Frosty
=_=
Challenging SimonSays!
5v5 doubles
Normal Mons only
3 subs
All Abilities
All items
Switch=OK
ASB Arena
3 day DQ
Hello Ladies and---yeah this got old.
"To arms, gentlemen! We've gathered here today to see who can be the best of the type so plain, people sometimes forget that is a thing. Well, bully to them! We have some things that they will never have: we have spunk! We have drive! And we have diversity! And so, we will lead the charge! Prepare yourself,MaximYarnus!"
Erm, anyway. We are here to watch one of the three battles that will determine who will be the first Normal Type Gym Leader.
This battle is SimonSays vs Yarnus of Bethany!
SimonSays is a veteran with a pechant for good music and challenging moderators. His two goals in life are: defeat all moderators and become a Gym Leader. He is failing miserably on the first lol so he may focus more on the second. If you see how his Taillow Tsar smashed the Hall, you will see that he actually has a good shot at that.
Pay special attention to Creon the Slaking. Even though its not the case with Yarnus, most normal teams are weaker to physical attacks. Regardless, Creon is extremely strong and has a good movepool. If SimonSays can handle the loafing around (and as a player that uses Slaking as an avie, he should know) then Yarnus is in for trouble!
On one side of the field we have Yarnus of Bethany. Yarnus is a player with a clear goal in mind and 100% focus on it: he wants to be a Gym Leader. Due to that, he is preparing his Normal-Type Pokemon from the get-go: Every single one of his pokemon is of the normal type, even his first ones, something quite unusual. With this kind of experience, you can expect to see someone who knows the ins and outs of going monotype AND of the Normal Type.
Pay special attention to Pow! the Ambipom. SimonSays's team is more...mischeavous than Maxim's and here a good offense with good speed (all taunt) works like a charm and Pow! has both. A good fake out is a lot valuable in doubles and Pow's leave a good sting!
BUT ENOUGH, LET'S SEE THOSE MONS!
Team SimonSays
Slaking (Creon) [M]
Nature: Lonely [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Truant: (Trait) This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.
Stats:
HP: 125
Atk: Rank 7 (+)
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 25
EC: 9/9
MC: 0
DC: N/A
Attacks:
Uproar
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Endure
Flail
Focus Punch
Reversal
Counter
Covet
Chip Away
Punishment
Crush Claw
Night Slash
Hammer Arm
Body Slam
Pursuit
Return
Double Team
Rock Slide
Earthquake
Facade
Toxic
Giga Impact
Protect
Taunt
Shadow Claw
Substitute
Brick Break
Aerial Ace
Bulldoze
Flamethrower
SolarBeam
Blizard
Ice Beam
Thunderbolt
Rocus Blast
Roar
Fire Punch
Ice Punch
ThunderPunch
Sucker Punch
Shock Wave
Low Kick
After You
Icy Wind
Block
Gunk Shot
Moves: 52
Togekiss (Dame) [F]
Nature: Bold [Adds one (1) Rank to Defense; Subtracts one (1) Rank from Attack.]
Type: Normal / Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Aura Sphere
Air Slash
ExtremeSpeed
Sky Attack
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Wish
Baton Pass
Secret Power
Mirror Move
Psycho Shift
Psyshock
Flamethrower
Shadow Ball
Light Screen
Reflect
SolarBeam
Thunder Wave
Roost
Magic Coat
Moves: 28
Scratchet (Marquis) [M]
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Normal / Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 6/6
MC: 3
DC: 5/5
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Taunt
Superpower
Baton Pass
Rapid Spin
Stealth Rock
Toxic
Brick Break
Rock Slide
Snatch
Bounce
Roost
After You
Drain Punch
Moves: 18
Kecleon (Jester) [M]
Nature: Impish [Adds one (1) Rank to Defense; Subtracts one (1) Rank from Special Attack]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Colour Change: (Trait/Can be Activated) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
DC: N/A
Attacks:
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Faint Attack
Fury Swipes
Feint
Psybeam
Screech
Shadow Sneak
Slash
Sucker Punch
Disable
Fake Out
Snatch
Return
Brick Break
Dig
Skill Swap
Moves: 21
Ditto (Ancient)
Nature: Impish [Adds One (1) to Defense; Subtracts One (1) from Special Attack]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Imposter (DW): (Innate) This Pokemon transforms into an opponent specified by the trainer immediately upon entry into battle, at the cost of 10 EN. Transformations from Imposter last a minimum of three (3) actions before they can be dispelled by a phazing move in Switch=KO battles.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: N/A
MC: 0
DC: 4/5
Attacks:
Transform
Moves: 1 (Complete)
Team Yarnus of Bethany
Lickilicky(*) Yum! (M)
Nature: Quiet (Special Attack increased by *; A 15% decrease in Base Speed [Rounded Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on an opponent's attacks.)
