[NORMAL QUALIFIERS] SimonSays vs Yarnus of Bethany!

Ordering first in Doubles is always tricky.
Snorlax: Giga Impact+Giga Impact Creon, cooldown, Tackle Kecleon
If Kecleon uses Fake Out, Body Slam Kecleon the first time
If Creon uses Substitute and you do not have a substitute up, Snatch Creon and push actions down
If Creon uses a self-targeted protective / evasive move successfully, Tackle Kecleon and push actions down
Miltank
Heart Stamp Creon, Body Slam Creon, Heart Stamp Creon
If Creon is KOd, redirect attacks
If Creon uses Substitute, Body Slam + Body Slam the next two actions
If Kecleon uses Fake Out, Earthquake and push actions down
 
GrimASBSpriteGuitar_zps3ed91c15.png

"Ï͂͒ͪ͆̚͡҉̘͔̦̯̠͙ ̡͎̥͍̒͂ͦ͂͗̊̚͘͢wͬ̓̂ͯͪ͝͏̦̦͈̤̲i̴͆̈̊́̀̀͊҉̥̰͉͈l̨̛͎̣͍̻̘̱̅̎ͥ̃͛̕l̬͍͎̲̒̍ͣ̇ͬͅ ́̋ͥ̾͛͐ͮͧ͗͏̩̹̼̟̖r̵̘̞͉̼͍̺̳̝ͣͣ̂̆͆̏͗͒ĩ̧͙̑̃ͭ̃͛͜͢p̠̩͎̠̏̎͑͟ ̫͔̔ͤ͋̾͐̆̉͗ỵ̨̛͉̺̱͔̪ͥ̅̓ͨͦ͑o̵̩̬͖͕̭ͥͦ̿͆̅ͥ̅̅͟u̫̹͇͔̦̟̣̭͖̅ ͍̺̖̦̮̳̊͐͑̈͂͜uͭͣ͋̚͏̫̼͙̭̳̥͙p͉͙̯̲͓͓ͮ̓̈̃̀̋ͩ͋̎ͅ ̴̺̲͙̋̐̌̓̈͛
̷̻̠͎̤̳̖̓̑ͫͅÍ̵̛͓͎̳͇͎ͤ͂́ ̷̧̟̲͕́̎̒ͭ̄̆́w̖͔̘͇̙͖̤ͯͦͦ̀̍̃ͩ͆ͅi̷̬̩͕͍̟͍̻͋ͭ͗͑̀͛͆ͪ́͞l͙̰̠̀̍ͣ͌ͣ̉̃̆͢l̵̩̼̰̗̳̟̩͕ͨ͊͗ͥ͐ ̢̞͛̀t͍̦̻̦̜̦͚̗ͮ͒ͫͨ̾ͨ͊͢e̮̳̮̣̮̰̹̓͜ͅa̪̟ͮ̉͢ṟ͎̭ͥ̄ͥ͠ ͇̯͎̯̥͔͇͈̯̋ͫͮ̈̂y͖̥̫̮͆̇ͤ̐̾́o̵̪͖̟̦̹͑ͤ͛̽ü͖̠̠̪͎̙̹̘̎͐̏͜͝ ̹͔̻̬̙͇̔̿̆̇̍ͫ̓̚͟ͅṭ͖͐͋̓̾̈̊̋̉̚̕͜͠ǫ̸̤̪ͯͫ͢ͅ ͎̰̥̗̠ͭ͛̔̆̂p̶̬̞̠̥̙̿̍̽͐̓͑͠i͙̦̪̭̤̞͇̝ͭ̒̂̈̈e̴͎͕̙͍̗͕̥ͫ̏͑̉͊c͚̘̰̗̐͌̉̃́͘ͅe̥̟͌̀́̾̓ͬ̄́͢s̨̡͍̙̪̹ͬͪ
