Battle Hall Challenge - Kingmidas

Name: Kingmitus
Challenge Thread (if any):No first timer
Rank: Rank you are challenging- 1 3
Pokemon: Monferno
Pokemon Ability: blaze
Pokemon Info:

Monferno [beast boy] (M)
Nature: Jolly (+15% Speed, +15% Accuracy, -1 SpA)
Type: Fire, fighting
Fire:
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Blaze: (innate)
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron fist: (DW, locked, innate)
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 94 (+)
Weight class: 2
Base stat total: 9

EC: 4/9
MC: 0
DC: 3/5

Attacks:
scratch
leer
ember
taunt
mach punch
flame wheel
Close Combat
Flare Blitz

blaze kick
thunder punch
fire punch
double kick
fake out

stealth rock
Dig
uturn
shadow claw
poison jab





Bug
 
RNG: 5/5

Aroma Lady Kathy wants to battle!



Can you feel the smell?



Ivysaur (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 16

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Double-Edge
Worry Seed
Synthesis
Seed Bomb

Venoshock
Protect
Giga Drain

Light Screen
Petal Dance
Endure

Bind


RNG: 2/2
Chlorophyll!
 
Flare blitz~blaze kick~ flare blitz
If poison powder is used, use taunt and push actions back.
If sleep power is used, use taunt and push actions back.
 
Leechb Seed -> Sleep Powder -> Poison Powder




100 HP
100 EN
3/2/2/2/94




90 HP
100 EN
2/3/4/3/60


Action 1

Monferno used Flare Blitz - 7 energy
To crit (1824) - No
(13 + 3)*1,5 = 24 damage
8 recoil

Ivy used Leech Seed - 7 energy
To hit (4721) - Yes

-3 HP to Mon
+3 HP to Ivy

Action 2-3

Monferno used Taunt twice! - 24 energy total
Ivy cant use Poison Powder/Sleep Powder!

-6 HP to Monferno
+6 HP to Ivy





83 HP
69 EN
3/2/2/2/94
Seeded (3 Actions)



83 HP
91 EN
2/3/4/3/60
Taunt (4 Actions)

Venoshock*3
 
Made a quick fix on the calcs.




83 HP
69
3/2/2/2/94
Seeded (3 Actions)



76 HP
91 EN
2/3/4/3/60
Taunt (4 Actions)

Action 1

Monferno used Flare Blitz - 7 energy
To crit (9984) - No
To burn (8471) - No
(12 + 3)*1,5 = 22,5 damage
7,5 recoil

Ivy used Venoshock - 7 energy
To crit (4716) - No
(7 + 3 + 3) = 13 damage

+3 HP to Ivy
-3 HP to Mon

Action 2

Monferno used Dig - 10 energy
To crit (3777) - No
(8) = 8 damage

Venoshock miss - 11 energy

-3 HP to Mon
+3 HP to Ivy

Action 3


Monferno used Flare Blitz - 7 energy
To crit (6295) - No
To burn (4316) - No
(12 + 3)*1,5 = 22,5 damage
7,5 recoil

Ivy used Venoshock - 15 energy
To crit (5013) - No
(7 + 3 + 3) = 13 damage

-3 HP to Mon
+3 HP to Ivy




33 HP
45 EN
3/2/2/2/94


32 HP
58 EN
2/3/4/3/60
Taunt (1 Action)
 


What a strong smell....is it victory?



Venoshock -> Endure -> Venoshock



33 HP
45 EN
3/2/2/2/94


32 HP
58 EN
2/3/4/3/60
Taunt (1 Action)


Action 1

Monferno used Flare Blitz - 7 energy
To crit (6161) - No
To burn (5714) - No
(12 + 3)*1,5 = 22,5 damage
7,5 recoil

Ivy used Venoshock - 19 energy
To crit (9694) - No
(7 + 3 + 3) = 13 damage

Action 2

Ivy used Endure - 15 energy

Monferno used Taunt - 10 energy

Action 3


Monferno used Flare Blitz - 7 energy
Ivysaur endured the hit!


Ivy used Venoshock - 5 energy
To crit (9694) - No
(7 + 3 + 3) = 13 damage

Monferno fainted!




KO HP
KO EN
3/2/2/2/94


1 HP
19 EN
2/3/4/3/60
Taunt (5 Actions)




Yes, it was!



Sorry, King, your Hall Challenge has come to an end.


Matezoide: 5 UC

Kingmitus: 2 CC
Monferno: 2 HC
 
User Kingmitus is challenging Rank 1 hall using Embirch with Leaf Guard.

