Pwnemon v. Ice-eyes, 1v1 singles.

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Pwnemon:
Pwnemon said:
233.png


Porygon2 (N) River Tam

Nature: Modest (+ SpA, - Atk)
Types: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Trace:
(Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
Analytic (DW): (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 3
Base Rank Total: 18

EC: 5/9
MC: 3
DC: 3/5

Attacks:
Defense Curl
Conversion2
Tackle
Sharpen
Conversion
Psybeam
Agility
Recover
Magnet Rise
Magic Coat
Tri Attack
Zap Cannon

Endure
Ice Beam
Swift

SolarBeam
Thunder Bolt
Hyper Beam
Psyshock
281.png

Kirlia (M) Derrial Book

Types:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

EC: 5
MC: 0
DC: 5

Nature: Impish (+Def, -SpA)

Stats:
HP: 90
ATK: 2
DEF: 3 (+)
SPA: 2 (-)
SPD: 2
SPE: 50
SIZE: 1
WEIGHT: 2
BRT: 13

Abilities:

Trace: (Can be Activated) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Telepathy: (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Moves:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Hypnosis
Imprison

Encore
Will-O-Wisp
Disable
Shadow Sneak

Reflect
Ally Switch
Light Screen
Telekenesis
Taunt
Torment

Ice-eyes:
Ice-eyes said:
Nidorino [Priam] (♂)
33.png

Nature: Naive (-SpD, +Spe)

Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground).
Hustle (DW-UNLOCKED): (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 75 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 8 / 9
MC: 5
DC: 5 / 5

Attacks:
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand

Counter
Disable
Head Smash
Endure

Ice Beam
Thunderbolt
Sludge Bomb
Protect
Dig
Reflect

Another challenge.
1v1 NFE Singles
1 Day DQ
ASB Arena
Training items only
accepting

0 rec/5 chill
all abilities
switch = magic bananas

Ice-eyes sends out and gives items
Pwnemon sends out, gives items, and orders.
I ref.

GO.
 
kirlia @ zilch

LOL YOU DON'T HAVE ANY SPREAD MOVES

taunt ~ double team (4 clones) ~ confusion

IF protect when not dt then chill and pushback
IF dig " " " " " " "
 
NOT IF I AND MY OBSESSION FOR UC HAS ANYTHING TO SAY ABOUT IT.

Pre-Round stats:
281.png

Derrial Book
HP: 90
EN: 100
2/3/2/2/50
33.png

Priam @ Exp. Share
HP: 100
EN: 100
3/2/2/1/75/

Action 1
Priam dug underground! (10 EN)

Derrial chilled!
But it failed!

Dig -> Derrial
RNG roll (To crit, 1/16 crit) 2 = no crit
(8+(3-3)1.5) = 8 DMG

Action 2
Sludge Bomb -> Derrial (6 EN)
RNG roll (to crit) 3 = no crit
RNG roll (to poison, <=30 poison) 39 = no poison
(9+3+(2-2)1.5) = 12 DMG

Derrial used Double Team! (16 EN)
Derrial made 4 clones!

Action 3
Priam dug underground! (10 EN)

Confusion -> Priam (2 EN)
But it missed!

Dig -> Derrial
RNG roll (to hit, <=20 hit) 60 = clone
A clone dissipated!

And here we are to an incredibly boring start. Will things heat up soon, or will this be a complete stallfest?

Post-Round stats:
281.png

Derrial Book
HP: 70
EN: 82
2/3/2/2/50
Double Team (3 clones)
33.png

Priam @ Exp. Share
HP: 100
EN: 74
3/2/2/1/75/
 
Give that Kirlia a vagina, a few good special moves, and there you go. Instant usefulness.

Pre-Round stats:
281.png

Derrial Book
HP: 70
EN: 82
2/3/2/2/50
Double Team (3 clones)
33.png

Priam @ Exp. Share
HP: 100
EN: 74
3/2/2/1/75

Action 1
Sludge Bomb -> Derrial (6 EN)
RNG roll (to hit, <=25 hit) 35 = miss
A clone dissipated!

Disable -> Priam (7 EN)
Dig was disabled!

