
Thanks to fatmon66 & goddessofmayhem from devianart.com for the lovely art!
Team:






Introduction:
No, you are not high, this isn't the end of the world and yet somehow I have made a weather team (or any other team for that matter) that works pretty well.
Unfortunately that is as far as change can go, I'm still HO, still hazardless, still can't stand walls and I like to set up, a lot. I also don't care about people looking at my team in it's full glory because there isn't anything they can do with the info anyway that will stop me. Needless to say my previous experiences with a weatherless HO team in countless gen 5 metagames has been invaluable to me, and I'm gonna list the few lessons I learned to build this team forward.
First of all, when a mon has two roles to perform he probably will do neither well. That is my lesson from running RainSpin Starmie and also SR Mamoswine, so both now are free to do what they do best, spin and kill respectively. Also, priorities, if you can't outspeed them jump ahead of them in the pecking order. Third and most importantly punch holes until the time is right and look at your opponent's team as a whole instead of a bunch of mons to cross over.
Looking at the team it's pretty simple, it a Rain HO team with politoed and Thundrus, with Dragonite and the others wall breaking and removing anything in it's path while also uniquely benefiting from the perma-weather without being utterly useless outside of it. Still looking for suggestions as this team is classified as advanced alpha, so be generous and true :)
Ranks:


Other People who used the team and ranked with it (just post asking to be listed here if you want):
zzazzdsa: 7th (He's making me look like an ass honestly, so I'm shamelessly using you for advertising)
Movesets & Strategy:
Politoed (aka Poli) @ Choice Scarf
Timid (-Atk, +Speed)
Drizzle (Summons Perma Rain)
252 SpA, 252 Speed, 4 HP






Pictures kind of explains everything, eh? This mon punches mean holes and sometimes can wipe half a team clean by himself if it was underestimated. I still think this is the best poli set, because other than making a presence and making the rain pour down, he can start spamming his water STAB and still outspeed +1 Dragonites and the like and go for the OHKO. HP Grass for Rotom-W and more coverage. The last slot depends on who you are afraid of more, Ferrothorns or Toxicroaks I suppose.
=========
Dragonite (aka Rainite) @ Lum Berry
Adamant (-SpA, +Atk)
MultiScale (Lower's damaging moves by 50% when at full health)
252 Atk, 252 Speed, 4 HP





Alright, as a self confessed Draonitephile it's not hard to see why he's here, the psuedo lendary can also hop on the Rain bandwagon and use Waterfall for the fl..I mean boosted power. Extreme Speed because you can never have too much priorities and being a fat admant Dragon has needs. Outrage because Dragonite loves to murder walls.
==============
Thundurus-T (aka Spify) @ Yache Berry
Modest/Rash (-Atk, + SpA)
Volt Absorb (Heal's from enemies electric moves)
4 Atk, 252 SpA, 180 Speed, 72 HP





I'm thinking to myself, "why run timid with a 145 spA stat and agility"? It seems such a waste, especially when you factor in the HP investment and it's resistances and the power of a modest, full SpA Thunder for starters. Speed evs is to outspeed Timid/Jolly Tornadus-T with a scarf after an Agility, the rest are distributed appropriately. Hidden Ice for the bolt beam combo and crying opponents everywhere, and the last depends on which mon do you want to see dead more. The Yache is there because for some reason my opponent almost always tends to save an Ice Sharder and something with an ice move last. WELL JOKES ON YOU, THUNDER! *screams in the background
====================
Starmie (aka Starflex) @ Leftovers
Timid (-Atk, +Speed)
Natural Cure (Removes status effect after switching out)
252 SpA, 252 Speed, 4 HP

Copyright glitterizer.deviantart.com




I have recalled my favorite spinner from my previous team, and now it has the sole role of spinning away stuff and killing what it can without worrying about changing weather although you can retain that option if needed. Since rain is up, why not Thunder? Better yet, add Ice Beam and Water STAB (insert move here) to make sure you most mons effectively and a Stab to boot.
====================
Mamoswine (aka Bluenose) @ Life Orb
Jolly (-SpA, +Speed)
Thick Fat (Fire and Ice attacks are less damaging)
252 Atk, 252 Speed, 4 HP

Copyright of keijimatsu.deviantart.com




Like I said, a Mamo laying down SR and using his awesome stabs at the same time usually mean your aren't gonna do any well. Jolly for outspeed a host pokemons such as defensive rachi's and unboosted Dragonite's and bulky Heatran's variants to name a few and go for the kill, LO to boost the attack and Icicle Spear to bypass focus sashes, MS, subs and Brelooms as well as desperate last resort measures (aka Hax 5-hits. With critics. All of them). Superpower is for coverage though Stone Edge is also a good option to consider if you don't mind missing from time to time. Thick Fat is the best ability considering how it manages to suprisingly survive boosted Genesect Flamethrowers among other things.
=================
Toxicroak (aka PurpleRain) @ Life Orb
Adamant (-SpA, +Atk)
Dry Skin (Restores health under rain after each turn)
252 Atk, 252 HP, 4 SpD

