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#1 |
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Join Date: Feb 2008
Posts: 234
vive y deja vivir
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Sexual Showers top 5 peak // bw2 rain balance by valentine and tfl ![]()
My Rankings
TFL's Rankings
Teambulding Process by TFL
Final Team I ran into my good friend TFL testing this team on ladder, and loved the combination of Gene+Trio+Nadus, along with his original sets like Rest Ferrothorn. Although originally saved as 'TFL Rain', I later named the team 'Sexual Showers', because we were able to come up with a risque nickname for every Pokemon. I have had an extremely fun time using and tweaking this team, but now it is time to share it with the community. I would love some feedback, as there are still some Pokemon this team has problems with (see first thread post for threat list). Other than that, please enjoy this dual RMT! My comments and set suggestions will be in red, TFL's will be in blue. In Depth Ability: Drizzle Bold Nature (+Def, -Atk) EVs: 252 HP | 252 Def | 4 SDef Scald | Toxic | Perish Song | Protect The weather in play can easily decide the outcome of a match. Standard defensive Politoed has the most survivability, which allows it to supply rain the longest. Thanks to its bulk (and Dugtrio), this Toed usually outlasts opposing weather with ease. Toed also has the defenses required to help check threats like DD Nite and Scarf Terrakion. Scald is a reliable STAB which is further boosted by rain. Scald burns can be helpful in wearing down common switch-ins like Rotom-W and Lati@s. However, Toxic is is a more direct way to put switch-ins and walls on a clock. Once an opposing poke is badly poisoned, it can usually be stalled out by Tentacruel and Ferrothorn. Perish Song stops most Baton Pass chains cold, and is also used to psuedo-phaze set up pokemon like Sub Gyarados. Protect is useful for scouting, racking up status damage, and recovery. Even though 252 HP EVs puts Toed's at 384 (an even number, which is worse for hazards), it grants Toed 24 hit points from Leftovers rather than 383's 23. I chose to go with a defensive Politoed set after testing Specs and 3 Attack. Neither of them seemed to fit the team. This set is much easier to switch in and bring up rain. Scald and Toxic are for status, Protect is for scouting, and Perish Song helps deal with some Pokes like +1 Dragonite. This Politoed set is the best at what it does, keeping up the rain for Tornadus. The EVs are to maximize his bulk - standard. Ability: Arena Trap Naive Nature (+Spd, -SDef) EVs: 252 Atk | 252 Spe - IVs: 21 HP / 0 Def / 0 SDef Stealth Rock | Earthquake | Reversal | Memento | Rock Tomb Dugtrio+Rain is one of the most hated combinations on the ladder. As already mentioned, Dugtrio can eliminate weather inducers like Tyranitar and Ninetales, making parts of the opponent's team essentially useless. Not only does Trio eliminate opposing weather, but it also clears the path for Tornadus' sweep by eliminating Steel types like Jirachi and Heatran. Dugtrio is the team's Stealth Rock user. Although it does not have a lot of opportunities to set up rocks, Focus Sash can guarantee them if needed. Earthquake OHKOs all Heatran, most Ninetales, and 2HKOs Tyranitar and Jirachi. Reversal does ridiculous amounts of damage, even coming from Dugtrio's weak attack stat. When TFL gave me the team, Trio's forth move was Rock Tomb. I ran with it for awhile, and it is great. But, Memento does the same thing; preventing the opponent from setting up. Dugtrio is an absolute perfect fit for this team, and is always a good mon to have in your back pocket. 0 Def / SDef IVs lets your opponent knock you down to 1 HP with ease, allowing you to abuse Reversal. 21 HP IVs puts you at 201 HP- two Seismic Tosses will leave you at 1 HP. Dugtrio is used to trap weather inducers and Steel types. Focus Sash lets it live any hit and abuse Reversal. I keep Stealth Rock on Dugtrio for lack of anything better. Although it's not the best user of Stealth Rock, Dugtrio gets the job done. EVs are standard. I use 21 IVs in HP so that it reaches 1 HP after 2 Seismic Tosses. It's mostly situational, but when you find yourself needing it, you'll be thankful that you put it on. Rock Tomb prevents Pokemon like Dragonite from setting up- while still dealing damage. Ability: Rain Dish Timid Nature (+Spd, -Atk) EVs: 216 HP | 196 Def | 96 Spe EVs: 252 HP | 240 Def | 16 Spe Substitute | Toxic | Scald | Rapid Spin SubToxic Tentacruel is an absolute monster. Next to nothing can stop this jellyfish from spinning. Bulky anti-spinners like Jellicent can be beaten easily with Toxic. Gengar is 2HKOd by rain boosted Scald. Substitute is the crux of the set, allowing you to stall out Pokemon you have already badly poisoned. Sub also blocks things like Ferrothorn's Thunder Waves and Leech Seeds, which makes spinning three hells of a lot easier. 