprit will all use Vileplume as set up bait beforeand demolishing her with their super effective Psychic-type STAB attacks. Bouffalant deserves a special mention for his ability tas he can not only destroy Vileplume with his incredibly powerful Head Charge, but also switch into all of Vileplume's moves bar Sludge Bomb with ease, even gaining an Attack boost from Giga Drain and Sleep Powder before proceeding to destroy Vileplume with his incredibly powerful Head Charge.</p>
 
placeholder (this check will take a long time because holy shit lol, sorry)

status: done

[Overview]

<p>Ever since her introduction, Vileplume had always received the short end of the stick from Game Freak. Vileplume, on her own merits, is a very respectable Pokemon, but she has always received the short end of the stick from Game Freak. However, In the same generation she was introduced in, Game Freak saw fit to introduce Venusaur, who has better stats than Vileplume everywhere in everything other than Defense. Unsurprisingly, Vileplume has been relegated to at least a tier lower than Venusaur throughout the generations, and this honestly hasn't changed much in BW. Furthermore, despite the banishment of Venusaur and Roserade into higher tiers, Vileplume receives significant competition in RU from the newly introduced Amoonguss and Eviolite Roselia; nonetheless, she is more than capable of pulling her weight, as her unique traits distinguish herself from Amoonguss and Roselia. she is able to distinguish herself from them with her unique traits. Defensively, Vileplume has significantly more physical bulk than Roselia and boasts Aromatherapy over Amoonguss, allowing her to act so she acts as a neat mix of the two. Unlike the two, Vileplume is also capable of acting as a strong special attacker,(remove comma) by utilizing her great STAB coverage and mix of power and bulk to act as an excellent tank. as an excellent tank due to her mix of power and bulk. Make no mistake, Vileplume is not a Pokemon to be underestimated.</p>

[SET]
name: Support
move 1: Aromatherapy
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Leftovers
ability: Effect Spore
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>Though she might seem outclassed by Roselia and Amoonguss, Vileplume differentiates herself from them by combining useful traits of the two. Vileplume's access to Aromatherapy and excellent physical bulk allow her to act as a physically defensive cleric while countering and checking checking and countering (To quote user Mafeking: "streamlining lol") almost every threat that Amoonguss does. This gives Vileplume a unique niche, as cleric support is not particularly widespread, and the ability to check threats such as Feraligatr, Hitmonlee, Rhydon, and Lilligant makes Vileplume useful outside of her clerical duties. Additionally, thanks to Vileplume's nice Special Attack, she can hit these threats reasonably hard with her STAB moves. However, Aromatherapy is the main reason you should be using Vileplume; without it, you might as well use Roselia or Amoonguss as your defensive Grass-type.</p>

<p>Aromatherapy is naturally a key move for this set, as it distinguishes her Vileplume from Roselia and Amoonguss. Thanks to her great defenses and excellent set of resistances, she will have plenty of opportunities to switch in and heal your team of status effects. The next two moves, Giga Drain and Sludge Bomb,(remove comma) serve as Vileplume's obligatory STAB moves and allow her to check a variety of threats; Giga Drain will nail nails foes such as Feraligatr and Hitmonlee for some nice damage, while Sludge Bomb dents Lilligant and Sawsbuck. These two moves also have wonderful synergy together, as only Poison- and Steel-types resist the combination, which; this prevents Vileplume from being setup bait. Moonlight serves as a reliable recovery move that keeps Vileplume healthy and capable of consistently checking troublesome threats while curing her team of status.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Vileplume's physical defense bulk, allowing her to check threats such as Rhydon, Feraligatr, and Hitmonlee. As Roselia outclasses Vileplume as a specially defensive cleric, this also distinguishes Vileplume from Roselia. However, a specially defensive spread is still viable, as Vileplume's access to Leftovers recovery gives her an advantage over Roselia, and Vileplume is also effective at checking the threats that Roselia usually checks, namely including Rotom, and Galvantula, and other such threats. Alternatively, some Defense EVs can be shifted into Special Attack to hit foes harder. For example, with a few EVs (how many? imo this point would be strengthened a lot by an actual number), you can guarantee that Vileplume will 2HKO Entei with Stealth Rock on the field. Effect Spore is the recommended ability, as Vileplume will often switch into contact moves, making it a great way to spread status to the opposing team.</p>

<p>Vileplume's status options in Sleep Powder and Stun Spore are also viable options that can replace either Giga Drain or Sludge Bomb. The former gives Vileplume a weapon against almost anything,(remove comma) and it makes opponents wary of switching into her. The latter, on the other hand, provides slower teammates with useful paralysis support and allows them to tear through the opposing team without fear. However, Vileplume faces four-moveslot syndrome; each listed move is necessary for her to continually provide cleric support and check a wide variety of threats. Effect Spore is also the recommended ability as Vileplume will often switch into contact moves, making it a great way to spread status to the opposing team.</p>

