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#1 | ||
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Join Date: Jul 2012
Posts: 734
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Let's get straight to the battle!
Rules: 4v4 NFE doubles Any items All abilities 2 Subs Yes you can switch 2 day DQ Infinite chills/recovers Arena:
The Hive mind
Gerard's team! Quote:
Quote:
Let's go! Engi sends out. Gerard sends and orders. Engi orders. Last edited by TIO; Nov 27th, 2012 at 8:08:48 PM. |
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#2 |
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take into the air...
Join Date: May 2009
Posts: 6,140
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...alright, this looks tough.
Omono and Tensai, you guys are up! |
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#3 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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![]() . "This is a powerul duo, so the only way to deal with it is with another equally powerful one, Bubblegum, you take this ife Orb, your ol' time friend shall help us gain an adventage in here, meanwhile Pandora, you need all the experience thi battle can give you. Now girls, thi is a powerful opponent, so don't let your guard down. No Mercy." Life Orb & Exp. Share * If Tensai targets you with Encore A2 then use Hyper Voice A1 * If Tensai targets you with Taunt A1 then use Body Slam intead Pandora: Shadow Ball (Tensai) ~ Icy Wind ~ Shadow Ball (Tensai) *If Tensai uses Taunt (Bubblegum) A1 then use Taunt (Tensei) and push actions *If Tensai uses a Protective or Evasive move on itself then use Psychic (Omono) and push actions |
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#4 |
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take into the air...
Join Date: May 2009
Posts: 6,140
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This won't be pretty... at least we can use the Hive to our advantage, though...
Omono: Shadow Claw (Pandora) - Helping Hand (Tensai) - Sucker Punch (Pandora) Tensai: Psyshock (Pandora) - Mega Shadow Ball (Pandora) - cooldown |
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#5 |
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Join Date: Jul 2012
Posts: 734
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Round Begin! Engineer Pikachu! 90|100 100|100 Fine|Fine Gerard! 100|90 100|100 Fine|Fine Hello, fellow ASBers. Today, in the arena, we have two great fighters, ENGINEER PIKACHU and GERARD! The pair have decided to fight with weaker pokemon for today. So, LET THE BATTLE... BEGIN! And indeed the battle does begin, as Engineer Pikachu's Kadabra telekinetically sends a wave of particles at Gerard's Misdreavus. It appears to have sliced up the poor ghost's hair up a bunch. Obviously, the latest fashions are very important to her, as Misdreavus hurls a blob of shadows right back at the Kadabra in vengeance. Engineer Pikachu's Nidorano then stikes at the poor, poor Misdreavus with a claw covered in shadows, slicing her face. Concerned about Misdreavus, Gerard's Clefairy then creates a box of light to protect them. Quickly, Engineer Pikachu's team begins to throw shadow into a giant ball, while enduring an icy wind attack from the ghost, and a very loud screech from the Clefairy. The Nidorano and Kadabra then shove the huge ball of shadow at the Misdreavus, nearly killing her and knocking her the the ground. Before the ghost can get back up, Nidorano leaps onto her and tears her apart. The round ends with Clefairy telekinetically sending particles into Nidorano.
Science
Round End!
Engineer Pikachu! 53|68 63|61 -1 Spe|-1 Spe Gerard! Light Screen 100|-12.5 79|90 Fine|Dead Last edited by TIO; Oct 25th, 2012 at 9:42:45 PM. |
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#6 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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Helping hand only doubles the BAP of a move, not the whole thing,
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#7 |
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Join Date: Jul 2012
Posts: 734
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Time to go fix that...
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#8 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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#9 |
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take into the air...
Join Date: May 2009
Posts: 6,140
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Marill... that doesn't bode well for us.
Omono, come back! Osaku, go get 'em! |
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#10 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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![]() . "I KNEW you were about to do that, not that we can't fight that dungling duck" Staying In |
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#11 |
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take into the air...
Join Date: May 2009
Posts: 6,140
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Yikes, forgot about this.
Osaku: [Download] [Trace Magic Guard] Thunderbolt (Maureen) - Psybeam (Maureen) - Thunderbolt (Maureen) IF (Bubblegum uses Follow Me) THEN (Use Ice Beam (Bubblegum) and restart the queue) IF (Maureen is in a stage of a Damaging Evasive Action) THEN (Use Psybeam (Bubblegum) and restart the queue) Tensai: Energy Ball (Maureen) - Psyshock (Maureen) - Energy Ball (Maureen) IF (Bubblegum uses Follow Me) THEN (Use Psyshock (Bubblegum) and restart the queue) IF (Maureen is in a stage of a Damaging Evasive Action) THEN (Use Psybeam (Bubblegum) and restart the queue) |
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#12 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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#13 |
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Join Date: Jul 2012
Posts: 734
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Wow I totally missed this.
Round Begin!! Engineer Pikachu! 100|68 100|61 Fine|-1 Spe
Storage
Gerard! Light Screen (4a) 100|100 79|100 Fine|Fine
Maths
Round End!!