216 HP EVs hits 355, which is an important number for SubCruel. Being nearly divisible by both four and sixteen, 355 is the highest HP number you can have without losing hit points to Substitute. Running 356+ results in subbing off more HP than you gain from two turns of Rain Dish+Black Sludge. Timid Nature in combination with 96 Speed EVs allows you to outspeed Jolly Mamoswine, Jolly Dragonite, Jolly Gyarados and Timid Heatran. The standard spread (the one TFL uses) ops for more bulk, which helps more with physical threats. SubToxic is easily the best Tentacruel set. It acts as a stallbreaker, and does a great job of removing hazards. Toxic is definitely more useful than Toxic Spikes, because players rarely carry more than one or two grounded pokemon. The ones that are grounded will be brought in on one layer, resulting in normal poison rather than toxic poison. This makes breaking down your opponents walls much harder. Toxic gives you the ability to badly poison whether the opponent is grounded or not. Common switch-ins like Latios and Rotom-W are instantly put on a clock, one that Ferrothorn has no problem running out. I run the standard 252/240/16 EV spread. Although netting the surprise kill on Jolly Mamo is nice, the defensive spread allows you to handle threats like Terrakion and Scizor more reliably. Choice Band Terrakion has no chance of 2HKOing with Close Combat, regardless of the weather in play. Timid with 16 EVs hits 264, which is still fast enough to outpace Adamant Dragonite, Adamant Gyarados, and Jolly Breloom before they Sub/DD or Spore respectively. Ability: Download Hasty Nature | Mild Nature EVs: 8 Atk | 248 SAtk | 252 Spe U-turn | Bug Buzz | Thunder | Ice Beam Scarf Genesect is the fastest mon on the team, and functions as our revenge killer. Gene also weakens the opponents team, scouts, and keeps momentum with U-Turn. Genesect U-Turns on its common switch-ins, like Terrakion and Heatran, which gives Dugtrio the chance to trap and kill. Although useful, momentum snatching U-Turn is not all Genesect is good for. I'm not exaggerating when I say Bug Buzz is a nuke. For example, after a Download boost, Bug Buzz can 2HKO Landorus and Scizor switch-ins after SR damage. Often times, it isn't Tornadus sweeping at the end, it's Download boosted Bug Buzz. Thunder and Ice Beam round off the set by granting Genesect perfect neutral coverage. I personally run Hasty nature over Mild to speed tie with opposing ScarfSect if necessary. Genesect is the revenge killer of sorts. If I need a specific Poke out of the way or need to scout the oppenent's sets, then Genesect is my go-to guy. U-turn is there to deal damage and keep momentum. Bug Buzz is a great STAB for Genesect to have and should definitely be used over Flamethrower on a rain team. It packs some serious power after a Download boost. BoltBeam has always worked great for coverage. You're only going to be outsped by other Choice Scarf users, so I don't see the need to run a +Speed nature, especially since most Scarfers are base 100. Mild nature adds notable power behind its special attacks. Ability: Iron Barbs Sassy Nature (+SDef, -Spe) EVs: 248 HP | 8 Atk | 252 SDef - IVs: 0 Spe Spikes | Power Whip | Gyro Ball | Rest Ferrothorn set ups additional hazards for Tornadus, and offers a reliable switch-in to powerful special sweepers. Because Ferro is so bulky, one of the most common ways to deal with it is burn. RestThorn's ability to peel burns (and para) is fantastic, and will allow you to strike with non-hindered attacks, or set up more. I like to think of Chesto berry as an 'extra life', because that's essentially what it is. A 7th pokemon. Major props to TFL for this powerful set. If I'm using Ferrothorn, this is the set you'd expect from me. Spikes are an excellent hazard to use with Tornadus-T, since most of its counters are grounded. Power Whip and Gyro Ball are great STABs for coverage. And Rest + Chesto is to keep Ferrothorn healthy. Why am I not using Leftovers? Burns. The EVs give me a Special Defensive tank. Ability: Regenerator Timid Nature (+Spe, -Atk) EVs: 8 Def | 248 SAtk | 252 Spe Hurricane | Focus Blast | U-turn | Sleep Talk The ruler of rain, the chicken of legend; Tornadus-T. Very few Pokemon can live a Specs boosted Hurricane. U ulrede kno, this team is built to eliminate those mons, allowing Nadus to clean up. Focus Blast provides near perfect coverage with Hurricane, and hits pokemon like Tyranitar and Heatran on the switch-in. However, you should U-Turn most of the time, and trap them with Dugtrio. Sleep Talk allows Tornadus to function as a sleep absorber. Sleep Talk predicts better than you or I do, so I try to get Nadus put to sleep as soon as possible. Timid nature is used over