Been a week might as well have another go.
Name: Kingmidas
Thread: http://www.smogon.com/forums/showthread.php?t=3483659
Rank: 1
Mon: Embirch (leaf guard)
Pokemon info


Embirch (Embirch) (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: fire/grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Chlorophyll (DW): (Innate) (locked During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats: 60 / 40 / 55 / 65 / 50 / 50

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 52(-)
Evasion: 90% (-)

EC:1/9
MC: 0
DC: 1/5


Attacks:
5th Gen Level-Up Moves:
0 Pound
0 Sweet Scent
7 Growth
10 Ember
16 Leech Seed
21 Bullet Seed
25 Flame Wheel
Petal dance
Synthesis
43 lava plume

Gen 5 Egg Moves:
Blaze Kick
Counter
Endure
Giga Drain
Earth Power

Gen 5 TM Moves:
rock slide
over heat
fire blast
flash cannon
substitute
Please choose your first typing.






 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Embirch is a Rank 2 Pokemon so I'll assume you're challenging that, not Rank 1.

BATTLE #1

Artist Abel would like to fight!
"My art works are the best!"

RNG PKMN: 4/5
RNG ABIL: 1/3

Karrablast (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Swarm: (Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
No Guard (DW): (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Attacks:
Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe
Bug Buzz

Poison Jab
Aerial Ace
Swords Dance

Counter
Faint Attack
Megahorn


"You'll be overrun by bugs and my customers!"
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"I'm not very good at battling, though..."

Megahorn – Megahorn – Megahorn

==

Embirch (M)
HP: 90
EN: 100
Spe: 52 (-10)
2 / 2 / 4 / 2 | 1 / 1
Leaf Guard

Karrablast (M)
HP: 90
EN: 100
Spe: 60 (—)
4 / 2 / 1 / 2 | 1 / 1
Swarm

==

Karrablast used Megahorn!
RNG Roll (To-Hit) (<=9500 Yes) 8233 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 3040 (No)
(12 + 3 + 3) * 1 = 18 DMG
-7 EN

Embirch used Fire Blast!
RNG Roll (To-Hit) (<=8500 Yes) 0439 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 4916 (No)
(12 + 3 + 3) * 1.5 = 27 DMG
RNG Roll (To-BRN) (<=1000 Yes) 8996 (No)
-7 EN

==

Karrablast used Megahorn!
RNG Roll (To-Hit) (<=9500 Yes) 3873 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 0453 (Yes)
A critical hit!
(12 + 3 + 3 + 3) * 1 = 21 DMG
-11 EN

Embirch used Rock Slide!
RNG Roll (To-Hit) (<=9000 Yes) 5245 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 3081 (No)
(8) * 1.5 = 12 DMG
-6 EN

==

Karrablast used Megahorn!
RNG Roll (To-Hit) (<=9500 Yes) 6552 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 2220 (No)
(12 + 3 + 3) * 1 = 18 DMG
-15 EN

Embirch used Fire Blast!
RNG Roll (To-Hit) (<=8500 Yes) 2838 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 4758 (No)
(12 + 3 + 3) * 1.5 = 27 DMG
RNG Roll (To-BRN) (<=1000 Yes) 9613 (No)
-7 EN


==

Embirch (M)
HP: 33
EN: 80
Spe: 52 (-10)
2 / 2 / 4 / 2 | 1 / 1
Leaf Guard

Karrablast (M)
HP: 24
EN: 67
Spe: 60 (—)
4 / 2 / 1 / 2 | 1 / 1
Swarm

==

"Keep attacking!"

Poison Jab – Megahorn – Megahorn
[ONCE] IF (Damaging Fire-Type Attack) THEN (Endure)
IF (Counter) THEN (Bug Buzz)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
one month later

==

Embirch (M)
HP: 33
EN: 80
Spe: 52 (-10)
2 / 2 / 4 / 2 | 1 / 1
Leaf Guard

Karrablast (M)
HP: 24
EN: 67
Spe: 60 (—)
4 / 2 / 1 / 2 | 1 / 1
Swarm

==

Karrablast used Poison Jab!
RNG Roll (To-Crit) (<=0625 Yes) 0503 (Yes)
A critical hit!
(8 + 3 + 3) * 1.5 = 21 DMG
RNG Roll (To-PSN) (<=3000 Yes) 6111 (No)
-6 EN

Embirch used Mega Rock Slide!
RNG Roll (To-Hit) (<=8100 Yes) 9328 (No)
The attack missed!
-28 EN

Embirch was hurt by poison!
2 DMG

==

Karrablast used Megahorn!
RNG Roll (To-Hit) (<=9500 Yes) 1583 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 6486 (No)
(12 + 3 + 3) * 1 = 18 DMG
-7 EN

Embirch fainted!