̦͇͎͓͒͐͛̕Ḯ̧̨̽͂̍̈́̾ͭ̚҉̮̫ ̬͔̫͔̱̠͔͗̂̉͋̅̍ͫ͋̏͝ẉ̛̹͚̰ͧ̆͗̓̇̔ͥi̢̱̼͈͉̼̱̥̳̬͂̂̍̓̾͒̚lͣͬ̿̂ͯ̓̚͘͏̫̘͕̬l̨̳͛͗̍̃͐̚̚͘ ̶̧̝͉͒ͣ̂́m̧̢̨̖̥̜̱͕̬͛̄͂̇̆ͭa̢̧͇͈̜͓̝̪ͩ̐̈́̇̑̍ķ̴̻̮̄̎̊̿e̶̤̳͒ͦͤ̅ ̸͚̥̬͙̻͎̻͒͛̂ͪ͂̈̚ẏ̮͔̣͇̥̱̣̞͚̋̀̍ǫͦ̐̀ͦ͆̍ͧ͏͈̲̙͕ư͉͙̮͎̪̟͇̺̰̆́͆ ̧̦͙̖̤̮̥̾́̃͛̏̊͟ẃ͚͠i̳͂̃̊͆̓ͭ͞s͖̮͇͙̳̼̖ͧ̑͒̏͊̽̚͘ͅẖ̜̗͍͈̱̲̻ͩͯ̐̅ͦ͠ͅ ̡͎̞͙̰͈̤̻ͯ͜͜ỳ̴̰͎̹͎̘ͫ͂ͥ̒o͕̯̖͙͗̄ͬ̚͟ű̶͓͔̗ͮ͋ͫ̈́̀̆͠'̜̺̦̲̗͖̬̐̌͆̏ͤ̂͋͆̽d̟̦̖͈̲̟̗̞͂͊̐͐̓̇ͫ͒͞ ̴̶̩̝̙͍̣̙͓̀͢n͈̹̟̝̖ͫ̅͂̆ͮ̎͝e̾͛̾̇͏̖̰̞̝̯̩̕ͅv͔͉͚̦̩̲͙̓̐ͤͥ̎̑́̈́ͣ́ë̮̮̩̞͖̤̝̤̩ͣ͝r̸̙͚̯̹̯̃́ͯͬ͜ ̸̫̜̦̯̟͓̤̍̓̉̉ͬ̊̑́͘b̛̹͉̭̮͔̣ͥ̿ͭͧ͡e̳͉̼̙͍̦̜͖̲̒͌͝ę̥̦͂͂̇̑ͤ̒ͮ̋ň̴̶̰̼̮̙̱̦̟̘ͬ ͧ̒̓͑̃̍͟͏̝̝̲̗̪̣̦̳b̛̗̦̜͓ͨ̈͌͟o̡̞̐͞rͥ̍ͧ̊͜҉̷̞͙n̥̖̘̬͓̮͓͋͛̃̆
͓̺̫̻̏̈̅̎̊ͭ̀̚͟͠Ạ̸̷̙̟̩̪̈́͐n͚͚͈̬̟̗̠̟̓̃̉ͣ̀ͬ̾ͯ̚̕d̶̥̖͊̔͋͋ͤ̒̽ ̲̫̣̠͚͓ͦ̈̈́ͥ̚m̘͂̉̉ͤ͗̾̋́a̡͚̳͎͍ͬͫ͘͟ͅk͓͖͉̗̻͚̟̾̆̉̑̑ͮ͞ě̖̻͕̳ͨ̿͆̒́ ̸̧̡̲̠̼̳̬ͮͮ̊y̢̱̺̒̊͆̔̒͛ͥ͟ơ̷̖͙̱̫ͧ̀̾ͣ͌ͤ̍ų̸̛̹̤̼̬̭̯̰̪̮̌̚ ̧̩̲͇̣͙̊ͭͬͬͤͅe̶͓̗̲̟̱͎͕̲͐̊̔̌̅ͥ̍͑a̜͉̝̗̼̬ͯ̓͞r̶̞͕̬̞̖͈̔͐̄̋ͬ̄n̮̥͓ͥͯ̌ ̺̝̖̻̜͂̈́̔̚ţ̣̝̎͒̄͝h̢̗̙̭̘͎̰̠̎ͦͭͨͩ̑͘͜į̰͐̑ṡ̂̽͏̳̗͕ ͇̥̦͇̩̜͉͚͌̆̔̒ͮ̏͟s̼̘͖̭̰̰̉ͯ̒͆ͪt̛̰̟̬̺̳̭͓̪̿ͯͬ̔͛̓͛r̉ͨ̊҉̗̳a͕̪̪̪̲̜͗̐̚i̻̘̅ͭ̔̎̇̑̊̒n̘͙̞̣͎͚̭̙͕ͬͪ͒͒̂̕ę̛̙̱͙̱͚͔ͥͩ̈d͙̘͚͔̥̤̫ͪ̓̄̚͢͡ͅ ̻͕͍̝͓̦͖͛̈́ͩv̟̱̫̜͓̼̎͛ͬ͋ͭ́i͆̋̓҉̵̙̙̥̼̗̖͓̪c̨͕͕͈̯̘̏͛ͩ̏̅ͪ͒͠t̴̠͇̤̮͉̺̤͕̔ͬ̒͋̅̾͢͠o̧̮̳̱̼̝͚͙ͫͯͮ͟ŗ͇͔̰͍̲͎ͯ͞y̤̠̜̭ͪͮͬ̇̆̇̓̆"


Creon: Focus Punch (Snorlax) ~ Low Kick ~ Low Kick + Low Kick Combination (Snorlax)
- IF Miltank faints, redirect to Miltank.

Jester: Fake Out (Miltank) ~ Fake Out (Snorlax) ~ Slash (Snorlax)
- IF Snorlax faints, redirect to Miltank.
 