Hasty or Naive, because Nadus has the perfect amount of bulk, and U-Turn is only for initiative. From full, Timid Nadus can live Scarf Lando's Stone Edge, and even after rocks, it can live ScarfGene's unboosted boltbeam. Tornadus-T is the Pokemon the team was built around. The team supports it in weakening its counters and keeping Tornadus-T at maximum health. Thanks to Regen, it can take a hit or two when it needs to. Choice Specs Nadus is more reliable when it comes to killing and has a lot more longevity. Hurricane is the move you'll be spamming all game. U-turn is to keep momentum when you expect a switch that you can't hurt much. And Focus Blast is for coverage. I use Sleep Talk, because sleep inducers aren't uncommon and it nets a ton of surprise KOs. Last Look
Importable
Last edited by Valentine; Mar 14th, 2013 at 6:34:32 AM. |
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#2 |
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Join Date: Feb 2008
Posts: 234
vive y deja vivir
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Complete Offensive and Defensive Threat List
Last edited by Valentine; Oct 1st, 2012 at 1:06:25 PM. |
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#3 |
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Join Date: Feb 2010
Posts: 234
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Yo Valentine.
Nice team! I really like the synergy. I see 1 glaring threat though: Breloom. You might think that Tornadus-T can take care of it, but if the opponent gets his high roll with that fight gem and has rocks up then good bye nado. This is why I recommend 214hp/124sp.atk/240speed Politoed with Scald, Psychic, Perish Song, Protect. I know it might seem like a loss but that Psychic will ko and you won't be faced with that threat anymore. Otherwise, great team and I wish you luck in the future with teambuilding! You could also try taking some sp.atk evs from nado and investing them into hp.. maybe 16-32evs in hp would do the trick. But it's up to you! |
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#4 |
Join Date: Jan 2012
Posts: 1,139
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Hey, cool team. Genesect + tornadus-t + dugtrio is an very strong combination. At first glance the team doesn't have many weaknesses, but I recommend to use life orb on tornadus-t, lose offensive power but gains versatility. Rain dance is good for #4 slot vs sun team.
I will see more shed shell heatran for that types of teams.. |
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#5 |
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Join Date: Apr 2012
Posts: 36
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Hey, TFL, Ulse. I am -Chronic- :]]]].
Anyway, on to the team. I think it's pretty solid with the core of Tornadus-T/Dugtrio, also I like that you have Genesect which can also abuse the fact that you have Dugtrio on your team. Your team seems a bit too specially based, and seems rather weak to the Pink blobs, most of the blobs have Toxic from what I have seen so Dugtrio can't really hit them hard with a Reversal, Dugtrio can also not OHKO Jirachi with Earthquake and Jirahci can just Body slam & then Iron head, then later Wish up. I have been seeing a lot of Shed Shell Heatran/Tyranitars etc. So I think Choice banded Terrakion > Dugtrio would be a nice choice as it can rip holes through the opponents team (and still helps with Sun) for either Tornadus or Genesect to clean up late game. Also, if you're going to try these changes, I do recommend using Stealth Rock > Spikes on Ferrothorn, as you do not have a spin blocker so Spikes & Rocks can just be spun away after you have spent time on setting them up. Anyway, nice team, it looks solid as I said, good job. ![]() Terrakion @ Choice Band Trait: Justified EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Close Combat - Stone Edge - X-Scissor - Quick Attack
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#6 |
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Laying the Groundwork for the Pound Work
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Awesome team, duggy + tornadus-t + Genesect is legit. I would drop
Focus blast on specs tornadus though and just have 3 attacks. This way, sleep talk only gives you hurricane or u-turn, allowing you to deal with the sleep enducers much easier
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#7 |
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Join Date: Feb 2008
Posts: 234
vive y deja vivir
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@King- Thank you so much for your suggestion! Breloom is definitely one of the biggest offensive threats to this team, and I do wish I had more to deal with it; Toxic is just too valuable on Toad. Though if i were to replace it, it would be with Ice Beam instead of Psychic.
