Battle Pike [Bronze Rank] - Mylo Xyloto

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"Welcome, challenger, to the Battle Pike, where the main opponent is not a Pokemon, but just as brutal: luck. Does this challenger have what it takes to triumph over the Battle Pike? We shall see..."

"There's a first time for everything..."
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Name: Mylo Xyloto
Thread: ...
Rank: Bronze
Pokemon:

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Salamence [Radioactive]
Nature: Naive (+15% Speed, +6% Accuracy, -1 SpD)

Type: Dragon/Flying
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 115 (100*1.15) (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 4/5

Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Heatbutt
Protect
Double Edge
Fly
Dragon Tail

Dragon Dance
Hydro Pump
Fire Fang
Dragon Pulse
Shadow Claw

Dragon Claw
Fire Blast
Rock Slide
Brick Break
Hidden Power (Grass, 7)

Draco Meteor
Outrage
Roost
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Gengar [Figure 8] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC:
9/9
MC:

Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Hex

Disable
Ice Punch
Fire Punch
ThunderPunch
Will-O-Wisp

Taunt
Sludge Bomb
Shadow Ball
Venoshock
Psychic
Thunderbolt
Protect
Dynamic Punch

Pain Split
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Sigilyph [Clarity] (M)
Nature: Timid (+15% Speed, +14% Accuracy, -1 Atk)
Type: Flying / Psychic
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Wonder Skin: Innate
The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

Magic Guard: Innate
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Tinted Lens: Innate
When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).


Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe:112 (97*1.15) (+)
Size Class: 3
Weight Class: 2
Base Rank Total: 19

MC: 0
DC: 0/5

Attacks
Air Cutter
Gust
Hypnosis
Light Screen
Miracle Eye
Psywave
Psybeam
Tailwind
Whirlwind

Ancient Power
Psycho Shift
Roost
Skill Swap
Steel Wing

Energy Ball
Ice Beam
Protect
Psyshock
Shadow Ball

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RNG: 47/50 Restore 50 HP and 50 En to active mon / Slowbro (Regenerator @ Expert Belt, Quiet ♂ 100/3/4/5/3/26 -10% Eva)

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RNG: 26/50 Fire Gem / Your active mon is attacked with R3 Flamethrower, which successfully rolls burn.

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RNG: 9/50 Smoke Ball / Crobat (Infiltrator @ Life Orb, Hasty ♂ 100/3/2/3/3/150 +26% Acc)

"Interesting."

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Radioactive | Figure 8 | Clarity
HP: 100 | 90 | 100
EN: 100 | 100 | 100
Other: none | none | none
Item: none | none | none
Ability: Intimidate | Levitate | Magic Guard
Stats: 5/3/4/2/115 (+16% Acc) | 2/2/6/3/110 | 1/3/4/3/112 (+14% Acc.)

"Bag":
empty
 
Door 1

RNG: 9/50 Smoke Ball / Crobat (Infiltrator @ Life Orb, Hasty ♂ 100/3/2/3/3/150 +26% Acc)
Outcome: [<=7000 Boon] 6066/10000 (Boon)

Mylo Xyloto received a Smoke Ball!

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RNG: 18/50 Flame Orb / Mon of ref's choice is afflicted with Burn.

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RNG: 26/50 Fire Gem / Your active mon is attacked with R3 Flamethrower, which successfully rolls burn.

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RNG: 3/50 Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)

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"The Pike really wants to either give you a Fire Gem or hit your Gengar with Flamethrower."

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Radioactive | Figure 8 | Clarity
HP: 100 | 90 | 100
EN: 100 | 100 | 100
Other: none | none | none
Item: none | none | none
Ability: Intimidate | Levitate | Magic Guard
Stats: 5/3/4/2/115 (+16% Acc) | 2/2/6/3/110 | 1/3/4/3/112 (+14% Acc.)

"Bag":
1x Smoke Ball
 
Door 2

RNG: 26/50 Fire Gem / Your active mon is attacked with R3 Flamethrower, which successfully rolls burn.
Outcome: [<=7000 Boon] 4300/10000 (Boon)

Mylo Xyloto received one Fire Gem!

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RNG: 3/50 Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)

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RNG: 16/50 King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.

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RNG: 47/50 Restore 50 HP and 50 En to active mon / Slowbro (Regenerator @ Expert Belt, Quiet ♂ 100/3/4/5/3/26 -10% Eva)

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"Haxorus and Slowking both want to battle."

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Radioactive | Figure 8 | Clarity
HP: 100 | 90 | 100
EN: 100 | 100 | 100
Other: none | none | none
Item: none | none | none
Ability: Intimidate | Levitate | Magic Guard
Stats: 5/3/4/2/115 (+16% Acc) | 2/2/6/3/110 | 1/3/4/3/112 (+14% Acc.)