Engineer Pikachu! 88|16 81|44 Fine|20% para
Storage
Gerard! Light Screen (1a) 100|23 56|80 15% para|Fine
__________________
My CAP ASB stuff is here. Last edited by TIO; Nov 6th, 2012 at 8:23:34 PM. |
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#14 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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![]() . "Oh, my little pieces of candy, don't worry about this momentary backsashes, you'll see that soon you'll be the most powerfu citters this world has seen" Bubblegum: Helping Hand (Maureen) ~ Aromatherapy ~ Hyper Voice * If Tensai uses a Protective or Evasive move on itself then switch A1 & A2 * If You're Taunted A2 then use Hyper Voice * If Maureen has Fainted then replace your actions with Aromatherapy - Hyper Voice - Hyper Voice Maureen: Aqua Tail (Tensai) ~ Waterfall (Tensai) ~ Waterfall (Tensai) * If Tensai uses a Protective or Evasive move on itself then use Muddy Water A1 instead * If Tensai faints then repace all remaining actions with Superpower (Osaku) |
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#15 |
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take into the air...
Join Date: May 2009
Posts: 6,140
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...what's a backsash? Anyways, back to using the Hive!
Osaku: Psybeam (Bubblegum) - Thunderbolt (Maureen) - Thunderbolt (Maureen) IF (Maureen faints) THEN (Replace all actions with Ice Beam (Bubblegum) Tensai: Teleport [Evasive] - Helping Hand (Osaku) - Helping Hand (Osaku) |
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#16 |
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Join Date: Jul 2012
Posts: 734
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Round Begin!! Engineer Pikachu! 88|16 81|44 Fine|20% para
Storage
Gerard! Light Screen (1a) 100|23 56|80 15% para|Fine
Maths
Round End!!
Engineer Pikachu! 64|2 62|20 Fine|15% para
Storage
Gerard! 78|Dead 35|Dead Fine|Dead
__________________
My CAP ASB stuff is here. Last edited by TIO; Nov 11th, 2012 at 11:13:21 AM. |
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#17 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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Muddy Water is a Spread move and thus Teleport doesn't evades it
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#18 |
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Join Date: Jul 2012
Posts: 734
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Oh, okay. Will fix.
EDIT: It missed Kadabra anyways.
__________________
My CAP ASB stuff is here. |
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#19 |
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take into the air...
Join Date: May 2009
Posts: 6,140
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Lucky break on our part, I guess. Since Gerard's going to send out Chansey anyways, I may as well post.
Osaku: Thunderbolt (Bubblegum) - Ice Beam (Bubblegum) - Thunderbolt (Bubblegum) [ONCE] IF (Bubblegum uses Hyper Voice) AND (Omono is slower than Bubblegum) AND (Hyper Voice is not Disabled) THEN (Use Disable [Hyper Voice] (Bubblegum) instead) IF (Bubblegum faints) THEN (Replace all actions with Tackle (Kandy)) Omono: Poison Jab (Bubblegum) - Poison Jab (Bubblegum) - Poison Jab (Bubblegum) [ONCE] IF (Bubblegum uses Hyper Voice) AND (You are faster) AND (Hyper Voice is not Disabled) THEN (Use Disable [Hyper Voice] (Bubblegum) instead) IF (Bubblegum becomes poisoned) THEN (Replace all actions with Venoshock (Bubblegum)) IF (Bubblegum faints) THEN (Redirect to Kandy) |
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#20 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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![]() . "Why does all of my team has like 0 offensive precense?" Life Orb & Amulet Coin Kandy: Psychic (Omono) ~Tri Attack (Omono) ~ Psychic (Omono) |
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#21 |
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Join Date: Jul 2012
Posts: 734
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Round Begin!! Engineer Pikachu! 64|53 62|63 Fine|Fine
Storage
Gerard! 78|140 35|100 Fine|Fine
Maths
Round Begin!!
Engineer Pikachu! 64|Dead 41|Dead Fine|Dead
Storage
Gerard! 37|140 3|83 Psn|Fine
__________________
My CAP ASB stuff is here. Last edited by TIO; Nov 14th, 2012 at 9:11:26 PM. |
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#22 |
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Join Date: Jul 2012
Posts: 734
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Random.org is working now, so I'm done.
__________________
My CAP ASB stuff is here. |
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#23 |
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take into the air...
Join Date: May 2009
Posts: 6,140
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Hmf.
Tensai, you'll be needed to help out here. |
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#24 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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![]() "Not giving up..." Life Orb & Amulet Coin Kandy: Pound (Tensai) ~ Minimize ~ Tri Attack (Tensai) *If Osaku uses Pain Split then use Encore (Osaku), but keep actions *If Tensai uses a Protective or Evasive move A1 then Switch A1 & A2 *If Tensai faints then redirect all remaining actiont to Osaku |
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#25 |
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take into the air...
Join Date: May 2009
Posts: 6,140
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More Hive goodness yay!
Osaku: Heal Pulse (Tensai) - Tackle (Kandy) - Ice Beam (Kandy) Tensai: HAMMER TAUNT [Dodge + Taunt] (Bubblegum) - cooldown / Psyshock (Bubblegum) - Psyshock (Bubblegum) IF (Taunt is successful A1) THEN (Use Agility [Evasive] on A3 instead) |
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