Team at a glance:
Team In-Depth:
---
Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Trick
I haven't really tried out the Trick-Scarf Gengar in a long time, so I thought why not? Shadow Ball for STAB + coverage, Focus Blast is here now thanks to the comments of latios 315, Thunderbolt is for Gyrados, other Waters, and Flyings. Anyway, he ruins SR leads such as Infernape, Aerodactyl, Bronzong, and Hippowdon with Trick alone, it proves to be an essential on most teams now, and mine is no exception =]
---
Azelf @ Life Orb
Ability: Levitate
EVs: 40 HP/252 Spd/216 SAtk
Timid nature (+Spd, -Atk)
- Psychic
- Flamethrower
- Grass Knot
- Nasty Plot
I use this set on Pearl as well, it helped me destroy the Wi-Fi Battle Tower there, and proves to be just as lethal here. Psychic is there for STAB and to cover Fightings, Flamethrower is for great coverage and destroys Scizor, Grass Knot helps me take down Hippowdon, Tyranitar, Starmie, bulky waters like Milotic, and most importantly, Swampert, and finally Life Orb & Nasty Plot are here now thanks to the comments of latios 315 =]
---
Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/56 Def/200 SDef
IVs: 30 Def
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Punch
- Thunder
- Toxic
Registeel works wonders on my team, it's like every time I run into a problem, Registeel comes out and provides the perfect solution =] He's like the missing piece of my puzzle, and he has now be come a permanent addition to my team. So just tell me what you think, don't tell me to replace him. Earthquake, Ice Punch, and Thunder's type coverage compensate for his lame offensive stats, while Toxic helpstake down threats like Hippowdon, Tyranitar, Milotic, Swampert, and sometimes, Blissey.
---
Scizor (M) @ Life Orb
Ability: Technician
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Brick Break
- Pursuit
- Swords Dance
About 80% of the people I face have a BP Scizor, it was about time I got one too. With Technician + Life Orb, this thing is a monster. Bullet Punch is a standard on ALL Scizor sets now, Brick Break instead of Superpower because I hate stat drops, Pursuit is for quick hits on switch outs and Psychics, and Swords Dance to beef up his hits =]
---
Heracross (M) @ Choice Scarf
Ability: Guts
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Megahorn
- Earthquake
- Sleep Talk
This is my own spin off on the Scarf sets. Max Speed to outspeed a lot of stuff including Heatran, Close Combat for Reliable STAB move and Tyranitar/Weavile coverage, Megahorn for Grass coverage + pretty good STAB move, Earthquake is there mainly to anhialate Heatran, but it works well against other Fire types too, Sleep Talk is there to absorb some Sleep moves from the likes of Milotic, Breloom, Gengar, Yanmega, etc., as my team was lacking one so I left Sleep Talk the instead of Pursuit.
---
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/220 Def/36 Spd
IVs: 17 Atk
Bold nature (+Def, -Atk)
- Thunderbolt
- Heat Wave
- Toxic
- Roost
Here's my spin on the Physically Defensive Zapdos set from Smogon.
Thunderbolt is for STAB and coverage, Heat Wave is for annoying Steels
+ the Burn factor is helpful against the likes of Salamence, Toxic is
for taking out what the first 2 moves can't, and Roost for instant
recovery.
---
Thanks for reading, and please rate.
~ Check out my latest (Uber) team here: http://www.smogon.com/forums/showthread.php?t=49589 ~
~ Game Sprite images credited to http://bulbapedia.bulbagarden.net/wiki/ ~
~ In-Depth Sprites credited to http://www.arkeis.com/pokemonfactory.htm ~






Team In-Depth:
---


Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Trick
I haven't really tried out the Trick-Scarf Gengar in a long time, so I thought why not? Shadow Ball for STAB + coverage, Focus Blast is here now thanks to the comments of latios 315, Thunderbolt is for Gyrados, other Waters, and Flyings. Anyway, he ruins SR leads such as Infernape, Aerodactyl, Bronzong, and Hippowdon with Trick alone, it proves to be an essential on most teams now, and mine is no exception =]
---


Azelf @ Life Orb
Ability: Levitate
EVs: 40 HP/252 Spd/216 SAtk
Timid nature (+Spd, -Atk)
- Psychic
- Flamethrower
- Grass Knot
- Nasty Plot
I use this set on Pearl as well, it helped me destroy the Wi-Fi Battle Tower there, and proves to be just as lethal here. Psychic is there for STAB and to cover Fightings, Flamethrower is for great coverage and destroys Scizor, Grass Knot helps me take down Hippowdon, Tyranitar, Starmie, bulky waters like Milotic, and most importantly, Swampert, and finally Life Orb & Nasty Plot are here now thanks to the comments of latios 315 =]
---


Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/56 Def/200 SDef
IVs: 30 Def
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Punch
- Thunder
- Toxic
Registeel works wonders on my team, it's like every time I run into a problem, Registeel comes out and provides the perfect solution =] He's like the missing piece of my puzzle, and he has now be come a permanent addition to my team. So just tell me what you think, don't tell me to replace him. Earthquake, Ice Punch, and Thunder's type coverage compensate for his lame offensive stats, while Toxic helpstake down threats like Hippowdon, Tyranitar, Milotic, Swampert, and sometimes, Blissey.
---


Scizor (M) @ Life Orb
Ability: Technician
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Brick Break
- Pursuit
- Swords Dance
About 80% of the people I face have a BP Scizor, it was about time I got one too. With Technician + Life Orb, this thing is a monster. Bullet Punch is a standard on ALL Scizor sets now, Brick Break instead of Superpower because I hate stat drops, Pursuit is for quick hits on switch outs and Psychics, and Swords Dance to beef up his hits =]
---


Heracross (M) @ Choice Scarf
Ability: Guts
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Megahorn
- Earthquake
- Sleep Talk
This is my own spin off on the Scarf sets. Max Speed to outspeed a lot of stuff including Heatran, Close Combat for Reliable STAB move and Tyranitar/Weavile coverage, Megahorn for Grass coverage + pretty good STAB move, Earthquake is there mainly to anhialate Heatran, but it works well against other Fire types too, Sleep Talk is there to absorb some Sleep moves from the likes of Milotic, Breloom, Gengar, Yanmega, etc., as my team was lacking one so I left Sleep Talk the instead of Pursuit.
---


Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/220 Def/36 Spd
IVs: 17 Atk
Bold nature (+Def, -Atk)
- Thunderbolt
- Heat Wave
- Toxic
- Roost
Here's my spin on the Physically Defensive Zapdos set from Smogon.
Thunderbolt is for STAB and coverage, Heat Wave is for annoying Steels
+ the Burn factor is helpful against the likes of Salamence, Toxic is
for taking out what the first 2 moves can't, and Roost for instant
recovery.
---
Thanks for reading, and please rate.
~ Check out my latest (Uber) team here: http://www.smogon.com/forums/showthread.php?t=49589 ~
~ Game Sprite images credited to http://bulbapedia.bulbagarden.net/wiki/ ~
~ In-Depth Sprites credited to http://www.arkeis.com/pokemonfactory.htm ~