Dan goes to Texas

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4v4 NFE Doubles
2 Day DQ
Abilities: All
Items: Training
Substitutions: 2
2 Recoveries/5 Chills
Arena: You can chose (not ASB Arena)
Me. I choose as arena

"The Ref's Mind!"
Texas Cloverleaf said:

Garchomp* Sharky, (M)
Nature: Hasty (plus Speed, minus Defense, 16% accuracy boost)
Type: Dragon/Ground
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Sand Veil:
Type: Innate
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
(Unlocked) (DW) Rough Skin:
Type: Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 118 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Fire Fang
Tackle*
Sand Attack*
Dragon Rage*
Sandstorm*
Take Down*
Sand Tomb*
Slash*
Dual Chop
Dig
Dragon Rush

Outrage*
Body Slam*
Iron Head*
Thrash
Aqua Tail
Draco Meteor
Earth Power

Hone Claws*
Earthquake*
Stone Edge*
Dragon Claw
Shadow Claw
Protect
Substitute
Crunch
Toxic
Rest
Swords Dance
Stealth Rock
Dragon Tail
Double Team
Poison Jab
Rock Slide
Bulldoze
Giga Impact
Swagger
Dig
Surf
Endure
Fire Blast
Hidden Power Grass (7)
Dragon Pulse
Total Moves: 43

Yet to get:
Tier 0: Iron Tail (2), Brick Break (2),Whirlpool (3), Sleep Talk (2)
Tier 1: Twister (3), Dual Chop (2), Roar (2), Sunny Day (2), Hyper Beam (2), Rain Dance (2), Flamethrower (2), Aerial Ace (2), Facade (2), Natural Gift (3)
Tier 2: Dragonbreath (3), Metal Claw (3), Mud Shot (3), Rock Climb (3), Scary Face (3), Fury Cutter (3), Headbutt (3), Mud-Slap (3), Snore (2), Swift (3), Frustration (2), Return (2), Rock Tomb (2), Secret Power (3), Attract (2), Round (2), False Swipe (2), Fling (2), Incinerate (2), Captivate (3), Rock Smash (3), Cut (2), Strength (2), Double-Edge (3)


Deino, (M)
Nature: Hasty (plus Speed, minus Defense, +7% Accuracy)
Type: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
Deino
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 44 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 3/9
MC: 8

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch

Earth Power
Ice Fang
Thunder Fang

Taunt
Thunder Wave
Torment
Total Moves: 14


Horsea, (F)
Nature: Modest (plus Special Attack, minus Attack)
Type: Water
Dark: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp (DW-Locked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
Horsea
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 1
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 10
DC: 3/5

Attacks:
Bubble
Smokescreen
Leer
Water Gun
Focus Energy
Bubblebeam
Agility

Signal Beam
Razor Wind
Disable

Dive
Ice Beam
Protect
Total Moves: 13


Flarelm, Titan, (M)
Nature: Brave (plus Attack, minus Speed, -10% Evasion)
Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW) (Unlocked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 6/9
MC: 7
DC: 5/5

Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume

Counter
Blaze Kick
Seed Bomb
Earth Power
Stealth Rock

Light Screen
Rock Slide
Swords Dance
Hidden Power Ice (7)
Substitute
Total Moves: 19
danmantincan said:

Nolan - Piloswine (M)
OT: Alchemator
Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)

Types: Ice/Ground
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)

Size Class: 3
Weight Class: 4

EC: 4/9
MC: 0
DC: 1/5

Moves:
Amnesia
AncientPower
Attract
Avalanche
Bite
Blizzard
Block
Body Slam
Bulldoze
Captivate
Curse
Defense Curl
Detect
Dig
Double-Edge
Double Hit
Double Team
Earth Power
Earthquake
Endeavor
Endure
Facade
Fissure
Flail
Frustration
Fury Attack
Giga Impact
Hail
Headbutt
Hidden Power
Horn Attack
Hyper Beam
Ice Beam
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Iron Head
Light Screen
Knock Off
Mimic
Mist
Mud Bomb
Mud Shot
Mud-Slap
Mud Sport
Natural Gift
Odor Sleuth
Peck
Powder Snow
Protect
Rain Dance
Reflect
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Sleep Talk
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Swagger
Tackle
Take Down
Thrash
Toxic

