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#1 | |
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coolcoolcool
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Join Date: Dec 2005
Posts: 5,361
Plano, TX
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This is our Pokémon:
Quote:
For the record, the current top 10 on the CAP server are:
Discuss the secondary type of CAP6. For the record, the results of the main type poll: Water - 60 Ground - 26 Fighting - 14 Electric - 5 Dark - 1 Ghost - 1 Steel - 1 Fire - 1 Poison - 1 Total votes: 108 Water won since it overwhelmingly had over the 50% of the votes necessary to win.
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#2 |
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Join Date: Dec 2005
Posts: 478
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Well, since we are checking the top 5, I think fighting would help. This will get rid of Heatran/Bronzong/Blissey, and whatever is in top 5-10.
Eh, Rev may wall it to an extent, but.. give it a few moves to defeat it and it should be good.
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iwantyourbadromance Last edited by Serenity; Dec 5th, 2008 at 8:23:15 PM. |
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#3 |
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Join Date: Apr 2007
Posts: 203
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Water covers a lot of the Top 10 already but if we add flying:
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#4 |
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Banned deucer.
Join Date: Sep 2008
Posts: 103
Canada
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Wow this is easy. Dragon
simple because -it has an advantage over heatrans fire attacks x4 resitance -one weakness which is dragon -it holds off zapdos nicely. -resist bullet punch -scares away t-tars and many. it's pretty simple, Dragon/Water will hold off almost every threat in that list. Water/Dragon plz |
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#5 |
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Join Date: Aug 2007
Posts: 571
London
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Really, that simple? So why isn't Kingdra more common on the CAP server, if simply having that typing checks all those threats? This pokemon needs some key resists, not just alot of neutrality.
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If I haven't seen further, it's because giants were standing on my shoulders... |
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#6 | |
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Banned deucer.
Join Date: Sep 2008
Posts: 103
Canada
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Quote:
key resists? didn't I list them: -4x resistance to heatrans fireblast, neutral to common hp ice, and neutral to hp grass and earth power -x2 resistance to bullet punch -x2 resistance to zapdos heatwave many more.. Also a simple stat change could increase the use of water/dragon in the CAp server, instead of using kingdra. Last edited by haterguy; Dec 5th, 2008 at 8:58:42 PM. |
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#7 |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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Posts: 5,346
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Fighting seems good for the metagame, as Serenity said. I like it now.
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#8 |
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Join Date: Sep 2008
Posts: 317
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I like Fire right now. Water/Fire is good offensive typing as its only walled by Dragon and Water, one of which can be covered with Ice Attacks. Also Fire gets that lovely x4 multiplier against Scizor/Syclant.
EDIT: ??? Last time I check Dragon is weak to Ice. Last edited by hydrolphin; Dec 5th, 2008 at 8:56:39 PM. |
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#9 |
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Join Date: Oct 2008
Posts: 31
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Fighting,
-can take out 6 of 10 top 10 -Great coverage
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Kannon: I think he might like girls with the wrong kind of genitals |
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#10 |
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Join Date: Jan 2006
Posts: 985
Richmond, VA
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Of those top 10 Pokemon, the offensive types you're most likely to take from them are, in no particular order:
Rock Ghost Fighting Ground Dark Electric Grass Bug Ice Fire Steel 11 types out of the 17 are common. Water is of course weak to Grass and Electric. The way I see it, you're not going to reliably counter all of them in one Pokemon by typing alone. However, there are a lot of way you can go, depending which threats you feel are the most important to check. Keep in mind that resistances are not necessary to counter an attacker. Water/Fire will most likely NOT stop: Zapdos, Strategem, Tyranitar Pure Water will most likely NOT stop: Zapdos (Pyroak debatable) Water/Ground will most likely NOT stop: Zapdos (Pyroak debatable) Water/Dragon will most likely NOT stop: (not obviously inhibited by typing) Water/Electric will most like NOT stop: (not obviously inhibited by typing) Water/Grass will most likely NOT stop: Syclant, Scizor None of the other typings seem good enough to stop enough of the top 10. So of those, Water/Electric & Water/Dragon have the potential to cover the most threats by typing alone. Obviously, you're going to need some bulky defenses to stop several neutral hits, but we're not that far yet with the process. I'd say Water/Fire gets the novelty option here, though it isn't ideal since Strategem/Tyranitar are not daunted at all. With a Water type, you only have so many options to consider if Zapdos is a concern. Otherwise you have to give up on reliably countering it and concentrate on other threats.
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Last edited by ANinyMouse; Dec 5th, 2008 at 9:06:16 PM. |
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#11 | |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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Posts: 5,346
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Quote:
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#12 | |
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Join Date: Aug 2007
Posts: 571
London
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Quote:
Its a 4x Fire resist and a 2x Steel resist. That's It. Aside from Bullet Punch, Steel is not used so this pokemon only usefully resists Fire. Zapdos' Heatwave is a 4x resist as are All Fire moves >_> But it would just use a neutral Thunderbolt. Fighting on the other hand gives a very useful Rock resist which will help switching into Strata and TTar. Its type coverage is impeccable unlike Dragon which adds No coverage.
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If I haven't seen further, it's because giants were standing on my shoulders... |
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#13 | |
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Join Date: Sep 2008
Posts: 317
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Quote:
And why won't Zapdos stop Water/Grass? It completely walls it? Oh and a 4x resist against Heatran's Fire Blast covers up any boost it will get. Last edited by hydrolphin; Dec 5th, 2008 at 9:05:57 PM. |
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#14 |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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What does Water Grass do to Zapdos again? Zapdos can Thunderwave and just shut it down. Also, Water/Fire might have STAB Waterfall/Surf, but what good is it if it can't switch in? Still weak to Rock/Ground, and you lose that nice Water resist.
