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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,678
Malta
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I have made the following chart, showing the average percentage damage that a move would deal if dealt by a Pokemon having 300 Attack or Special Attack and no STAB. I took the type chart and Pokemon statistics into account: (NOTE: THIS IS WITHOUT TAKING POKEMON USAGES INTO ACCOUNT! Check out this post to see the version that takes Pokemon usages into account.)
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Move Average Percentage ---------------------------------------- Explosion 172.09% Selfdestruct 137.67% Head Smash 78.47% Eruption (max) 67.04% Overheat 62.57% Focus Punch 62.46% Water Spout (max) 59.04% Brave Bird 55.73% Leaf Storm 55.09% Flare Blitz 54.16% Fire Blast 53.63% Magma Storm 53.63% Avalanche (max) 53.30% Blizzard 52.45% Stone Edge 52.31% Volt Tackle 52.01% Psycho Boost 51.70% Draco Meteor 51.61% Brine (max) 51.16% Focus Blast 50.89% Thunder 50.84% Close Combat 49.97% Superpower 49.97% Facade (max) 48.18% Hydro Pump 47.23% Seed Flare 47.22% SolarBeam 47.22% Megahorn 47.06% Power Whip 46.29% Wood Hammer 46.29% Outrage 45.39% Sacred Fire 45.14% Aeroblast 45.06% Last Resort 44.74% Heat Wave 44.69% Gyro Ball (max) 42.77% Shadow Force 42.57% Flamethrower 42.46% Doom Desire 41.72% Cross Chop 41.64% DynamicPunch 41.64% Hammer Arm 41.64% Hi Jump Kick 41.64% Gunk Shot 41.55% Ice Beam 41.52% Double-edge 41.30% Thunderbolt 40.25% Rock Slide 39.23% Blaze Kick 38.37% Aura Sphere 38.16% Dragon Rush 37.83% Bonemerang 37.56% Earthquake 37.56% Surf 37.39% Drill Peck 37.16% Lava Plume 35.75% Power Gem 35.42% Hidden Power Rock 35.42% Petal Dance 35.42% Sky Uppercut 35.40% Iron Tail 35.34% Meteor Mash 35.34% Attack Order 35.29% Aqua Tail 35.16% Crabhammer 35.16% Return 35.11% Leaf Blade 34.72% Bug Buzz 34.37% Earth Power 34.03% Discharge 33.89% Fire Punch 33.85% Air Slash 33.79% Ice Punch 33.31% Psychic 33.23% Dragon Pulse 33.17% Crunch 32.87% Sucker Punch 32.87% Thunderpunch 32.50% Dark Pulse 31.89% Hidden Power Flying 31.54% Energy Ball 31.48% X-Scissor 31.37% Hidden Power Fire 31.28% Waterfall 31.25% Brick Break 31.23% Seed Bomb 30.86% Hidden Power Ice 30.59% Zen Headbutt 30.46% Ancientpower 30.36% Dragon Claw 30.26% Hyper Voice 29.98% Sludge Bomb 29.81% Hidden Power Fighting 29.68% Hidden Power Electric 29.66% Extrasensory 29.54% Fire Fang 29.34% Body Slam 29.25% Ice Fang 28.87% Night Slash 28.76% Signal Beam 28.64% Iron Head 28.27% Spark 28.17% Thunder Fang 28.17% Hidden Power Dark 27.91% Aerial Ace 27.87% Flash Cannon 27.82% Poison Jab 27.70% Hidden Power Water 27.55% Hidden Power Grass 27.55% Extremespeed 27.53% U-turn 27.45% Shadow Ball 27.40% Chatter 27.03% Hidden Power Bug 26.73% Tri Attack 26.65% Psycho Cut 26.65% Hidden Power Ground 26.47% Luster Purge 25.85% Mist Ball 25.85% Hidden Power Psychic 25.85% Crush Claw 25.81% Hidden Power Dragon 25.80% Shock Wave 25.42% Shadow Claw 24.83% Bite 24.65% Faint Attack 24.65% Hidden Power Steel 24.34% Cross Poison 24.24% Hidden Power Ghost 23.97% Magical Leaf 23.61% Hidden Power Poison 23.19% Needle Arm 23.15% Silver Wind 22.91% Shadow Punch 21.28% Magnet Bomb 21.21% Charge Beam 21.18% Ominous Wind 20.55% Swift 19.99% Ice Shard 17.77% Poison Fang 17.31% Vacuum Wave 16.96% Mach Punch 16.66% Pursuit (staying in) 16.43% Aqua Jet 15.63% Shadow Sneak 14.19% Bullet Punch 14.14% Fake Out 13.77% Quick Attack 13.77% Code:
Move Type Average Percentage ------------------------------------- Physical Rock 41.85% Special Rock 40.48% Physical Flying 37.16% Physical Fire 36.11% Special Flying 36.05% Special Fire 35.75% Physical Ice 35.53% Special Ice 34.97% Physical Electric 34.67% Special Fighting 33.92% Special Electric 33.89% Physical Fighting 33.31% Physical Dark 32.87% Special Dark 31.89% Special Water 31.49% Special Grass 31.48% Physical Bug 31.37% Physical Water 31.25% Physical Grass 30.86% Special Bug 30.55% Physical Psychic 30.46% Physical Dragon 30.26% Special Ground 30.25% Physical Ground 30.05% Special Psychic 29.54% Special Dragon 29.49% Physical Ghost 28.38% Physical Steel 28.27% Special Steel 27.82% Physical Poison 27.70% Physical Normal 27.53% Special Ghost 27.40% Special Normal 26.65% Special Poison 26.50% Poison, Normal, Steel and Ghost unstabbed moves are the worst you can use. Hidden Power Rock does more damage on average than Meteor Mash! This might have been stating the obvious, but now it's official, since it has been proven mathematically. :) So enjoy.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! Last edited by X-Act; Jun 28th, 2008 at 3:59:51 AM. |
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#2 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,887
Massachusetts
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Questions:
1. Did you take accuracy into account for average damage (e.g. Fire Blast vs. Flare Blitz) 2. Is this based on OU or all pokemon? OU has so many Steels (+Hippowdon +Garchomp +Lucario) as to make chucking rock attacks out randomly pointless. 3. How did you calculate a percentage without taking into account an opponent's defense? 4. In what manner would this chart be useful? More HP Rock use?
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#3 |
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Surprise Mother Fucker
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Moderator
Join Date: Dec 2007
Posts: 4,790
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Good Job X-Act. Deck Knight, what it does is just prove that certain types are awful and some types are really good. As you can see and as X-Act stated, the chart shows how bad Posion, Normal, Steel, and Ghost are as attacking types.
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#4 |
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coolcoolcool
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Join Date: Dec 2005
Posts: 5,361
Plano, TX
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He didn't take accuracy into account; Fire Blast and Magma Storm have the same percentage, yet with different accuracies.
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#5 | |
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Jigen Makkoto
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Join Date: May 2005
Posts: 6,887
Massachusetts
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Quote:
Then again if it were that weighted down you probably woulsn't see Fire moves so high with the insane number of water types, but then Fire gets to pool 4 other types for SE damage. Poison and Steel didn't really suprise me. The only real suprise was ghost, seeing as how "Shadow Break" was all the rage in ADV and still in DP.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#6 |
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Banned deucer.
Join Date: Jun 2008
Posts: 2,182
Edmonton
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wow, this is great. Rock at the top? good to know.
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#7 |
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Join Date: Jun 2008
Posts: 53
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Good work! A nice reference...Although I agree with Deck Knight, there's still some further calculations to use to actually make it practical to build a moveset around.
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#8 |
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Join Date: Mar 2007
Posts: 104
St. Louis, Missouri
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Well I see Pursuit (w/out switching) but will you be adding Pursuit + Switching?
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#9 |
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coolcoolcool
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Join Date: Dec 2005
Posts: 5,361
Plano, TX
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SK8R9, it's the same as Crunch and Sucker Punch.