Ena - Slowpoke (F)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Types: Water/Psychic
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)

Size Class: 2
Weight Class: 3

EC: 4/6
MC: 0
DC: 3/5

Moves:
After You
Amnesia
Aqua Tail
Attract
Avalanche
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Brine
BubbleBeam
Bulldoze
Calm Mind
Captivate
Confusion
Counter
Curse
Dig
Disable
Dive
Double-Edge
Double Team
Dragon Tail
Drain Punch
Dream Eater
DynamicPunch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Flamethrower
Flash
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Defense
Iron Tail
Light Screen
Magic Coat
Mega Kick
Mega Punch
Me First
Mimic
Mud-Slap
Mud Sport
Nasty Plot
Natural Gift
Nightmare
Pay Day
Power Gem
Protect
Psych Up
Psychic
Psyshock
Psywave
Quash
Rage
Rain Dance
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Strength
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Trump Card
Water Gun
Water Pulse
Whirlpool
Wonder Room
Yawn
Zap Cannon
Zen Headbutt

Meg - Pignite (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Fire/Fighting
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 47 (-)

Size Class: 2
Weight Class: 4

EC: 8/9
MC: 0
DC: 4/5

Moves:
Arm Thrust
Assurance
Attract
Blast Burn
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Covet
Curse
Defense Curl
Double Team
Earthquake
Echoed Voice
Ember
Endeavor
Facade
Fire Blast
Fire Pledge
Fire Punch
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Head Smash
Heat Crash
Heat Wave
Heavy Slam
Helping Hand
Hidden Power
Hyper Beam
Incinerate
Iron Head
Iron Tail
Low Kick
Low Sweep
Magnitude
Odor Sleuth
Overheat
Poison Jab
Protect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Scald
Sleep Talk
Smack Down
Smog
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Tackle
Tail Whip
Take Down
Taunt
Thrash
ThunderPunch
Toxic
Wild Charge
Will-o-Wisp
Work Up
Yawn

Janaff - Scratchet (M)
Nature: Modest (+1 SpA, -1 Atk)

Types: Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40

Size Class: 1
Weight Class: 2

EC: 4/6
MC: 0
DC: 3/5

Moves:
Acrobatics
Aerial Ace
After You
Air Slash
Attract
Aura Sphere
Baton Pass
Bounce
Brick Break
Bulk Up
Bulldoze
Confuse Ray
Covet
Double Team
Drain Punch
Earth Power
Earthquake
Echoed Voice
Facade
False Swipe
Flash
Fling
Fly
Focus Blast
Focus Energy
Frustration
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Safeguard
Scratch
Sky Attack
Sky Drop
Sleep Talk
Snatch
Snore
SolarBeam
Stealth Rock
Strength
Submission
Substitute
Sunny Day
Superpower
Swagger
Taunt
Thief
Toxic
Uproar
Whirlwind
Work Up
Yawn
-dan sends out.
-Texas sends out and orders.
-dan orders.
-I ref and morph the arena.
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
after much contemplation i'm going to go with garchomp and deino @ exp. share

Garchomp: Stealth Rock, Crunch Slowpoke, Rock Slide
If Taunted a1, replace remaining actions with Crunch ~ Shadow Claw ~ Rock Slide at Slowpoke
If you are targetted with Ice Beam AND NOT in a combo AND you did not Dig last action then Dig Slowpoke that action and push back

Deino: Taunt Scratchet, Thunder Wave Scratchet, Crunch Slowpoke
IF you are Taunted a1, replace remaining actions with Crunch ~ Bite ~ Crunch on Slowpoke
If Crunch is disabled when you are scheduled to use it, replace that action with Bite
 
danmantincan AAOO

Slowpoke
HP: 100
EN: 100
Other: none
Item: Amulet Coin


Scratchet
HP: 90
EN: 100
Other: none
Item: Amulet Coin

Texas Cloverleaf AAOO

Garchomp
HP: 110
EN: 100
Other: none
Item: none


Deino
HP: 90
EN: 100
Other: none
Item: EXP. Share

Arena: none
KOC: none


Action 1:
Scratchet used Taunt (Deino)!
-10 Energy

Garchomp used Dig (Slowpoke)!
Crit: [<=625] 7822/10000 (No)
Calculation: 8+3+5*1.5-3*1.5=14
-9 Energy