<p>To demonstrate how bulky Vileplume is, here are some damage calculations:</p>

(Remove all of the colons from the calcs)
<ul class="damage_calculation">
<li>252 Atk+ Rhydon Earthquake: 40.68% - 48.31%</li>
<li>252 Atk+ Life Orb Feraligatr Waterfall: 18.08% - 21.47%</li>
<li>252 Atk+ Life Orb Feraligatr Return: 31.07% - 36.72%</li>
<li>+2 252 Atk+ Life Orb Feraligatr Return: 61.58% - 72.60%</li>
<li>252 Atk+ Golurk Earthquake: 39.27% - 46.61%</li>
<li>252 Atk+ Life Orb Reckless Hitmonlee Hi Jump Kick: 41.53% - 49.15%</li>
<li>252 Atk Life Orb Aerodactyl Stone Edge: 40.96% - 48.59%</li>
<li>252 Atk+ Poliwrath Focus Punch: 22.88% - 27.12%</li>
<li>252 Atk Primeape Close Combat: 18.93% - 22.60%</li>
<li>252 Atk Primeape Ice Punch: 31.64% - 37.85%</li>
</ul>

<p>As a supporting Pokemon, Vileplume doesn't really need that much support herself, as her access to reliable recovery and Aromatherapy allow her to be fairly self-sustaining. However, she does need certain teammates to deal with troublesome threats that can capitalize on her plethora of weaknesses. Like almost every Grass-type Pokemon in the game, Vileplume appreciates being paired with a Fire- and a Water-type Pokemon for to form a core that packs good resistances and that can take on most threats with ease. Moltres and Entei work well with Vileplume, as Vileplume can beat troublesome Pokemon such as Feraligatr, Lanturn, and Rhydon for them, while they can destroy Ferroseed and Roselia, who would otherwise use Vileplume as setup bait. Slowking is another wonderful partner for Vileplume,(comma) as he can take on the likes of Moltres, Entei, and Gallade, who would normally give Vileplume trouble. In return, Vileplume can heal Slowking of Toxic with Aromatherapy. Rock- and Steel-types, such as Rhydon and Steelix, are also great partners as they ward off Flying-types, who can give Vileplume issues. Additionally, they appreciate the cleric support that Vileplume provides, as they both lack a form of recovery to mitigate the effects of status.</p>

[SET]
name: Special Attacker
move 1: Sleep Powder
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Life Orb / Leftovers
ability: Effect Spore
nature: Modest
evs: 92 HP / 252 SpA / 164 Spe

[SET COMMENTS]

<p>In a throwback to DPP UU Venusaur, Vileplume can pull off a remarkably similar special attacking set to what was arguably the most prominent threat in that metagame; by utilizing the exact same STAB coverage and Special Attack stat that made Venusaur so fearsome, Vileplume is a very potent threat in the RU metagame. First and foremost, Vileplume has Sleep Powder to incapacitate the few Pokemon that can stand up to her powerful STAB coverage, making her a powerful attacker. Furthermore, there is nothing else that compares to Vileplume's combination of bulk and power in RU: Amoonguss is too slow and weak, Roselia is weaker due to her need to use Eviolite, and Victreebel is incredibly frail. The only thing that holds Vileplume back is her poor Speed, but she can still outrun many common RU walls and deal massive damage off her good Special Attack. Overall, this Vileplume makes a fearsome tank. Like DPP UU Venusaur, she can switch into many prominent threats such as Sceptile, Tangrowth, Rotom-C, and Slowking,(remove comma) and dish out incredibly powerful attacks to continually wear down the opposing team.</p>

<p>Sludge Bomb and Giga Drain are Vileplume's quintessential offensive attacks, and they have remarkable coverage between each other together. Sludge Bomb is Vileplume's main attack due to its significantly higher Base Power and excellent neutral coverage, while Giga Drain has the excellent ability to dent dents many common walls, such as Slowking and Poliwrath, and also restores a significant amount of Vileplume's HP. With good prediction, the combination of these two moves will therefore break down many common RU cores, including the Tangrowth and Slowking core. Because this requires an incredible amount of prediction to pull off successfully, Sleep Powder is a fantastic move, as it can simply be thrown out to cripple whatever switches in, should you feel unsure of your prediction skills. Sleep Powder also allows Vileplume to circumvent some of her counters by putting them to sleep and then bashing at them with her incredibly lethal STAB attacks. To round of out this set, Moonlight gives Vileplume a very reliable form of recovery due to RU's lack of weather, and it helps mitigate Life Orb recoil, as well as damage from entry hazards and attacks, allowing Vileplume to stay alive to check troublesome threats and smack opponents with her powerful attacks.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs allow Vileplume to outspeed uninvested base 70 Speed Pokemon such as Poliwrath, which allows Vileplume her to quickly nail them with a powerful attack or Sleep Powder. Maximum Special Attack investment is highly recommended on Vileplume to make her as strong as she can possibly be, while any remaining EVs should be dumped into HP to give Vileplume some extra bulk. Maximum Speed investment with a Timid nature is another decent option, as Vileplume still hits respectably hard, and becomes able to outspeed troublesome foes such as Adamant Bouffalant and 2HKO them. On the other hand, fewer Speed EVs can be used if bulk is more important: 142 Speed EVs let Vileplume outrun uninvested Lanturn, 124 Speed EVs beat out uninvested base 65 Speed Pokemon such as Sandslash, and 84 Speed EVs can be used for base 60 Speed Pokemon such as Clefable. It is not recommended to run fewer Speed EVs unless you simply want to maximize HP, as beyond this, most Pokemon tend to use at least just a little Speed investment. Effect Spore is the recommended ability; though unreliable, the 30% chance to inflict a status condition on the opposing Pokemon can come in handy, and Vileplume is too slow to make use of Chlorophyll. However, note that Chlorophyll has no move restrictions while Effect Spore does; moves such as Leech Seed can only be used with Chlorophyll. Hidden Power Fire can also be used over Moonlight if you desperately need a way to remove Steel-types.</p>