Action 2
Priam's Dig is disabled!
Confusion -> Priam (2 EN)
RNG roll (to crit) 1 = crit
RNG roll (to confuse) 25 = no confusion
(5+3+3+(2-1)1.5)(1.5) = 18.75 DMG

Action 3
Priam's Dig is disabled!
Confusion -> Priam (6 EN)
RNG roll (to crit) 3 = no crit
RNG roll (to confuse) 65 = no confusion
(5+3+(2-1)1.5)(1.5) = 14.25 DMG

And with a little bit of a dick move, Pwnemon has taken a slight lead, but it still seems that this battle isn't really coming to a close any time soon.

Post-Round stats:
281.png

Derrial Book
HP: 70
EN: 67
2/3/2/2/50
Double Team (2 clones)
33.png

Priam @ Exp. Share
HP: 67
EN: 68
3/2/2/1/75
Disabled (Dig- 3a)
 
Imprison [disable, reflect] ~ confusion ~ confusion

IF disable (confusion) a1 then use Encore ~ magical leaf ~ magical leaf
 
So, thanks to the shitstorm going on in the feedback thread, here's some flavor for you:

Pre-Round stats:
281.png

Derrial Book
HP: 70
EN: 67
2/3/2/2/50
Double Team (2 clones)
33.png

Priam @ Exp. Share
HP: 67
EN: 68
3/2/2/1/75
Disabled (Dig- 3a)

Action 1
Disable -> Derrial (7 EN)
RNG roll (to hit, <=33 hit) 93 = miss
A clone dissipated! Ice-eyes is raging!

Encore -> Priam (10 EN)
Priam was encored!

Action 2
Disable -> Derrial (7 EN)
RNG roll (to hit, <=50 hit) 43 = hit
Derrial's Confusion was disabled! (6a)
The remaining clone dissipated!

Magical Leaf -> Priam (5 EN)
RNG roll (to crit) 7 = no crit
(6+(2-1)1.5)(.67) = 5 DMG

Action 3
Disable -> Derrial (7 EN)
But it failed!

Magical Leaf -> Priam (9 EN)
RNG roll (to crit) 8 = no crit
(6+(2-1)1.5)(.67) = 5 DMG

As the crowd in the ASB arena craves some excitement, a large hit, something to break the monotony of this match, Ice-eyes looks up at the crowd, smiles, and trolls the hell out of them all by ordering Priam to wipe Derrial's most powerful move from his memory! As he stares intently into Derrial's eyes... She disappears in a puff of smoke! It looks like Priam targeted another one of the clones! In an attempt to at least attempt to gain an advantage this round, Derrial and all of his clones start clapping and cheering Priam on, and he suddenly feels the need to repeat his actions again and again, just for the hell of it!

As soon as the wild applause stopped (and I mean completely, the crowd is dead silent), Priam looks into the eyes of one of the two Kirlias remaining on the field, and instead of a puff of smoke, he reels back in a bit of confusion, and the Kirlia on the other side of the field is suddenly gone! It appears that Priam has finally found the real Derrial, and it looks like he might be bringing some pain soon! Pwnemon, frustrated that he can no longer use super-effective attacks, orders Derrial to fire off a string of leaves coated with a fine layer of psychic energy and slams them into Priam, dealing a little damage, but its enough to get some people in the crowd cheering again!

Even though Ice-eyes is pleading Priam to attack from the sidelines, the Nidorino just refuses to listen, and continues to stare intently into Derrial's eyes, but nothing comes of it! You just can't get rid of memories that aren't there any more! Meanwhile, Pwnemon seems as stoic as before, and he orders another string of magical leaves to be fired!

This battle certainly won't end very soon, but it looks like our competitors are begin to show a little bit of exhaustion!

Post-Round stats:
281.png

Derrial Book
HP: 70
EN: 43
2/3/2/2/50
Disabled (Confusion- 4a)
33.png

Priam @ Exp. Share
HP: 57
EN: 47
3/2/2/1/75
 
okay ice-eyes wtf.

since i'm gone this weekend, and ice-eyes has already gone way over dq once, i'm going to say if ice-eyes doesn't post in the next twelve hours, this counts as his dq

if he does post, and then dqs me before i get back sunday afternoon, i will get engy to find where he lives and what he looks like, then i will stab him repeatedly in the throat
 
Ok, this is 12 hours after Pwnemon called DQ, and Ice-eyes still hasn't posted, so there's no reason to not end this.

Pwnemon gets 2 CC
Derrial Book the Kirlia gets 1 EC and 2 MC

Ice-eyes gets nada

I get 3 UC

See ya
 
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