Deino used Crunch (Slowpoke)!
Crit: [<=625] 4672/10000 (No)
-Def: [<=1000] 2714/10000 (No)
Calculation: (8+3+3*1.5-3*1.5)*1.5=16.5
-5 Energy

Slowpoke used Ice Beam (Garchomp)!
miss
-7 Energy

Action 2:
Scratchet used Reflect!
-8 Energy

Garchomp used Stealth Rock!
-12 Energy

Deino used Bite (Slowpoke)!
Crit: [<=625] 7158/10000 (No)
Flinch: [<=3000] 6600/10000 (No)
Calculation (4+3+3*1.5-3*1.5)*1.5=10.5
-3 Energy

Slowpoke used Disable (Dig, Garchomp)!
-7 Energy

Action 3:
Scratchet used Yawn (Garchomp)!
-7 Energy

Garchomp cannot dig!

Deino used Crunch (Slowpoke)!
Crit: [<=625] 1507/10000 (No)
-Def: [<=1000] 6545/10000 (No)
Calculation: (5.33+3+3*1.5-3*1.5)*1.5=12.5
-5 Energy

Slowpoke used Ice Beam (Garchomp)!
Crit: [<=625] 9913/10000 (No)
Freeze: [<=1000] 4029/10000 (No)
Calculation: (10+3*1.5-3*1.5)*2.25=22.5
-7 Energy

END OF ROUND


danmantincan AAOO (Reflect 4a, Stealth Rock)

Slowpoke
HP: 46
EN: 79
Other: none
Item: Amulet Coin


Scratchet
HP: 90
EN: 75
Other: none
Item: Amulet Coin

Texas Cloverleaf AAOO

Garchomp
HP: 87
EN: 79
Other: Dig Disabled (5a), Drowsy
Item: none


Deino
HP: 90
EN: 87
Other: Taunted (3a)
Item: EXP. Share

Arena: none
KOC: none


-dan
-Texas
-Me
 
Ena: Ice Beam~Scald~Ice Beam (All on Garchomp)
If Garchomp uses Protect, target Deino.

Janaff: Toxic~Earth Power~Focus Blast (All on Garchomp)
If Garchomp uses Double Team, use Taunt (Garchomp) and push actions back. Only once.
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Garchomp: Draco Meteor+Draco Meteor Slowpoke ~ Cool down (Crunch) ~ Crunch Slowpoke
If Slowpoke is KOd a3, Dragon Claw Scratchet that action
Deino: Crunch Slowpoke, Dragon Rage Scratchet, Dragon Rage Scratchet
If Slowpoke is not KOd a2, Bite Slowpoke that action
 
Note: If a Pokemon falls asleep before cooldown, the cooldown happens before the sleep counter starts to go down.

danmantincan AAOO (Reflect 4a, Stealth Rock)

Slowpoke
HP: 46
EN: 79
Other: none
Item: Amulet Coin


Scratchet
HP: 90
EN: 75
Other: none
Item: Amulet Coin

Texas Cloverleaf AAOO

Garchomp
HP: 87
EN: 79
Other: Dig Disabled (5a), Drowsy
Item: none


Deino
HP: 90
EN: 87
Other: Taunted (3a)
Item: EXP. Share

Arena: none
KOC: none


Action 1:
Scratchet used Toxic (Garchomp)!
Hit: [<=9000] 3320/10000 (Yes)
-7 Energy

Deino used Crunch (Slowpoke)!
Crit: [<=625] 2450/10000 (No)
-Def: [<=1000] 547/10000 (Yes)
Calculation: (5.33+3+3*1.5-3*1.5)*1.5=12.5
-9 Energy

Slowpoke used Ice Beam (Garchomp)!
Crit: [<=625] 5232/10000 (No)
Freeze: [<=1000] 1270/10000 (No)
Calculation: (10+3*1.5-3*1.5)*2.25=22.5
-7 Energy

Garchomp used Meteor Storm (Slowpoke)!
Crit: [<=625] 2738/10000 (No)
Calculation: 31.5+3+3*1.5-2*1.5=36
-41 Energy
Slowpoke fainted!

