shnen
שוני
Yeah so I finally got this up, unsure on a couple of things but that's where you guys come in!!
yeah I know the skelly is kinda short but I'll expand on it in the actual write-up
[Overview]
yeah I know the skelly is kinda short but I'll expand on it in the actual write-up
[Overview]
- The original Fire dragon
- Although in some tiers usage of Charizard is a sure-fire sign of a noob, he's a beast in NU
- Can either take advantage of sun or go without it
- Despite his Special Attack being his most obvious stat to abuse, he can also run a nice physical set (which I'm unsure of, so up to QC members)
- Terrible typing, obviously that SR weakness is a real hindrance
- Faces competition from Magmortar, better Speed, Solar Power, Roost and STAB Air Slash set him apart
- Roost especially is great as it helps him stick around for longer and goes towards managing SR.
- Spin support is completely vital.
- He can however be used without it, using Pokemon to get rid of Golem such as Bullet Seed Cacturne, CB Pinsir and CB Rampardos.
- Has forced a lot more usage of Pokemon such as Altaria, Cinccino, and Flareon to counter him
- Generally the best offensive Fire-type in NU
- Blaze is a great last-ditch thing to kill some mon as Fire Blasts are insanely powered with it.
- Very fast for NU so can be hard to revenge, outspeeds majority of tier,
- Blaze lets him nuke outta sun, Solar Power lets him nuke in it.
- Be careful with him, as he's pretty frail and has bad weaknesses. If you do, he will smash shit.
[SET]
name: Solar Power
move 1: Fire Blast
move 2: Air Slash
move 3: SolarBeam / Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs / Choice Scarf
ability: Solar Power
nature: Timid / Modest
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS] - This set is built to be used in conjunction with sun. In said weather, Charizard basically fires off massively powered Fire Blasts until he dies - Charizard really doesn't last long.
- Fire Blast is a goddamn nuke in sun, letting him kill so much stuff - basically, unless the Pokemon has Flash Fire or Cloud Nine they're going to be taking a massive massive hit.
- Air Slash hits things like Flareon and Altaria harder than Fire Blast (if you're not running hp ice of course)
- Both SolarBeam and Focus Blast hit Rock-types, Focus Blast hits Cloud Nine Lickilicky and Thick Fat Miltank harder, whilst Solarbeam hits Golem and Water-types harder. Up to personal preference really, Solarbeam gets the first slash as it lets you run HP Ice without being walled by Water-types.
- HP Ice hits Altaria, Grass hits Water-types and Golem. Grass should be used with Focus Blast, Ice with SolarBeam.
- Choice Scarf lets Charizard outspeed basically everything, and stops him from being revenged by threats such as Scarf Rotom-S, Electabuzz, and non-Scarf Cinccino, whereas with Choice Specs equipped everything in NU is 2hkoed by the right move, although this leaves him open to the aforementioned threats. The EVs are simple and obvious. 4 Def is to come in on SR twice.
[ADDITIONAL COMMENTS] - LO can be used if you want, as can Flamethrower.
- Two obvious support that he wants from teammates: Sunny Day support and Rapid Spin.
- Pokemon such as Volbeat and Regirock can provide Sunny Day.
- Pokemon such as Cryogonal and Wartortle can provide Spin.
- Torkoal can provide both.
- Use other Sun abusers, Sawsbuck, Victreebel etc
- Can be paired with Magmortar for a double dragon style thing.
- Can also work without sun but faces tough competition from Magmortar, and SolarBeam is obviously not usable outside of sun
[SET]
name: Life Orb Roost
move 1: Fire Blast
move 2: Air Slash
move 3: Roost
move 4: Substitute / Focus Blast
item: Life Orb
ability: Blaze
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS] - Fire Blast and Air Slash are his best STAB moves, and hit really hard.
- Roost lets him recover of SR. sub and LO damage.
- Charizard can come in and get a sub on many common things, such as Tangela, Vileplume, Cacturne etc, and behind it can sweep an opponents team. Sub is also useful to help with Sucker Punchers such as Absol and Skuntank, and also means that Cacturne can’t do shit to him. It can also be used as a panic button: get Charizard in, sub down to Blaze, then hopefully nuke whatever is giving you troubles with massively powered Fire Blast.