I apologize for the delay

352.png

Hp: 90
En: 83
3/4/1/5/40
Other: sluggish and Truant
Item: Mental Herb

289.png

Hp: 40
En: 68
7/3/3/3/100
Other: Color Change
Item: Silk Scarf

132.png

Hp: 90
En: 53
2/3/6/3/180
Other: +1SpA
Item: Quick Powder



143.png

Hp: 125
En: 100
4/4/2/4/30
Other:
Item: Full Incense

241.png

Hp: 100
En: 100
4/5/1/3/100
Other:
Item: Everstone

474.png

Hp: 28
En: 19
2/3/6/3/90
Other: +1SpA, 10% paralysed
Item: Smoke Ball

424.png

Hp: 66
En: 40
5/3/1/3/115
Other: 10% paralysed
Item: Expert Belt

463.png

Hp: 110
En: 81
3/3/4/3/43
Other:
Item: Leftovers

Round 4​

With this, Simon gets back in the game!

Ties (1=Slaking): 1, 2, 1 (Slaking, Miltank, Slaking)

Kecleon: Fake Out Miltank: 4+3-3 = 4 damage for 3 energy
Crit: 13 (no)

Slaking: Focus Punch Snorlax: (15+3.5)*1.5= 27.75 damage for 10 energy
Crit: 11 (no)

Miltank: flinch

Snorlax: Body Slam Kecleon: 11+3+1.5 = 15.5 damage for 8 energy
Crit: 15 (no)
Paralysis: 8 (no)

Kecleon: Fake Out Snorlax: 4+3-1.5 = 5.5 damage for 7 energy
Crit: 8 (no)

Miltank: Earthquake for 7 energy
vs Slaking: (10*0.75+1.5)= 9hp
vs Kecleon: (10*0.75)= 7.5hp
vs Snorlax: (10*0.75)= 7.5hp
Crit: 5, 13, 15 (no no no)

Slaking: Low Kick Snorlax: (15+3.5)*1.5 = 27.75 damage for 8.5 energy
Crit: 4 (no)

Snorlax: Struggle (Slaking): 5+3 = 8 damage for 4 energy
-4hp due to recoil
Crit: 5 (no)

Miltank: Heart Stamp Slaking: 6+1.5 = 7.5 damage for 4 energy
Crit: 7 (no)
Flinch: 7/10 (no)

Kecleon: Slash Snorlax: 7+3-1.5 = 8.5 damage for 4 energy
Crit: 5 (no)

Snorlax: Tackle Kecleon: 8+3+1.5 = 12.5 damage for 4 energy
Crit: 13 (no)

Slaking: Low Kick + Low Kick Snorlax: (15*2.25+3.5)*1.5= 55.87 damage for 50.75 energy
Crit: 5 (no)

Snorlax fainted!

Slaking fainted due to exhaustion!

352.png

Hp: 64
En: 69
3/4/1/5/40
Other: Truant
Item: Mental Herb

289.png

Hp: KO
En: KO
7/3/3/3/100
Other: Color Change
Item: Silk Scarf

132.png

Hp: 90
En: 53
2/3/6/3/180
Other: +1SpA
Item: Quick Powder



143.png

Hp: KO
En: KO
4/4/2/4/30
Other:
Item: Full Incense

241.png

Hp: 96
En: 89
4/5/1/3/100
Other:
Item: Everstone

474.png

Hp: 28
En: 19
2/3/6/3/90
Other: +1SpA, 10% paralysed
Item: Smoke Ball

424.png

Hp: 66
En: 40
5/3/1/3/115
Other: 10% paralysed
Item: Expert Belt

463.png

Hp: 110
En: 81
3/3/4/3/43
Other:
Item: Leftovers

Yarnus of Bethany sends out mon to replace snorlax
SimonSays sends out mon to replace Slaking with orders
Yarnus of Bethany gives orders
I Ref
 
he ordered cooldown without specifying a move in case the combo doesn't work. Since sub was activated A1, snorlax did nothing a2, which can't be done

I am more inclined to say "tough cookies, you should have considered that" than let you reorder. But I am waiting on an official ruling, which is why I haven't updated this yet.


EDIT: So IRC doesn't have a ruling. Some think it is illegal and a reorder is due. Some think struggle it is and...oh well.

This is going on for too long. So:

<elevator_music> or just tell the person to reorder because thats far easier


Yarnus: You get to reorder. By "reorder" I mean specify a move for the cooldown action without touching the other moves. Just say the move you want Snorlax to use A2 if the Combo doesn't work out. You have 72h (DQ time) to do so or else I will consider it struggle and just adjust the reffing above.

SimonSays: If Yarnus chooses to reorder you get to reorder. All moves can be changed. Same 72h or else I will consider them as unchanged.


If this situation repeats then I will just read "struggle". Consider yourself warned, k?
 