"Bag":
1x Smoke Ball
1x Fire Gem
 
Door 3

RNG: 47/50 Restore 50 HP and 50 En to active mon / Slowbro (Regenerator @ Expert Belt, Quiet ♂ 100/3/4/5/3/26 -10% Eva)
Outcome: [<=7000 Boon] 4487/10000 (Boon)

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RNG: 26/50 Fire Gem / Your active mon is attacked with R3 Flamethrower, which successfully rolls burn.

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RNG: 30/50 Haban Berry / Ditto (Imposter @ Metal Powder, Bashful 90/2/2/2/2/48)

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RNG: 4/50 Choice Scarf / Syclant (Compoundeyes @ Choice Scarf, Hasty ? 100/4/2/4/3/140 +23% Acc)

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"It's the Flamethrower again!"

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Radioactive | Figure 8 | Clarity
HP: 100 | 90 | 100
EN: 100 | 100 | 100
Other: none | none | none
Item: none | none | none
Ability: Intimidate | Levitate | Magic Guard
Stats: 5/3/4/2/115 (+16% Acc) | 2/2/6/3/110 | 1/3/4/3/112 (+14% Acc.)

"Bag":
1x Smoke Ball
1x Fire Gem
 
Door 4

RNG: 30/50 Haban Berry / Ditto (Imposter @ Metal Powder, Bashful 90/2/2/2/2/48)
Outcome: [<=7000 Boon] 9834/10000 (Ill)

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Ditto
Nature: Bashful (No Changes)
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Ability: Imposter - (Innate) This Pokemon transforms into an opponent specified by the trainer immediately upon entry into battle.

Item: Metal Powder

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 48

Height Class: 2
Weight Class: 1
BRT: 12

Attacks:
Transform
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"Oh hey, it's your doppleGENGAR!"

Shadow Ball --- Psychic --- Shadow Ball
IF Shadow Ball is disabled, AND you are set to use Shadow Ball, THEN use Psychic.


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Radioactive | Figure 8 | Clarity
HP: 100 | 90 | 100
EN: 100 | 100 | 100
Other: none | none | none
Item: none | none | none
Ability: Intimidate | Levitate | Magic Guard
Stats: 5/3/4/2/115 (+16% Acc) | 2/2/6/3/110 | 1/3/4/3/112 (+14% Acc.)

"Bag":
1x Smoke Ball
1x Fire Gem
 
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Figure 8
HP: 90
EN: 100
Other: none
Item: none

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Ditto
HP: 90
EN: 100
Other: none
Item: Metal Powder

Action 1:
Ditto transformed!
Speed tie: [<=5000 Ditto] 6576/10000 (Figure 8)

Figure 8 used Shadow Ball!
Crit: [<=625] 3352/10000 (No)
-SpD: [<=2000] 5950/10000 (No)
Calculation: (8+3+5*1.5+1-5*1.5)*1.5=18
-5 Energy

Ditto used Shadow Ball!
Crit: [<=625] 3029/10000 (No)
-SpD: [<=2000] 2860/10000 (No)
Calculation: (8+3+5*1.5+1-3*1.5)*1.5=22.5
-5 Energy

Action 2:
Speed tie: [<=5000 Ditto] 3394/10000 (Ditto)

Ditto used Psychic!
Crit: [<=625] 9324/10000 (No)
-SpD: [<=1000] 7923/10000 (No)
Calculation: (9+5*1.5+1-3*1.5)*1.5=19.5
-6.5 Energy

Figure 8 used Will-O-Wisp!
Hit: [<=7500] 6022/10000 (Yes)
-7 Energy

-2 HP for Ditto

Action 3:
Speed tie: [<=5000 Ditto] 5022/10000 (Figure 8)

Figure 8 used Hex!
Crit: [<=625] 5574/10000 (No)
Calculation: (10+3+5*1.5+1-5*1.5)*1.5=21
-6 Energy

Ditto used Shadow Ball!
Crit: [<=625] 2887/10000 (No)
-SpD: [<=2000] 2999/10000 (No)
Calculation: (8+3+5*1.5+1-3*1.5)*1.5=22.5
-5 Energy

-2 HP for Ditto

END OF ROUND

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Figure 8
HP: 25
EN: 82
Other: none
Item: none

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Ditto
HP: 47
EN: 83
Other: none
Item: Metal Powder

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"Game, set, match."
 
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"Who says I need COMBOS?"

