SOLAR FLARE
Hi everyone and welcome to my RMT! =)
I think this is the second or third RMT I post here since my registration so please be gentle! =)
After some months passed without playing on PO or Showdown I decided that I wanted to come back to play with one of my most successful teams I've ever built. However, this team has been built before the release of BW2 and the new bannings so I had to fix it to fit the new metagame. Now let me introduce you my team:
Team Building Process

Hi everyone and welcome to my RMT! =)
I think this is the second or third RMT I post here since my registration so please be gentle! =)
After some months passed without playing on PO or Showdown I decided that I wanted to come back to play with one of my most successful teams I've ever built. However, this team has been built before the release of BW2 and the new bannings so I had to fix it to fit the new metagame. Now let me introduce you my team:
At a Glance






Team Building Process
As you can understand by the title and the team layout, it is a Sun Team and it all started with Ninetales and Mixed Venusaur.
Mixed Venusaur is able to baitkill some of its most common switch-ins, such as Heatran. Given this, I was wondering about something that could give it a second life in the late game to finish off my opponents' team, then Healing Wish came to mind. However, the only viable users of this move are Jirachi and Celebi, together with Blissey and Chansey, but I thought that none of them could fit the team well. I then looked at Lilligant that could be nice, but I thought that having Venusaur as my Chlorophyll user was just fine.
I then run into Cresselia and Lunar Dance, her signature move and it was love at first sight! She gives me the walling capabilities I was asking for, plus the ability to bring new life to one of her teammates.
At this point, I wanted another Sun abuser, possibly a Fire-Type pokemon non-weak to Stealth Rock and I noticed the lack of a Steel-Type and something that could set up my own Stealth Rock. Heatran answered the call.
4 gone, 2 missing.
The lack of a Rapid Spin user annoyed me so I started to search one that could fit well in the team...
Starmie, TTar is an issue by itself, a spinner that can be pursuit trapped is not the best thing to me.
Tentacruel, lack of offensive presence and no reliable STAB available in the sun will make it a dead weight.
Donphan attracted me, but I already had my Dragon Killer in Cresselia and my Stealth Rock user in Heatran, sadly, no.
Cloyster, Forretress, Claydol, Blastoise, no no no no!
Meanwhile, I noticed my huge weakness to Blissey/Chansey that I couldn't even touch if not with ineffective special attacks. I needed a Fighting-Type Rapid Spin user... Welcome Hitmontop!
Well, now I needed a Physical Sweeper/Revenge Killer with a good set of resistances, what's better than a Dragon-Type? Even better, the original Dragon-Type: Dragonite.


Mixed Venusaur is able to baitkill some of its most common switch-ins, such as Heatran. Given this, I was wondering about something that could give it a second life in the late game to finish off my opponents' team, then Healing Wish came to mind. However, the only viable users of this move are Jirachi and Celebi, together with Blissey and Chansey, but I thought that none of them could fit the team well. I then looked at Lilligant that could be nice, but I thought that having Venusaur as my Chlorophyll user was just fine.
I then run into Cresselia and Lunar Dance, her signature move and it was love at first sight! She gives me the walling capabilities I was asking for, plus the ability to bring new life to one of her teammates.



At this point, I wanted another Sun abuser, possibly a Fire-Type pokemon non-weak to Stealth Rock and I noticed the lack of a Steel-Type and something that could set up my own Stealth Rock. Heatran answered the call.




4 gone, 2 missing.
The lack of a Rapid Spin user annoyed me so I started to search one that could fit well in the team...
Starmie, TTar is an issue by itself, a spinner that can be pursuit trapped is not the best thing to me.
Tentacruel, lack of offensive presence and no reliable STAB available in the sun will make it a dead weight.
Donphan attracted me, but I already had my Dragon Killer in Cresselia and my Stealth Rock user in Heatran, sadly, no.
Cloyster, Forretress, Claydol, Blastoise, no no no no!
Meanwhile, I noticed my huge weakness to Blissey/Chansey that I couldn't even touch if not with ineffective special attacks. I needed a Fighting-Type Rapid Spin user... Welcome Hitmontop!





