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Old Mar 4th, 2012, 11:35:54 PM   #1
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FREAKING UNICORNS ON FREAKING RAINBOWS
Default -Some lame pun about Doorknob and EndQuote- in the ASB Arena

-some kinda clever tidbit before I c/p the rules-
Quote:
Originally Posted by Fat Doorknob View Post
1v1 LC Singles
1 Day DQ
Arena: ASB Arena
Quote:
Originally Posted by Fat EndQuote View Post
You're on, Doorknob!

Switch=Impossible
Items=Training
Abilities=One

I assume it's the standard 2 recoveries/5 chills/1 sub.

Ref, anyone?
-other quip about the teams-

Quote:
Originally Posted by Fat EndQuote
Joy the Togepi

Kindle the Chimchar


Thanks!
Quote:
Originally Posted by Fat Doorknob
Munchlax


Togepi
-random thing saying the match has begun-

Doorknob chooses his mon and item
EndQuote chooses his mon, items, and actions
Doorknob chooses his actions
I ref
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Last edited by waterwarrior; Mar 28th, 2012 at 10:05:56 PM.
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Old Mar 5th, 2012, 9:06:42 AM   #2
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Go! Snorri! Your Thick Fat can ward off that Chimchar!
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Old Mar 5th, 2012, 2:56:43 PM   #3
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Kindle, he resists your STAB, and I don't want your first battle to be a loss.
Go, Joy! Hold this EXP Share!

Toxic ~ Solarbeam ~ Yawn
IF Toxic misses, try it again A2.
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Old Mar 7th, 2012, 11:40:18 PM   #4
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We have no ways of stopping that poison, so just power on through!

Return ~ Amnesia ~ Body Slam
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Old Mar 10th, 2012, 12:25:12 AM   #5
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Wow. Just wow. I am soooo fucking late. However, its really late, and I'm about to collapse, so I'll ref this tomorrow. Sorry guys :(
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Old Mar 11th, 2012, 10:35:31 PM   #6
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Yea, I didn't get to this today, and I have a test to study for tonight. If you guys will wait til ~9 PM EST tomorrow, to have this reffed, that's fine, but if you want to get a sub-ref go ahead.
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Old Mar 11th, 2012, 11:02:36 PM   #7
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I am OK with waiting, as long as the reffing speed picks up after this :) .
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Old Mar 12th, 2012, 8:57:39 PM   #8
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Yes, the reffing will be on-time (give or take, I might accidentally go over into 2 days territory) for the most part.

Also, Kindle only has 6 EC instead of 9. You should probably fix that.

Pre-Round stats:

Joy @ Exp. Share
HP: 90
EN: 100

Snorri
HP: 120
EN: 100

I am so fucking busy both irl and here... ;~;
...


As we begin our INCREDIBLY delayed match, Joy flings some toxic sludge at Snorri, which doesn't seem to do any damage at all, but it does poison him! However, Snorri seems to just be smiling away, and he slams into Joy with all of his... joy... dealing quite a bit of damage, while that poison seems to be doing almost nothing right now!

As Joy gathers up all the energy she can from the sun, Snorri just dazes off, forgetting all of his cares, and when Joy releases the Solarbeam, it appears that Snorri has almost absorbed it due to the Amnesia!

IT seems that Joy is already tired of this match (probably from the giant wait), and she lets out a yawn, making Snorri a bit drowsy! Snorri then runs up to Joy, jumps up, and hits her with a giant body slam, dealing quite a bit of damage there as well!

Post-Round stats:

Joy @ Exp. Share
HP: 62
EN: 79

Snorri
HP: 108
EN: 80
Toxic (2 DPA)
+2 SpD
Drowsy
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Old Mar 13th, 2012, 5:26:55 PM   #9
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Return ~ Amnesia ~ Return
If Reflect, then Snatch.
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Old Mar 13th, 2012, 10:21:28 PM   #10
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Oh. My. Gods. That is a ton of health.

Metronome (Secret Sword, Venoshock, Leech Seed, Will-O-Wisp, Scald, Future Sight, Fake Out, Spacial Rend, Foul Play, Air Slash) ~ Solarbeam ~ Solarbeam

On all actions Munchlax is asleep, use Dream Eater.
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Old Mar 14th, 2012, 8:51:03 PM   #11
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Yep, this is being reffed before DQ. Swag. I have it.