- Focus Blast gives him coverage on things like Regirock and Golem, as well as Lickilicky. I much prefer Sub but apparently Focus Blast is legit?? QC’s opinion please.
- LO is for dat power boost and lets him get into Blaze, I’ve found lefties to be mehhh.
[ADDITIONAL COMMENTS] - You could drop to just outspeed base 95s I guess but the bulk isn’t going to be doing too much.
- HP Grass>Focus Blast although it’s pretty meh
- Lefties can also be run, as can Flamethrower but both have problems with lack of power.
- Roost is illegal with Solar Power, so you have to run Blaze (although Blaze is boss anyway)
- Roost helps manage SR, so spin support isn't as needed as above.
- Same teammates as last set really other than sun, things to get through bulky water-types e.g. Eggy and spinners e.g. Cryo.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Flare Blitz
move 3: Earthquake
move 4: Roost / Rock Slide
item: Life Orb / Leftovers
ability: Blaze
nature: Jolly
evs: 4 Def / 252 Atk / 252 Spe
[SET COMMENTS] - This set is very different to the other sets. It allows him to kill Flareon and Altaria (if using Rock Slide) and can make a nice late-game cleaner.
- Swords Dance is his best physical set-up move due to his already great Speed and the nature of this set (that being cleaning+luring)
- The power of Flare Blitz is necessary to make up for his meh Attack, and it is his best STAB move.
- Earthquake provides coverage on Rock-types and Fire-types (if running roost)
- Roost provides longevity and lets him get rid of the horrible recoil from LO+Flare Blitz, whereas Rock Slide hits Altaria and Charizard, amongst a few others.
- LO provides much-needed power, however if you feel that the excessive recoil is undesirable then Leftovers can also work.
[ADDITIONAL COMMENTS] - Again, you can drop some Speed.
- Thunderpunch over Roost for water-types etc
- Solar Power doesn’t affect physical Attack and so is useless on this set.
- DD is also a viable option, however this set is more used for luring and cleaning than straight-up sweeping, and Charizard really needs the extra attack boost.
- Spinners make great teammates as always, go for cryo.
- Stuff to tank scarf electrics such as licki, camerupt and regi is appreciated, as is a byss check who can set up on this
- Eggy is a great teammate as it takes out the stuff that this set has issues with, Quaggy, Alomomola etc and can smash things with Specs Leaf Storm.
- Hazards, use garbodor/cacturne for spikes and of course rocks
[Other Options] - Can also set up its own sun, obviously not with a Choice item. Sunny Day / Fire Blast / Air Slash / Solarbeam @ Heat Rock
- Belly Drum
- CB for luring I guess??
- Ancientpower for Flareon/Altaria/other zard or HP Rock if not using a HP already.
- Flame Charge can work with Sun.
- SubPunch can break Licki I guess…?
- Overheat on Choice sets
- Aerial Ace could work on physical sets but doesn’t provide too much additional coverage.
- Mixed set with EQ/Rock Slide can lure in common 'counters' and then sweep
[Checks and Counters] - Mostly differs based on sets.
- SR obviously is great against any set.
- Samurott also beats Charizard with Aqua Jet.
- Solar Power set basically has no ‘counters’ as everything dies to the right move +rocks so prediction is your best bet
- Flareon can beat Scarf sets/Specs without rocks
- Cloud Nine Altaria comes in on anything but HP Ice
- Cloud Nine Lickilicky is decent but sucks
- For Roost set, many more: specially bulky things such as Dragonair, Lickilicky, Flareon, Altaria, Muk, Grumpig et al beat it
- Regirock can come in on stuff that isn't super-effective (Golem is 2hkoed)
- Corsola and Omanyte can avoid the 2HKO from EVERYTHING Charizard can throw at it under the sun other than SolarBeam / Focus Blast and Recover health back (in corsola's case)
- Quaggy destroys physical set, as does Alomomola and Omanyte.
- For offensive checks, Cinccino kills him, especially as Scarf can outspeed Scarf zard and still keep adamant.
- Rapidash can switch in on Fire attacks and Wild Charge, although fears Air Slash from Specs/sun Scarf.
- Stuff like LO Cryo; fast shit that can hurt it.
- Mortar can take a hit from Roost set and kill with T-bolt
- Scarf electric-types