Well, now I needed a Physical Sweeper/Revenge Killer with a good set of resistances, what's better than a Dragon-Type? Even better, the original Dragon-Type: Dragonite.






In Depth
Konkon (Ninetales) (F) @ Leftovers
Trait: Drought
EVs: 248 HP / 120 Def / 104 SDef / 36 Spd
Calm Nature (+SDef, -Atk)
- Flamethrower
- Toxic
- Will-O-Wisp
- Protect
A fairly standard set. EVs and a Calm Nature are given in order to survive some weaker physical attacks, such as Earthquake from Focus Sash Dugtrio, to give her the ability to switch into weaker Water-Type moves, such as Scalds from Politoed/Jellicent/Tentacruel, and to tank most Grass-, Ice-, Fire- and Bug-type attacks. 36 EVs in Spd bring the stat on the edge of 245. Flamethrower acts as a reliable STAB with decent power in sun. Toxic cripples bulky pokemons as Jellicent and Latias and the omnipresent Politoed. WoW is for physical attackers and Tyranitar, lastly, Protect helps with prediction. I chose a dual status set due to its versatility.
Ninetales' nickname "Konkon" derives from the japanese onomatopoeia kon that's the sound the fox makes.
Miàowāhuā (Venusaur) (F) @ Life Orb
Trait: Chlorophyll
EVs: 76 Atk / 252 SAtk / 180 Spd
Hasty Nature (+Spd, -Def)
- Giga Drain
- Hidden Power [Fire]
- Growth
- Earthquake
The very start of everything. I wanted something that you don't see everyday and that could lure in Heatran, Sun teams' nightmare, and kill it without effort. 252 Evs in SAtk are mandatory as the set is highly specially based, 180 Spd Evs allow Venusaur to outspeed 110 based + Scarf in the sun and I thought that further EVs would have been a waste. 76 Atk Evs to give a little more "Oomph" to Earthquake and 2HKO Heatran everytime. Giga Drain is the STAB move of choice that can deal reliable damage and heal Venusaur at the same time. Hidden Power [Fire] acts as a pseudo-STAB move in the sun to hit really hard those pesky Steel-types that try to stop Venusaur's sweep. Eartquake is mainly for Heatran, Growth is my set up move of choice. As for now I'm really satisfied with Venusaur's job, however I'm thinking about replacing HP [Fire] with HP [Ice] to hit those Dragon-types that otherwise wall this set, let me know what's best in your opinion.
Venusaur's nickname Miàowāhuā is the Chinese Mandarin name for Venusaur and it means literally "Wonderful frog flower".
Helios (Heatran) (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume
- Roar
- Protect
- Stealth Rock
Now Heatran, the only Dragon-type resistor. Initially I opted for a more offensive set with Air Ballon but I then had issues with the Latwins so I changed the old set with this one and never looked back. Specially Defensive Heatran is a fairly standard set that can wall many threats to my team, Latwins as I sad, Volcarona and mainly every special sweeper in the metagame. It can even tank Water-type moves in the sun and this is awsome. Lava Plume is the STAB of choice due to its 30% burn rate and has great power in the sun, Roar is to phaze set up sweepers or to stack up some hazard damage, Protect helps me scouting for Choice Items and racks up some Leftovers recovery. Stealth Rock is simply the best move in the game.
Heatran's nickname Helios derives from the name of the Greek Sun God.
Selene (Cresselia) (F) @ Leftovers
Trait: Levitate
EVs: 248 HP / 228 Def / 32 SAtk
Bold Nature (+Def, -Atk)
- Ice Beam
- Hidden Power [Fire]
- Moonlight
- Lunar Dance
Now there's my creation. Cresselia was designed for absorbing those powerful Fighting- and Ground-type moves that flow in the OU environment and it's a solid check to nearly any physical sweeper in the metagame. Not only, when her walling job is finished she can sacrifice herself to give new life back to one of her teammates, namely Venusaur or Dragonite.