Giga Impact combo

(kind of like my match vs. Maxim: doing something illegal was beneficial, though that case was ordering a move never bought, but it's still similar)
 
Refferee Resource Thread said:
*You must order an action for the action after the combination.**In the event that you fail to execute the combination due to full paralysis, flinching, or another reason, ordering an action in the form of something like "Flamethrower + Fire Blast - Cooldown (Flamethrower)" gives your Pokemon a safety net if you would not actually cool down that action. If no action is ordered along with a presumed cooldown and the combination fails to be executed, then the Pokemon uses Struggle on that action instead.

Your orders weren't illegal. Just very very stupid. Replace your Snorlax.
 
Oh how nice, I didn't know of said rule! I thought it was just something people used. That changes everything. I adjusted the round, although it didn't change anything.

SimonSays is right. Please replace your Snorlax. Let's continue this.
 
GrimASBSpriteGuitar_zps3ed91c15.png

"GLUB"

Ancient (Ditto) Comes in. Imposter => Ambipom

INITIATING SWITCH PHASE; Kecleon OUT, Scratchet IN

Scratchet.png
424.png

Eviolite | Quick Powder
 
How do you mean? Quick Powder is held by Ditto... Even if you stole it somehow, you wouldn't be able to use it...

GrimASBSpriteGuitar_zps3ed91c15.png

"G̙̼̙̣͆͋ͩ͐̇͛̍͢͡͞ò͋ͪ͆̂̏͑̍̎̿̽͆͐̽̓ͩ͐̚͏̷̬̳̙͖͈̝̠̻͎̯̟̻̱̦̻̭͞d̻̫̬̠͈̻̦̖̝̪̠̘͖̹̼͇̓ͩ̆͘̕̕͞ ̵̶͕̳̜͕̤̋̓ͮ̊̎̇͂̎̉͗ͥ͗͆ͮ̓̌̾ͪͅc̷̢̫̙͎̻̳̪͕̘͕̗̹̬̼̪̦͈̗̲̣ͪ́̓ͭ̎̔̅̍̍͒̎̏̍ͧͫͦ͢a̸̢̹͍̝̪̱̹̲̖̓̇ͣͤ̀̀̚͞n̿͐ͤ͑ͬͦ͟͢͞͏̥̰̰̳̳̰̘̫̭̳'̧̋ͯ̊͌ͬ͒ͬ̐ͬ̑̇̓͏̨̥̰̦̮t̡̨͇̟̝̩̱͕̬͖͉̜͙̪͌͐̿ͤ͌́ͤ̎͝ ̴͌̋̑̓͆̈̄̏ͭ͋ͤ̒̎ͨ̊ͧ̃́͟͏͕̮͈̝̻̺͇̫̟͇̼͔̲͘s̡̢͙̬̠͍̜̙̙͕͎ͤ̎̋̆ͣ̂ͣ̾ͪ̔̚͡a̢̦̯̥͉̣͉̱͇͑ͣ̅̉̉ͭ͘vͧͯͮͥ͌̆ͯ̽ͫ̐̍̏̿̀͝͝҉̠̭̩͙̬͉̼e̐ͯ̅ͨ̾̃ͫ̑̅̐̑̈͌̉ͬͦ͋͏̵̠̙̖̩̹͉̼͙̠̻͕͜ ̛̈̉̒ͧ̽́̍̈́̎͊͂͜҉̛͓͍̞͇̺̲̬̻̠̻̰ͅy̷̷̵̮̬̰̫̳̟͚̦̬ͤ̾ͮͣͧ̒̎ͩ̒̃͊͒ͣ̍͒̉͢ỏ̴̸̧͖͖̗̟̖̱͔̬̥̳́ͫ͒ͯ̓ͮͬ̀u͑̃͌͑̋̿ͦ͘҉̸̹̙͉̲̙͕̙̩͇̫͖̰͎̼̮ͅ ̸̨̡̬̲̮̺̪͔̮͇̻̳̩̱̬̪̰͕̈͛ͯͥ͒̕G̢̖̻̲̻͔̗̻͔̬̫̣͚̮͈͙̫͎̟ͫ͐ͮ̇̏̍̿͟o̷̧̡̞̲̫̪̱͕̗̩̼͔̪ͭ͛͂͆͆̔ͧ̌̏͂̅̍ͤ̃͊͊̚͘ͅd̸̨̳͚̮̳͔̺̈́ͦ͊́̓̒̍ͯ̂̿̍̈́̓̔̇̐̔̕͠ ̨͙̖̺͙̬̭͇̩̙̖̣̫̟͖̣̪̼̼͂̏͛̏̈́ͥ̈͐̋͑̀̒͗̐̒̒ͥ͌́͟͢͝ͅc̀̈́͋͗̍ͬ͑̈́͆̉̋̋ͦ̅̀͘҉̟̲̗̙̺͢͝a͖̲̩͓̤̹̰̝͕͙̒ͣ̌̊ͬ̒͆̓̆ͯ͑̀͠͡n̔ͯ͋̉̄̍ͬ̂̾ͨ̋́͜͏̧̯͍̬̭ͅ'̨̒ͫ̅͞͏̰͎̟̰̜̲ͅͅtͤ̏̍ͨ̓̑̅͝͏̵̨̣̻͎͉̳͓͢ ̧̀̃͐̇͂̿ͪ͒ͨͣ̈́ͥ̀͏̬̙̼̙̞̘̦ͅs̰̬̲͍̖̹̻̖͍̹̫̗̘̼͎͖̎͐̀̆̃͊̏͊̆̍̿͑̄̓̔̓͒ͤ̀̚̕͜ͅa̵̧̘͔̪͕͔̰̤͓͉̩̲̝͍̳̮̗̥̪͒ͦ̐̐̒̋̔̊ͩͩ̍͜ͅv̵̵͓̤̙̝̼̜̏ͦ̔̄ͯͯ̄͊ͭe̶͇̰̭͓͍̟͚͍͙͕̻ͪ͐̇̽ͧͭͯͮ̔̆ͧ̾̄̅͟ ̲̺̣̖̣͉͔̣̹͉̳̪̤̈́̊͂̏̊́͢y̴̨̯̥̗̮̳̳̣̣͂̓͑ͫ̈́̈́ͧ͑͌͆̓̏́̅͐̂ͤͤ͟ͅo̶̷̧̟̯̥̪͈͙ͬ͊̇ͯ̆̂͊ͮ̒ͭͦ̚͟ǘ̵̧͎̲̱̰̱̦̪̪̝͙͖͎̆̋̇ͥ ̷̘̙̰̻̭̦̳͓͕̼͉͕̬͙̙̪̳ͩ̇͊̓̉̔̌̅̕͜G̢̛͕͉͉̝̥̘͔̞̟͈͍͇̗̪ͣͧ̏̍̄̽̍̓ͭ̔̒ͥ̀̍͝͝o̸̡̧̤̯͈̮̰͖͕̺͚̲̼̗͓̳͈͚̩̬̳ͬ̾̒ͥ̒ͣ͋ͦ̑͞d̑̀ͩ͛̽ͮ͏҉͚͓̱̝͕̮̮͎̝̲̗̀͜ ͙͙͇̱͉̺͙̰͈̲ͩ̈́̃ͥ̌͋̇̎͋̇̓ͧͣ̽̋̉̒̎̚͝ͅc̶̴̶̡̯̠͙͙̣̟̙̳̗̓̍ͩͦ̌̿̃̀͂ͤͤ͒̄̈́͛̀ͫ͗̏a̵͇̫̝͓͕̰̙̖̝ͩ̆ͧ́ͧͨͮ̏̿ͭ͒͊̍̓̐̉͟ͅṅ̵̬̭̮͚̦̣̱̙̣̬͈̩̰̩̣ͩ̊̍ͧ͑̊͞'̛͎̦̰̪̜͕̟͓̦̗̲̠̠̘ͬ̋ͯ̎ͯ͝t̷̹̣̝͙̰̗̰̟̤̦̺̝͈̥̓͂̐́̇̈́̀̚͞ ͒ͦͥ̀ͯͮ̽̊ͪ̊͂ͯ͌̈̑͐̐̚҉̡҉̷̖͚̭̩͈̺̹̝̬̟͔͚̖s̡̅͂̋̇̂ͣ̓̍̿͆ͮͩ̓̚̚͏͏̸̱͉̠̯̠̻͚̠̞̰̜̖̗̬͔̬̻͉͈ǎ̸̊̉̌̚͘҉͍̟̰̝̮̝͉͕͍̳̙͖̳̦ͅv͑̐͒̋ͩ͌ͨ҉̢̹͇͍̲̫̻̝̟̬̼e̡̪͎͖͔̠̺͇̫̱̫͕̻̩͉̫̩ͦ̌͋̌̀̒͗ͬ͛̏͗͑́̏͞͞ͅͅ ̓ͦ̉͋҉̡̻̲̪͕̲̖̼̦̖̼̩̟̼̩̖͔̼̱y͒̽͆ͬ̉͑̂̀̊ͣͯ̎ͭ̽̍͢͝҉͡҉̹̹̟̭͇̞͙̫̰̰̣̯ộ̵̳̭̘̮̪̯̅ͫ̎͋̋̒́̅ͯͣ͘͡ͅu̷̢͖͇̜̰̻̪̜̦͕̺͍̫̰͕ͬ̐ͬ́̈́́͝

Scratchet: Taunt (Ambipom) ~ Superpower (Ambipom) ~ Toxic (Miltank)
- IF Substitute would be used successfully, use Roar against the user that action and push actions back
- IF Ambipom is under the effects of a successful Evasive/Protective move when you would target it, use Toxic (Miltank) on the first instance and Superpower (Miltank) on all others, pushing actions back.