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#15 | |
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Banned deucer.
Join Date: Sep 2008
Posts: 103
Canada
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Quote:
Take in this: Fighting/Water still gets hit by Stratagems thunderbolt which is a problem. It could also get hit by it's grass attacks Water/Dragon is neurtral to both thunder and grass attacks. Stratagem's rock attack could be a big threat.. but Water/dragon will handle it nicely. (like I said depending on stats spread) |
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#16 |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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Take in this: You've obviously never been on the server because I can assure you that there is no self-respecting battler on the server that uses Thunderbolt because of the sheer lack of type coverage. You'd more likely find a Giga Drain Tech Stratagem, and you have bigger problems to deal with if you see that.
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#17 |
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Join Date: Jul 2007
Posts: 5,591
^ brought to you by Cartoons!
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I'm gonna go with ghost, which we can craft to take on rev, though the combo resists the stabs of heatran, syclant, and scizor and it can probably be a decent check on ttar and stratagem. Oh and it threatens fidgit. So vote for ghost!
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#18 | |
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Join Date: Sep 2008
Posts: 317
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#19 |
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Join Date: Aug 2007
Posts: 4,991
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#20 |
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Join Date: Oct 2008
Posts: 1,223
In a cold pizza induced euphoria
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Yes, but Fighting as a STAB move takes down 5 of the top ten, while Dragon takes down none. With Water included, it takes down 7 of them, 8 if it has Stone Edge. Water-Dragon takes down 5 only, so if the Pokemon only needs two STAB moves to take down the majority, we can focus more on other tactics to make it more diverse.
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#21 |
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Join Date: Jun 2007
Posts: 190
Takin' care of business
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Haha, well I'm just gonna throw Electric out there. Lanturn could be an amazing Pokemon if it only had better stats. Thus, a powerful Water/Electric Pokemon could be extremely handy.
The only problems I see with Water/Electric would be Ground weakness and neutrality to Rock and Fighting. If we give this thing enough Speed to outspeed most Ground users (especially those in the Top 10) it could/work be an awesome Pokemon. Give it a recovery move (Recover or Slack Off could fit) and I could see this being a great Pokemon. Kind of like Cresselia with less super-powered defenses. Thoughts?
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Xbox 360 Gamertag: TH3BusinessMan
Last.fm Username: CoCaDrummer Previously AdamV2 |
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#22 |
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Join Date: Feb 2007
Posts: 183
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Water/Electric actually sounds interesting, except it will probably have trouble against Grass types, since most Grass types have the defensive "oomph" to take a couple Ice Beams. Also, it's STAB moves are resisted by Dragons, but that is a much smaller problem.
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Step to me get burnt like toast |
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#23 | |
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Join Date: Jul 2007
Posts: 5,591
^ brought to you by Cartoons!
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Quote:
Also you people should really stop saying "weak to [attack type]" and start saying "weak to [pokemon]" |
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#24 |
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Join Date: Jun 2008
Posts: 174
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Im going advocate Water/Ghost. Now I know what you are thinking "Ghosty fighting, that makes it weak to 2 of the top five. Have you gone nuts?! Bedlam, chaos Cats and Dogs living together!!!"
Please understand that I am asking this for specific reason and that is Revanank. Revenank needs to start fearing his other 2 weakness besides flying. Now you may be wondering why choose ghost when Rev can threaten it with Bulk/SS. The key her is to build a check that can safely come in on this combo and have the right combination of ability,build and moves to threaten a KO without fear. There are ways to do it but I cant really outline it without blantant poll jumping. What I think we should shoot for with this combination is allow it to KO Rev while still being threatened by the faster special ghosts and psychics(wielding shadowball) restoring the balance Rev has throw off. Likewise while Tar can threaten with Dark, its water aspect with the right build will still serve as a strong check, without completly dominating Tar. Im going to require a little faith that there is method to this suppose madness but if you need more convincing lets look at the rest of the list. Fidgit, Heatran, Blissey, Pyroak and Zapdos really dont care about the change and while Pyroak can threaten, I think being #10 and the least centralize onthe bunch is alright. I know Zapdos is also a major concern, but the combo at least doesnt let the bird come in on an Immunity or Resist on either attack. Further down the process steps can be taken to less the Zapdos threat. Now Sylacant and Scizor, get both of there stabs resisted, not the main purpose but nice. The major thing this doesnt do is if you look at the pokemon CaPs OU is lacking compared to standard, this shouldnt keep anyone of them off the list with the build we should be shooting for (Ok Donphan and Forrtress still cant be decent rapid spinner but the Rotom-A would keep them down anyway.) I know this is going to take some faith but I really cant say here what other aspects of the build would be to correct the problems it may have. If you really want to know, you can ask me at the CaP Server |
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#25 | ||
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Banned deucer.
Join Date: Sep 2008
Posts: 103
Canada
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Quote:
Offensiveley, I'll probably choose Fighting/Water, but since this is to 'prevent' the top 10 list, i'm going with water/dragon. Quote:
STAB isn't really important, as dragon still handles some nicely. e.g Blissey still gets hurt by Outrage, Dragon Claw, Dragon Rush, etc. Nicely also fighting doesn't necesarilly have to be the STAB to the top ten pokemons listed.
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