32 SAtk Evs allow Cresselia to hit Steel-types quite hard with Hidden Power [Fire] and to OHKO 248 HP / 0 SDef Scizor in the sun after Stealth Rock damage 100% of the time. The remaining Evs are invested in HP and Def for the greatest possible physical bulk, her tanking abilities let her sponge even outraging +1/Chioce Banded dragons such as Dragonite and Haxorus.
Ice Beam can 2HKO Gliscor, Landorus and Dragon-types in general, Moonlight is for reliable recovery in the sun and Lunar Dance is the crux of the set, fully restoring one of my pokemons. Despite Ice Beam and HP [Fire] having pitful coverage, Cresselia never let me down and does her job excellently.
Cresselia's nickname Selene derives from the name of the Greek Moon Goddess, sister of the Greek Sun God.
Capoeira (Hitmontop) (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Close Combat
- Foresight
- Stone Edge
Now, the much-needed Rapid Spin user and Rock-type resistor for my sun team.
That's a pretty standard set for Hitmontop that, thanks to Intimidate and Def Evs investment, is a great check to many powerful physical threats.
Thanks to Foresight Hitmontop doesn't fear Ghost-types switch-ins and can Rapid Spin like there's no tomorrow and Venusaur's ability to absorb Toxic Spikes softens up Hitmontop's spinning role.
Again, Rapid Spin and Foresight are pretty self-explanatory, Close Combat is a reliable STAB that can 2HKO Blissey and deal decent damage to anything that doesn't resist it. Stone Edge is mainly for Dragon-types, Gyarados and for the rare Volcarona.
Hitmontop's nickname Capoeira derives from the famous brazilian dance/fight that this pokemon seems to use in combat.
Dragonite (F) @ Choice Band
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Fire Punch
- Earthquake
- ExtremeSpeed
Last but not least, Dragonite.
Once again a fairly standard but effective set. I chose the Choice Band set because I wanted some immediate damage and didn't want to give up one between Earthquake and ExtremeSpeed. Multiscale is the crux of the set, letting Dragonite survive against almost every move it takes. Evs are given in order to have the maximum power and speed as possible to rip holes in weakened teams.
Outrage is the STAB move of choice of course, severly denting everything that doesn't resist it, Fire Punch gets a pseudo-STAB boost in the sun and takes care of those omnipresent Steel-types, Earthquake mainly for Heatran and rounds up the coverage, ExtremeSpeed is for revenge killing purposes.
Dragonite's nickname Lóng is the Chinese word for Dragon.
Importable
Threatlist
: without Dragonite or Hitmotop is a big threat. However, since Giga Drain has been released on Chlorophyll Venusaur ad thanks to Growth, non-Thunder Wave variants are more manageable.
: none of my moves can OHKO this guy, except Growth-boosted moves from Venusaur. However it is manageable with the combination of Hitmontop and Cresselia, now that Ice Punch is much more seen than Payback.
: ouch. SD variants can rip holes, Cresselia can resist a +2 Outrage at full health but she's not able to kill it with Ice Beam, I need to sacrifice her and then revenge kill with Venusaur or Dragonite.
: the biggest threat to the team. SubDD variants with Bounce will tear this team apart.
: same as Garchomp, but luckily it does not have set up moves. However Choice Band sets can punch holes.
: TR variants are pretty easy to handle but CM sets are a real pain. The only ways to deal with it are to send in Heatran and Roar it hoping for the Focus Blast miss or put pressure with Dragonite and Venusaur.
Please leave a
if you like the team or gonna use it =)