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#10 | ||||
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,678
Malta
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Quote:
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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#11 |
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Join Date: Aug 2006
Posts: 2,430
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In reviewing this, I'm not putting much faith into it TBH. While this is useful information somewhat, there are ways it can be a bit skewed. I refuse to believe that some of the moves of equal power are so much "worse" than overs. Let me explain the discrepancies:
Flamethrower... 95 BP, Fire <-- a strong, good elemental attack... on the listed at 42.46% Surf... 95 BP, Water <--- same thing as flamethrower.. 37.39% Aura Sphere... 90 BP, Fighting <--- Great fighting attack.. 38.16% Dragon Pulse... 90 BP, Dragon <--- another great "elemental" attack... 33.17% Rock Slide... 75 BP, Rock <---- decent move I guess, extremely weak power wise.... 39.23% Ok, so when I look at these 5 attacks I and try to analyze them here is what I get. Flamethrower - Flamethrower is a solid fire attack no doubt, and is always mine of choice. However, it is so much higher than all of its other elemental counterparts. Why? Steel types... main reason. Fire hits a ton of shit super-effective. However, Flamethrower shouldn't be nearly as high above the other attacks I listed when you take into account that every team has a bulky water, and a lot of pokemon resist fire threw abilities such as flash fire and thick fat. I don't know if this was directly included in the initial calculations, but this seems to be too much damage as I find Flamethrower doing mediocre damage at best during the course of a battle because of reasons I already stated. Surf - probably the best of the elemental attacks IMO. Why? It's not about what you hit super effective, which is what I think is a misconception in the pokemon community. It's about neutrality. Water is one of the best if not THE best attacking type IMO because of its great neutrality. The only thing immune is Water Absorb, hence why we see Gyarados, Swampert, and Crocune making such a living on one attack. So why the hell is this so low? Well, its not hitting much super effective, and mostly bulky waters are using it. But look what happens when you put it on a Sweeper... Have fun switching into Kingdra's Surf in the rain... Aura Sphere - I love this move. But we go back to my neutrality argument. Aura Sphere is weaker in base power, but higher in damage than Surf. Why? Again, Fighting hits a ton of shit super effective. But I fail to see how it is more USEFUL than surf, when it is played usually on a Choice Pokemon, and Ghosts get free switch ins. Also take into account the enormous amount of Flying pokemon in the game, and poison's emergence of popularity. Dragon Pulse - Dragon Pulse is the cornerstone of my neutrality point. Dragon Pulse literally doesn't hit shit for SE damage, but only 1 type in the game resists it... 1 fucking type. Although this type is common in OU, I believe the statistics were using all pokemon to determine this, and steel actually isn't as common in the pokemon body. Dragon Pulse is gonna hit shit, and hit it good. That is why this system is flawed. Rock Slide - are you serious? How the hell does this outdamage Aura Sphere, Surf, and Dragon Pulse??? How? Well, by X-Acts formula, Rock types have VERY high attacking stats, hence why the rock moves are so high on the list. Rock is a fairly decent attacking type, but neutrality is not its forte. Hits a lotta shit Super Effective, also hits a lotta shit Not Very Effective, but wins on this chart. Slap rock slide on all your pokemon and see how it does.... :-( |
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#12 |
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Join Date: Apr 2008
Posts: 155
Behind the Dragonite´s Substitute
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excelent job X-act
well as roikou lover said im surprised that dragon attacks are that low on the chart, i mean outrage is in 31 place with 45%, maybe the usage statistics of steel types decreased its percentage but the same way garchomp usage may raise dragon power, i think that dragon attacks are better than the showed. |
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#13 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,678
Malta
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To RaikouLover: I'm afraid you misunderstood my chart.
This didn't use any Pokemon's attacking stats at all. It only used Pokemon's defensive stats, typing and usage. So Rock moves are not the best because their users have high attacking stats. As I said, I'm assuming that everything here has 300 in both attacking stats and no STAB. What I'm saying is: if EVERY Pokemon had 300 Atk and 300 SpA, Flamethrower would deal more damage than Surf on average. If Kingdra uses Surf under the rain, it's going to deal some severe damage, because its attack stat, combining STAB, Rain and everything together, is much greater than 300! What I'm saying is... if I were to put Flamethrower and Surf on the same Pokemon that doesn't get STAB on both of them (say Dragonite), Flamethrower would deal more damage on average than Surf. We already knew this... but now it's kinda confirmed mathematically that this is true. As another example, if I were to put Dragon Pulse and HP Rock on Arcanine, say, HP Rock would deal more damage than Dragon Pulse on average (surprisingly, maybe).
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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#14 |
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Hmmm... A name for the plan...
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Join Date: Aug 2007
Posts: 7,028
Sea Forest
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I'm not surprised by Dragon's low performance. Except for it's nuetrality to ghost, steel and super on dragon, it's basically the same thing as normal. Only thing is that the one's using dragon have it as STAB from ridiculously powerful offensive stats (which aren't taken into account here) with REALLY high base power.