Ambi!Ditto: Low Sweep (Ambipom) ~ Substitute (20) ~ Focus Punch (Ambipom)
- IF you are not behind a Substitute when you would use Focus Punch, use Brick Break (Ambipom) that action instead
- IF Ambipom uses Counter (not in combination), use Brick Break (Miltank) and push actions down.
 
I meant that I don't like speed ties.

Pow! Brick Break Scratchet, Revenge Scratchet, Fury Swipes Ditto
Moo! Hammer Arm Scratchet, Heart Stamp Scratchet, Hammer Arm Scratchet
 
352.png

Hp: 64
En: 69
3/4/1/5/40
Other: Truant
Item: Mental Herb

Scratchet.png

Hp: 90
EN: 100
4/5/0/5/40
Other:
Item: Eviolite

132.png

Hp: 90
En: 53
5/3/1/3/230
Other:
Item: Quick Powder

241.png

Hp: 96
En: 89
4/5/1/3/100
Other:
Item: Everstone

424.png

Hp: 66
En: 40
5/3/1/3/115
Other: 10% paralysed
Item: Expert Belt

474.png

Hp: 28
En: 19
2/3/6/3/90
Other: +1SpA, 10% paralysed
Item: Smoke Ball

463.png

Hp: 110
En: 81
3/3/4/3/43
Other:
Item: Leftovers

Round 5


Scratchet: Taunt (Ambipom) for 10 energy

Ditto: Low Sweep (Ambipom): (9+3)*1.5= 18 damage for 5 energy
Crit: 8 (no)

Miltank: Hammer Arm (Scratchet): miss for 7 energy
Hit: 95 (no)

Full Paralysis: 3 (yes)
Ambipom: full paralysis

Ditto: 20hp substitute for 18 energy

Miltank: Heart Stamp (Scratchet): (6-1.5)*1.5= 6.75 damage for 4 energy
Crit: 9 (no)
Flinch: 5 (no)

Scratchet: Super Power (Ambipom): (12+3+1.5)*1.5= 24.75 damage for 7 energy
Crit: 12 (no)

Full Paralysis: 84 (no)
Ambipom: Revenge (Scratchet): (12+2)*1.5+1.75 = 22.75 damage for 8 energy
Crit: 16 (no)

Scratchet: Toxic (Miltank) for 7 energy
Hit: 79 (yes)

Ditto: Focus Punch (Ambipom)

Miltank: Hammer Arm (Scratchet): (10-1.5)*1.5+1.75= 14.5 damage for 7 energy
Hit: 18 (yes)
Crit: 10 (no)
-1hp due to poison

Full Paralysis: 75 (no)
Ambipom: Fury Swipes (Ditto): 5*3+3+3= 21 damage for 8 energy = no more sub + 1 spillover damage
Hit: 80 (yes)
Crit: 8 (no)

Ditto lost its focus!

352.png

Hp: 64
En: 69
3/4/1/5/40
Other:
Item: Mental Herb

Scratchet.png

Hp: 46
EN: 76
4/5/0/5/40
Other: -1atk and def
Item: Eviolite

132.png

Hp: 69
En: 30
5/3/1/3/230
Other:
Item: Quick Powder

241.png

Hp: 95
En: 71
4/5/1/3/100
Other: -2 spe, Toxic (-2hp)
Item: Everstone

424.png

Hp: 23
En: 24
5/3/1/3/115
Other: -1spe
Item: Expert Belt

474.png

Hp: 28
En: 19
2/3/6/3/90
Other: +1SpA, 10% paralysed
Item: Smoke Ball

463.png

Hp: 110
En: 81
3/3/4/3/43
Other:
Item: Leftovers

Yarnus of Bethany's turn!

EDIT @ Below: fixed.

EDIT 2.0 @ Bebelow: fixed.
 
Got it now.
Moo!
Body Slam Scratchet, Hammer Arm Scratchet, Body Slam Scratchet
If Scratchet uses Bounce, Hammer Arm combo Scratchet
Yum!
Muddy Water, Focus Blast Ambipom, Muddy Water
If Ambipom uses Damaging Evasive move, Focus Blast Scratchet
If Scratchet uses Bounce, Icy Wind
If Ambipom uses Focus Punch against you and has no substitute up, Counter Ambipom
 