Konkon (Ninetales) (F) @ Leftovers
Trait: Drought
EVs: 248 HP / 120 Def / 104 SDef / 36 Spd
Calm Nature (+SDef, -Atk)
- Flamethrower
- Toxic
- Will-O-Wisp
- Protect
A fairly standard set. EVs and a Calm Nature are given in order to survive some weaker physical attacks, such as Earthquake from Focus Sash Dugtrio, to give her the ability to switch into weaker Water-Type moves, such as Scalds from Politoed/Jellicent/Tentacruel, and to tank most Grass-, Ice-, Fire- and Bug-type attacks. 36 EVs in Spd bring the stat on the edge of 245. Flamethrower acts as a reliable STAB with decent power in sun. Toxic cripples bulky pokemons as Jellicent and Latias and the omnipresent Politoed. WoW is for physical attackers and Tyranitar, lastly, Protect helps with prediction. I chose a dual status set due to its versatility.
Ninetales' nickname "Konkon" derives from the japanese onomatopoeia kon that's the sound the fox makes.

Miàowāhuā (Venusaur) (F) @ Life Orb
Trait: Chlorophyll
EVs: 76 Atk / 252 SAtk / 180 Spd
Hasty Nature (+Spd, -Def)
- Giga Drain
- Hidden Power [Fire]
- Growth
- Earthquake
The very start of everything. I wanted something that you don't see everyday and that could lure in Heatran, Sun teams' nightmare, and kill it without effort. 252 Evs in SAtk are mandatory as the set is highly specially based, 180 Spd Evs allow Venusaur to outspeed 110 based + Scarf in the sun and I thought that further EVs would have been a waste. 76 Atk Evs to give a little more "Oomph" to Earthquake and 2HKO Heatran everytime. Giga Drain is the STAB move of choice that can deal reliable damage and heal Venusaur at the same time. Hidden Power [Fire] acts as a pseudo-STAB move in the sun to hit really hard those pesky Steel-types that try to stop Venusaur's sweep. Eartquake is mainly for Heatran, Growth is my set up move of choice. As for now I'm really satisfied with Venusaur's job, however I'm thinking about replacing HP [Fire] with HP [Ice] to hit those Dragon-types that otherwise wall this set, let me know what's best in your opinion.
Venusaur's nickname Miàowāhuā is the Chinese Mandarin name for Venusaur and it means literally "Wonderful frog flower".

Helios (Heatran) (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume
- Roar
- Protect
- Stealth Rock
Now Heatran, the only Dragon-type resistor. Initially I opted for a more offensive set with Air Ballon but I then had issues with the Latwins so I changed the old set with this one and never looked back. Specially Defensive Heatran is a fairly standard set that can wall many threats to my team, Latwins as I sad, Volcarona and mainly every special sweeper in the metagame. It can even tank Water-type moves in the sun and this is awsome. Lava Plume is the STAB of choice due to its 30% burn rate and has great power in the sun, Roar is to phaze set up sweepers or to stack up some hazard damage, Protect helps me scouting for Choice Items and racks up some Leftovers recovery. Stealth Rock is simply the best move in the game.
Heatran's nickname Helios derives from the name of the Greek Sun God.

Selene (Cresselia) (F) @ Leftovers
Trait: Levitate
EVs: 248 HP / 228 Def / 32 SAtk
Bold Nature (+Def, -Atk)
- Ice Beam
- Hidden Power [Fire]
- Moonlight
- Lunar Dance
Now there's my creation. Cresselia was designed for absorbing those powerful Fighting- and Ground-type moves that flow in the OU environment and it's a solid check to nearly any physical sweeper in the metagame. Not only, when her walling job is finished she can sacrifice herself to give new life back to one of her teammates, namely Venusaur or Dragonite.
32 SAtk Evs allow Cresselia to hit Steel-types quite hard with Hidden Power [Fire] and to OHKO 248 HP / 0 SDef Scizor in the sun after Stealth Rock damage 100% of the time. The remaining Evs are invested in HP and Def for the greatest possible physical bulk, her tanking abilities let her sponge even outraging +1/Chioce Banded dragons such as Dragonite and Haxorus.
Ice Beam can 2HKO Gliscor, Landorus and Dragon-types in general, Moonlight is for reliable recovery in the sun and Lunar Dance is the crux of the set, fully restoring one of my pokemons. Despite Ice Beam and HP [Fire] having pitful coverage, Cresselia never let me down and does her job excellently.
Cresselia's nickname Selene derives from the name of the Greek Moon Goddess, sister of the Greek Sun God.