Garchomp fell asleep!
Duration: 3872/10000 (1a)

-1 HP for Garchomp

Action 2:
Garchomp must recharge!

Scratchet used Earth Power (Garchomp)!
Crit: [<=625] 9089/10000 (No)
-SpDef: [<=1000] 6064/10000 (No)
Calculation: 9+2*1.5-3*1.5=7.5
-7 Energy

Deino used Dragon Rage (Scratchet)!
Damage: 10
-4 Energy

-1 HP for Garchomp

Action 3:
Garchomp is fast asleep!

Scratchet used Focus Blast (Garchomp)!
Hit: [<=7000] 6793/10000 (Yes)
Crit: [<=625] 6688/10000 (No)
Calculation: 12+3+2*1.5-3*1.5=13.5
-7 Energy

Deino used Dragon Rage (Scratchet)!
Damage: 10
-8 Energy

-1 HP for Garchomp

END OF ROUND


danmantincan XAOO (Reflect 1a, Stealth Rock)

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin


Scratchet
HP: 70
EN: 54
Other: none
Item: Amulet Coin

Texas Cloverleaf AAOO

Garchomp
HP: 40
EN: 38
Other: Dig Disabled (2a), Sleep (0a), -4 SpA, Toxic (2 DPA)
Item: none


Deino
HP: 90
EN: 70
Other: none
Item: EXP. Share

Arena: none
KOC: Garchomp


-dan sends out new mon.
-Texas orders.
-dan orders.
-I ref.
 
Nolan: Ice Shard~Ice Shard~Ice Shard (All on Garchomp)
If Garchomp faints, use Icicle Crash (Deino) for all remaining actions.
Janaff: Brick Break (Deino)~Reflect~Brick Break (Deino)
 
danmantincan XAOO (Reflect 1a, Stealth Rock)

Piloswine
HP: 110
EN: 100
Other: none
Item: Amulet Coin


Scratchet
HP: 70
EN: 54
Other: none
Item: Amulet Coin

Texas Cloverleaf AAOO

Garchomp
HP: 40
EN: 38
Other: Dig Disabled (2a), Sleep (0a), -4 SpA, Toxic (2 DPA)
Item: none


Deino
HP: 90
EN: 70
Other: none
Item: EXP. Share

Arena: none
KOC: Garchomp
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin

Texas Cloverleaf:
none


Action 1:
Piloswine used Ice Shard (Garchomp)!
Crit: [<=625] 1639/10000 (No)
Calculation: (4+3+4*1.5-2*1.5)*2.25=22.5
-3 Energy

Garchomp used Aqua Tail (Piloswine)!
Crit: [<=625] 8942/10000 (No)
Calculation: (6+5*1.5-3*1.5)*1.5=13.5
-6 Energy

Scratchet used Brick Break (Deino)!
Crit: [<=625] 3590/10000 (No)
Calculation: (8+3+2*1.5-1*1.5)*1.5=18.75
-5 Energy

Deino used Crunch (Piloswine)!
Crit: [<=625] 8826/10000 (No)
-Def: [<=1000] 5858/10000 (No)
Calculation: 5.33+3+3*1.5-3*1.5=8.33
-5 Energy

-2 HP for Garchomp

Action 2:
Piloswine used Ice Shard (Garchomp)!
Crit: [<=625] 1241/10000 (No)
Calculation: (4+3+4*1.5-2*1.5)*2.25=22.5
-7 Energy
Garchomp fainted!

Scratchet used Reflect!
-8 Energy

Deino used Bite (Piloswine)!
Crit: [<=625] 4336/10000 (No)
Calculation: 4+3+3*1.5-3*1.5=7
-3 Energy

Action 3:
Deino used Crunch (Piloswine)!
Crit: [<=625] 4266/10000 (No)
-Def: [<=1000] 7984/10000 (No)
Calculation: 5.33+3+3*1.5-3*1.5=8.33
-5 Energy

Piloswine used Icicle Crash (Deino)!
Hit: [<=9000] 2546/10000 (Yes)
Crit: [<=625] 5852/10000 (No)
Calculation: (9+3+4*1.5-1*1.5)*1.5=24.75
-6 Energy