Shadow Ball --- Chill --- Shadow Ball

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Figure 8
HP: 25
EN: 82
Other: none
Item: none

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Ditto
HP: 47
EN: 83
Other: none
Item: Metal Powder

Action 1:
Speed tie: [<=5000 Ditto] 2722/10000 (Ditto)

Ditto used Shadow Ball!
Crit: [<=625] 9089/10000 (No)
-SpD: [<=2000] 7770/10000 (No)
Calculation: (8+3+5*1.5+1-3*1.5)*1.5=22.5
-9 Energy

Figure 8 used Hex!
Crit: [<=625] 9673/10000 (No)
Calculation: (10+3+5*1.5+1-5*1.5)*1.5=21
-10 Energy

-2 HP for Ditto

Action 2:
Figure 8 used Sucker Smash!
fail
-28 Energy

Ditto chilled!
+12 Energy

-2 HP for Ditto

Action 3:
Figure 8 is cooling down!

Ditto used Shadow Ball!
Crit: [<=625] 9089/10000 (No)
-SpD: [<=2000] 7770/10000 (No)
Calculation: (8+3+5*1.5+1-3*1.5)*1.5=22.5
-13 Energy

END OF ROUND

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Figure 8
HP: -20
EN: 44
Other: KOed
Item: none

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Ditto
HP: 10
EN: 61
Other: Burned
Item: Metal Powder

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"Ditto is powerful."

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RNG: 43/50 Restore 50 HP to active mon / Active mon's HP is halved.

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RNG: 43/50 Restore 50 HP to active mon / Active mon's HP is halved.

"Two of the same door!"

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Radioactive | Figure 8 | Clarity
HP: 100 | 0 | 100
EN: 100 | 44 | 100
Other: none | KOed | none
Item: none | none | none
Ability: Intimidate | Levitate | Magic Guard
Stats: 5/3/4/2/115 (+16% Acc) | 2/2/6/3/110 | 1/3/4/3/112 (+14% Acc.)

"Bag":
1x Smoke Ball
1x Fire Gem
 
Door 5

RNG: 43/50 Restore 50 HP to active mon / Active mon's HP is halved.
Outcome: [<=7000 Boon] 2500 (Boon)

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RNG: 20/50 Damp Rock / Politoed (Drizzle @ Water Gem, Modest ♂ 100/2/3/4/4/70)

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RNG: 27/50 Ice Gem / Your active mon is attacked with R3 Ice Beam, which successfully rolls freeze.

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"So you're getting hit with Ice Beam no matter which door you go through..."

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Radioactive | Figure 8 | Clarity
HP: 100 | 0 | 100
EN: 100 | 44 | 100
Other: none | KOed | none
Item: none | none | none
Ability: Intimidate | Levitate | Magic Guard
Stats: 5/3/4/2/115 (+16% Acc) | 2/2/6/3/110 | 1/3/4/3/112 (+14% Acc.)

"Bag":
1x Smoke Ball
1x Fire Gem
 
Door 6

RNG: 20/50 Damp Rock / Politoed (Drizzle @ Water Gem, Modest ♂ 100/2/3/4/4/70)
Outcome: [<=7000 Boon] 2749/10000 (Boon)

Mylo Xyloto received one Damp Rock!

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"Or not. Time to equip items before Lucy gets here."

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Radioactive | Figure 8 | Clarity
HP: 100 | 0 | 100
EN: 100 | 44 | 100
Other: none | KOed | none
Item: none | none | none
Ability: Intimidate | Levitate | Magic Guard
Stats: 5/3/4/2/115 (+16% Acc) | 2/2/6/3/110 | 1/3/4/3/112 (+14% Acc.)

"Bag":
1x Smoke Ball
1x Fire Gem
1x Damp Rock
 
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Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 3
Weight Class: 4
BRT: 18

Attacks:

Bite
Coil
Crunch
Gastro Acid
Glare
Haze
Lick
Night Slash
Poison Fang
Poison Jab
Poison Tail
Screech
Swagger
Venoshock
Wrap
Wring Out

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo

Aqua Tail
Bind
Dark Pulse
Double-Edge
Endure
Fury Cutter
Giga Drain
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snatch
Snore
Substitute
Sucker Punch
Swift

Attract
Bulldoze
Captivate
Dig
Double Team
Dragon Tail
Earthquake
Facade
Flamethrower
Frustration
Hidden Power [Ice, 7]
Natural Gift
Payback
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Secret Power
Sludge Bomb
Sludge Wave
Strength
Sunny Day
Taunt
Thief
Toxic
X-Scissor
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Gorebyss ♀ - Rage
Nature: Quiet (SpA: +1, Spe -15% and -10% evasion)
Type: Water
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Hydration - (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Item: DeepSeaScale

Stats:

HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Spe: 45 (-)

Height Class: 2
Weight Class: 2
BRT: 18

Attacks:

Agility
Amnesia
Aqua Ring
Aqua Tail
Baton Pass
Captivate
Clamp
Confusion
Dive
Hydro Pump
Iron Defense
Psychic
Shell Smash
Water Gun
Water Pulse
Whirlpool

Barrier
Body Slam
Brine
Confuse Ray
Endure
Mud Sport
Muddy Water
Refresh
Supersonic

