tennisace
not quite too old for this, apparently
<@Bass> whatever, I approve
Part 1a: Banned Moves Discussion Thread
This thread would serve as a suggestion thread for moves that people don't want on the movepool only. Anything is fair game to be suggested, however people will have to provide reasoning.
Part 1b: Banned Moves Poll
The TL will gauge which moves have the most support (or least, depending on how you look at it.). This will be a bold poll like it is now. However the twist is people will bold moves that they don't want.
Part 2a: Competitive Movepool Submission/Discussion
People will submit a "package" of competitive moves. They can put 3-4 in the Level-Up, 3-4 in Egg, and unlimited in Tutor/TMs. Submitters can use any move they think will be competitively useful that isn't banned. This ensures everyone is starting from the same base on the full movepool, so that the full movepool is strictly flavor based, and the moves that count are competitive.
Part 2b: Competitive Movepool Poll
Standard poll, people vote on the different packages.
Part 3a: Full Movepool Submission/Discussion
This is where the flavor moves will get added to the competitive moves, and all the different moves get put into place. No competitive moves can be added/deleted from the movepool, however egg chains can be played around with to prevent certain moves from being together. If a 50% majority of competitive move packages have move x, and it doesn't make it into the final package, it is still competitive and not allowed in the final movepool as "flavor". If not, it is obviously not good enough to be considered competitive, and is therefore flavor.
Part 3b: Full Movepool Poll
Self-explanatory, vote for whichever movepool you think is the best.
The big difference in this method is changing the focus from Offensive/Support to Competitive/Flavor. I think it flows better, and is less clunky than the movepool polls are now.
As many people to see, the movepool thread is always the hardest part to run. People have no idea what is/isn't allowed or what is/isn't competitive. If it isn't mentioned, people are always in the dark. However, I believe there is a way to remedy this. I want to completely revamp the movepool process.If you are not an experienced member of the CAP community, it is strongly recommended that you do not post in this thread.
This thread is intended to contain intelligent discussion and commentary by experienced members of the CAP project regarding CAP policy, process, and rules. As such, the content of this thread will be moderated more strictly than other threads on the forum. The posting rules for Policy Review threads are contained here.
Part 1a: Banned Moves Discussion Thread
This thread would serve as a suggestion thread for moves that people don't want on the movepool only. Anything is fair game to be suggested, however people will have to provide reasoning.
Part 1b: Banned Moves Poll
The TL will gauge which moves have the most support (or least, depending on how you look at it.). This will be a bold poll like it is now. However the twist is people will bold moves that they don't want.
Part 2a: Competitive Movepool Submission/Discussion
People will submit a "package" of competitive moves. They can put 3-4 in the Level-Up, 3-4 in Egg, and unlimited in Tutor/TMs. Submitters can use any move they think will be competitively useful that isn't banned. This ensures everyone is starting from the same base on the full movepool, so that the full movepool is strictly flavor based, and the moves that count are competitive.
Part 2b: Competitive Movepool Poll
Standard poll, people vote on the different packages.
Part 3a: Full Movepool Submission/Discussion
This is where the flavor moves will get added to the competitive moves, and all the different moves get put into place. No competitive moves can be added/deleted from the movepool, however egg chains can be played around with to prevent certain moves from being together. If a 50% majority of competitive move packages have move x, and it doesn't make it into the final package, it is still competitive and not allowed in the final movepool as "flavor". If not, it is obviously not good enough to be considered competitive, and is therefore flavor.
Part 3b: Full Movepool Poll
Self-explanatory, vote for whichever movepool you think is the best.
The big difference in this method is changing the focus from Offensive/Support to Competitive/Flavor. I think it flows better, and is less clunky than the movepool polls are now.