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Cloud Nine: (Can Be Activated) This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered
Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 43
Total Ranks: 15
Size Class: 3
Weight Class: 5
EC: 6/6
MC: 6
DC: 5/5
51 Attacks Attacks:
Lick(*)
Wrap(*)
Supersonic(*)
Defense Curl(*)
Knockoff(*)
Stomp(*)
Disable(*)
Me First
Refresh
Wring Out
Power Whip
Bodyslam(*)
Zen Headbutt(*)
Muddy Water(*)
Counter
Bind
Endure
Bide
Belly Drum
Mud Slap
Sleep Talk
Icy Wind
Block
Mimic
Flamethrower(*)
Ice Beam(*)
Thunder Bolt (*)
Rock Slide
Bulldoze
Earthquake
Fire Blast
Sandstorm
Substitute
Dig
Protect
Surf
Shadow Ball
Incinerate
Focus Punch
Solar Beam
Dragon Tail
Focus Blast
Toxic
Rest
Hyper Beam
Attract
Rain Dance
Thunder
Hidden Power (7, Ground)
Work Up
Explosion
Skull Bash
PorygonZ [Zap!] (Genderless)
Nature: Modest (+1 SpA, -Atk)
Types: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities :
Adaptability: Type: Innate The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Download: Type: Innate At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
Analytic: Type: Innate If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Moves:
Trick Room
Nasty Plop
Conversion
Conversion 2
Tackle
Sharpen
Agility
Psybeam
Recover
Magnet Rise
Zap Cannon
Defense Curl
Discharge
Lock On
Magic Coat
Tri Attack
Hyper Beam
Embargo
Endure
Ice Beam
Thunderbolt
Signal Beam
Pain Split
Foul Play
Uproar
Trick
Wonder Room
Gravity
Dark Pulse
Mimic
Electroweb
Shock Wave
Sleep Talk
Toxic
Psychic
Protect
Reflect
Solar Beam
Double team
Thunder Wave
Substitute
Psyshock
Shadow Ball
Hidden Power (Fire, 7)
Snorlax [Zzz!] (M)
Nature: Impish (+1 Def, -1 Spa)
Type: Normal
Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Immunity: Type: Innate This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases
its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire-and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: Type: Innate This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Stats:
HP: 125
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 30
Size Class: 4
Weight Class: 9
Base Rank Total: 22
EC: 6/6
MC: 4
DC: 5/5
Moves:
Metronome
Odor Sleuth
Tackle
Belly Drum
Yawn
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Body Slam
Snatch
Swallow
Crunch
Giga Impact
Double-Edge
Rollout
Headbutt
Counter
Substitute
Zen Headbutt
Thunder Punch
Ice Punch
Fire Punch
Whirlwind
Seed Bomb
Gunk Shot
After You
Mega Punch
Mimic
Fissure
Superpower
Sleep Talk
Last Resort
Self-Destruct
Earthquake
Focus Punch
Rock Slide
Facade
Protect
Double Team
Endure
Brick Break
Smack Down
Bide
Reflect
Wild Charge
Skull Bash
Swagger
Water Gun
Rock Smash
DynamicPunch
Miltank (Moo!) [F]
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal
Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire-and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Scrappy: Type: Innate This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Sap Sipper(locked): Type: Innate This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
MC: 2
DC: 4/5
Moves:
Tackle
Growl
Defense Curl
Stomp
Milk Drink
Bide
Rollout
Body Slam
Endure
Hammer Arm
Counter
Heart Stamp
Helping Hand
After You
Iron Head
Fire Punch
Ice Punch
Protect
Double Team
Thunder Punch
Sleep Talk
Earthquake
Rest
Stealth Rock
Ambipom(*) Pow! (M)
Nature: Adamant (Attack increased by *; Special Attack reduced by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Technician: Type: Innate This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Skill Link: (Innate)(unlocked) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Total Ranks:19
Size Ranks: 2
Weight Rank: 2
EC: 6/6
MC: 4
DC: 5/5
19 Attacks
Attacks:
Scratch(*)
Tail Whip(*)
Sand Attack(*)
Astonish(*)
Baton Pass(*)
Tickle(*)
Fury Swipes(*)
Swift(*)
Screech(*)
Agility
Last Resort
Double Hit
Fake Out(*)
Revenge(*)
Bounce(*)
Mimic
Role Play
Low Sweep
Double-Slap
Foul Play
Gunk Shot
Knocj Off
Spite
Metronome
Double Edge(*)
Fire Punch(*)
Ice Punch(*)
Thunder Punch
Seed Bomb
Brick Break
Counter
Taunt
Protect
U-turn
Dig
Endure
Snatch
Pursuit
Aerial Ace
Focus Punch
Shadow Claw
Thunder Wave
Substitute
Double Team
Toxic
Acrobatics
Hone Claws
Return
Slaking (Creon) [M]
Nature: Lonely [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Truant: (Trait) This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.