Scratchet used Brick Break (Deino)!
Crit: [<=625] 1959/10000 (No)
Calculation: (8+3+2*1.5-1*1.5)*1.5=18.75
-5 Energy

END OF ROUND


danmantincan XAOO (Reflect 4a, Stealth Rock)

Piloswine
HP: 76
EN: 84
Other: none
Item: Amulet Coin


Scratchet
HP: 70
EN: 36
Other: none
Item: Amulet Coin

Texas Cloverleaf XAOO

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


Deino
HP: 28
EN: 57
Other: none
Item: EXP. Share

Arena: none
KOC: Garchomp, Piloswine
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin

Texas Cloverleaf:
none


-Texas sends out new mon.
-dan orders.
-Texas orders.
-I ref.
 
Nolan: Icy Wind~Ice Shard (Deino)~Ice Shard (Deino)
If Deino faints, use AncientPower (Flarelm)
Janaff: Brick Break (Deino)~Chill~Brick Break (Deino)
If Deino uses Torment, use Taunt (Deino) and push actions back. Only once.
If Deino faints, use Chill~Toxic (Flarelm)~Chill for any remaining actions.
 
danmantincan XAAO (Reflect 4a, Stealth Rock)

Piloswine
HP: 76
EN: 84
Other: none
Item: Amulet Coin


Scratchet
HP: 70
EN: 36
Other: none
Item: Amulet Coin

Texas Cloverleaf XAAO

Flarelm
HP: 100
EN: 100
Other: none
Item: none


Deino
HP: 28
EN: 57
Other: none
Item: EXP. Share

Arena: none
KOC: Garchomp, Piloswine
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin

Texas Cloverleaf:

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


Action 1:
Flarelm used Subsitute (25 HP)!
-24 Energy

Deino used Taunt (Scratchet)!
-9 Energy

Scratchet used Brick Break (Deino)!
Crit: [<=625] 4039/10000 (No)
Calculation: (8+3+2*1.5-1*1.5)*1.5=18.75
-9 Energy

Piloswine used Icy Wind!
Deino:
Hit: [<=9500] 8489/10000 (Yes)
Crit: [<=625] 2903/10000 (No)
Calculation: (4.5+3+2*1.5-2*1.5)*3/2=11.25
Flarelm:
Crit: [<=625] 6186/10000 (No)
Calculation: 4.5+3+2*1.5-3*1.5=6
-3 Energy
Deino fainted!

Action 2:
Piloswine used Ice Shard (Flarelm)!
Crit: [<=625] 7730/10000 (No)
Calculation: 4+3+4*1.5-3*1.5=8.5
-3 Energy

Scratchet cannot use Toxic!

Flarelm used Lava Plume!
Piloswine:
Crit: [<=625] 2149/10000 (No)
Burn: [<=3000] 9929/10000 (No)
Calculation: (6+3+3*1.5-3*1.5)*1.5=13.5
Scratchet:
Crit: [<=625] 4336/10000 (No)
Burn: [<=3000] 2930/10000 (Yes)
Calculation: 6+3+3*1.5-3*1.5=9
-5 Energy

-2 HP for Scratchet

Action 3:
Piloswine used Ice Shard (Flarelm)!
Crit: [<=625] 7520/10000 (No)
Calculation: 4+3+4*1.5-3*1.5=8.5
-7 Energy

Flarelm used Leech Seed (Scratchet)!
Hit: [<=9000] 3803/10000 (Yes)
-9 Energy

Scratchet used Struggle!
Calculation: 5+2*1.5-3*1.5-3=0.5->1
0.4 recoil
-5 Energy

-2 HP for Scratchet
-3 HP for Scratchet
+3 HP for Flarelm

END OF ROUND


danmantincan XAAO (Reflect 1a, Stealth Rock)

Piloswine
HP: 62
EN: 71
Other: none
Item: Amulet Coin


Scratchet
HP: 54
EN: 22
Other: Taunted (3a), Leech Seed (5a), Burned
Item: Amulet Coin

Texas Cloverleaf XXAO

Flarelm
HP: 78
EN: 62
Other: Substitute (1 HP)
Item: none


Deino
HP: -2
EN: 48
Other: KOed
Item: EXP. Share

Arena: none
KOC: Garchomp, Piloswine, Piloswine
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin

Texas Cloverleaf:

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


-Texas automatically sends out Horsea and orders.
-dan orders.
-I ref.
 

