Birkal vs Alex in a flash step

Alex has decided to take up my nightly flashie.

1v1 FE
1 Hour DQ
2 Substitutions
2 Recover/Chills
Training Items
All Abilities
ASB Arena
___________

Alex

Ragnarokalex said:
479.png
479-heat.png

Cascade (Rotom)
Nature:
Modest
Type:
Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
(Oven Form):
Fire: STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Levitate:
Type: Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
Base Form:
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)
Base Rank Total: 16

Appliance Form:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)

(Will add S/W for other forms as they become available to me)

MC: 0


Attacks: 18 Total
Trick
Astonish
Thunder Wave
Thunder Shock
Confuse Ray
Uproar
Double Team
Shock Wave

Dark Pulse
Pain Split
Signal Beam
Sleep Talk
Snatch

Protect
Thunder Bolt
Reflect
Hidden Power (Fighting 7)
Light Screen


Birkal

Birkal said:
Birkal said:
TomoM.png

Tomohawk (F)

Nature:
Modest (+1 SpA, -1 Atk)

Type:
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Prankster (Innate): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Justified (DW): (Innate) (Locked) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6 / 6
MC: 0
DC: 3 / 5

Attacks:
25 / 80
Acrobatics
Aerial Ace
After You
Air Slash
Attract
Aura Sphere
Baton Pass
Bounce
Brick Break
Bulk Up
Bulldoze

Confuse Ray
Covet
Double Team
Drain Punch

Earth Power
Earthquake
Echoed Voice
Facade
False Swipe
Flash
Fling
Fly

Focus Blast
Focus Energy
Frustration
Fury Swipes
Giga Impact
Grass Knot

Harden
Haze
Healing Wish
Heat Wave
Hidden Power

Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento

Morning Sun
Nature Power
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Retaliate
Return

Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Safeguard

Scratch
Sky Attack
Sky Drop
Sleep Talk
Snatch
Snore
SolarBeam

Stealth Rock
Strength
Submission

Substitute
Sunny Day
Superpower
Swagger
Tailwind

Taunt
Thief
Toxic
Uproar

Whirlwind
Work Up
Yawn
392.png

Infernape (M)

Nature:
Naive (+15% Speed, +18% Accuracy, -1 SpD)

Typing:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Blaze (Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Iron Fist (DW) (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-2)
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DW: 5/5

Attacks:
34 / 100
Acrobatics
Aerial Ace
Assist
Attract
Blast Burn

Blaze Kick
Brick Break
Bulk Up
Bulldoze

Calm Mind
Captivate
Close Combat
Counter
Covet
Cut

Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch

Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration

Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt
Heat Wave
Helping Hand
Hidden Power
Hone Claws
Hyper Beam
Incinerate
Iron Tail

Leer
Low Kick
Low Sweep
Mach Punch
Mud-Slap

Nasty Plot
Natural Gift
Overheat
Poison Jab

Protect
Punishment
Quick Guard
Rest
Retaliate
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round

Scratch
Secret Power
Shadow Claw

Slack Off
Sleep Talk
Snore
SolarBeam
Stealth Rock
Stone Edge
Strength
Submission

Substitute
Sunny Day
Swagger
Swift
Swords Dance

Taunt
ThunderPunch
Torment
Toxic
Uproar
U-turn
Vacuum Wave
Will-O-Wisp
Work Up
475.png

Gallade (M)

Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 / 9
MC: 0
DC: 5 / 5

Attacks:
38 / 123

Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze

Calm Mind
Captivate
Charge Beam
Charm

Close Combat
Confuse Ray
Confusion
Cut
Defense Curl

Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice

Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration

Fury Cutter
Future Sight
Giga Impact
Grass Knot

Growl
Grudge
Headbutt

Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice

Hypnosis
Ice Punch
Icy Wind

Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep

Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Mud-Slap
Natural Gift
Nightmare

Night Slash
Pain Split
Poison Jab

Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power

Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam

Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength

Substitute
Sunny Day
Swagger
Swift

Swords Dance
Synchronoise
Taunt
Telekinesis

Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick

Trick Room
Vacuum Wave
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt


Alex orders
Birkal
Me
 
Thunderbolt - Reflect - Thunderbolt
IF Double Team, Shock Wave that action, and push down
IF Offensive Fighting typed move, Exit Appliance that action and push down, but only once
 
"Oh, take an Exp. Share while you're at it."

