A cheesy title, but I couldn't think of anything better. Oh well. Here is the team that I struck "gold" with. It is quite an impressive team I may add, and it only loses in weird situations such as hax (I hate these kind of loses too). Otherwise, there are a few bumps here and there, but its perhaps one of the most solid teams I've ever built. Of course, I do have to thank a few people:
- Great Sage. Well okay, he was kind of against using Rhyperior, but he gave a little bit of an idea with the core Pokemon in general.
- SoT. He helped me in a few situations with this team. Hope it continues to climb. And helped me structure things a little better.
- My special thread for advertising how much of a threat this set can be.
UPDATE 1.0
- Made Tyranitar a Mixed Dancer
- Added Protect over Toxic
- Scizor is now the Choice Band variant
So here is the team at a glance:
And here is the descriptions!
Tyranitar (M) @ Life Orb
Ability: Sand Stream
EVs: 116 Atk/144 SpA/248 Spe
Hasty nature (+Spe, -Def)
- Dragon Dance
- Fire Blast
- Crunch
- Earthquake
---
The Mixed Dragon Dancer was something SoT suggested to me. It is powerful with one Dragon Dance, and it clears SkarmBliss if I'm lucky. Bad against Infernape leads but the next Pokemon can handle that. Overall, a good addition.
Vaporeon (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Wish
- Surf
- Ice Beam
- Roar
---
When it comes to recieving Water-type attacks, Roaring, coming into Infernape, or shutting down a Salamence...? Vaporeon is there for me. Being very sturdy, I use Wish and Protect to help me out while Hidden Power Electric maims Gyarados. Good.
Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Overheat
- Trick
---
This > Heatran. Its a fairly better revenge killer with its slightly bigger movepool. Overheat is risky, but it helps. Trick is my weapon against Stall teams: Pass it to Blissey and let everything else handle things. Its a fairly reliable Pokemon for my team.
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 120 Atk/136 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Fire Blast
- Brick Break
- Roost
---
I needed an extra offensive push, so I've turned to MixMence. It can shut down many of Rhyperior's counters too if played correctly, so it looked even better to me. Roost is fairly situational, but gives me a second reason to live. That, and there's no fear of Cresselia with Tyranitar, Rhyperior, Scizor, and Rotom-H aiding me.
Scizor (M) @ Choice Band
Ability: Technician
EVs: 40 HP/252 Atk/216 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-Turn
- SuperPower
- Pursuit
---
I can still fall back on Pursuit with Scizor, while Choice Band Bullet Punch causing major damage. U-Turn is very useful, easing prediction as well as harming the incoming Pokemon. Superpower is something I'm rather unsure of but the extra power is welcome.
Rhyperior (M) @ Leftovers
Ability: Solid Rock
EVs: 132 HP/196 Atk/164 Spd/16 SDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- Swords Dance
- Substitute
---
Endgame. This Pokemon isn't really a late-game sweeper, but rather a good scout and early-game piercer. This set alone is devestating to a team that carries rather weaker Pokemon. If I can set up the Substitute, Swampert decides to come in, I'll simply Swords Dance and fire it out with STAB Earthquake. The Speed is always going to be an issue, but its not as big as I've thought it would be. And by the way, this thing survives a lot of hits despite what many people think. All in all, the crucial Pokemon in my team.
---
There are really only a few minor setbacks to this team. Stall IS still a pain in the ass, but also Salamence scares me. I mean, to rely on Heatran to revenge kill him isn't a good thing, and damage Scizor isn't either. Lacking Stealth Rock is another, but my team doesn't have a lot of time to set it up. But I've thought of a couple of solutions so listen closely.
The first was finding a Mixed Sweeper. I remember MS posting about the Mixed Togekiss and I've been wanting to try this set out for quite a while. It might not fit so bad in my team with all the Earthquake-weaks and such. AND, it has Roost backing it up when its switching in and out.
- Aura Sphere
- Flamethrower
- Extremespeed
- Roost
This is the set I am pondering over.
The next was a better revenge killer. I'm not going to lie, but I hate how I have to rely on a ScarfHeatran to take a few things on and, being vulnerable to some of those attacks that I am weak to. Seems rather redundant. I'd like to try Rotom-H with a Choice Scarf to remedy this:
- Overheat
- Thunderbolt
- Shadow Ball
- Trick / Hidden Power Ground
Could be useful. Rotom-W would be another good candidate for something like this too.
I've pondered how to juggle Tyranitar and Scizor's roles. I think Scizor could easily use the Choice Band while Tyranitar could use another moveset and a different item to benefit the team. Choice Band Scizor would give me a little leeway to a few things too.
Though the Infernape weakness might become bigger, I've thought of Celebi over and over for one reason: Roost on Scizor over X-Scissor. But, this could be really bad for my situation. Another Earthquake buffer wouldn't be so bad though.
---
Don't let my negativity above fool you because this is an excellent team in my opinion. It needs work, but a lot of teams do. I think that even as is it is threatening to begin with and solid within itself. Though, I could be very wrong.
- Great Sage. Well okay, he was kind of against using Rhyperior, but he gave a little bit of an idea with the core Pokemon in general.
- SoT. He helped me in a few situations with this team. Hope it continues to climb. And helped me structure things a little better.
- My special thread for advertising how much of a threat this set can be.
UPDATE 1.0
- Made Tyranitar a Mixed Dancer
- Added Protect over Toxic
- Scizor is now the Choice Band variant
So here is the team at a glance:






And here is the descriptions!