Copyright of xxkrissyxwhitexx.deviantart.com


|DARK Sucka Pwnch

Can restore LO recoil + 2.5% health, has good coverage, isnt afraid of Terrakion, has Priority, good resistances and can boost under Rain. Kind of ticks a lot of boxes for me, for now this Ninja Toed will have to tie things together punch holes into the opponents team while at the same time not falling into Sub/Trick traps, which is more tricky than it sounds.
Infernug@Focus Sash
Flame Body
Modest
252 spA, 252 Speed, 4 SpD
Bug Buzz
Quiver Dance
Hurricane
Fire Blast
This was my glue, and I have tried several mons before him while laddering before getting sick of ferrothorns, scizors, celebis, TR reni among a host of other things. Hurricane is to hit Terrakion, Jellicent and a host of other pokemon, especially Geneies hard. Unfortunately it was hard to work him under rain and as you can see, heavy reliance on Starmie.
Flame Body
Modest
252 spA, 252 Speed, 4 SpD

Bug Buzz
Quiver Dance
Hurricane
Fire Blast
This was my glue, and I have tried several mons before him while laddering before getting sick of ferrothorns, scizors, celebis, TR reni among a host of other things. Hurricane is to hit Terrakion, Jellicent and a host of other pokemon, especially Geneies hard. Unfortunately it was hard to work him under rain and as you can see, heavy reliance on Starmie.
===============================
Last Words:
OK first of all my first defeat was handed to me by a very creative and suprisingly effective moveset of Blissey using softboiled/defense curl, charge beam and ice beam, and I didn't take it too well so my apologies to that user, you've done well. As you can see, I can use some critiques here and there so don't be shy. Thanks for reading, enjoy!
Starflex (Starmie) @ Leftovers
Trait: Illuminate
EVs: 252 Spd / 252 SAtk
Timid Nature
- Thunder
- Surf
- Rapid Spin
- Ice Beam
Poli (Politoed) @ Choice Scarf
Trait: Drizzle
EVs: 252 Spd / 252 SAtk
Timid Nature
- Hidden Power [Grass]
- Hydro Pump
- Ice Beam
- Focus Blast
Spify (Thundurus-Therian) (M) @ Yache Berry
Trait: Volt Absorb
EVs: 4 Atk / 252 SAtk / 180 Spd / 72 HP
Rash Nature
- Thunder
- Hidden Power [Ice]
- Agility
- Focus Blast
Rainite (Dragonite) @ Lum Berry
Trait: Multiscale
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
IVs: 30 Atk / 30 SAtk
- Dragon Dance
- Waterfall
- Outrage
- ExtremeSpeed
Bluenose (Mamoswine) (M) @ Life Orb
Trait: Thick Fat
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Superpower
- Ice Shard
- Icicle Spear
- Earthquake
PurpleRain (Toxicroak) @ Life Orb
Trait: Dry Skin
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
IVs: 30 Atk / 30 Def
- Swords Dance
- Ice Punch
- Sucker Punch
- Drain Punch
Trait: Illuminate
EVs: 252 Spd / 252 SAtk
Timid Nature
- Thunder
- Surf
- Rapid Spin
- Ice Beam
Poli (Politoed) @ Choice Scarf
Trait: Drizzle
EVs: 252 Spd / 252 SAtk
Timid Nature
- Hidden Power [Grass]
- Hydro Pump
- Ice Beam
- Focus Blast
Spify (Thundurus-Therian) (M) @ Yache Berry
Trait: Volt Absorb
EVs: 4 Atk / 252 SAtk / 180 Spd / 72 HP
Rash Nature
- Thunder
- Hidden Power [Ice]
- Agility
- Focus Blast
Rainite (Dragonite) @ Lum Berry
Trait: Multiscale
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
IVs: 30 Atk / 30 SAtk
- Dragon Dance
- Waterfall
- Outrage
- ExtremeSpeed
Bluenose (Mamoswine) (M) @ Life Orb
Trait: Thick Fat
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Superpower
- Ice Shard
- Icicle Spear
- Earthquake
PurpleRain (Toxicroak) @ Life Orb
Trait: Dry Skin
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
IVs: 30 Atk / 30 Def
- Swords Dance
- Ice Punch
- Sucker Punch
- Drain Punch