Stats:
HP: 125
Atk: Rank 7 (+)
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 25
EC: 9/9
MC: 0
DC: N/A
Attacks:
Uproar
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Endure
Flail
Focus Punch
Reversal
Counter
Covet
Chip Away
Punishment
Crush Claw
Night Slash
Hammer Arm
Body Slam
Pursuit
Return
Double Team
Rock Slide
Earthquake
Facade
Toxic
Giga Impact
Protect
Taunt
Shadow Claw
Substitute
Brick Break
Aerial Ace
Bulldoze
Flamethrower
SolarBeam
Blizard
Ice Beam
Thunderbolt
Rocus Blast
Roar
Fire Punch
Ice Punch
ThunderPunch
Sucker Punch
Shock Wave
Low Kick
After You
Icy Wind
Block
Gunk Shot
Moves: 52
Togekiss (Dame) [F]
Nature: Bold [Adds one (1) Rank to Defense; Subtracts one (1) Rank from Attack.]
Type: Normal / Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Aura Sphere
Air Slash
ExtremeSpeed
Sky Attack
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Wish
Baton Pass
Secret Power
Mirror Move
Psycho Shift
Psyshock
Flamethrower
Shadow Ball
Light Screen
Reflect
SolarBeam
Thunder Wave
Roost
Magic Coat
Moves: 28
Scratchet (Marquis) [M]
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Normal / Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 6/6
MC: 3
DC: 5/5
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Taunt
Superpower
Baton Pass
Rapid Spin
Stealth Rock
Toxic
Brick Break
Rock Slide
Snatch
Bounce
Roost
After You
Drain Punch
Moves: 18
Kecleon (Jester) [M]
Nature: Impish [Adds one (1) Rank to Defense; Subtracts one (1) Rank from Special Attack]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Colour Change: (Trait/Can be Activated) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
DC: N/A
Attacks:
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Faint Attack
Fury Swipes
Feint
Psybeam
Screech
Shadow Sneak
Slash
Sucker Punch
Disable
Fake Out
Snatch
Return
Brick Break
Dig
Skill Swap
Moves: 21
Ditto (Ancient)
Nature: Impish [Adds One (1) to Defense; Subtracts One (1) from Special Attack]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Imposter (DW): (Innate) This Pokemon transforms into an opponent specified by the trainer immediately upon entry into battle, at the cost of 10 EN. Transformations from Imposter last a minimum of three (3) actions before they can be dispelled by a phazing move in Switch=KO battles.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: N/A
MC: 0
DC: 4/5
Attacks:
Transform
Moves: 1 (Complete)
Team Yarnus of Bethany
Lickilicky(*) Yum! (M)
Nature: Quiet (Special Attack increased by *; A 15% decrease in Base Speed [Rounded Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on an opponent's attacks.)