Tyranitar (M) @ Life Orb
Ability: Sand Stream
EVs: 116 Atk/144 SpA/248 Spe
Hasty nature (+Spe, -Def)
- Dragon Dance
- Fire Blast
- Crunch
- Earthquake
---
The Mixed Dragon Dancer was something SoT suggested to me. It is powerful with one Dragon Dance, and it clears SkarmBliss if I'm lucky. Bad against Infernape leads but the next Pokemon can handle that. Overall, a good addition.

Vaporeon (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Wish
- Surf
- Ice Beam
- Roar
---
When it comes to recieving Water-type attacks, Roaring, coming into Infernape, or shutting down a Salamence...? Vaporeon is there for me. Being very sturdy, I use Wish and Protect to help me out while Hidden Power Electric maims Gyarados. Good.

Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Overheat
- Trick
---
This > Heatran. Its a fairly better revenge killer with its slightly bigger movepool. Overheat is risky, but it helps. Trick is my weapon against Stall teams: Pass it to Blissey and let everything else handle things. Its a fairly reliable Pokemon for my team.

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 120 Atk/136 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Fire Blast
- Brick Break
- Roost
---
I needed an extra offensive push, so I've turned to MixMence. It can shut down many of Rhyperior's counters too if played correctly, so it looked even better to me. Roost is fairly situational, but gives me a second reason to live. That, and there's no fear of Cresselia with Tyranitar, Rhyperior, Scizor, and Rotom-H aiding me.

Scizor (M) @ Choice Band
Ability: Technician
EVs: 40 HP/252 Atk/216 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-Turn
- SuperPower
- Pursuit
---
I can still fall back on Pursuit with Scizor, while Choice Band Bullet Punch causing major damage. U-Turn is very useful, easing prediction as well as harming the incoming Pokemon. Superpower is something I'm rather unsure of but the extra power is welcome.

Rhyperior (M) @ Leftovers
Ability: Solid Rock
EVs: 132 HP/196 Atk/164 Spd/16 SDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- Swords Dance
- Substitute
---
Endgame. This Pokemon isn't really a late-game sweeper, but rather a good scout and early-game piercer. This set alone is devestating to a team that carries rather weaker Pokemon. If I can set up the Substitute, Swampert decides to come in, I'll simply Swords Dance and fire it out with STAB Earthquake. The Speed is always going to be an issue, but its not as big as I've thought it would be. And by the way, this thing survives a lot of hits despite what many people think. All in all, the crucial Pokemon in my team.
---
There are really only a few minor setbacks to this team. Stall IS still a pain in the ass, but also Salamence scares me. I mean, to rely on Heatran to revenge kill him isn't a good thing, and damage Scizor isn't either. Lacking Stealth Rock is another, but my team doesn't have a lot of time to set it up. But I've thought of a couple of solutions so listen closely.
The first was finding a Mixed Sweeper. I remember MS posting about the Mixed Togekiss and I've been wanting to try this set out for quite a while. It might not fit so bad in my team with all the Earthquake-weaks and such. AND, it has Roost backing it up when its switching in and out.
- Aura Sphere
- Flamethrower
- Extremespeed
- Roost
This is the set I am pondering over.
The next was a better revenge killer. I'm not going to lie, but I hate how I have to rely on a ScarfHeatran to take a few things on and, being vulnerable to some of those attacks that I am weak to. Seems rather redundant. I'd like to try Rotom-H with a Choice Scarf to remedy this:
- Overheat
- Thunderbolt
- Shadow Ball
- Trick / Hidden Power Ground
Could be useful. Rotom-W would be another good candidate for something like this too.
I've pondered how to juggle Tyranitar and Scizor's roles. I think Scizor could easily use the Choice Band while Tyranitar could use another moveset and a different item to benefit the team. Choice Band Scizor would give me a little leeway to a few things too.
Though the Infernape weakness might become bigger, I've thought of Celebi over and over for one reason: Roost on Scizor over X-Scissor. But, this could be really bad for my situation. Another Earthquake buffer wouldn't be so bad though.
---
Don't let my negativity above fool you because this is an excellent team in my opinion. It needs work, but a lot of teams do. I think that even as is it is threatening to begin with and solid within itself. Though, I could be very wrong.