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#1 | ||||
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Join Date: Mar 2008
Posts: 3,176
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Aka the arena that gives me a fuckton of headaches
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Matezoide sends out pokemon first TIO sends out pokemon with orders Matezoide gives orders I Ref
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ASB Profile Last edited by Frosty; Feb 15th, 2013 at 7:03:38 PM. |
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#2 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Starting with Spindoom!
She will have an Exp.Share |
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#3 |
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Join Date: Jul 2012
Posts: 734
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SCREW THE FEAR CHANCE.
Sending out Cinccino (who should also be unaffected by speed loss due to being a woodland creature and all). Tail Slap ~ Bullet Seed ~ Tail Slap
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#4 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Cinccino....that thing.....hits like a nuke....
Contrary: ON! Trick-Room -> Superpower -> Dig If i am a derp and Multi-Hits move can stop Trick-Room, change actions to Superpower*3 If theres an extra rule for Dig (Other than the BAP reducion) that i missed, use Superpower A3. And i forgot to set the switch rules :C |
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#5 |
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Join Date: Jul 2012
Posts: 734
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Switch=OK sound good?
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#6 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Sure.
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#7 |
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Join Date: Mar 2008
Posts: 3,176
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Can be Enabled: This Ability can be enabled at the beginning of a round without using an action, however the trainer must be issuing their attacks first. It will remain enabled until ordered otherwise. If the Pokemon has just been sent out, the ability may be enabled upon entry.
So you MUST activate it upon sending out and not when ordering, except when you order first. Because of that Contrary is Disabled for this round. ![]() Hp: 90 EN: 100 3/2/2/2/60 Other: Hp: 100 En: 100 4/2/2/2/115 Other: Round 1 I hate the valley of dolls.
data
Trick Room for 3r ![]() Hp: 43 EN: 72 3/2/2/2/60 Other: -2atk and def for 1r Hp: 79 En: 66 4/2/2/2/115 Other: -1atk for 1r Matezoide's turn!
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ASB Profile Last edited by Frosty; Jan 18th, 2013 at 9:49:45 PM. |
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#8 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Superpower does a bit more damage than that because her attack was at 0 when it was used.
Spinda should have 43 HP unless i am missing something. Also, switching out for Throh. Counter switch?
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#9 |
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Join Date: Jul 2012
Posts: 734
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Jellicent.
Water Spout ~ Will-O-Wisp ~ Hex If Bide, Toxic the first action, Will-O-Wisp the second, and push back. Don't forget that guts is canceled!
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My CAP ASB stuff is here. |
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#10 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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I.....thought he had Payback when i sent the PM.....
Focus Energy -> Thunder-Punch -> Thunderpunch If Cursed Body activates A2, use Rest A3. If Cursed Body activates A2 AND Will-O-Wisp misses, use Earthquake A3 (lol). This sub has priority. |
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#11 |
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Join Date: Mar 2008
Posts: 3,176
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Trick Room for 3r ![]() Hp: 120 En: 100 5/3/1/3/45 Other:
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Hp: 110 En: 100 1/4/3/4/60 Other:
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Trick Room for 2r ![]() Hp: 84 En: 72 5/3/1/3/45 Other: Pumped for 4a, Burn.
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Hp: 62 En: 80 1/4/3/4/60 Other:
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Matezoide's turn!
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ASB Profile Last edited by Frosty; Jan 26th, 2013 at 6:04:32 AM. |
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#12 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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![]() This is bad..... Rest -> Sleep-Talk (Thunderpunch, Earthquake, Leer, Bulk Up) -> Sleep-Talk (Thunderpunch, Earthquake, Leer, Bulk Up) If you wake up A2 or A3, use Thunderpunch that action. If Thunderpunch is disabled by Cursed Body when you would use it, use Earthquake instead. Stupid rule (Not one of the arena's rules) that prevents me from switching out now! |
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#13 |
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Join Date: Jul 2012
Posts: 734
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Hydro Pump ~ Surf ~ Hydro Pump
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#14 |
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Join Date: Mar 2008
Posts: 3,176
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Trick Room for 2r ![]() Hp: 84 En: 72 5/3/1/3/45 Other: Pumped for 4a, Burn.
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Hp: 62 En: 80 1/4/3/4/60 Other:
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Trick Room for 1r ![]() Hp: 77 En: 37 5/3/1/3/45 Other: Pumped for 1a.
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Hp: 41 En: 60 1/4/3/4/60 Other:
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TIO's turn! EDIT at below: fixed.
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ASB Profile Last edited by Frosty; Jan 26th, 2013 at 6:05:24 AM. |
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#15 |
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Join Date: Jul 2012
Posts: 734
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I just realized that the hex from 2 rounds ago should have done 3 more damage due to arena. Nothing important, but you never know.
Recover ~ Shadow Ball ~ Recover
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#16 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Thunder-Punch -> Chill -> Chill |
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#17 |
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Join Date: Mar 2008
Posts: 3,176
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Trick Room for 1r ![]() Hp: 77 En: 37 5/3/1/3/45 Other: Pumped for 1a.
bench
Hp: 41 En: 60 1/4/3/4/60 Other:
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![]() Hp: 63 En: 51 5/3/1/3/45 Other:
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Hp: 80 En: 29 1/4/3/4/60 Other:
bench
Matezoide's turn!
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ASB Profile |
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#18 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Finally!
Switching out. Ernie out, Dizzy in (Yes, Contrary is enabled! >:C) Counter-Switch? |
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#19 |
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Join Date: Jul 2012
Posts: 734
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Cinccino.
Tail Slap ~ Bullet Seed ~ Tail Slap If dig and you are slower, chill
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#20 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Endure -> Superpower -> Trick-Room
I just thought of something.....If Contrary is activated, wouldnt that mean Spinda will get +1 Attack upon entering? |
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#21 |
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Join Date: Mar 2008
Posts: 3,176
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bench
![]() Hp: 43 EN: 72 3/2/2/2/60 Other: Hp: 79 En: 66 4/2/2/2/115 Other:
bench
data
Trick Room for 3r
bench
![]() Hp: 1 EN: 39 3/2/2/2/60 Other: +2atk and +1def Hp: 57 En: 32 4/2/2/2/115 Other:
bench
Matezoide's turn!
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ASB Profile Last edited by Frosty; Jan 28th, 2013 at 7:24:55 PM. |
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#22 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Dexter had 79 when the round started, not 100.
''Nice job, Dizzy!'' Superpower*3 |
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#23 |
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Join Date: Jul 2012
Posts: 734
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Pound ~ chill ~ chill
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#24 |
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Join Date: Mar 2008
Posts: 3,176
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Trick Room for 3r
bench
![]() Hp: 1 EN: 39 3/2/2/2/60 Other: +2atk and +1def Hp: 57 En: 32 4/2/2/2/115 Other:
bench
data
Trick Room for 2r
bench
![]() Hp: KO EN: KO 3/2/2/2/60 Other: +2atk and +1def Hp: 33 En: 30 4/2/2/2/115 Other:
bench
Matezoide sends out pokemon TIO gives orders Matezoide gives orders I Ref
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#25 |
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Join Date: Jul 2012
Posts: 2,809
Brazil
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Go for it, Peter!
Take this Amulet Coin. |
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