GrimASBSpriteGuitar_zps3ed91c15.png

"
D̛̬̗͖ͪ̾ͤͤ͂̇ͦ̂̚ȩ͇͓̠̮̰̩ͧͭ̉̀ͧm̴̷̼̟̩̟̼̤̼̯ͩ́̈̊̄ͫ̏ō̶̗̺͎̹̬̱͕̮̂͘͟n̨̮̺̱̫̤̙̰͙ͫ͆͂͞ ̛̻̺̭̟͛̿̔͌̔̃̈͢͡w̢̋ͯ̍ͬ͋̍̑̎͌͢҉͇̝͎̮̤̭o̯̮͙̝͍̗ͩ̎m͑͛ͯ̏ͥͨ͝͏̡̫͇͉͓aͮ̂͏̙̝͍͝n͎̗̠͎̗̟͓̓̒̉̍̑
̪͉ͩͬ̂͊y͖͓̙̮̼̖͙͈̙̒̋͑́̀õ̸̯̞͉͎̩̬̎̾ͫ͂ṷ͍͈̺̹̭̫͎ͧͬͦ̿̕r̐͆͌ͦͥ͗ͭ̿̕͞҉͔͖ ̠̪̒̔̆͛̏̉̆h̟̺̻͍̆͋̃̅͐̏͡ã̧̱̩̥̲͎̹̤̉̿͗ͫͥ͌́i̵̅̑ͣ҉̱͉̩̕r̴̙̤͇̊̈̕͘ ̡̫̣̯̼̄̏i̧͛͊͏͚̱̮̼̗͈̱s͇̭̺̹̦̎̂ ̷̥͉͍͚̦͑̋͆͌ͤ͘lͯͤ̈́̊̇̌͏̼ȉ̮̰̼̻̯̗̜̞̋ͥ͜͟͟ķ̧͉̮̬̺̰͍̼͒̔̍ͦ̍̑͊̎̏͜e̸̞͓͍̩͔̳̖̙̩̐ͫ̑ͦ̒ͨͮͦ ̸̈́ͦ̈͋ͨ̃ͧ͏̩̳̗̦͖̪̫͚̞s̵̜̪̲̹̬̱̳͎̐̈́̆̒̔͜i̷̦̻̥̲͙̳̒́͛͊̃ͯ̇̀l̳͎̣̟̻̙̙̼̒ͥͤͯ͜k̖ͯ͟͡ ̮̻ͧͥ̃ͨ̈́̅̃͝b̪̽̄͐͊ͤ̋ͥ͘u̧͖͙̪ͫ̀̈ͧͦ̑͒t͇̟͙̩̞͔̜͍̾̕͞ ͬͫ҉͇y̡̒ͣ҉̦̫̰̳̻̼̦̱͠o̝̠̮̖̒̃̅̍͒́u̮̖̮̩̗̬͇͕͛ͮ͐̈ͅ'̶̟͌r̰̗̩̱̰̮͉̖͊̓̌́ȩ̛͉̱͉̮̭̞̫͆̈ ̼ͩ̈́͘c̯̖̓̓̊̐ͭ̋͝uͯ̈̔͋͏͏͖͔̫̠̟r̨̨̝̖̠̠͎̰̺̩͉̅̀d̙̠̻̱̮ͤͫļ̶̠̠͚͚̻̫̻̙͐̂̇̈͆̏ͨi̡̛̗̹̰̭ͪ̓͐̀̏ͅn̻̮̼ͫ̋̎ͬͧ̌ͭͧ͠g̢͖̘̺̏̏͟ ̩̱̗̫̠͈̝̬͋͢m̟̼̰̦̉̿ͬ̄͗ͭ̀̕͜ͅy̧͚̮̗̖̭̻̗̟̑͂̎̍̊ͅ ̶̻͙̌ͯ͡m̛̳̞̣̬̘͓͙̋́͐͐͆̚̕i̧̢̘̙̝̣̝̗̙̝ͭͯ͋̌ͨ̀ͯļ̢̲̜̀̔̎ͬ̅̊ͫ͞k̷̪͔̬͚̰͇̜͖͇͌͋́ ̶̛̝̜̳̘̾͝Ḯ̢̭̽̋ͣ̚ͅ ̫̪̦ͩ͂̈͐ͥ̈͝͞k̶͓̗͙͙̿̇n̢̨̲̙̿͌̉̏̉̽̓o̲̭͈̹ͦ̈́̅̉͂̔͊w̰̰͎̺̙̐̌̽ͧ̔͐̇͘ ͙̻̱̘͓͖ͦͨ͂ͫ̒̔̒͑ͥn̢̟͂ͨͨ̓ͪ͒͘o͑̎ͫ͆̆̏̅͋̚͏̲͙t͚̯̦̯̹̹̅̿ͅ ̰̗̩̱̠̫͌ͮ̓̈ő̘̭̾̿͊ͧ͑̾fͤͤ̾ͩͦ̓҉̪̻͎͠ ͎͈̦̣̞̜ͤͦͮͣͥͮͪẇ̢̜͕̭̹̳̯̰̓ͫͪ̅̚h̛͚̞̲̘͍̬̟̬̞ͬͤ́ȃ̡͖̩̈ͨ̐t̺̣͕̼̩͌͛̑ͦ̒͑͠ ͖̥͔̗͉̈ͧ̂͜i̵̗ͫͫͅl͚̠̪̪͐͐͒ķ̳͓ͪ́͌̓ͨ́ͤ ̶̛̻͙̫̽́͂̆̓̓ͣ̀t̡̫̙͍̼̾͂ͤͣͣ̓͂̇h̷̨̨̖͛ͥͮ̋̅ͪ͌͛͛o̗͕͒͐u͇̤̓̔ ̟̜̪ͤ͛ͭ̈̀ͪ͞a͛̉̊̾̈͛҉͈̰͎̗̺̞͈̯͝r̴̴͔͈̭̉͌̔͑ͣ̒ͅť̢̙̲̥͖͘"