<p>To show how powerful and bulky this Vileplume is, here are some damage calculations:</p>

(again, remove the colons, and also add periods to the "vs" in the offensive calcs)
<ul class="damage_calculation">
<li>Sludge Bomb vs. +1 4/0 Lilligant: 110.64% - 130.50%</li>
<li>Sludge Bomb vs. 0/0 Accelgor: 92.69% - 108.97%</li>
<li>Sludge Bomb vs. 0/0 Aerodactyl: 38.87% - 45.85%</li>
<li>Sludge Bomb vs. 4/0 Scolipede: 47.71% - 56.11%</li>
<li>Sludge Bomb vs. 0/0 Moltres: 65.73% - 77.88%</li>
<li>Sludge Bomb vs. 0/4 Bouffalant: 58.31% - 68.88%</li>
<li>Sludge Bomb vs. 0/4 Drapion: 41.28% - 48.75%</li>
<li>Sludge Bomb vs. 252/0 Druddigon: 56.42% - 66.48%</li>
<li>Sludge Bomb vs. 252/0 Uxie: 41.81% - 49.44%</li>
<li>Sludge Bomb vs. 248/116+ Slowking: 35.37% - 41.98%</li>
<li>Sludge Bomb vs. 252/252+ Eviolite Roselia: 33.55% - 39.80%</li>
<li>Sludge Bomb vs. 252/252+ Drapion: 23.26% - 27.33%</li>
<li>Giga Drain vs. 252/0 Poliwrath: 83.33% - 98.44%</li>
<li>Giga Drain vs. 52/204+ Lanturn: 65.35% - 77.23%</li>
<li>Giga Drain vs. 248/116+ Slowking: 56.49% - 67.18%</li>
<li>Giga Drain vs. 0/0 Aerodactyl: 61.79% - 72.76%</li>
<li>Giga Drain vs. 252/0 Spiritomb: 45.39% - 53.62%</li>
<li>Giga Drain vs. 252/120 Cofagrigus: 38.75% - 45.94%</li>
</ul>

<ul class="damage_calculation">
<li>252 SpA Life Orb Accelgor Bug Buzz: 57.24% - 67.43%</li>
<li>252 SpA Rotom-C Hidden Power Fire: 48.03% - 56.58%</li>
<li>+2 252 SpA+ Cofagrigus Shadow Ball: 83.22% - 98.03% </li>
<li>252 SpA Life Orb Lilligant Hidden Power Fire: 63.16% - 75.00%</li>
<li>+1 252 SpA Lilligant Hidden Power Fire: 73.68% - 86.84%</li>
<li>+1 252 SpA Life Orb Lilligant Hidden Power Fire: 95.39% - 112.50%</li>
<li>252 Atk Life Orb Adaptability Crawdaunt Crunch: 80.92% - 95.39%</li>
<li>252 Atk Life Orb Electivire Ice Punch: 77.63% - 91.45%</li>
<li>252 Atk Life Orb Sawsbuck Return: 68.09% - 80.26%</li>
<li>252 Atk Life Orb Scolipede Megahorn: 75.00% - 88.16%</li>
<li>252 Atk+ Choice Band Aggron Ice Punch: 90.13% - 106.58%</li>
<li>252 Atk+ Choice Band Aggron Earthquake: 60.20% - 71.05%</li>
</ul>

<p>As you can see from these damage calculations, entry hazards are lethal for Vileplume, as she can just barely survive the attacks from some of RU's most powerful attackers. Furthermore, with entry hazards, Life Orb recoil, and damage from attacks as she switches in, Vileplume will not last as long as one might like. As such, Rapid Spin support is recommended to increase Vileplume's longevity and allow her to keep dishing out powerful attacks. Kabutops, Sandslash, Hitmonchan, and Cryogonal make wonderful spinners to use alongside Vileplume. The former two are able to set up Stealth Rock for Vileplume while simultaneously in addition to spinning away entry hazards, while the latter two are extremely reliable spinners. Entry hazards of her own are also beneficial, as demonstrated by the above damage calculations. In addition to the aforementioned Sandslash and Kabutops, Omastar, Ferroseed, Qwilfish, and Crustle make excellent entry hazard users, as they can each can use two different types of entry hazards to assist Vileplume.</p>

<p>This set's main adversaries are defensive Poison- and Steel-type Pokemon, as they resist Vileplume's STAB coverage combination and Sleep Powder can only do so much in dealing with them. Magneton makes a wonderful partner because of this, as it is immune to Poison-type attacks and can easily trap and KO troublesome Steel-types such as Ferroseed, Klinklang, and other Magneton. Alternatively, Ground-types,(remove comma) such as Steelix, Sandslash, Golurk, and Rhydon,(remove comma) can wield a STAB Earthquake that hits both Poison- and Steel- type Pokemon super effectively. Specially defensive Pokemon such as Munchlax, Cryogonal, Clefable, and Mandibuzz might also pose an issue if an opposing Pokemon is already asleep, so powerful physical attackers, particularly Hitmonchan, Entei, Aggron, Feraligatr, and Medicham, are recommended partners. Entei and Feraligatr also share wonderful type synergy with Vileplume, as Vileplume works well with in the traditional Fire / Water / Grass core due to its members' abilities to take on each other's weaknesses extraordinarily well.</p>