Post-Round stats:

Joy @ Exp. Share
HP: 62
EN: 79

Snorri
HP: 108
EN: 80
Toxic (2 DPA)
+2 SpD
Drowsy

I still hate my schedule
...


As we enter our on-time second round, Joy started wiggling his fingers around, and randomly selects... Foul Play! It appears that that's the only way Joy will be able to severely damage Snorri, as it did a lot of damage! On the verge of falling asleep, Snorri uses Return again, dealing massive damage... and then falls asleep on the spot!

Joy, in a really creepy attack, suddenly starts eating Snorri's dreams... wait what? I'm sorry, it's just that the whole concept of Dream Eater creeps me out... Oh yea, and Snorri's still asleep, and Toxic damage is racking up.

And now, we have the same old actions as before. Yet another Solarbeam and Return later, we're that much closer to the end of this match, and it seems like Joy might be the first to fall, but EndQuote could make a comeback too!

Post-Round stats:

Joy @ Exp. Share
HP: 36
EN: 46

Snorri
HP: 74
EN: 68
Toxic (3 DPA)
+1 SpD
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Old Mar 16th, 2012, 3:39:28 PM   #12
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Alrighty then, Joy, let's try...this...

Reflect ~ Morning Sun ~ Metronome (Secret Sword, Venoshock, Leech Seed, Will-O-Wisp, Scald, Psyshock, Fake Out, Dragon Claw, Foul Play, Earthquake)

IF Snatch is used a1 or a2, Encore it and replace all remaining actions with Solarbeam.
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Old Mar 16th, 2012, 7:31:51 PM   #13
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Snorri, keep pushing through!

Metronome (Aromatherapy, Heal Bell, Brick Break, Taunt, Rest, Poison Gas, Rain Dance, Sandstorm, Blue Flare, Draco Meteor) ~ Amnesia ~ Return
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Old Mar 16th, 2012, 8:47:31 PM   #14
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FUCKING METRONOMES UP IN THIS BITCH.

Pre-Round stats:

Joy @ Exp. Share
HP: 36
EN: 46

Snorri
HP: 74
EN: 68
Toxic (3 DPA)
+1 SpD

So many moves, so little energy...
...


As we begin our on-time second round, Joy sets up a reflective shield, but instead of attacking, Snorri begins waggling his fingers around! Suddenly, he decided that he'll take a nap, and his HP began to soar, and he's now cured of Toxic!

Taking full advantage of his sleeping foe, Joy decides to call on the morning sun shining on the arena to restore HP, and he restored a lot in just one move, even more than Snorri gained from both turns of resting up!

Following Snorri's lead, Joy decides to wiggle his fingers... and suddenly, she spits out seeds that latch on to Snorri, which instantly begin to sap his health away! While both fighters have more than enough health, it looks like Joy could keel over at any second from all the energy he is using!

Post-Round stats:

Joy @ Exp. Share
HP: 65
EN: 8
Reflect (3a)

Snorri
HP: 106
EN: 47
Leech Seed (5a- 4 DPA)
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Old Mar 17th, 2012, 9:51:45 AM   #15
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This is going to be a long battle....

Amnesia ~ chill ~ Amnesia
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Old Mar 17th, 2012, 11:37:19 AM   #16
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Oh. My. Gods.
We're practically back to square one, Joy!

Chill ~ Toxic ~ Encore
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Old Mar 17th, 2012, 10:48:56 PM   #17
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Ugh. Someone end this already...

Pre-Round stats:

Joy @ Exp. Share
HP: 65
EN: 8
Reflect (3a)

Snorri
HP: 106
EN: 47
Leech Seed (5a- 4 DPA)

Please, one of you, just run out of energy...
...


Honestly, this round is so boring, its actually kind of hard to put in flavor for it. Joy started out with a chill, Snorri raised his SpD because I don't know.

Next, Toxic with perfect accuracy is going to slowly whittle at Snorri's HP (although we all know this will end through energy exhaustion), while Snorri takes time to chill.

In a questionable choice be me, I decided to ref Encore like EndQuote said in the SQSA thread instead of Objection, so Snorri is forced to chill again. Fun.