Capoeira (Hitmontop) (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Close Combat
- Foresight
- Stone Edge
Now, the much-needed Rapid Spin user and Rock-type resistor for my sun team.
That's a pretty standard set for Hitmontop that, thanks to Intimidate and Def Evs investment, is a great check to many powerful physical threats.
Thanks to Foresight Hitmontop doesn't fear Ghost-types switch-ins and can Rapid Spin like there's no tomorrow and Venusaur's ability to absorb Toxic Spikes softens up Hitmontop's spinning role.
Again, Rapid Spin and Foresight are pretty self-explanatory, Close Combat is a reliable STAB that can 2HKO Blissey and deal decent damage to anything that doesn't resist it. Stone Edge is mainly for Dragon-types, Gyarados and for the rare Volcarona.
Hitmontop's nickname Capoeira derives from the famous brazilian dance/fight that this pokemon seems to use in combat.

Dragonite (F) @ Choice Band
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Fire Punch
- Earthquake
- ExtremeSpeed
Last but not least, Dragonite.
Once again a fairly standard but effective set. I chose the Choice Band set because I wanted some immediate damage and didn't want to give up one between Earthquake and ExtremeSpeed. Multiscale is the crux of the set, letting Dragonite survive against almost every move it takes. Evs are given in order to have the maximum power and speed as possible to rip holes in weakened teams.
Outrage is the STAB move of choice of course, severly denting everything that doesn't resist it, Fire Punch gets a pseudo-STAB boost in the sun and takes care of those omnipresent Steel-types, Earthquake mainly for Heatran and rounds up the coverage, ExtremeSpeed is for revenge killing purposes.
Dragonite's nickname Lóng is the Chinese word for Dragon.
Importable
Please keep the nicknames
Konkon (Ninetales) (F) @ Leftovers
Trait: Drought
EVs: 248 HP / 120 Def / 104 SDef / 36 Spd
Calm Nature (+SDef, -Atk)
- Flamethrower
- Toxic
- Will-O-Wisp
- Protect
Miàowāhuā (Venusaur) (M) @ Life Orb
Trait: Chlorophyll
EVs: 76 Atk / 252 SAtk / 180 Spd
Hasty Nature (+Spd, -Def)
- Growth
- Giga Drain
- Hidden Power [Fire]
- Earthquake
Selene (Cresselia) (F) @ Leftovers
Trait: Levitate
EVs: 248 HP / 228 Def / 32 SAtk
Bold Nature (+Def, -Atk)
- Ice Beam
- Hidden Power [Fire]
- Moonlight
- Lunar Dance
Helios (Heatran) (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume
- Protect
- Roar
- Stealth Rock
Capoeira (Hitmontop) (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Close Combat
- Foresight
- Stone Edge
Lóng (Dragonite) (F) @ Choice Band
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Fire Punch
- Earthquake
- ExtremeSpeed
Konkon (Ninetales) (F) @ Leftovers
Trait: Drought
EVs: 248 HP / 120 Def / 104 SDef / 36 Spd
Calm Nature (+SDef, -Atk)
- Flamethrower
- Toxic
- Will-O-Wisp
- Protect
Miàowāhuā (Venusaur) (M) @ Life Orb
Trait: Chlorophyll
EVs: 76 Atk / 252 SAtk / 180 Spd
Hasty Nature (+Spd, -Def)
- Growth
- Giga Drain
- Hidden Power [Fire]
- Earthquake
Selene (Cresselia) (F) @ Leftovers
Trait: Levitate
EVs: 248 HP / 228 Def / 32 SAtk
Bold Nature (+Def, -Atk)
- Ice Beam
- Hidden Power [Fire]
- Moonlight
- Lunar Dance
Helios (Heatran) (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume
- Protect
- Roar
- Stealth Rock
Capoeira (Hitmontop) (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Close Combat
- Foresight
- Stone Edge
Lóng (Dragonite) (F) @ Choice Band
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Fire Punch
- Earthquake
- ExtremeSpeed
Threatlist






Please leave a