Bind
Bounce
Double-Edge
Icy Wind
Mimic
Mud-Slap
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Swift

Attract
Blizzard
Double Team
Facade
Frustration
Giga Impact
Hail
Hidden Power [Grass, 7]
Hyper Beam
Ice Beam
Natural Gift
Protect
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Surf
Toxic
Waterfall
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Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Double-Edge
Drill Run
Endeavor
Endure
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Bind
Body Slam
Counter
Dream Eater
Flamethrower
Fury Attack
Horn Drill
Iron Tail
Last Resort
Mimic
Mud-Slap
Nightmare
Pain Split
Psych Up
Stealth Rock
Substitute
Swagger
Thunderbolt
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Earthquake
Facade
Fire Blast
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Natural Gift
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Shock Wave
SolarBeam
Strength
Sunny Day
Thief
Thunder
Toxic
Water Pulse
Wild Charge
Zap Cannon

"Oh, hi. Rage, teach this newcomer not to come back."
 
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"I still do more to you than you do to me!"

Ice Beam*3

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Rage
HP: 90
EN: 100
Other: none
Item: DeepSeaScale

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Clarity
HP: 100
EN: 100
Other: none
Item: Smoke Ball

Action 1:
Clarity used Light Screen!
-7 Energy

Rage used Ice Beam!
Crit: [<=625] 5310/10000 (No)
Freeze: [<=1000] 2969/10000 (No)
Calculation: (5+5*1.5-3*1.5)*1.5=12
-7 Energy

Action 2:
Clarity used Energy Ball!
Crit: [<=625] 5391/10000 (No)
-SpD: [<=1000] 6710/10000 (No)
Calculation: (8+4*1.5-5*1.5-1)*1.5=9.75
-6 Energy

Rage used Ice Beam!
Crit: [<=625] 8978/10000 (No)
Freeze: [<=1000] 8216/10000 (No)
Calculation: (5+5*1.5-3*1.5)*1.5=12
-11 Energy

Action 3:
Clarity used Energy Ball!
Crit: [<=625] 4899/10000 (No)
-SpD: [<=1000] 639/10000 (Yes)
Calculation: (8+4*1.5-5*1.5-1)*1.5=9.75
-10 Energy

Rage used Ice Beam!
Crit: [<=625] 4958/10000 (No)
Freeze: [<=1000] 4243/10000 (No)
Calculation: (5+5*1.5-3*1.5)*1.5=12
-15 Energy

END OF ROUND

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Rage
HP: 70
EN: 67
Other: -1 SpD
Item: DeepSeaScale

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Clarity
HP: 64
EN: 73
Other: Light Screen (3a)
Item: Smoke Ball

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"Let's have some Fun."

Initiating Switch Phase

Rage OUT
Fun IN
 
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"Hax is fun!"

Fun: Thunder Wave --- Rock Slide --- Bite
IF successful Protective/Evasive move, THEN Chill and push actions back.
IF Psycho Shift is ordered, AND you do not have a Substitute up, THEN use Substitute (15 HP).
IF a sleep-inducing move is ordered, AND you do not have a Substitute up, THEN use Substitute (15 HP).
 
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Fun
HP: 110
EN: 100
Other: none
Item: Mental Herb (3)
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Rage
HP: 70
EN: 67
Other: none
Item: DeepSeaScale

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Clarity
HP: 64
EN: 73
Other: Light Screen (3a)
Item: Smoke Ball

Action 1:
Clarity used Hypnosis!
Hit: [<=8400] 734/10000 (Yes)
Duration: 3944/10000 (1a)
-6 Energy

Fun is fast asleep!

Action 2:
Clarity used Psychic!
Crit: [<=625] 2190/10000 (Yes)
-SpD: [<=1000] 8654/10000 (Yes)
Calculation: 8+3+4*1.5-3*1.5=12.5
-5 Energy

Fun woke up!
Fun used Rock Slide!
Hit: [<=9000] 1606/10000 (Yes)
Crit: [<=625] 6419/10000 (No)
Calculation: (8+4*1.5-3*1.5)*1.5=14.25
-6 Energy

Action 3:
Fun used Bite!
Crit: [<=625] 6732/10000 (No)
Flinch: [<=6000] 6638/10000 (You lucky bastard...)
Calculation: (6+4*1.5-3*1.5)*1.5=11.25
-4 Energy

Clarity used Whirlwind!
-6 Energy
Mon pulled out: [<=5000 Rage] 271/10000 (Rage)

END OF ROUND

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Rage
HP: 70
EN: 67
Other: none
Item: DeepSeaScale
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Fun
HP: 97
EN: 90
Other: none
Item: Mental Herb (3)

561.gif

Clarity
HP: 48
EN: 56
Other: none
Item: Smoke Ball

Spr_E_Lucy.png

"You are fortunate you did not flinch."
 
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