RL points out that the chart doesn't work like real battle, but this data is probably correct along x-act's assumptions. There's just no way to take intelligent switching into the equation. Hence why "switching" is sometimes called "the best move in the game." Last edited by Chou Toshio; Jun 23rd, 2008 at 5:04:44 AM. |
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#15 |
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Join Date: Apr 2008
Posts: 155
Behind the Dragonite´s Substitute
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dragon is neutral to ghost and rock, effective against dragons and resisted by steel, with dragon attacks having one less resistance and no immunities are fairly better than normal type.
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#16 |
Join Date: Nov 2007
Posts: 1,204
I make it rain silver points!
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i understand that this is applying a bit of fuzzy logic to competitive battling, but that also gives us a good overview with the exercise :). you're the man x-act. this informations should be useful as long as people don't take things too shallowly. this will definitely help my team building.
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http://i.imgur.com/YHkSQ.png |
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#17 |
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Join Date: Jul 2007
Posts: 5,020
let's break the rules/the ice/your heart
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dammm this is awesome, I always knew there was a reason I feared Aero and DD Tar so much ...though the former was due to how much it used to rape one of my teams in advance...
Sweet job Mr. X.
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#18 |
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Join Date: Mar 2008
Posts: 211
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I'm quite surprised about Flying's position on the chart, i'd have never thought it would be above Fire and Ice.
Great work, X-Act. |
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#19 |
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Join Date: Apr 2006
Posts: 238
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I thank you for putting effort on this subject. However, I can't see how this applies in real battling.
Sure it's clear what this chart means, however, when playing you will be predicting, but also your oponent can determine which moves you're likely to use. What I mean is that while brave bird will deal around 56% average damage in theory, your foe will work to bring in something that takes it like nothing. Maybe this could be helpful to determine which are the best sets for some sweepers. However I'm pretty sure that standard movesets adjust quite well to this chart. The problem is that while theory studies every scenario, reality is far from being random and there are some things that shouldn't happen, since it's your job to take as little damage as possible. See you.
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1st place Shoddy Battle gen4 OU 2nd place Pokémon Online gen5 OU 1st place Pokémon Online gen5 NU Top 8 VGC 2012 Madrid 2nd place pokemonshowdown BW2 OU Last edited by Spaniard; Jun 23rd, 2008 at 1:15:03 PM. |
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#20 |
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Join Date: Jul 2006
Posts: 5,875
Boston, MA
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How did you decide on the defensive stats? Did you just use the most common ones for each Pokemon (like 176 for Lucario, 226 for Garchomp) or did you do something else?
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#21 | |
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coolcoolcool
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Join Date: Dec 2005
Posts: 5,361
Plano, TX
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Great Sage,
Quote:
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#22 |
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Join Date: May 2007
Posts: 24
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I think that people are underestimating this chart's worth. With a little tweaking you could get some really nice percentages out of this.
Great job X-Act |
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#23 | |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,678
Malta
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Quote:
It is true that your opponent will try to limit the damage, but it is also true that sometimes you outpredict your opponent and you manage to deal more than the average damage. On average, however, a normal player is sometimes outpredicted and sometimes outpredicts the opponent. In that case, the average dealt (not in one game, in a large number of games) will be that (assuming 300 attacking stat). The only problem is that some moves are learned by only a few Pokemon while others are learned by a lot. That is why I think that Fire Blast and Stone Edge are among the best moves in the game - they are TMs that are learned by a good number of Pokemon, and they are also high in the list. Brave Bird, while being excellent, suffers from the fact that it is learned by only a few Pokemon. Speaking of this, I can find exactly the average damage that each move can deal by taking every Pokemon using it (and the amount of times that Pokemon is used) into account. If I did that, I'm sure that moves like Head Smash and Brave Bird would end up quite low in the list, while moves like Fire Blast would end up quite high.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! Last edited by X-Act; Jun 24th, 2008 at 7:26:03 AM. |
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#24 | |
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Join Date: Jun 2007
Posts: 181
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Machamp used Cross Chop. It's super effective! Critical Hit! Weavile lost 2222% of its health. |
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#25 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,678
Malta
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Well, Power Gem isn't that high on the list due to having only 70 power. However, it's the best 70-power move. Also, this chart works for OU, since I used the OU Pokemon usages. I'd make one for UU if I had UU Pokemon usages. (I still think Rock would be the best in UU, actually.)
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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