[Other Options]

<p>Despite a wide variety of options at her disposal, Vileplume often struggles to utilize them effectively enough to distinguish herself from other Pokemon,(remove comma) and most of the time becomes inferior to some other RU Pokemon instead. Vileplume can attempt to use a Swords Dance set with powerful physical attacks in Seed Bomb, Bullet Seed, Drain Punch, Nature Power, and Return, but it is ineffective as Vileplume's pitifully low Speed and mediocre Attack prevent her from being a true threat. Moreover, she is horribly outclassed by Sawsbuck, Leafeon, and even Bellossom, who all boast the stronger STAB Leaf Blade, and as well as either better Speed or superior bulk. In addition, Vileplume can attempt to go mixed to hit foes that wall her special attacks, such as Drain Punch for Munchlax and Cryogonal. Unfortunately, she is simply too weak to utilize these non-STABed physical attacks, as they only do marginally more damage against the majority of foes. Choice Scarf and Choice Specs might seem like decent items, but Vileplume is much too slow to utilize Choice Scarf effectively,(remove comma) and often values the ability to switch moves over the slight power boost from Choice Specs. Petal Dance also happens to be is Vileplume's strongest STAB move, but it is not a good move to be locked into as it is easily resisted,(remove comma) and thus almost guarantees Vileplume's demise.</p>

<p>Support-wise, Vileplume has some other moves that work nicely. Leech Seed is a wonderful support move that helps Vileplume wear down tough special walls such as Munchlax; she can even attempt to utilize the fabled SubSeed combination in tandem with her powerful Poison-type STAB attacks to ward off troublesome Grass-types that might attempt to stop Leech Seed. However, as far as healing is concerned, Moonlight is simply much more reliable, and Leech Seed does not deal with most of the Pokemon Vileplume has issues with. For example, Clefable, Roselia, Cryogonal, and Ferroseed are all Pokemon who couldn't care less about Leech Seed and will be glad for the opportunity to set up. Furthermore, Leech Seed is illegal with Effect Spore, which severely hinders Vileplume's usefulness on with defensive sets. Stun Spore is another powerful option that Vileplume can use decently, as her great bulk ensures that she can repeatedly switch in to paralyze opponents, but she often has trouble finding room for it on her sets. Finally, Vileplume makes a very respectable user of Sunny Day because of its her access to Chlorophyll, STAB SolarBeam, and Moonlight. However, keep in mind that stacking a sun team with only Grass- and Fire-type setters inducers and sweepers is rarely a good idea. As such, there are often better users of Sunny Day.</p>

[Checks and Counters]

<p>As with anything that carries a sleep-inducing move, RestTalk users are always recommended to prevent Vileplume's Sleep Powder from opening a huge hole in your team. Munchlax, the primary RestTalk user of RU, does an admirable job of completely and utterly walling Vileplume no matter what she does, and his ability to spread paralysis will further burden Vileplume. Alternatively, RestTalk Spiritomb, Magneton, and Hariyama are the next best choices,(comma) as they can still beat Vileplume, though not nearly as well as Munchlax can. If your prediction skills are good, you can use other RestTalk users such as Poliwrath and Lanturn. Although they lose to Vileplume one-on-one, they can switch in to take the Sleep Powder if necessary, but note that one misprediction will cause these Pokemon to take a huge amount of damage. Keep in mind, however, that all of these Pokemon are still somewhat crippled by sleep, as they will have to rely on the unreliable Sleep Talk. Therefore, you can instead opt to simply sacrifice a Pokemon to Sleep Powder, then attempt to wake it up once Vileplume has been removed from the match.</p>

<p>Once a Pokemon has been put to sleep, Poison- and Steel-types are easily the best counters to Vileplume. As far as Steel-types go, Magneton and Klinklang are wonderful counters, as they can easily set up Substitutes against Vileplume's pitiful STAB attacks, then utilize their boosting move in Charge Beam or Shift Gear to wreak havoc. Ferroseed is another Steel-type who can switch in without fear and easily set up a layer of Spikes, making Vileplume a huge liability to her team. As for Poison-types, Drapion is an amazing counter against Vileplume due to his ability to Taunt her before setting up Toxic Spikes or wearing her down with Crunch. Though she doesn't resist Vileplume's Poison-type attacks, Roselia works equally well, as her wonderful special bulk lets her take Poison-type attacks with ease and set up layers of Spikes and Toxic Spikes. In fact, most special walls can take on Vileplume pretty easily too;(semicolon) Mandibuzz, Cryogonal, and Clefable can also take Vileplume's attacks with ease. Though they will not stop support Vileplume from providing cleric support, they can nonetheless switch into Vileplume for a free setup opportunity.</p>

