OPEN CHALLENGE
Looking for a Quick Battle!
1v1 LC Singles
1 Day DQ
One Sub
Arena: Haunted ASB Arena. Essentially, the ASB Arena with a Creepy Mist that causes all Non-Ghost Types to lose 15% Flat Accuracy
I'm down!
Training Items
Switch=LOL
and standard everything else. S3C1, I guess? (Send 3 Choose 1)
typon77 said:![]()
Gastly [Spectre] (M)
Nature: Hasty (+15% Spe, +29% Accuracy, -1 Def)
Type: Ghost / Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Stats: 30 / 35 / 30 / 100 / 35 / 80
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 92 (80*1.15)
+29% Accuracy
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
Attacks: (15)
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Ball
Disable
Explosion
Perish Song
Taunt
Thunderbolt
Sludge Bomb![]()
Dratini [Aegir] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW) [LOCKED]: (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (50/1.15)
-10% Evasion
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks: (13)
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Aqua Jet
Dragon Pulse
ExtremeSpeed
Ice Beam
Thunderbolt
Flamethrower
Thanks for reffing
Mr.L said:![]()
Necturine [Iris] (Female)
Nature: Naive (+1 Spe, +8% Accuracy , -1 Sp.D)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 59 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Attacks:
-Leer
-Vine Whip
-Ominous Wind
-Shadow Sneak
-Toxic Spikes
-Will-o-Wisp
-Hex
-Power Whip
-Soak (Sketched)
-Leaf Blade
-Giga Drain
-Shadow Ball
-Substitute
-Protect
-Torment
Total Moves: 13![]()
Scraggy [Kaiser] (Male)
Nature: Adamant (+1 Atk , -1 SpA)
Type: Dark/Fighting
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate [DW LOCKED]: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 1/6
MC: 1
DC: 1/5
Attacks:
-Leer
-Low Kick
-Sand-Attack
-Faint Attack
-Headbutt
-Swagger
-Brick Break
-Payback
-Focus Punch
-Head Smash
-Drain Punch
-Ice Punch
-Thunderpunch
-Zen Headbutt
-Fake Out
-Counter
-Rock Slide
-Torment
-Taunt
-Protect
-Substitute
Total Moves: 20![]()
Chimchar [Scorchfoot] (Female)
Nature: Naive (+1.15% speed, +17% Accuracy, -1 Sp.D)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist (DW LOCKED): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 71 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/9
MC: 0
DC: 1/5
Moves:
-Scratch
-Leer
-Ember
-Taunt
-Fury Swipes
-Flame Wheel
-Nasty Plot
-Torment
-Flamethrower
-Slack Off
-Thunderpunch
-Encore
-Fake Out
-Counter
-Focus Punch
-Acrobatics
-Overheat
-Dig
-Toxic
-Sunny Day
-Fire Blast
Total Moves: 21
-typon77 sends out.
-Mr.L sends out, orders.
-typon77 orders.
-I ref.