Birkal and Texas do stuff.....dont worry about it.

Da Rules:
1 vs. 1 Weak FE Battle
1 Day DQ
2 Subs
No Recovers / Chills
Items: Training
Abilities: All
ASB Arena

Birkal Mon:

Revenankh (M)

Nature: Adamant (+Atk, -SpA)

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
DC: 0/5

Moves:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch

Shadow Sneak
Force Palm
Counter
Destiny Bond
Mach Punch

Taunt
Protect
Rock Slide
Earthquake
Poison Jab



Texas Mon:

Druddigon (M)
Nature: Quiet (plus Special Attack, minus Speed, 10 Evasion reduction)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Sheer Force:
Type: Can Be Enabled
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Rough Skin:
Type: Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
(DW) Mold Breaker:
Type: Innate
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
Druddigon
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 41 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18

MC: 0
DC: 5/5

Attacks:

Leer
Scratch
Hone Claws
Bite
Scary Face
Dragon Rage
Slash
Crunch
Dragon Claw
Superpower
Revenge
Night Slash
Dragon Tail
Rock Climb
Outrage

Glare
Snatch
Sucker Punch

Aqua Tail
Stealth Rock
Fire Punch

Dig
Taunt
Toxic
Total Moves: 24/87



Texas equips item and orders
Birkal Counters
I Profit
 

Texas Cloverleaf

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Exp. Share

Enable Sheer Force: Dragon Claw ~ Aqua Tail ~ Dragon Claw
If Bide: Toxic ~ Taunt ~ Dragon Claw fr9m the use of Bide
If Counter, Toxic the first time, Taunt the second time and Glare the third time
 

100 HP
100 EN
Status: None
5/3/2/4/65
Shed Skin/Air Lock/Infiltraitor


100 HP
100 EN
Status: None
5/3/3/3/41 (-10%EVA)
Sheer Force/Rough Skin/Mold Breaker

Round 1:
Druddigon uses Dragon Claw!
To Crit <625, 9176 no
8+3+3=14 Damage to Revenankh
-5 energy

Revenankh uses Glare!
To Hit <9000, 7010 yes
Druddigon was paralyzed!
-6 Energy

Round 2:
Revenankh uses Wring Out!
To Crit <625, 6595 no
14+3=17 Damage to Druddigon
4.25 Recoil
-9 Energy

Druddigon uses Aqua Tail!
Paralyzed <2000, 7959 no
To Crit <625, 9543 no
9+3=12 Damage to Revenankh
-7 Energy

Round 3:
Revenankh uses Shadow Punch!
To Crit <625, 1925 no
6+3+3=12 Damage to Druddigon
3 Recoil
-3 Energy

Druddigon uses Dragon Claw!
Paralyzed <2000, 3224 no
To Crit <625, 8542 no
8+3+3=14 Damage to Revenankh
-5 energy


Revenankh: 14+12+14+4.25+3=47 Damage taken
6+9+3=18 energy used
Druddigon: 17+12=29 Damage Taken
5+7+5=17 Energy Used


53 HP
82 EN
Status: None
5/3/2/4/65
Shed Skin/Air Lock/Infiltraitor


71 HP
83 EN
Status: Paralyzed (15%)
5/3/3/3/41 (-10%EVA)
Sheer Force/Rough Skin/Mold Breaker
 

Birkal

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Earthquake | Shadow Punch | Earthquake

If a Dragon-type combo, not deterred by paralysis, AND you aren't taunted, use Protect once.
If a Water-type combo, not deterred by paralysis, AND you aren't taunted, use Protect once.​
 

53 HP
82 EN
Status: None
5/3/2/4/65
Shed Skin/Air Lock/Infiltraitor


71 HP
83 EN
Status: Paralyzed (15%)
5/3/3/3/41 (-10%EVA)
Sheer Force/Rough Skin/Mold Breaker

Round 1:
Revenankh uses Earthquake!
To Crit <625, 2626 no
10+3=13 Damage to Druddigon
-7 Energy

Druddigon uses Outrage!
Paralyzed <1500, 6236 no
To Crit <625, 529 yes
12+3+3+3=21 Damage to Revenankh
-7 Energy

Round 2:
Revenankh uses Shadow Punch!
To Crit <625, 5258 no
6+3+3=12 Damage to Druddigon
3 Recoil
-3 Energy

Druddigon uses Outrage!
Paralyzed <1500, 7426 no
To Crit <625, 5284 no
12+3+3=18 Damage to Revenankh
-7 Energy

Round 3:
Revenankh uses Earthquake!
To Crit <625, 2486 no
10+3=13 Damage to Druddigon
-7 Energy

Druddigon uses Outrage!
Paralyzed <1500, 6546 no
To Crit <625, 3667 no
12+3+3=18 Damage to Revenankh
-7 Energy

Revenankh was KOed!

Revenankh: 21+18+18+3=60 Damage taken
7+7+3=17 Energy Used
Druddigon: 13+13+12=38 Damage Taken
7+7+7=21 Energy Used


KO HP
65 EN
Status: None
5/3/2/4/65
Shed Skin/Air Lock/Infiltraitor


33 HP
62 EN
Status: Paralyzed (10%)
5/3/3/3/41 (-10%EVA)
Sheer Force/Rough Skin/Mold Breaker


Texas is the victor!]


Texas: 1 CC
Druddigon: 4 MC + 1 KOC

Birkal: 1 CC
Revenankh: 4 MC


2 UC for me
 

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