<p>Offensively, Vileplume has quite a few weaknesses thanks to her Grass / Poison typing, and Pokemon who can prey upon them generally work well. The likes of Entei, Scyther, Moltres, Gallade, and Medicham will easily wreck Vileplume with their powerful STAB moves, but note that they have issues switching into offensive variants. Scolipede in particular is able to switch into Vileplume's STAB attacks with ease, set up a Swords Dance, and slam Vileplume with its incredibly powerful Megahorn. Bulky Calm Mind users such as Sigilyph, Uxie, and Mesprit will can all use Vileplume as setup bait and demolish her with super effective Psychic-type STAB attacks. Bouffalant deserves a special mention, as he can not only destroy Vileplume with his incredibly powerful Head Charge, but also switch into all of Vileplume's moves bar Sludge Bomb with ease—even gaining an Attack boost from Giga Drain and Sleep Powder.</p>


[Overview]

<p>Vileplume, on her own merits, is a very respectable Pokemon, but she has always received the short end of the stick from Game Freak. In the same generation she was introduced in, Game Freak saw fit to introduce Venusaur, who has better stats than Vileplume in everything other than Defense. Unsurprisingly, Vileplume has been relegated to at least a tier lower than Venusaur throughout the generations, and this honestly hasn't changed much in BW. Furthermore, despite the banishment of Venusaur and Roserade into higher tiers, Vileplume receives significant competition in RU from the newly introduced Amoonguss and Eviolite Roselia; nonetheless, she is able to distinguish herself from them with her unique traits. Defensively, Vileplume has significantly more physical bulk than Roselia and boasts Aromatherapy over Amoonguss, so she acts as a neat mix of the two. Unlike the two, Vileplume is also capable of acting as a strong special attacker by utilizing her great STAB coverage and as an excellent tank due to her mix of power and bulk. Make no mistake, Vileplume is not a Pokemon to be underestimated.</p>

[SET]
name: Support
move 1: Aromatherapy
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Leftovers
ability: Effect Spore
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>Though she might seem outclassed by Roselia and Amoonguss, Vileplume differentiates herself from them by combining useful traits of the two. Vileplume's access to Aromatherapy and excellent physical bulk allow her to act as a physically defensive cleric while checking and countering almost every threat that Amoonguss does. This gives Vileplume a unique niche, as cleric support is not particularly widespread, and the ability to check threats such as Feraligatr, Hitmonlee, Rhydon, and Lilligant makes Vileplume useful outside of her clerical duties. Additionally, thanks to Vileplume's nice Special Attack, she can hit these threats reasonably hard with her STAB moves. However, Aromatherapy is the main reason you should be using Vileplume; without it, you might as well use Roselia or Amoonguss as your defensive Grass-type.</p>

<p>Aromatherapy is naturally a key move for this set, as it distinguishes Vileplume from Roselia and Amoonguss. Thanks to her great defenses and excellent set of resistances, she will have plenty of opportunities to switch in and heal your team of status effects. Giga Drain and Sludge Bomb serve as Vileplume's obligatory STAB moves and allow her to check a variety of threats; Giga Drain nails foes such as Feraligatr and Hitmonlee for some nice damage, while Sludge Bomb dents Lilligant and Sawsbuck. These two moves also have wonderful synergy together, as only Poison- and Steel-types resist the combination; this prevents Vileplume from being setup bait. Moonlight serves as a reliable recovery move that keeps Vileplume healthy and capable of consistently checking troublesome threats while curing her team of status.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Vileplume's physical bulk, allowing her to check threats such as Rhydon, Feraligatr, and Hitmonlee. As Roselia outclasses Vileplume as a specially defensive cleric, this also distinguishes Vileplume from Roselia. However, a specially defensive spread is still viable, as Vileplume's access to Leftovers gives her an advantage over Roselia, and Vileplume is also effective at checking the threats that Roselia usually checks, including Rotom and Galvantula. Alternatively, some Defense EVs can be shifted into Special Attack to hit foes harder. For example, with a few EVs, (how many? imo this point would be strengthened a lot by an actual number) you can guarantee that Vileplume will 2HKO Entei with Stealth Rock on the field. Effect Spore is the recommended ability, as Vileplume will often switch into contact moves, making it a great way to spread status to the opposing team.</p>

<p>Sleep Powder and Stun Spore are viable options that can replace either Giga Drain or Sludge Bomb. The former gives Vileplume a weapon against almost anything and makes opponents wary of switching into her. The latter, on the other hand, provides slower teammates with useful paralysis support and allows them to tear through the opposing team without fear. However, Vileplume faces four-moveslot syndrome; each listed move is necessary for her to continually provide cleric support and check a wide variety of threats.</p>

<p>To demonstrate how bulky Vileplume is, here are some damage calculations:</p>

<ul class="damage_calculation">
<li>252 Atk+ Rhydon Earthquake 40.68% - 48.31%</li>
<li>252 Atk+ Life Orb Feraligatr Waterfall 18.08% - 21.47%</li>
<li>252 Atk+ Life Orb Feraligatr Return 31.07% - 36.72%</li>
<li>+2 252 Atk+ Life Orb Feraligatr Return 61.58% - 72.60%</li>
<li>252 Atk+ Golurk Earthquake 39.27% - 46.61%</li>
<li>252 Atk+ Life Orb Reckless Hitmonlee Hi Jump Kick 41.53% - 49.15%</li>
<li>252 Atk Life Orb Aerodactyl Stone Edge 40.96% - 48.59%</li>
<li>252 Atk+ Poliwrath Focus Punch 22.88% - 27.12%</li>
<li>252 Atk Primeape Close Combat 18.93% - 22.60%</li>
<li>252 Atk Primeape Ice Punch 31.64% - 37.85%</li>
</ul>