Psycho Cut | Psycho Cut | Substitute (15 HP)
 
Gallade
HP: 100
100 EN
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Rotom
Appliance Form:
HP: 90
100 EN
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)


Action One

Gallade used Psycho Cut
to crit :<1250 9290 nope
7+3+1.5=11.5 damage
-4 EN

Rotom used Thunder Bolt
To crit :625 < 4029 nope
To Paralyze <1000 2810 nope
10+3+1.5=14.5
-6 EN

Action 2

Gallade used Psycho Cut
to crit :<1250 3420 nope
7+3+1.5=11.5 damage
-8 EN

Rotom used Reflect!
-10 EN

Action 3

Gallade used Substitute
15 HP sub made
-12 EN

Rotom used Thunder Bolt
To crit :625 < 2949 nope
10+3+1.5=14.5
-6 EN

Sub was broken!

Gallade: -29.5=30 hp, -24 EN
Rotom: 23 damage, -22 EN

Gallade
HP: 70
76 EN
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Rotom
Appliance Form:
HP: 63
78 EN
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)
Reflect up
 
"My apologies. I ran the Substitute calculations with Rotom's non-forme stats. I will be more careful in the future."

Psychic | Shadow Ball | Psychic

If Thunder Wave is about to be used successfully, use Imprison (Thunder Wave, Double Team, Thunderbolt) once and push back remaining actions.
If Double Team is about to be used successfully, use Imprison (Thunder Wave, Double Team, Thunderbolt) once and push back remaining actions.​
 
Gallade
HP: 100
100 EN
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Rotom
Appliance Form:
HP: 90
100 EN
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)


Action One

Gallade used Psychic
to crit :<625 3820 nope
effect chance: <1000 6839 nope
9+3-3=9 damage
-6 EN

Rotom used Thunder Bolt
To crit :625 < 2039 nope
To Paralyze <1000 8399 nope
10+3+1.5=14.5
-10 EN

Action 2

Gallade used Shadow Ball
to crit :<1250 3420 nope
Effect Chance: 2000< 4920 nope
8-3=5 damage
-6 EN

Rotom used Confuse Ray
1-3 for confusion: 2
Severe Confusion: Lasts for three (3) actions.
-5 EN

Action 3

Gallade used Psychic
to hit self <5000 7893 nope
to crit :<1250 9290 nope
effect chance: <2000 5849 nope
9+3-3=9 damage
-6 EN

Rotom used Thunder Bolt
To crit :625 < 2949 nope
10+3+1.5=14.5
-6 EN


Gallade: -29 Hp, -18 EN
Rotom: -23 damage, -21 EN

Gallade
HP: 41
58 EN
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Rotom
Appliance Form:
HP: 44
57 EN
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)
Reflect up
 
Remember, Reflect should go down on A3.

Imprison (Thunderbolt, Double Team, Protect) | Psychic | Psycho Cut

If you hurt yourself in confusion on A1, use Imprison (Thunderbolt, Double Team, Protect) on A2.​
 
Gallade
HP: 41
58 EN
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Rotom
Appliance Form:
HP: 44
57 EN
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)
Reflect up


Action One

Gallade used Imprision
To hit self: 5000< 2019 yup
4+3=7 damage
-3 EN

Rotom used Thunder Bolt
To crit :625 < 2949 nope
to Paralyze: 1000< 492 yes
15%
10+3+1.5=14.5
-10 EN


Action 2

Rotom used Thunder Bolt
To crit :625 < 2819 nope
to Paralyze: 1000< 4893 yes
10+3+1.5=14.5
-14 EN

Gallade used Imprison
to paralyze 15% 4982 nope
-7 EN
10%

Action 3

Rotom did nothing

Gallade used Psycho Cut
to crit :<1250 421 nope
7+3+1.5+3=14.5 damage
-4 EN


Gallade: -36 Hp, -14 EN
Rotom: -14.5=15 damage, -24 EN

Gallade
HP: 5
44 EN
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Rotom
Appliance Form:
HP: 29
33 EN
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)
Reflect up
 
Endure | Psycho Cut | Close Combat

If Confuse Ray, use Protect once and push back actions.
If Rotom leaves its appliance, use Night Slash on A2 and A3.​
 
Gallade
HP: 41
58 EN
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Rotom
Appliance Form:
HP: 44
57 EN
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)
Reflect up


Action One

Gallade used Protect
To hit self: 5000< 2019 yup
4+3=7 damage
-3 EN

Rotom used Confuse Ray
-5 EN


Action 2

Rotom left his appliance

Gallade used Night Slash
to crit :<1250 5920 nope
7+3*1.5=15
-5 EN

Action 3


Rotom used Astonish
Don't care
4+3-3*1.5




Gallade
KO
KO
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Rotom
Appliance Form:
HP: FAT
FAT
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)



Prizes
Me 2 UC

Alex 1 CC
Rotom: 4 MC 1 KOC

Birkal: 1 CC
Gallade 4 MC
 
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