So I get to do whatever I feel like? Bwahahaha! Royal Guard and Glacier Knight

Status
Not open for further replies.
Challenging RoyalKevin

2vs2 Doubles (RK chooses FE/LC/etc)
1 day DQ
2/5 Recoveries/chills
Arena: RoyalKevin picks (From my arenas in the compendium!)
No switch
Training Items
All abilities
1 Sub
Sorry Dummy
Dropping my match against Dummy to pick this gauntlet.

Choosing 1 NFE and 1 LC as the mons

And the arena

The Ref's Mind
The Royal Guard said:

Thadural [Rebble] [Male]
Nature: Modest(+1 S. Attack, -1 Attack)
Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC:2/9
MC:4
DC:2/5

Moves:(14)

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Earth Power
Metal Sound
Paleo Wave

Protect
Fire Blast
Energy Ball


<Duclohm> [Zephyr] (Male)
Nature: Lonely
Type:
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Shield Dust:(Innate)This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

Static:(Innate)This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Overcoat:(Innate)(DW LOCKED)This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 100
Atk: Rank 3(+)
Def: Rank 2(-)
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 15


EC: 5/9
MC: 4
DC: 2/5

Attacks:(14)
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom

Dragon Dance
Dragon Breath
Mud-Slap

Thunder
Toxic
Protect

Glacier Knight said:

Sealeo [Norita] (Female)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Norita:

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW): (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.


Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 39 (-)

Size Class: 2
Weight Class: 4
Base Rank Total: 16


EC: 4/9
MC: 0
DC: 4/5

Attacks:
Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam
Rest
Snore
Blizzard
Hail

Curse
Signal Beam
Yawn
Sleep Talk

Ice Beam
Earthquake
Hidden Power Psychic 7
Surf

20 Moves



Syclar [Sub-Zero] (Male)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Sub-Zero:

Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 79 (-)


EC: 3/6
MC: 0
DC: 3/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Icicle Crash
Bug Buzz
Hail

Tail Glow
Earth Power
Super Power
Counter

Ice Beam
Brick Break
Dig
Protect
Blizzard

18 Moves
-Glacier sends out, items
-Royal Guard sends out, items, orders.
-Glacier orders.
-I ref.

First, we will be in ASB arena! Except with shouting fans. No sound-based attacks.
 
Zephyr-
Rain Dance-Thunder(Sealeo)Thunder Shock(Sealeo)
IF Sealeo uses Yawn switch that action to Protect and push actions down only once

Thadural
Power Gem(Scylar) Fire Blast(Scylar) Power Gem(Scylar)
IF Protect is used Switch that action Acupressure and push actions down only once
 
Norita-Encore Duclohm's Rain Dance~Ice Beam Duclohm~Aurora Beam Duclohm

Sub-Zero-Ice Beam Duclohm~Ice Beam+Ice Beam Combo Duclohm~Brick Break Rebble

if Duclohm faints target rebble
 
<LadySalamence> but its BORING
<LadySalamence> ALSO AOPS
<LadySalamence> GET OUT
<Glacier> then suck my dick
<Glacier> obv
<LadySalamence> BEFORE ITS TOO
<LadySalamence> LATE
<LadySalamence> :O
<AOPSUser> WTF?
<Glacier> hi aops
<Glacier> ref me and royal
<AOPSUser> Hi
<Glacier> while LS gives me oral
<AOPSUser> OK.
<Glacier> good. a plan has been made.
<MK_Ultra> oh man that rhymed
<LadySalamence> it tickles

I don't even want to know.

(Don't go on #capasb right now. Trust me.)