<p>As a supporting Pokemon, Vileplume doesn't really need that much support herself, as her access to reliable recovery and Aromatherapy allow her to be fairly self-sustaining. However, she does need certain teammates to deal with troublesome threats that can capitalize on her plethora of weaknesses. Like almost every Grass-type Pokemon in the game, Vileplume appreciates being paired with a Fire- and a Water-type Pokemon to form a core that packs good resistances and that can take on most threats with ease. Moltres and Entei work well with Vileplume, as Vileplume can beat troublesome Pokemon such as Feraligatr, Lanturn, and Rhydon for them, while they can destroy Ferroseed and Roselia, who would otherwise use Vileplume as setup bait. Slowking is another wonderful partner for Vileplume, as he can take on the likes of Moltres, Entei, and Gallade, who would normally give Vileplume trouble. In return, Vileplume can heal Slowking of Toxic with Aromatherapy. Rock- and Steel-types, such as Rhydon and Steelix, are also great partners as they ward off Flying-types, who can give Vileplume issues. Additionally, they appreciate the cleric support that Vileplume provides, as they both lack a form of recovery to mitigate the effects of status.</p>

[SET]
name: Special Attacker
move 1: Sleep Powder
move 2: Giga Drain
move 3: Sludge Bomb
move 4: Moonlight
item: Life Orb / Leftovers
ability: Effect Spore
nature: Modest
evs: 92 HP / 252 SpA / 164 Spe

[SET COMMENTS]

<p>In a throwback to DPP UU Venusaur, Vileplume can pull off a remarkably similar special attacking set to what was arguably the most prominent threat in that metagame; by utilizing the exact same STAB coverage and Special Attack stat that made Venusaur so fearsome, Vileplume is a very potent threat in the RU metagame. First and foremost, Vileplume has Sleep Powder to incapacitate the few Pokemon that can stand up to her powerful STAB coverage. Furthermore, there is nothing that compares to Vileplume's combination of bulk and power in RU: Amoonguss is too slow and weak, Roselia is weaker due to her need to use Eviolite, and Victreebel is incredibly frail. The only thing that holds Vileplume back is her poor Speed, but she can still outrun many common RU walls and deal massive damage off her good Special Attack. Overall, this Vileplume makes a fearsome tank. Like DPP UU Venusaur, she can switch into many prominent threats such as Sceptile, Tangrowth, Rotom-C, and Slowking and dish out incredibly powerful attacks to continually wear down the opposing team.</p>

<p>Sludge Bomb and Giga Drain are Vileplume's quintessential offensive attacks, and they have remarkable coverage together. Sludge Bomb is Vileplume's main attack due to its significantly higher Base Power and excellent neutral coverage, while Giga Drain dents many common walls, such as Slowking and Poliwrath, and restores a significant amount of Vileplume's HP. With good prediction, the combination of these two moves will break down many common RU cores, including the Tangrowth and Slowking core. Because this requires an incredible amount of prediction to pull off successfully, Sleep Powder is a fantastic move, as it can simply be thrown out to cripple whatever switches in, should you feel unsure of your prediction skills. Sleep Powder also allows Vileplume to circumvent some of her counters by putting them to sleep and then bashing at them with her incredibly lethal STAB attacks. To round out this set, Moonlight gives Vileplume a very reliable form of recovery due to RU's lack of weather, and it helps mitigate Life Orb recoil, as well as damage from entry hazards and attacks, allowing Vileplume to stay alive to check troublesome threats and smack opponents with her powerful attacks.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs allow Vileplume to outspeed uninvested base 70 Speed Pokemon such as Poliwrath, which allows her to quickly nail them with a powerful attack or Sleep Powder. Maximum Special Attack investment is highly recommended on Vileplume to make her as strong as she can possibly be, while any remaining EVs should be dumped into HP to give Vileplume some extra bulk. Maximum Speed investment with a Timid nature is another decent option, as Vileplume still hits respectably hard and becomes able to outspeed troublesome foes such as Adamant Bouffalant and 2HKO them. On the other hand, fewer Speed EVs can be used if bulk is more important: 142 Speed EVs let Vileplume outrun uninvested Lanturn, 124 Speed EVs beat out uninvested base 65 Speed Pokemon such as Sandslash, and 84 Speed EVs can be used for base 60 Speed Pokemon such as Clefable. It is not recommended to run fewer Speed EVs unless you simply want to maximize HP, as beyond this, most Pokemon tend to use at least a little Speed investment. Effect Spore is the recommended ability; though unreliable, the 30% chance to inflict a status condition on the opposing Pokemon can come in handy, and Vileplume is too slow to make use of Chlorophyll. However, note that Chlorophyll has no move restrictions while Effect Spore does; moves such as Leech Seed can only be used with Chlorophyll. Hidden Power Fire can also be used over Moonlight if you desperately need a way to remove Steel-types.</p>