@Alexander- Yeah, i've seen A LOT more Shed Shell Tran; thanks for the input! @-Chronic- Once people start running Shed Shell Ttar + Ninetails, i'll start running Terrakion over Duggy;) EDIT: Blissey+Chansey are definitely the hardest things to kill. Blissey can usually be killed by Ferrothorn, or by hazards + Hurricane confuses. Chansey, though.. Near impossible. @Mike- Good to see you man, I remember you from TU. I've thought about dropping Focus Blast- but 2hkoing all Rotom-W after rocks is just too nice. Specs Focus Blast OHKOs Loom, that's good enough for me. Last edited by Valentine; Nov 9th, 2012 at 11:54:09 PM. |
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#8 |
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Join Date: Nov 2011
Posts: 321
New Jersey
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Hello, I've seen this time quite a few times as well as watched some of your matches and I must say this team is fabulous! Anyhow, there are a few slight adjustments which you might want to consider for the team:
First off, you should invest a bit mroe speed in politoed, nothign more then 20 ev's or so to outspeed jellicent, skarmory, scizor, and a ton of other pokes in that speed range. Secondly, and also my final suggestion, would be to give dugtrio memento over rock tomb, it help's agaisnst set up sweepers which your team can be threatened by because at +1 a lot of things otuspeed scarf genescent and definetly at +2 they will. This gives them a free reign of terror agaisnt your whole team assuming they have boosts in attack or special attack which memento will cancel out. Anyhow besides these minor adjustements your team is great, LUVDISC'd!
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Rips Lizards: Orgasm is pretty good. ^__^ Won the Dragon Span Team Style Tour - OU. OTTER TIME!! |
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#9 |
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Join Date: Feb 2008
Posts: 234
vive y deja vivir
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@Nerdy- Thanks! Good luck laddering!
@Finch- TFL runs Tomb; i run Memento over Tomb, both are great.. I will definitely put a few speed IVs on Toad, thank you so much for pointing that out! C: thanks for the rate and luvdisc Last edited by Valentine; Nov 9th, 2012 at 11:52:13 PM. |
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#10 |
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Join Date: Mar 2011
Posts: 150
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Great team here TFL and Nitro, the combination of Dugtrio + rain is just so frustrating to play against. When using my sun team, I'm practically forced to predict everytime Genesect or Tornadus-T is on the field as a U-turn out to Dugtrio would spell doom for my Ninetales. But of course, that is a testament to how viable this strategy is.
My only concern is vs opposing rain teams, especially rain offense. Nothing on your team can take 2 LO Hurricanes from opposing Tornadus-T barring Ferrothorn (and perhaps Tentacruel with some low damage rolls and protect + rain dish). In addition, LO Agility Thundurus is a huge threat as it can clean up once Dugtrio's sash is broken and Ferrothorn is a little weakened--it can freely set up an agility on Genesect locked into anything but Ice Beam, Ferrothorn, and Tornadus-T (assuming it comes in at around full health). Unfortunately I can't think of a good solution right now other than not getting yourself locked into the wrong move too early and keep SR on the field as early as possible (which isn't an easy task considering Dugtrio isn't the most reliable SR user out there if you want to keep your sash intact to eliminate other threats). All your team members fill out a specific niche that I can't come up with minor changes to alleviate this issue--I just thought I'd bring this up so hopefully someone can actually help you guys out :[. But on a side note, I know how TFL LOVES Lanturn to check/counter Rotom-W, Tornadus and Thundurus, so if you can somehow fit it in here.............. |
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#11 |
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Join Date: Jun 2012
Posts: 250
Brazil
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I had a team that looked a lot like this one but i didn't like the results so i dropped it. After testing this one, i see the difference between them was incridible. Your team functions way better even though it has the same idea of Politoed / Dugtrio / Tornadus-T. The only thing i think you should try is Life Orb over Choice Specs on Tornadus-T, mainly because the power change is not this necessary and you won't mind the recoild damage because you have Regenerator. Another thing you should test is Superpower over Focus Blast, because it allows you to defeat Heatran, Tyranitar, Blissey and even Chansey in an easier way. It's also 100% accurate, so you won't lose to stuff like Magnezone just because you missed an attack lol. Oh, and if going for Superpower, change Tornadus-T's nature to Naive.
Great team and gl.
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#12 |
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Join Date: Jul 2012
Posts: 153
UK
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Sick team Nitro seen you use it a few times on ladder, gratz on the peaks n all that jazz. Can't really suggest or pick anything as its just really solid :))
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I'm the boy. |
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#13 |
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Join Date: May 2012
Posts: 15
Santa Rosa, Rio Grande do SulS, Brazil
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Hey, been using your Tor-T and I must say, it's really awesome. Aside from dying by unexpectedly waking up early, this set looks better than any other I've used, taking sleep like a boss and not minding being Choice-locked. You should probably post it on the Creative (and good) Movesets thread.