Duclohm
HP: 100
EN: 100
Other: none


Rebble
HP: 90
EN: 100
Other: none

VS


Sealeo
HP: 100
EN: 100
Other: none


Syclar
HP: 90
EN: 100
Other: none


Rebble->Syclar->Duclohm->Sealeo
Action 1:
Rebble used Power Gem (Syclar)!
Crit: [<=625] 6680/10000 (No)
Calculation: (7+3+4*1.5-2*1.5)*2.25=29.25
-4 Energy

Syclar used Ice Beam (Duclohm)!
Crit: [<=625] 4096/10000 (No)
Freeze: [<=1000] 4688/10000 (No)
Calculation: (10+3+4*1.5-2*1.5)*1.5=24
-7 Energy

Duclohm used Rain Dance!
-10 Energy

Sealeo used Encore (Duclohm)!
-10 Energy

Action 2:
Rebble used Fire Blast (Syclar)!
Hit: [<=8500] 5529/10000 (Yes)
Crit: [<=625] 3319/10000 (No)
Burn: [<=1000] 4243/10000 (No)
Calculation: (12+4*1.5-2*1.5)*2.25=33.75
-8 Energy

Duclohm used Rain Dance!
-10 Energy

Sealeo used Ice Beam (Duclohm)!
Crit: [<=625] 2365/10000 (No)
Freeze: [<=1000] 4152/10000 (No)
Calculation: (10+3+4*1.5-2*1.5)*1.5=24
-7 Energy

Syclar used Permafrost Beam (Duclohm)!
Crit: [<=625] 1726/10000 (No)
Freeze: [<=2000] 1901/10000 (Yes)
Intensity: 358/10000 (1a)
Calculation: (22.5+3+4*1.5-2*1.5)*1.5=42.75
-34 Energy

Action 3:
Rebble used Power Gem (Syclar)!
Crit: [<=625] 6517/10000 (No)
Calculation: (7+3+4*1.5-2*1.5)*2.25=29.25
-4 Energy
Syclar fainted!

Duclohm is frozen solid!

Sealeo used Aurora Beam (Duclohm)!
Crit: [<=625] 6999/10000 (No)
-Attack: [<=1000] 5019/10000 (No)
Calculation: (7+3+4*1.5-2*1.5)*1.5=19.5
-4 Energy
Duclohm fainted!

END OF ROUND



Duclohm
HP: -11
EN: 80
Other: KO


Rebble
HP: 90
EN: 84
Other: none

VS


Sealeo
HP: 100
EN: 79
Other: none


Syclar
HP: -2
EN: 57
Other: KO

KOC: Sealeo, Rebble
Arena: Rain (3r)


-Glacier Knight
-Royal Guard
-Me

EDIT: Me fail.

The arena now changes to #capasb during the chaos that I partly witnessed. Glacier is trying to stick his hands up Alch's Butthole, and to get LS to suck his dick. Since LS and Alch aren't here, I'll just have all the Pokemon be under the effets of Attract.
 

Duclohm
HP: -11
EN: 80
Other: KO


Rebble
HP: 90
EN: 84
Other: none

VS


Sealeo
HP: 100
EN: 79
Other: none


Syclar
HP: -2
EN: 57
Other: KO

KOC: Sealeo, Rebble
Arena: Rain (3r)


Action 1:
Rebble used Power Gem!
Attract: [<=5000] 9181/10000 (No)
Crit: [<=625] 9681/10000 (No)
Calculation: (7+3+4*1.5-3*1.5)*1.5=17.25
-4 Energy

Sealeo used Surf!
Attract: [<=5000] 7524/10000 (No)
Crit: [<=625] 3504/10000 (No)
Calculation: (13+3+4*1.5-2*1.5)*1.5=28.5
-6 Energy

Action 2:
Rebble used Energy Ball!
Attract: [<=5000] 907/10000 (Yes)

Sealeo used Water Gun!
Attract: [<=5000] 6372/10000 (No)
Crit: [<=625] 4770/10000 (No)
Calculation: (7+3+4*1.5-2*1.5)*1.5=19.5
-2 Energy
Rebble was drenched!

Action 3:
Sealeo used Surf!
Attract: [<=5000] 2525/10000 (Yes)

Rebble used Spherical Gem!
Attract: [<=5000] 5236/10000 (No)
Crit: [<=625] 7301/10000 (No)
-Sp.Def: [<=1000] 8499/10000 (No)
Calculation: (15+3+4*1.5-3*1.5)*1.5=29.25
-15.5 Energy

END OF ROUND



Duclohm
HP: -11
EN: 80
Other: KO


Rebble
HP: 42
EN: 64
Other: none

VS


Sealeo
HP: 53
EN: 71
Other: none


Syclar
HP: -2
EN: 57
Other: KO

KOC: Sealeo, Rebble
Arena: Rain (2r)


That Rebble, it's HP is the answer to the Universe, Life, and Everything? But that can't be! So, I'll turn this arena into Heavy Sandstorm. All Accuracy is cut in half, and Rock-type Pokemon gain 1 HPPA, as well as all the boosts to Rock-types. Multi-targeting moves will have normal accuracy, but will have their BP reduced by 25%, as if they were hitting multiple Pokemon.