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Cloud Nine: (Can Be Activated) This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered
Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 43
Total Ranks: 15
Size Class: 3
Weight Class: 5
EC: 6/6
MC: 6
DC: 5/5
51 Attacks Attacks:
Lick(*)
Wrap(*)
Supersonic(*)
Defense Curl(*)
Knockoff(*)
Stomp(*)
Disable(*)
Me First
Refresh
Wring Out
Power Whip
Bodyslam(*)
Zen Headbutt(*)
Muddy Water(*)
Counter
Bind
Endure
Bide
Belly Drum
Mud Slap
Sleep Talk
Icy Wind
Block
Mimic
Flamethrower(*)
Ice Beam(*)
Thunder Bolt (*)
Rock Slide
Bulldoze
Earthquake
Fire Blast
Sandstorm
Substitute
Dig
Protect
Surf
Shadow Ball
Incinerate
Focus Punch
Solar Beam
Dragon Tail
Focus Blast
Toxic
Rest
Hyper Beam
Attract
Rain Dance
Thunder
Hidden Power (7, Ground)
Work Up
Explosion
Skull Bash
PorygonZ [Zap!] (Genderless)
Nature: Modest (+1 SpA, -Atk)
Types: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities :
Adaptability: Type: Innate The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Download: Type: Innate At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
Analytic: Type: Innate If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Moves:
Trick Room
Nasty Plop
Conversion
Conversion 2
Tackle
Sharpen
Agility
Psybeam
Recover
Magnet Rise
Zap Cannon
Defense Curl
Discharge
Lock On
Magic Coat
Tri Attack
Hyper Beam
Embargo
Endure
Ice Beam
Thunderbolt
Signal Beam
Pain Split
Foul Play
Uproar
Trick
Wonder Room
Gravity
Dark Pulse
Mimic
Electroweb
Shock Wave
Sleep Talk
Toxic
Psychic
Protect
Reflect
Solar Beam
Double team
Thunder Wave
Substitute
Psyshock
Shadow Ball
Hidden Power (Fire, 7)
Snorlax [Zzz!] (M)
Nature: Impish (+1 Def, -1 Spa)
Type: Normal
Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Immunity: Type: Innate This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases
its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire-and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: Type: Innate This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Stats:
HP: 125
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 30
Size Class: 4
Weight Class: 9
Base Rank Total: 22
EC: 6/6
MC: 4
DC: 5/5
Moves:
Metronome
Odor Sleuth
Tackle
Belly Drum
Yawn
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Body Slam
Snatch
Swallow
Crunch
Giga Impact
Double-Edge
Rollout
Headbutt
Counter
Substitute
Zen Headbutt
Thunder Punch
Ice Punch
Fire Punch
Whirlwind
Seed Bomb
Gunk Shot
After You
Mega Punch
Mimic
Fissure
Superpower
Sleep Talk
Last Resort
Self-Destruct
Earthquake
Focus Punch
Rock Slide
Facade
Protect
Double Team
Endure
Brick Break
Smack Down
Bide
Reflect
Wild Charge
Skull Bash
Swagger
Water Gun
Rock Smash
DynamicPunch
Miltank (Moo!) [F]
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal
Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire-and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Scrappy: Type: Innate This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Sap Sipper(locked): Type: Innate This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
MC: 2
DC: 4/5
Moves:
Tackle
Growl
Defense Curl
Stomp
Milk Drink
Bide
Rollout
Body Slam
Endure
Hammer Arm
Counter
Heart Stamp
Helping Hand
After You
Iron Head
Fire Punch
Ice Punch
Protect
Double Team
Thunder Punch
Sleep Talk
Earthquake
Rest
Stealth Rock
Ambipom(*) Pow! (M)
Nature: Adamant (Attack increased by *; Special Attack reduced by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Technician: Type: Innate This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Skill Link: (Innate)(unlocked) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Total Ranks:19
Size Ranks: 2
Weight Rank: 2
EC: 6/6
MC: 4
DC: 5/5
19 Attacks
Attacks:
Scratch(*)
Tail Whip(*)
Sand Attack(*)
Astonish(*)
Baton Pass(*)
Tickle(*)
Fury Swipes(*)
Swift(*)
Screech(*)
Agility
Last Resort
Double Hit
Fake Out(*)
Revenge(*)
Bounce(*)
Mimic
Role Play
Low Sweep
Double-Slap
Foul Play
Gunk Shot
Knocj Off
Spite
Metronome
Double Edge(*)
Fire Punch(*)
Ice Punch(*)
Thunder Punch
Seed Bomb
Brick Break
Counter
Taunt
Protect
U-turn
Dig
Endure
Snatch
Pursuit
Aerial Ace
Focus Punch
Shadow Claw
Thunder Wave
Substitute
Double Team
Toxic
Acrobatics
Hone Claws
Return
Order of Operations:
Heads: SimonSays begins
Tails: Yarnus Begins
(tails)
Yarnus of Bethany sends out mons with items
SimonSays sends out mons with items and orders
Yarnus of Bethany gives orders
I Ref