<p>To show how powerful and bulky this Vileplume is, here are some damage calculations:</p>

<ul class="damage_calculation">
<li>Sludge Bomb vs. +1 4/0 Lilligant 110.64% - 130.50%</li>
<li>Sludge Bomb vs. 0/0 Accelgor 92.69% - 108.97%</li>
<li>Sludge Bomb vs. 0/0 Aerodactyl 38.87% - 45.85%</li>
<li>Sludge Bomb vs. 4/0 Scolipede 47.71% - 56.11%</li>
<li>Sludge Bomb vs. 0/0 Moltres 65.73% - 77.88%</li>
<li>Sludge Bomb vs. 0/4 Bouffalant 58.31% - 68.88%</li>
<li>Sludge Bomb vs. 0/4 Drapion 41.28% - 48.75%</li>
<li>Sludge Bomb vs. 252/0 Druddigon 56.42% - 66.48%</li>
<li>Sludge Bomb vs. 252/0 Uxie 41.81% - 49.44%</li>
<li>Sludge Bomb vs. 248/116+ Slowking 35.37% - 41.98%</li>
<li>Sludge Bomb vs. 252/252+ Eviolite Roselia 33.55% - 39.80%</li>
<li>Sludge Bomb vs. 252/252+ Drapion 23.26% - 27.33%</li>
<li>Giga Drain vs. 252/0 Poliwrath 83.33% - 98.44%</li>
<li>Giga Drain vs. 52/204+ Lanturn 65.35% - 77.23%</li>
<li>Giga Drain vs. 248/116+ Slowking 56.49% - 67.18%</li>
<li>Giga Drain vs. 0/0 Aerodactyl 61.79% - 72.76%</li>
<li>Giga Drain vs. 252/0 Spiritomb 45.39% - 53.62%</li>
<li>Giga Drain vs. 252/120 Cofagrigus 38.75% - 45.94%</li>
</ul>

<ul class="damage_calculation">
<li>252 SpA Life Orb Accelgor Bug Buzz 57.24% - 67.43%</li>
<li>252 SpA Rotom-C Hidden Power Fire 48.03% - 56.58%</li>
<li>+2 252 SpA+ Cofagrigus Shadow Ball 83.22% - 98.03% </li>
<li>252 SpA Life Orb Lilligant Hidden Power Fire 63.16% - 75.00%</li>
<li>+1 252 SpA Lilligant Hidden Power Fire 73.68% - 86.84%</li>
<li>+1 252 SpA Life Orb Lilligant Hidden Power Fire 95.39% - 112.50%</li>
<li>252 Atk Life Orb Adaptability Crawdaunt Crunch 80.92% - 95.39%</li>
<li>252 Atk Life Orb Electivire Ice Punch 77.63% - 91.45%</li>
<li>252 Atk Life Orb Sawsbuck Return 68.09% - 80.26%</li>
<li>252 Atk Life Orb Scolipede Megahorn 75.00% - 88.16%</li>
<li>252 Atk+ Choice Band Aggron Ice Punch 90.13% - 106.58%</li>
<li>252 Atk+ Choice Band Aggron Earthquake 60.20% - 71.05%</li>
</ul>

<p>As you can see from these damage calculations, entry hazards are lethal for Vileplume, as she can just barely survive the attacks from some of RU's most powerful attackers. Furthermore, with entry hazards, Life Orb recoil, and damage from attacks as she switches in, Vileplume will not last as long as one might like. As such, Rapid Spin support is recommended to increase Vileplume's longevity and allow her to keep dishing out powerful attacks. Kabutops, Sandslash, Hitmonchan, and Cryogonal make wonderful spinners to use alongside Vileplume. The former two are able to set up Stealth Rock for Vileplume in addition to spinning away entry hazards, while the latter two are extremely reliable spinners. Entry hazards of her own are also beneficial, as demonstrated by the above damage calculations. In addition to Sandslash and Kabutops, Omastar, Ferroseed, Qwilfish, and Crustle make excellent entry hazard users, as they can each use two different types of entry hazards to assist Vileplume.</p>

<p>This set's main adversaries are defensive Poison- and Steel-type Pokemon, as they resist Vileplume's STAB combination and Sleep Powder can only do so much in dealing with them. Magneton makes a wonderful partner because of this, as it is immune to Poison-type attacks and can easily trap and KO troublesome Steel-types such as Ferroseed, Klinklang, and other Magneton. Alternatively, Ground-types such as Steelix, Sandslash, Golurk, and Rhydon can wield a STAB Earthquake that hits both Poison- and Steel- type Pokemon super effectively. Specially defensive Pokemon such as Munchlax, Cryogonal, Clefable, and Mandibuzz might also pose an issue if an opposing Pokemon is already asleep, so powerful physical attackers, particularly Hitmonchan, Entei, Aggron, Feraligatr, and Medicham, are recommended partners. Entei and Feraligatr also share wonderful type synergy with Vileplume, as Vileplume works well in the traditional Fire / Water / Grass core due to its members' abilities to take on each other's weaknesses extraordinarily well.</p>

[Other Options]