But hey, it's the only thing that's awesome on the team - the team on the entirety is! I just imagine what sexual name Dugtrio has. It's just a shame Cloyster doesn't find it's way in the team :P |
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#14 |
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Join Date: Nov 2011
Posts: 214
Pokémon Masters: League Heroes@Facebook
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Hey Valentine, very nice team!!! :)
I have only one suggestion at the moment. Try switching BlackSludge to Leftovers on Tentacruel due to Trick users being abundant. Here's what can happen: Ex. Rotom-W Trick's BlackSludge with its Choice item. If you switch out, it can easily Trick(should they be correct in predicting the switch) the switched out Pokemon's item away, in exchange for BlackSludge. It would cripple the set easily and futher benefit the opposing team as it steadily eats away at your Pokemon's Hp. Other than that, I can find no suggestion that hasn't already been made. Good luck and I hope it helps in the future!
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"When one person suffers from a delusion it is called insanity; when many people suffer from a delusion it is called religion." - Robert Pirsig (1948) "The fundamental cause of trouble in the world is that the stupid are cocksure while the intelligent are full of doubt." - Bertrand Russell (1872-1970) "Do, or do not. There is no 'try'." - Yoda ('The Empire Strikes Back')
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#15 | |
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Join Date: Feb 2012
Posts: 200
A Gansta's Paradise
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Quote:
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Miep: The season finale is thirty minutes of Andrea's feet BobbyVaporeon: is it sexy Miep: No Miep: it's veiny Miep: and with crusty nails |
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#16 |
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Join Date: May 2012
Posts: 15
Santa Rosa, Rio Grande do SulS, Brazil
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Well, it's not the most common scenario, but there's no drawback in using Black Sludge over Lefties, right?
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#17 |
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Join Date: Nov 2011
Posts: 214
Pokémon Masters: League Heroes@Facebook
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Some(Most) Trick users are not as inconspicuous as others. Most Trick users will commonly trick a healing move( i.e. Leftovers) with the Black Sludge they'd have just taken from Tentacruel. Even after, once Tentacruel is gone(fainted) and cannot be switched out again(given that the Trick user is still alive), you still have a chance to have a set foiled by BlackSludge.
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"When one person suffers from a delusion it is called insanity; when many people suffer from a delusion it is called religion." - Robert Pirsig (1948) "The fundamental cause of trouble in the world is that the stupid are cocksure while the intelligent are full of doubt." - Bertrand Russell (1872-1970) "Do, or do not. There is no 'try'." - Yoda ('The Empire Strikes Back')
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#18 |
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Join Date: Feb 2008
Posts: 234
vive y deja vivir
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@gr8- No doubt that RP Lando, RP Gene, and AgilThun-t can completely demolish the whole team with the correct support. We've ran Lanturn over Ferrothorn in the past.. Not only does this help with AgilThun+RP Gene, but it also provides a switch in to opposing Nadus. Heal Bell is also nice to peel random status.. Thanks for the rate, congrats on 1730+!
@papei noel- Thanks for the rate! Running Naive and Life Orb really hinders Nadus. Timid can survive a non boosted Thunder from Scarf Gene, even if it is with a small 1-3% HP. Ice Beam and Tbolt score around 70-80%. Even after rocks, Nadus has a chance to survive BoltBeams, and KO with Hurricane. With Naive, i lose one of my main methods of killing opposing Genesect. Life Orb is also not good for this particular team, because Rocks + an attack from an opponent + LO recoil will be enough to kill Nadus. For example, i can live a Scizor's Bullet Punch after rocks, but Life Orb recoil might take me out. @Problems- Thanks for the rate! Had a fun time on skype today C: @HansiKurschG- Dugtrio was one of the simpler ones to name.. Threesome. @CedOmega- It's all preference, i'd much rather run Black Sludge to deal a little bit more to opposing Rotom-W. When it comes down to it, either item is going to play the exact same. |
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#19 |
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Join Date: Sep 2011
Posts: 18
Arizona
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not much to add to anything but coolio job. i fought this team quite a bit. i remember one specific instance where ferro lived an attack with like 1 hp and rested. i quit right there rofl. nice job. :]
also, not to get off topic, but since when are trick users abundant? lol. also, if you didn't know, i'm vanilldux/pogeyman master! :] |
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