Texas Cloverleaf

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Horsea: Bubblebeam Piloswine, Focus Energy, Bubblebeam Piloswine
Flarelm: Blaze Kick Piloswine, Lava Plume Piloswine, Giga Drain Piloswine

Both: IF Piloswine is under the effects of Endure AND has 15 HP or less, target Scratchet instead
 
danmantincan XAAO (Reflect 1a, Stealth Rock)

Piloswine
HP: 62
EN: 71
Other: none
Item: Amulet Coin


Scratchet
HP: 54
EN: 22
Other: Taunted (3a), Leech Seed (5a), Burned
Item: Amulet Coin

Texas Cloverleaf XXAA

Flarelm
HP: 78
EN: 62
Other: Substitute (1 HP)
Item: none


Horsea
HP: 90
EN: 100
Other: none
Item: none

Arena: none
KOC: Garchomp, Piloswine, Piloswine
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin

Texas Cloverleaf:

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


Deino
HP: -2
EN: 48
Other: KOed
Item: EXP. Share


Action 1:
Horsea used Bubblebeam (Piloswine)!
Crit: [<=625] 337/10000 (Yes)
-Speed: [<=1000] 691/10000 (Yes)
Calculation: (7+3+4*1.5-3*1.5)*1.5=17.25
-4 Energy

Flarelm used Blaze Kick (Piloswine)!
Crit: [<=1250] 3572/10000 (No)
Burn: [<=1000] 6002/10000 (No)
Calculation: (9+3+3*1.5-3*1.5)*1.5=18
-6 Energy

Piloswine used Light Screen!
-8 Energy

Scratchet used Fury Swipes (Flarelm)!
Hit: [<=8000] 899/10000 (Yes)
#of hits: 8628/10000 (4)
Crit (hit 1): [<=625] 574/10000 (Yes)
Crit (hit 2): [<=625] 4044/10000 (No)
Crit (hit 3): [<=625] 2630/10000 (No)
Crit (hit 4): [<=625] 7595/10000 (No)
Calculation: 8+3+1+2*1.5-3*1.5-3=7.5
-3 Energy

-2 HP for Scratchet
-3 HP for Scratchet
+3 HP for Flarelm

Action 2:
Horsea used Focus Energy!
-12 Energy

Flarelm used Lava Plume!
Horsea:
Crit: [<=625] 2262/10000 (No)
Burn: [<=3000] 4719/10000 (No)
Calculation: (4+3+3*1.5-1*1.5)*2/3=6.66
Piloswine:
Crit: [<=625] 7432/10000 (No)
Burn: [<=3000] 4155/10000 (No)
Calculation: (4+3+3*1.5-3*1.5)*1.5=10.5
Scratchet:
Crit: [<=625] 8487/10000 (No)
Calculation: 4+3+3*1.5-3*1.5=7
-5 Energy

Scratchet used Focus Blast (Flarelm)!
Hit: [<=8000] 291/10000 (Yes)
Crit: [<=625] 9130/10000 (No)
-SpD: [<=1000] 5964/10000 (No)
Calculation: 12+3+2*1.5-3*1.5=13.5
-7 Energy

Piloswine used Icicle Crash (Flarelm)!
Crit: [<=625] 8540/10000 (No)
Calculation: 9+3+4*1.5-3*1.5=13.5
-5 Energy

-2 HP for Scratchet
-3 HP for Scratchet
+3 HP for Flarelm

Action 3:
Horsea used Bubblebeam (Piloswine)!
-Speed: [<=1000] 5710/10000 (No)
Calculation: (4.66+3+4*1.5-3*1.5)*1.5=13.75
-4 Energy

Flarelm used Giga Drain (Piloswine)!
Crit: [<=625] 3745/10000 (No)
Calculation: (5.33+3+3*1.5-3*1.5)*1.5=12.5
+6.25 HP
-11 Energy
Piloswine fainted!

