Introduction:
I stopped playing pokemon for a like 2 years and came back to a brand new metagame of 5th gen. I decided i wanted to create the most balanced team with the least weaknesses that i could to help me get adjusted to this new metagame, i studied up and created this team. Any tips would be appriciated. I feel like this team is very solid and is definitly a top 5th gen OU team.
I stopped playing pokemon for a like 2 years and came back to a brand new metagame of 5th gen. I decided i wanted to create the most balanced team with the least weaknesses that i could to help me get adjusted to this new metagame, i studied up and created this team. Any tips would be appriciated. I feel like this team is very solid and is definitly a top 5th gen OU team.
The Team At a Glance






How The Team Came To Be

It all started out with terrakion. I immediatly fell in love with the sheer power and the wonderful moveset of this pokemon. I noticed how many common things in the metagame that he could check. So i decided he would be a good start.


I decided to add Rotm-W to the mix to give the team some synergy and i figured why not use the great Volt-switching core. But i did notice this gave me a flaring weakness to grass.



I added scizor for a reason just stated, to give me the resistance for grass. Also who doesent mind having such a great pokemon like scizor on the team, it also adds to my Volt switch style adding a U-turner into the mix.




I had a jirachi in here at one point for my stealth rocks and just to annoy the enemy, it was a bulkier set. It seemed to be a pretty good idea but jirachi just seems to be a bit unproductive and not the most effective in the current metagame. So i will soon change it but first the next pokemon in the team...





Dragnoite helped with the synergy which you may have noticed by now i consider the synergy of the team a lot and dislike to have a huge weakness to one particular type move. Dnite added a sweeper prescence into the team, he proved to be one of the most effective on the entire team racking up many full team 6 pokemon sweeps. He implanted into my mind that he was a permanent addition to the team. I did have a salamence and a gyrados here but they stayed for such a short time its not worth making a entire section just to show you when they were in the team.






While this last selection really added more electric weakness to the team than i would hope for, it gave me the best resistance to fighting in the game with the ghost typing. The only thing that really was able to take a fighting move was Dnite who doesent enjoy it too much since he loses his multiscale. Jellicent proved to slow the team up way too much and i like a fast paced team so it was uickly removed and replaced with a gengar. im not going to make another section for gengar either because i dont have much to say about him other than he was a pretty decent poke for the tam but just was too brittle and his resistances werent that great and really just made it too easy for me to get swept by certain things.






Heatran joined the group and showed me just how good heatran is even in a much faster metagame and a much stronger metagame. He gave me some final key resistances and efforts for the team and caused the ende of the much useless jirachi. And you might have guessed it im not going to show the next switch from jirachi which became a Deoxys-D because while it was effective just didnt feel right and didnt feel like it got the job done like i wanted it to. So next up is the final addition of the completed team.. Celebi






Last celebi came in and took the role of just something to takehits and cripple threats and stop certain pokemon that gave me weaknesses. It came with a better move pool than deoxys and better synergy. It changed the heatran up some making me want to give him the stealth rocks and use celebi more as just something to weaken the team. Thus with this last selection the final team was created and was used to dominate all others!

Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Recover
-Hidden Power Fire
- Giga Drain
- Thunder Wave
Celebis main role on the team is to slow the enemy down some and give me some vital water, electric, and ground weakness. Something that i was weak to before adding this great addition to my team. Also before adding celebi to the team rotom-w was very hard to deal with and i feel like this is a pretty good counter for it. I love running max hp and def on celebi just to be able to take hits, im not exactly sure if i should change it but im up to suggestions. I chose recover for obvious reasons, to heal up ( also the role of leftovers). Hidden power fire comes in play when people think they can get a free switch into ferrothorn and set up their hazards, this move also helps against scizors, forretress breloom, and really anything just weak to fire. Giga drain is used to heal celebi even more and a way to hit water pokemon hard and get some damage in while healing. My last move thunder wave is great in my opinion to slow down the enemy, especially if i can predict them trying to switch in something to set up on celebi such as a salamence or dragonite.

Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Trick
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
What can i saw about rotom-w that hasnt already been said. he is just an amazing poke. Great typing and a wonderful moveset makes it a very versatile and annoying poke to play against. This particular set gives me the ability to come in and outspeed a lot of pokemon. The trick can really cripple pretty much any wall in the game, especially blisseys that love to come in thinking they are invincable. The other moves are pretty standard, volt switch gives me a way to switch out, hpump is a strong stab move, and hp ice just gives me more coverage and i can hit unexpecting mences, dnites, gliscors and landorus hard.

Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature (+Spd, -Atk)
- Stealth Rock
- Protect
- Roar
- Lava Plume
Heatran was added to the team because even with rotom-w resisting fire moves, i just felt like i was too weak to fire attacks and pokemon such as infernape. Also this works great for u-turns that are so common now-a-days. The stealth rocks are meant just for stealth rocks obviously, lava plume is in there jsut as a way to attack, roar gets rid of their pokemon to rack up damage from rocks. And lastly protect just helps to make it easy to predict especially when facing a choiced pokemon.

Terrakion @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Earth Quake
The first time i used this pokemon on a different team i fell in love with it. It has such great typing and coverage it tears through so many things. With the band it has one of the highest attacks in the entire game. Its close combat is just deadly and stone edge just as powerful. X-scissor gives me coverage on psychics and quick attack gives me the priority move to get kills on anything with just that little bit of health left. It also gets me some damage on thundorus which all the damage i can get on him is important. I think this is just a very solid pokemon to have on any team.

Dragonite (F) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed

Scizor (M) @ Iron Plate
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SpDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- U-turn
- Bullet Punch
- Roost
I love this set for scizors, my friend had shown me it and i just loved it. It can bluff the ever so common choice band so well and it gives me a way to heal with roost and the iron plate plhus technician and bullet punch can really hurt just about anything. Combine that with a SD and its very deadly. The u-turn gives me a way to switch out and hit stuff hard at the same time especially after a SD. The evs on this set gives scizor max health still great attack and a little boost in his spdef so he can survive a little longer to set up. Ive tested it a little bit and ive seen scizor surviving a few more special moves than he did when i previously just had max HP and max atk, but im not sure if he really needs it and i also do slightly less with my SD bullet punch. After testing some more ill decide on the evs.
Thank you for checking out my team and please leave any constructive critisism you may have its all appriciated. And once again, thanks.
Importable
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def
Bold Nature (+Def, -Atk)
- Recover
- Hidden Power [Fire]
- Giga Drain
- Thunder Wave
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Trick
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Substitute
- Fire Blast
- Earth Power
Terrakion @ Choice Band
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Quick Attack
Dragonite (F) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
Scizor (F) @ Iron Plate
Trait: Technician
EVs: 252 HP / 252 Atk
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- U-turn
- Bullet Punch
- Roost
Trait: Natural Cure
EVs: 252 HP / 252 Def
Bold Nature (+Def, -Atk)
- Recover
- Hidden Power [Fire]
- Giga Drain
- Thunder Wave
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Trick
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Substitute
- Fire Blast
- Earth Power
Terrakion @ Choice Band
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Quick Attack
Dragonite (F) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
Scizor (F) @ Iron Plate
Trait: Technician
EVs: 252 HP / 252 Atk
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- U-turn
- Bullet Punch
- Roost