Post-Round stats:

Joy @ Exp. Share
HP: 77
EN: 4

Snorri
HP: 92
EN: 64
+2 SpD
Leech Seed (2a- 4 DPA)
Toxic (2 DPA)
Encored (Chill- 1a)
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Last edited by waterwarrior; Mar 18th, 2012 at 9:58:11 AM. Reason: Forgot to put Encore in the post-round stats
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Old Mar 18th, 2012, 9:51:39 AM   #18
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Chill ~ Yawn ~ Chill
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Old Mar 18th, 2012, 1:17:50 PM   #19
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Chill ~ Metronome (U-Turn, Volt Switch, Rest, Aromatherapy, Heal Bell, Hi Jump Kick, Taunt, Magic Coat, Poison Gas, Will-o-wisp) ~ Return
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Old Mar 18th, 2012, 1:56:53 PM   #20
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Oh my fucking god. Why the hell did you have to choose 5 chills, EndQuote..?

Post-Round stats:

Joy @ Exp. Share
HP: 77
EN: 4

Snorri
HP: 92
EN: 64
+2 SpD
Leech Seed (2a- 4 DPA)
Toxic (2 DPA)
Encored (Chill- 1a)

Grrrrrrrrrrrrr
...


Yep. Still pretty boring. In the first action... literally nothing happened. They both chilled -.-

In the second action... SHIT ACTUALLY HAPPENED! As Joy is incredibly bored with the way this match is going, she lets out a giant Yawn... which appears to have made both Snorri and me incredibly tired! In a gigantic oversight by Doorknob, Snorri wiggles his fingers and selects a move... that won't work! Snorri shrouds himself in a Magic Coat to protect from Joy's status moves... that already happened!

And now, back to the boring. Yet another Chill, greeted by a Return, which really doesn't bring us any closer to the end of this match.

Both of you have 2 chills left, use them wisely...

Post-Round stats:

Joy @ Exp. Share
HP: 70
EN: 22

Snorri
HP: 78
EN: 54
+1 SpD

Toxic (3 DPA)
Drowsy
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Old Mar 20th, 2012, 8:12:37 PM   #21
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Bump for Doorknob (lets just finish this already...)
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Old Mar 21st, 2012, 10:10:39 AM   #22
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Sorry!
I'd also like to point out that Togepi is out of recovers (Leech Seed and Morning Sun), just for future reference!

Metronome (U-Turn, Volt Switch, Rest, Aromatherapy, Heal Bell, Taunt, Toxic, Will-o-wisp, Confuse Ray) ~ Body Slam ~ Amnesia
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Old Mar 21st, 2012, 5:45:37 PM   #23
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Leech Seed counts as a recovery move?

Chill ~ Solarbeam ~ Solarbeam
Use Dream Eater on all actions Munchlax is asleep.
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Old Mar 21st, 2012, 11:25:36 PM   #24
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To my knowledge, Leech Seed is a recovery move indeed. Sorry EndQuote. However, think of it this way: this match will end that much sooner!

Pre-Round stats:

Joy @ Exp. Share
HP: 70
EN: 22

Snorri
HP: 78
EN: 54
+1 SpD

Toxic (3 DPA)
Drowsy

However, it is in no way going to end this round.
...


As we continue this shitfest, Joy chills out yet again. However, it looks like she'll have to be a lot more careful now, as she only has one left! In an attempt to get rid of those nasty statuses Joy keeps throwing at him, Snorri wiggles his fingers... but he just starts shouting at Joy instead, taunting her! ... Oh, and then he falls asleep. Nighty night!

Repeating the creepy attack of long ago, Joy eats Snorri's dreams yet again (he was dreaming about unicorns... now they're gone forever :( ), dealing some damage while mentally scarring both me and Snorri, who stays asleep as the toxic continually eats at him.

As Joy starts to suck in some sunlight, Snorri wakes up... then completely forgets what the hell he is doing. Hey, at least it means that he's going to take almost no damage from the incoming Solarbeam!

While Joy looks like she can fall over at any moment from energy exhaustion, it appears that Snorri is quickly losing all of his HP! Who will fall first, and why do I only get 3 UC for this?!

Post-Round stats:

Joy @ Exp. Share
HP: 74
EN: 14
Taunted (3a)

Snorri
HP: 54
EN: 31
+3 SpD

Toxic (4 DPA)
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Old Mar 22nd, 2012, 4:28:34 AM   #25
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Yikes. Struggle is right...

AncientPower ~ Struggle ~ AncientPower
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