Scratchet used Brick Break (Flarelm)!
Crit: [<=625] 5523/10000 (No)
Calculation: 8+3+2*1.5-3*1.5-3=6.5
-5 Energy

-2 HP for Scratchet
-3 HP for Scratchet
+3 HP for Flarelm

END OF ROUND


danmantincan XAXO (Light Screen 3a, Stealth Rock)

Piloswine
HP: -10
EN: 58
Other: KOed
Item: Amulet Coin


Scratchet
HP: 32
EN: 7
Other: Leech Seed (2a), Burned
Item: Amulet Coin

Texas Cloverleaf XXAA

Flarelm
HP: 52
EN: 40
Other: none
Item: none


Horsea
HP: 90
EN: 80
Other: Focus Energy (4a)
Item: none

Arena: none
KOC: Garchomp, Piloswine, Piloswine, Flarelm
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin

Texas Cloverleaf:

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


Deino
HP: -2
EN: 48
Other: KOed
Item: EXP. Share


-dan automatically sends out Pignite and orders.
-Texas orders
-I ref.
 
Meg evolves and unlocks her DW Ability.

Meg - Emboar (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Fire/Fighting
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 56 (-)

Size Class: 3
Weight Class: 5

EC: 9/9
MC: 2
DC: 5/5

Moves:
Arm Thrust
Assurance
Attract
Blast Burn
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Covet
Curse
Defense Curl
Double Team
Earthquake
Echoed Voice
Ember
Endeavor
Facade
Fire Blast
Fire Pledge
Fire Punch
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Head Smash
Heat Crash
Heat Wave
Heavy Slam
Helping Hand
Hidden Power
Hyper Beam
Incinerate
Iron Head
Iron Tail
Low Kick
Low Sweep
Magnitude
Odor Sleuth
Overheat
Poison Jab
Protect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Scald
Sleep Talk
Smack Down
Smog
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Tackle
Tail Whip
Take Down
Taunt
Thrash
ThunderPunch
Toxic
Wild Charge
Will-o-Wisp
Work Up
Yawn


Janaff: Chill~Toxic (Horsea)~Chill
If Horsea uses Evasive/Protective move A2, Chill and push actions back.

Meg: Head Smash (Flarelm)~Flare Blitz (Flarelm)~Flamethrower (Flarelm)
If Flarelm uses Substitute, use Roar and push actions back.
If Flarelm uses Counter, use Flamethrower and push actions back.
If Flarelm faints, use ThunderPunch on Horsea for all remaining actions.
 

Texas Cloverleaf

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Flarelm: Seed Bomb+Bullet Seed Scratchet ~ Cool Down (Synthesis) ~ Earth Power Emboar
Horsea: Bubblebeam Scratchet*3
If Scrathcet is fainted, target Emboar instead
 
danmantincan XAXA (Light Screen 3a, Stealth Rock)

Emboar
HP: 110
EN: 100
Other: none
Item: none


Scratchet
HP: 32
EN: 7
Other: Leech Seed (2a), Burned
Item: Amulet Coin

Texas Cloverleaf XXAA

Flarelm
HP: 52
EN: 40
Other: none
Item: none


Horsea
HP: 90
EN: 80
Other: Focus Energy (4a)
Item: none

Arena: none
KOC: Garchomp, Piloswine, Piloswine, Flarelm
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin


Piloswine
HP: -10
EN: 58
Other: KOed
Item: Amulet Coin

Texas Cloverleaf:

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


Deino
HP: -2
EN: 48
Other: KOed
Item: EXP. Share


Action 1:
Pignite evolved!
-20 Energy

Stealth Rock!

Scratchet chilled!
+12 Energy

Horsea used Bubblebeam (Scratchet)!
-Speed: [<=1000] 4307/10000 (No)
Calculation: 7+3+3+4*1.5-3*1.5=14.5
-8 Energy

Emboar used Head Smash (Flarelm)!
Hit: [<=9000] 4835/10000 (Yes)
Calculation: (16+5*1.5+1-3*1.5)*1.5=30
15 recoil
-11 Energy

Flarelm used Bullet Seed Bomb (Scratchet)!
#of hits (Bullet Seed): 853/10000 (2)
Crit (hit 1): [<=625] 8179/10000 (No)
Crit (hit 2): [<=625] 4131/10000 (No)
Calculation: 14+3+3*1.5-3*1.5=17
-18.5 Energy

-2 HP for Scratchet
Scratchet fainted!

