Brandon sat in the stands of the ASB Arena, waiting for a match to start. Bastion and Leethoof had invited him to watch them train, and he had accepted, always willing to watch a good fight. Beside him sat his Embirch, Cannonstrike, who was shooting small flames out of his arm cannons, seemingly practicing. "Hey, cut that out for now," Brandon scolded him. While training was good and all, the last thing he needed was for one of his Pokemon to set the arena on fire. "We'll train after the match, okay? In the meantime let's just watch and see what we can learn." The Embirch nodded, slightly put out, but still turned to focus on the match. In the arena, Bastion and Leethoof were already preparing. Bastion was still new to ASB, but he had been spectating for a while and was already a decent battler, while Leethoof was a veteran and a Gym Leader who had proven his skills many times already. It would be a good match. Brandon double-checked the rules again quickly.
[box]1v1 LC singles
2 Day DQ
ASB Arena
2 Subs
2 Recovers/ 5 Chills
Items = None
All Abilities[/box]
Bastion was the first to reveal his Pokemon, Whisp the Gastly. While Bastion hadn't been around long enough to truly establish a signature Pokemon yet, but this was probably as close as he had. It was definitely going to give Leethoof a rough time.
Gastly (Whisp) ♂
Nature: Timid (+15% Speed, +29% Accuracy, -1 Atk)
Type - Ghost/Poison
Ghost Type - Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Levitate - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 1/9
MC: 0
DC: 1/5
Attacks:
Level-up - Hypnosis, Lick, Spite, Mean Look, Curse, Confuse Ray, Night Shade, Sucker Punch, Shadow Ball, Nightmare
Egg moves - Disable, Perish Song, Scary Face, Haze, Smog
TM/HM - Thunderbolt, Protect, Venoshock, Taunt, Will-o-Wisp
On the other side of the arena, Leethoof had released Andre the Tepig. Normally Leet was known for his Rock types, evidenced by his status as the Rock type Gym Leader, but he occasionally branched out into other types. It would be interesting to see how Leethoof used a Pokemon that wasn't the type he was used to using, however.
Tepig (Andre) (M)
Nature: Serious (No change to stats)
Type: Fire
Water: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Thick Fat (DW Locked): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Heavy Slam
Magnitude
Yawn
Flame Charge
Wild Charge
Taunt
With both Pokemon on the field, Leethoof seemed to be just about ready to give his orders and get things started. Brandon turned to Cannonstrike and asked, "So, who do you think has the edge?" However, Cannonstrike was ignoring his trainer, instead eyeing the Tepig and taking careful aim with his cannon. "HEY!" Brandon shouted at his Embirch, who immediately dropped his cannon and turned to face Brandon, "You're not allowed to attack the Pokemon when you're watching! I told you, we'll have some training later, for now just watch and learn!" The Embirch acquiesced, if a bit grumpily, and the two prepared to watch the match.
Leethoof, you're up!
[box]1v1 LC singles
2 Day DQ
ASB Arena
2 Subs
2 Recovers/ 5 Chills
Items = None
All Abilities[/box]
Bastion was the first to reveal his Pokemon, Whisp the Gastly. While Bastion hadn't been around long enough to truly establish a signature Pokemon yet, but this was probably as close as he had. It was definitely going to give Leethoof a rough time.

Gastly (Whisp) ♂
Nature: Timid (+15% Speed, +29% Accuracy, -1 Atk)
Type - Ghost/Poison
Ghost Type - Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Levitate - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 1/9
MC: 0
DC: 1/5
Attacks:
Level-up - Hypnosis, Lick, Spite, Mean Look, Curse, Confuse Ray, Night Shade, Sucker Punch, Shadow Ball, Nightmare
Egg moves - Disable, Perish Song, Scary Face, Haze, Smog
TM/HM - Thunderbolt, Protect, Venoshock, Taunt, Will-o-Wisp

Tepig (Andre) (M)
Nature: Serious (No change to stats)
Type: Fire
Water: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Thick Fat (DW Locked): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Heavy Slam
Magnitude
Yawn
Flame Charge
Wild Charge
Taunt
1) Fortress Bastion sends out Pokemon (done)
2) Leethoof sends out Pokemon (done) and orders
3) Fortress Bastion orders
4) I ref
5) Fortress Bastion orders
6) Leethoof orders
7) I ref
8) Repeat 5-7, the order of 5 and 6 switching each round
2) Leethoof sends out Pokemon (done) and orders
3) Fortress Bastion orders
4) I ref
5) Fortress Bastion orders
6) Leethoof orders
7) I ref
8) Repeat 5-7, the order of 5 and 6 switching each round