Geodude is a Classic Pokemon - Classic vs. Geodude6

Rules said:
1v1 Singles NFE
Switch = okay?
All abilities
Training Items
2 Day DQ
5/5 Chills/recovers
ASB arena

"Classic has made a very interesting challenge, revealing his Pokemon in advance! Let's see how Geodude's Tyrogue matches up against Lombre."

Classic
*

Lombre "Twinkletoes" (M)
*
Nature: Naughty (+Atk -SpD)
*
Type: Water/Grass
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
*
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
[dw] Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
*
Stats
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 13
*
EC: 5/9
DC: 5/5
MC:
*
Moves
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubble Beam
Rain dance
Zen Headbutt
Fake Out
Fury Swipes
Water Sport
*
Ice beam
Protect
Toxic
Scald
Giga drain
Substitute
*
Leech Seed
Synthesis
Teeter Dance
Counter
Moves: 22


---------------​


Geodude6

Tyrogue (M)
Impish nature (+1 Def, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, & Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3+
SpA: Rank 1-
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tackle
Fake Out
Helping Hand
Foresight

Toxic
Protect
Earthquake
Brick Break
Rock Slide

Bullet Punch
Endure
Hi Jump Kick
Mach Punch
Vacuum Wave



Order of Events:
Classic sends out and equips.
Geodude sends out, equips, and orders.
Classic counters.
I ref.

 

Geodude6

Look at my shiny CT!
Tyrogue @ Lucky Egg

Hi Jump Kick~Mach Punch~Hi Jump Kick
IF Lombre successfully uses a p/e action THEN Chill and push actions back.
IF Lombre uses Teeter Dance THEN use Fake Out. Do not use more than once.
 



Counter hurts.

Classical

Lombre (Twinkletoes) (M) @ Exp. Share
HP: 90/EN: 100
3/2/2/2/50
SC2/WC3
Field: Empty.
Other: Rainbow Metal Monkey.

---------------​


Geodude6

Tyrogue (Tyrogue) (M) @ Lucky Egg
HP: 90/EN: 100
2/3/1/2/35
SC1/WC2
Field: Empty.
Other: Violent Mini Pink Thing.

Action 1:
Tyrogue used Hi Jump Kick
Roll: [<=9000 Hit]: 4995/10000 (Yes)
Roll: [<=625 Crit]: 8388/10000 (No)
(13 + 3 + 3 - 3) = 16
-7 EN
Lombre used Counter
16 * 1.5 = 24!
-14 EN

Action 2:
Tyrogue used Mach Punch
Roll: [<=625 Crit]: 4666/10000 (No)
(4 + 3 + 3 - 3) = 7
-3 EN
Lombre used Zen Headbutt
Roll: [<=9000 Hit]: 2372/10000 (Yes)
Roll: [<=625 Crit]: 157/10000 (Yes)
(8 + 3 + 4.5 - 4.5) * 1.5 = 16.5
-6 EN

Action 3:
Tyrogue used Hi Jump Kick
Roll: [<=9000 Hit]: 6845/10000 (Yes)
Roll: [<=625 Crit]: 1032/10000 (No)
(13 + 3 + 3 - 3) = 16
-7 EN
Lombre used Counter
16 * 1.5 = 24!
-14 EN

Totals:
Lombre | -39 HP | -34 EN
Tyrogue | -65 HP | -17 EN



Lombre (Twinkletoes) (M) @ Exp. Share
HP: 51/EN: 66
3/2/2/2/50
SC2/WC3
Field: Empty.
Other: Rainbow Metal Monkey.

---------------​


Geodude6

Tyrogue (Tyrogue) (M) @ Lucky Egg
HP: 25/EN: 83
2/3/1/2/35
SC1/WC2
Field: Empty.
Other: Violent Mini Pink Thing.


Order of Events:
Classic orders.
Geodude counters.
I ref.
 



o:

Classical

Lombre (Twinkletoes) (M) @ Exp. Share
HP: 51/EN: 66
3/2/2/2/50
SC2/WC3
Field: Empty.
Other: Rainbow Metal Monkey.

---------------​


Geodude6

Tyrogue (Tyrogue) (M) @ Lucky Egg
HP: 25/EN: 83
2/3/1/2/35
SC1/WC2
Field: Empty.
Other: Violent Mini Pink Thing.

Action 1:
Lombre used Scald
Roll: [<=625 Crit]: 237/10000 (Yes!!!)
(8 + 3 + 3 + 3 - 3) = 14
Roll: [<=3000 Effect]: 7612/10000 (No)
-5 EN
Tyrogue used Hi Jump Kick
Roll: [<=9000 Hit]: 1723/10000 (Yes)
Roll: [<=625 Crit]: 3262/10000 (No)
(13 + 3 + 3 - 3) = 16
-7 EN

Action 2:
Tyrogue used Fake Out
Roll: [<=625 Crit]: 7589/10000 (No)
(4 + 3 - 3) = 4
-4 EN
Lombre used flinched!

Action 3:
Lombre used Scald
Roll: [<=625 Crit]: 2286/10000 (No)
(8 + 3 + 3 - 3) = 11
Tyrogue fainted!

Totals:
Lombre ALIVE
Tyrogue DEAD

That crit.


Rewards
Me +2 UC

Classical +1 CC
- Lombre | +1 EC | + 3 MC | +1 KOC

Geodude +1 CC
- Tyrogue | +1 EC | +2 MC | +1 DC | +1 EC or DC
 

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