Action 2:
Horsea used Bubblebeam (Emboar)!
-Speed: [<=1000] 4045/10000 (No)
Calculation: (7+3+3+4*1.5-3*1.5)*1.5=21.75
-12 Energy

Emboar used Flare Blitz (Flarelm)!
Calculation: 15+3+5*1.5+1-3*1.5=22
7.33 recoil
-8.5 Energy
Flarelm fainted!

Action 3:
Horsea used Bubblebeam (Emboar)!
-Speed: [<=1000] 2665/10000 (No)
Calculation: (7+3+3+4*1.5-3*1.5)*1.5=21.75
-16 Energy

Emboar used Thunderpunch (Horsea)!
Crit: [<=625] 1714/10000 (No)
Para: [<=1000] 1857/10000 (No)
Calculation: (8+5*1.5+1-3*1.5)*1.5=18
-6 Energy

END OF ROUND


danmantincan XXXA (Stealth Rock)

Emboar
HP: 32
EN: 74
Other: none
Item: none


Scratchet
HP: -2
EN: 19
Other: KOed
Item: Amulet Coin

Texas Cloverleaf XXXA

Flarelm
HP: 0
EN: 21
Other: none
Item: none


Horsea
HP: 72
EN: 44
Other: Focus Energy (4a)
Item: none

Arena: none
KOC: Garchomp, Piloswine, Piloswine, Flarelm, Flarelm, Emboar
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin


Piloswine
HP: -10
EN: 58
Other: KOed
Item: Amulet Coin

Texas Cloverleaf:

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


Deino
HP: -2
EN: 48
Other: KOed
Item: EXP. Share


-Texas
-dan
-Me
 
danmantincan XXXA (Stealth Rock)

Emboar
HP: 32
EN: 74
Other: none
Item: none


Scratchet
HP: -2
EN: 19
Other: KOed
Item: Amulet Coin

Texas Cloverleaf XXXA

Flarelm
HP: 0
EN: 21
Other: none
Item: none


Horsea
HP: 72
EN: 44
Other: Focus Energy (1a)
Item: none

Arena: none
KOC: Garchomp, Piloswine, Piloswine, Flarelm, Flarelm, Emboar
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin


Piloswine
HP: -10
EN: 58
Other: KOed
Item: Amulet Coin

Texas Cloverleaf:

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


Deino
HP: -2
EN: 48
Other: KOed
Item: EXP. Share


Action 1:
Horsea dove underwater!

Horsea used Dive!
Calculation: (8+3+3+1*1.5-3*1.5)*1.5=16.5
-9 Energy

Emboar used MEGA HEAD SMASH!
Hit: [<=6400] 10/10000 (Yes)
Crit: [<=625] 1880/10000 (No)
Calculation: 36+5*1.5-3*1.5=39
19.5 recoil
-45.5 Energy
Emboar fainted!

END OF BATTLE


danmantincan XXXX (Stealth Rock)

Emboar
HP: -4
EN: 28
Other: none
Item: none


Scratchet
HP: -2
EN: 19
Other: KOed
Item: Amulet Coin

Texas Cloverleaf XXXA

Flarelm
HP: 0
EN: 21
Other: none
Item: none


Horsea
HP: 33
EN: 35
Other: none
Item: none

Arena: none
KOC: Garchomp, Piloswine, Piloswine, Flarelm, Flarelm, Emboar, Horseas
danmantincan:

Slowpoke
HP: -3
EN: 72
Other: none
Item: Amulet Coin


Piloswine
HP: -10
EN: 58
Other: KOed
Item: Amulet Coin

Texas Cloverleaf:

Garchomp
HP: -7
EN: 32
Other: KOed
Item: none


Deino
HP: -2
EN: 48
Other: KOed
Item: EXP. Share


Prizes:
Both battlers: 3 CC
Dan gets 3 extra CC
Deino gets one extra MC
Every mon gets 1 EC, 2 MC, and 1 DC, unless they already have max EC and DC, in which case they get 3 MC.
KOC: Garchomp, Piloswine (x2), Flarelm (x2), Emboar, Horsea
I get 13 UC
 
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