Just a quick battle. Pwnemon vs. Birkal

Welcome to yet another match in the ASB Arena.
The Rules said:

1v1 singles

1 hr dq
2 sub
0 chill / 0 recover
asb arena
training items
all abilities

Team Pwnemon:
Pwnemon said:
CupraFront_zpsf60cdde0.png


(Cupra) Tim (M)

Type: Bug/Psychic
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Illusion (DW): (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Mild (+SpA, -Def)

Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 0
DC: 1/5

Moves:

Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Zen Headbutt
Will-O-Wisp

Close Combat
Hydro Pump
Megahorn

Hidden Power (GROUND, 7)
Substitute
Protect
198.png

(Murkrow) Matt (M)

Nature: Rash (+1 SpA, -1 SpD)

Types:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
Super Luck: (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 100
Atk: 3
Def: 2
SpA: 4(+)
SpD: 1(-)
Spe: 91
SC: 1
WC: 1
BRT: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance

Psycho Shift
Perish Song
Whirlwind

Thunder Wave
Shadow Ball
Psychic

Team Birkal:
Birkal said:
280.png

Ralts (M)

Nature: Jolly (+15% Speed, +7% Accuracy, -1 SpA)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize (Innate): Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Trace (Can be Activated): When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.

Telepathy (Innate) (DW) (Locked): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 1
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 46 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 2 / 9
MC: 0
DC: 1 / 5

Attacks:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic

Disable
Encore
Shadow Sneak
Confuse Ray
Destiny Bond

Protect
Shadow Ball
Thunderbolt
Psyshock
Protect
Thunder Wave

Pwnemon sends out and attaches items.
Birkal attaches an item and orders
Pwnemon orders.
I ref.
 
Ralts @ Exp. Share

Trace (Super Luck)

Thunder Wave | Thunderbolt + Thunderbolt | Cooldown (Thunderbolt)

If Thunder Wave, use Protect once and push back.
If paralyzed, push back actions.​
 
such a wasteful combo tsk tsk

shadow ball ~ psycho shift ~ assurance
if paralyzed, push back actions
 
Pwnemon:
198.png

HP: 100
EN: 100
Effects: None
Other: None

VS.

Birkal
280.png

HP: 90
EN: 100
Effects: None
Other: None

Action 1
Murkrow used Shadow Ball!
2585 no crit
(8+(4-2)*1.5)*1.5=16.5 16.5DMG -6ENG
2321 no debuff
Ralts used Thunder Wave!
Murkrow used is paralyzed! -7ENG
Action 2
Murkrow is paralyzed!
8236
Murkrow used Psycho Shift!
Ralts is now Paralyzed! Synchronize activates! Murkrow is now paralyzed! -7ENG
Ralts is paralyzed!
2900
Ralts used Thunderbolt Combo!
(22.5+(1-1)*1.5=33.75 33.75DMG -31.5EN
Action 3
Murkrow is Paralyzed!
558
Murkrow is unable to move!
Ralts is cooling down


Pwnemon:
198.png

HP: 66
EN: 87
Effects: Paralyzed (15%)
Other: None

VS.

Birkal
280.png

HP: 73
EN: 55
Effects: Paralyzed (20%)
Other: Super Luck (3a)


Pwnemon Orders.
Birkal Orders
I Ref.
 
Pwnemon:
198.png

HP: 66
EN: 87
Effects: Paralyzed (15%)
Other: None

VS.

Birkal
280.png

HP: 73
EN: 55
Effects: Paralyzed (20%)
Other: Super Luck (3a)

Action 1
Murkrow is paralyzed!
2478
Murkrow used Assurance!
1482 no crit
(5+3+(3-2)*!.5)*1.5=16.5 16.5DMG -6ENG
Ralts is paralyzed!
2342
Ralts used Disable!
Assurance has been disabled. -7ENG
Action 2
Murkrow is paralyzed!
5234
Murkrow used Shadow Ball
967 crit
(8+3+(4-2)*1.5)*1.5=21 21DMG -6ENG
Ralts is paralyzed!
698
Ralts is unable to move!
Action 3
Murkrow is paralyzed!
3217
Murkrow used Astonish
7967 no crit
(4+(3-1)*1.5)*1.5=10.5 10.5DMG -3ENG
6714 no flinch
Ralts is paralyzed!
6937
Ralts used Confuse Ray!
Murkrow is confused! (4a) -5ENG

Pwnemon:
198.png

HP: 66
EN: 72
Effects: Paralyzed (10%), Confused (3a), Assurance Disabled (3a)
Other: None

VS.

Birkal
280.png

HP: 25
EN: 37
Effects: Paralyzed (10%)
Other: None

Birkal Orders
Pwnemon Orders
I ref
 
Ralts should have 43 EN, no?

Thunderbolt | Protect | Thunderbolt

If paralyzed, push back actions.​
 
shadow ball + shadow ball ~ cool (peck) ~ shadow ball + shadow ball

gg if i dont manage to ko i will be mad :<
 
Yeah, shadow ball combo does enough, and thunderbolt cant kill murkrow.
So hax rolls: 8722 no confusion hurt.
4205 no paralyze.

So Pwnemon wins.
(Calc for shadow ball)
(18+(4-2)*1.5)*1.5=31.5 31.5DMG

Pwnemon: 1CC
Murkrow: 1EC, 2MC, 1DC, 1KoC
Birkal: 1CC
Ralts: 1EC, 2MC, 1DC
Me: 2UC
 
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