==

Embirch (M)
HP: -8
EN: 52
Spe: 52 (-10)
2 / 2 / 4 / 2 | 1 / 1
Leaf Guard
PSN, CDN (1a)

Karrablast (M)
HP: 24
EN: 54
Spe: 60 (—)
4 / 2 / 1 / 2 | 1 / 1
Swarm

==

"Shame it had to end that way, but that's the Battle Hall for you!"

Battle Count: 1

kingmitus: 2 CC
- Embirch: 2 HC

Engineer: 4.5 UC

Cheers.
 
Kingmidas will use Growlithe (rank 2) with Intimidate
Growlithe (hell hound) (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Abilities:
Intimidate: (Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
flash fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
justified (locked) (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (-)
Evasion: -10%
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 2/6
MC: 1
DC: 2/5

Attacks:
Bite
Roar
Ember
leer
odor sleuth
helping hand
flame wheel
reversal
fire fang
take down
Crunch
Outrage
Flare blitz

Body Slam
Flare blitz
Close combat
Iron tail
Safe guard

Will-o-wisp
wild charge
overheat
flame charge
substitute


Please choose your first type. Your options are:









Good luck!
 
Pokemon RNG roll: 1/5
Ability RNG roll: 1/2


"You feel all itchy after walking in tall grass with shorts!"


Dustox (M)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Abilities:
Shield Dust:
(Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

Attacks:
Tackle
String Shot
Harden
Confusion
Poison Sting
Gust
Bug Bite
Protect
Moonlight
Psybeam
Whirlwind
Light Screen
Bug Buzz
Quiver Dance

Shadow Ball
Toxic
Venoshock
 
Last edited:

"Wait, I don't like this!"

Toxic - Venoshock - Moonlight

----------


Growlithe (F)
HP: 90
En: 100
Ranks: 4/2/3/2
Speed: 52
SC/WC: 1/2
Ability: Intimidate
Status: N/A
Other: -10% Evasion


Dustox (M)
HP: 90
En: 100
Ranks: 2/3/3/3
Speed: 56
SC/WC: 2/3
Ability: Shield Dust
Status: N/A
Other: -10% Evasion

Intimidate (Dustox): -1 Attack

Action1:
Dustox used Toxic!
Growlithe is badly poisoned!
-6 energy
Growlithe used Safeguard!
Safeguard: 4 rounds.
-10 energy
Growlithe: -1 HP (Poison)

Action2:
Dustox used Venoshock!
Crit roll (1-625): 268/10000 = Yes
13+3+1.5+3 = 20.5 damage
-7 energy
Growlithe used Flare Blitz!
Crit roll (1-625): 8484/10000 = No
(12+3+1.5)*1.5 = 24.75 damage, 12.375 recoil
-7 energy
Growlithe: -1 HP (Poison)

Action3:
Dustox used Moonlight!
+25 HP
-16 energy
Growlithe used Overheat!
Crit roll (1-625): 928/10000 = No
(14+3)*1.5 = 25.5 damage
Growlithe: -2 Sp. Attack
-9 energy
Growlithe: -1 HP (Poison)


Growlithe (F)
HP: 54
En: 74
Ranks: 4/2/3/2
Speed: 52
SC/WC: 1/2
Ability: Intimidate
Status: Bad Poison (1r)
Other: -10% Evasion, Safeguard (3r)


Dustox (M)
HP: 65
En: 71
Ranks: 2/3/3/3
Speed: 56
SC/WC: 2/3
Ability: Shield Dust
Status: N/A
Other: -10% Evasion

----------


"Go for the catch!"

Venoshock - Moonlight - Venoshock
If Growlithe uses Substitute successfully, replace your respective action with Whirlwind and push your actions back. Do not play this substitution more than once in this round.
 
Safeguard: The Pokemon coats itself and its team in a green veil that makes it immune to any status effects. This effect lasts for four (4) rounds. This move targets up to three (3) allied Pokemon in a multi-battle and maintains its effect on a Pokemon's position even if it is switched for another Pokemon.
This is the DAT definition of safeguard, and makes toxic not affect me for 4 rounds so could you please fix the calcs.
 

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