Scratchet: Roost ~ Bounce + Superpower Combination (Miltank) ~ Combo cooldown (Drain Punch [Lickilicky])

Ambi!Ditto: Low Sweep (Miltank) ~ Fake Out (Lickilicky) ~ Revenge (Lickilicky)
 
352.png

Hp: 64
En: 69
3/4/1/5/40
Other:
Item: Mental Herb

Scratchet.png

Hp: 46
EN: 76
4/5/0/5/40
Other: -1atk and def
Item: Eviolite

132.png

Hp: 69
En: 30
5/3/1/3/230
Other:
Item: Quick Powder

241.png

Hp: 95
En: 71
4/5/1/3/100
Other: -2 spe, Toxic (-2hp)
Item: Everstone

463.png

Hp: 110
En: 81
3/3/4/3/43
Other:
Item: Leftovers

474.png

Hp: 28
En: 19
2/3/6/3/90
Other: +1SpA, 10% paralysed
Item: Smoke Ball

424.png

Hp: 23
En: 24
5/3/1/3/115
Other: -1spe
Item: Expert Belt

Round 6

this is still round 6?!

asojbfjasfbkiasjhflasjkbflajsbfa

Speed Ties (1=Scratchet, 2=Miltank): 2, 1, 2 (Miltank, Scratchet, Miltank)

Scratchet: Roost: +20hp for 11 energy

Ditto: Low Sweep (Miltank): 9*1.5 = 13.5 damage for 5 energy
Crit:13

Lickilicky: Muddy Water for 7 energy
vs Ditto: 10*0.75+1.5 = 9hp
vs Scratchet: 10*0.75-1.5 = miss
Hit: 55, 98 (miss scratchet)
Crit:13
Effect: 3 (yes on Ditto)

Miltank: Body Slam Scratchet: 9+3+1-1.5+1.75= 13.25 damage for 5.33 energy
Crit: 6
Paralysis: 9
-2hp due to toxic

Ditto: Fake Out (lickilicky): 6+3+3 = 12 damage for 4 energy
Hit: 21 (yes)
Crit: 5

Lickilicky: flinch
+1hp due to leftovers

Scratchet: Bounce + Superpower (Miltank)

Miltank: Hammer Arm + Hammer Arm (Scratchet): miss for 31.5 energy
-2hp due to toxic

Scratchet: Bounce + Superpower (Miltank): ((20)+3-1.5)*1.5-1.75= 30.5 damage for 16.33
Crit: 2
Paralysis: 7

Lickilicky: Muddy Water for 7 energy
vs Ditto: 10*0.75+1.5 = 9hp
vs Scratchet: 10*0.75-1.5 = 6hp
Hit: 66, 46
Crit: 8, 7
Effect: 7, 10
+1hp due to leftovers

Scratchet: cooldown

Miltank: cooldown
-2hp due to toxic

Ditto: Revenge (Lickilicky): (12+1.5)*1.5 = 20.25 damage for 8 energy
Hit: 41 (yes)
Crit: 7 (no)

352.png

Hp: 64
En: 69
3/4/1/5/40
Other:
Item: Mental Herb

Scratchet.png

Hp: 47
EN: 49
4/5/0/5/40
Other: -2atk and def
Item: Eviolite

132.png

Hp: 51
En: 13
5/3/1/3/230
Other: -1acc
Item: Quick Powder

241.png

Hp: 45
En: 34
4/5/1/3/100
Other: -1 spe, Toxic (-3hp)
Item: Everstone

463.png

Hp: 80
En: 67
3/3/4/3/43
Other:
Item: Leftovers

474.png

Hp: 28
En: 19
2/3/6/3/90
Other: +1SpA, 10% paralysed
Item: Smoke Ball

424.png

Hp: 23
En: 24
5/3/1/3/115
Other: -1spe
Item: Expert Belt

SimonSays's turn!
 
Opps. >__>

Scratchet: Chill ~ Superpower (Milt.) *2

Ambi!Ditto: Double-Slap (Milt.) ~ Chill ~ Double-Slap (Milt.)

FOR BOTH: - IF Miltank faints, redirect actions to Lickilicky
 
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