<p>Despite a wide variety of options at her disposal, Vileplume often struggles to utilize them effectively enough to distinguish herself from other Pokemon and most of the time becomes inferior to other RU Pokemon instead. Vileplume can attempt to use a Swords Dance set with powerful physical attacks in Seed Bomb, Bullet Seed, Drain Punch, Nature Power, and Return, but it is ineffective as Vileplume's pitifully low Speed and mediocre Attack prevent her from being a true threat. Moreover, she is horribly outclassed by Sawsbuck, Leafeon, and even Bellossom, who all boast the stronger STAB Leaf Blade, as well as either better Speed or superior bulk. In addition, Vileplume can attempt to go mixed to hit foes that wall her special attacks, such as Drain Punch for Munchlax and Cryogonal. Unfortunately, she is simply too weak to utilize these non-STAB physical attacks, as they only do marginally more damage against the majority of foes. Choice Scarf and Choice Specs might seem like decent items, but Vileplume is much too slow to utilize Choice Scarf effectively and often values the ability to switch moves over the slight power boost from Choice Specs. Petal Dance is Vileplume's strongest STAB move, but it is not a good move to be locked into as it is easily resisted and thus almost guarantees Vileplume's demise.</p>

<p>Support-wise, Vileplume has some other moves that work nicely. Leech Seed is a wonderful support move that helps Vileplume wear down tough special walls such as Munchlax; she can even attempt to utilize the fabled SubSeed combination in tandem with her powerful Poison-type STAB attacks to ward off troublesome Grass-types that might attempt to stop Leech Seed. However, as far as healing is concerned, Moonlight is simply much more reliable, and Leech Seed does not deal with most of the Pokemon Vileplume has issues with. For example, Clefable, Roselia, Cryogonal, and Ferroseed are all Pokemon who couldn't care less about Leech Seed and will be glad for the opportunity to set up. Furthermore, Leech Seed is illegal with Effect Spore, which severely hinders Vileplume's usefulness with defensive sets. Stun Spore is another powerful option that Vileplume can use decently, as her great bulk ensures that she can repeatedly switch in to paralyze opponents, but she often has trouble finding room for it on her sets. Finally, Vileplume makes a very respectable user of Sunny Day because of her access to Chlorophyll, STAB SolarBeam, and Moonlight. However, keep in mind that stacking a sun team with only Grass- and Fire-type inducers and sweepers is rarely a good idea. As such, there are often better users of Sunny Day.</p>

[Checks and Counters]

<p>As with anything that carries a sleep-inducing move, RestTalk users are always recommended to prevent Vileplume's Sleep Powder from opening a huge hole in your team. Munchlax, the primary RestTalk user of RU, does an admirable job of completely and utterly walling Vileplume no matter what she does, and his ability to spread paralysis will further burden Vileplume. Alternatively, RestTalk Spiritomb, Magneton, and Hariyama are the next best choices, as they can still beat Vileplume, though not nearly as well as Munchlax can. If your prediction skills are good, you can use other RestTalk users such as Poliwrath and Lanturn. Although they lose to Vileplume one-on-one, they can switch in to take the Sleep Powder if necessary, but note that one misprediction will cause these Pokemon to take a huge amount of damage. Keep in mind, however, that all of these Pokemon are still somewhat crippled by sleep, as they will have to rely on the unreliable Sleep Talk. Therefore, you can instead opt to simply sacrifice a Pokemon to Sleep Powder, then attempt to wake it up once Vileplume has been removed from the match.</p>

<p>Once a Pokemon has been put to sleep, Poison- and Steel-types are easily the best counters to Vileplume. As far as Steel-types go, Magneton and Klinklang are wonderful counters, as they can easily set up Substitutes against Vileplume's pitiful STAB attacks, then utilize their boosting move in Charge Beam or Shift Gear to wreak havoc. Ferroseed is another Steel-type who can switch in without fear and easily set up a layer of Spikes, making Vileplume a huge liability to her team. As for Poison-types, Drapion is an amazing counter against Vileplume due to his ability to Taunt her before setting up Toxic Spikes or wearing her down with Crunch. Though she doesn't resist Vileplume's Poison-type attacks, Roselia works equally well, as her wonderful special bulk lets her take Poison-type attacks with ease and set up layers of Spikes and Toxic Spikes. In fact, most special walls can take on Vileplume pretty easily too; Mandibuzz, Cryogonal, and Clefable can also take Vileplume's attacks with ease. Though they will not stop support Vileplume from providing cleric support, they can nonetheless switch into Vileplume for a free setup opportunity.</p>

<p>Offensively, Vileplume has quite a few weaknesses thanks to her Grass / Poison typing, and Pokemon who can prey upon them generally work well. The likes of Entei, Scyther, Moltres, Gallade, and Medicham will easily wreck Vileplume with their powerful STAB moves, but note that they have issues switching into offensive variants. Scolipede in particular is able to switch into Vileplume's STAB attacks with ease, set up a Swords Dance, and slam Vileplume with its incredibly powerful Megahorn. Bulky Calm Mind users such as Sigilyph, Uxie, and Mesprit can all use Vileplume as setup bait and demolish her with super effective Psychic-type STAB attacks. Bouffalant deserves a special mention, as he can not only destroy Vileplume with his incredibly powerful Head Charge, but also switch into all of Vileplume's moves bar Sludge Bomb with ease—even gaining an Attack boost from Giga Drain and Sleep Powder.</p>



GP APPROVED 2/2
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top