Suck on this, Glacier.

-Royal Guard
-Glacier Knight
-Me
 

Duclohm
HP: -11
EN: 80
Other: KO


Rebble
HP: 42
EN: 64
Other: none

VS


Sealeo
HP: 53
EN: 71
Other: none


Syclar
HP: -2
EN: 57
Other: KO

KOC: Sealeo, Rebble
Arena: Rain (2r)


Action 1:
Rebble used Paleo Wave!
Hit: [<=5000] 9718/10000 (No)
It missed!
-7 Energy

Sealeo used Rest!
-15 Energy

+1 HP for Rebble
-2 HP for Sealeo
+12 HP for Sealeo

Action 2:
Rebble used Power Gem!
Hit: [<=5000] 6237/10000 (No)
It missed!
-4 Energy

Sealeo used Sleep Talk!
RNG for move: 1178/10000 (Yawn)
Hit: [<=5000] 5897/10000 (No)
It missed!
-10 Energy

+1 HP for Rebble
-2 HP for Sealeo
+12 HP for Sealeo

Action 3:
Rebble used Paleo Wave!
Hit: [<=5000] 9718/10000 (No)
It missed!
-7 Energy

Sealeo used Sleep Talk!
RNG for move: 9824/10000 (Body Slam)
Hit: [<=5000] 1071/10000 (Yes)
Para: [<=3000] 4700/10000 (No)
Calculation: (9+2*1.5-2*1.5)*2/3=6
-13.33 Energy

+1 HP for Rebble
-2 HP for Sealeo
+12 HP for Sealeo

END OF ROUND



Duclohm
HP: -11
EN: 80
Other: KO


Rebble
HP: 39
EN: 46
Other: none

VS


Sealeo
HP: 83
EN: 33
Other: Rest Sleep (0a)


Syclar
HP: -2
EN: 57
Other: KO

KOC: Sealeo, Rebble
Arena: Rain (2r)


OK, that was a bit too broken. Only one attack hit. Next round, everything will hit.

-Glacier
-Royal
-Me
 

Duclohm
HP: -11
EN: 80
Other: KO


Rebble
HP: 39
EN: 46
Other: none

VS


Sealeo
HP: 83
EN: 33
Other: Rest Sleep (0a)


Syclar
HP: -2
EN: 57
Other: KO

KOC: Sealeo, Rebble
Arena: none


Action 1:
Rebble used Disable (Earthquake)!
But it failed!
-7 Energy

Sealeo used Earthquake!
Crit: [<=625] 3480/10000 (No)
Calculation: (10+2*1.5-2*1.5)*1.5=15
-7 Energy

Action 2:
Rebble used Disable (Surf)!
But it failed!
-11 Energy

Sealeo used Surf!
Crit: [<=625] 4773/10000 (No)
Calculation: (13+3+4*1.5-2*1.5)*1.5=28.5
-6 Energy
Rebble fainted!

END OF ROUND



Duclohm
HP: -11
EN: 80
Other: KO


Rebble
HP: -5
EN: 28
Other: KO

VS


Sealeo
HP: 83
EN: 20
Other: none


Syclar
HP: -2
EN: 57
Other: KO

KOC: Sealeo, Rebble, Sealeo
Arena: none


Prizes:

Ref: 5 UC
Both competitors: 2 CC
Sealeo: 1 EC, 1 DC, 2 MC, 2 KOC
Rebble: 1 EC, 1 DC, 2 MC, 1 KOC
Syclar: 1 EC, 1 DC, 3 MC
Duclohm: 1 EC, 1 DC, 2 MC

And next round the arena is... WHAT DO YOU MEAN THIS IS OVER? NOOOOOOooooooo!!!!!!!!!!!!!...
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top