The 8th Wonder of the World: King of Torment
Team Changes:
One day as I was window-shopping for some cute lingerie to wear for my boyfriend, I came upon some slutty skank with a shirt that had those anime-looking torment symbols... Then my phone rang. I picked it up. It was my BFF Christine Tran. Awww xiet... You catch where I'm going at? Just when I thought I was retired for good, some random crap pops up and ruins my shopping day, as I think about building a team....
To get away from Philip's Team of Torment, I wanted to build a team that centralizes on TomentTran's true purpose: to cause Struggle.
.......
Smeargle @ Choice Scarf
Ability: Own Tempo
EV's: 252 HP / 40 Def / 216 Spe
Nature: Jolly (+Spe, -SpA)
Latias @ Choice Scarf
Ability: Levitate
EV's: 4 HP / 252 SpA / 252 Spe
Nature: Timid (+Spe, -Atk)
Gliscor @ Leftovers
Ability: Sand Veil
EV's: 252 HP / 40 Def / 216 Spe
Nature: Impish (+Def, -SpA)
Rotom-H @ Choice Scarf
Ability: Levitate
EV's: 252 HP / 40 SpAtk / 216 Spe
Nature: Timid (+Spe, -Atk)
Gyarados @ Leftovers
Ability: Intimidate
EV's: 156 HP / 72 Atk / 96 Def / 184 Spe
Nature: Adamant (+Atk, -SpA)
Heatran @ Leftovers
Ability: Flash Fire
EV's: 244 HP / 32 SpA / 12 SpD / 220 Spe
Nature: Calm (+SpD, -Atk)
Gawdammit.... I spent a lot of time working on this RMT, and time sure does fly.... Meh. Late-night boot-sex has drained me... I spent 30 minutes taking the hugest du.... Bahh... Never mind... Too much info...
Damm... I spent all morning working on this... It's not even 8 AM anymore...
Damm... I spent all morning working on this... It's not even 8 AM anymore...






Team Changes:
- None
One day as I was window-shopping for some cute lingerie to wear for my boyfriend, I came upon some slutty skank with a shirt that had those anime-looking torment symbols... Then my phone rang. I picked it up. It was my BFF Christine Tran. Awww xiet... You catch where I'm going at? Just when I thought I was retired for good, some random crap pops up and ruins my shopping day, as I think about building a team....
To get away from Philip's Team of Torment, I wanted to build a team that centralizes on TomentTran's true purpose: to cause Struggle.
.......



Smeargle @ Choice Scarf
Ability: Own Tempo
EV's: 252 HP / 40 Def / 216 Spe
Nature: Jolly (+Spe, -SpA)
- Trick - I Trick right off the bat as the opponent either switches into a Sleep Talker (which the Star of the team hates) or stay in to set up SR before they "sleep". Many people don't think that Smeargle is scarfed, since the majority of Smeargle leads carry Spore and Focus Sash. This is my first element of surprise on this team.
- Spore - After the opponent is tricked with an undesirable item, they tend to panic and switch out right away. Then I use Spore to guarantee a cripple on their team, giving TormentTran time to set up subs all on their ass.
- Spikes - Spikes is not as important for this team, but entry hazards help to weaken enemies down so TormentTran can take them down faster.
- Toxic Spikes - Toxic Spikes is vital to this team's survival, since TormentTran needs to stall out its enemies via Poison and Struggle. I tend to put down at least 1 layer of Toxic Spikes before I set up Spikes.
- Why this Pokemon?
Well, on a good day, TrickScarf Smeargle will cripple 2 foes, giving TormentTran less threats to worry about. Smeargle also lures in RhysTalkers, things that TormentTran can't handle on its own, which is a plus.
....... - EV's and Nature:
Max HP gives me a higher rate to survive a CB Weedle's Bug Bite as well as to survive Metagross' Bullet Punch, and stuff of that nature. And speaking of natures, Jolly along with the speed EV's allow me to outrun all Scarfed bitches IIRC.
....... - Considered Changes / Changes:
I've been considering Explosion over Spikes to give myself a true suicide lead, just in case I don't get enough time to set up Spikes and need to get the hell out of the field. I have also considered on changing the EV spread, since it looks a bit stupid ATM.
....... - Leads Comparison:



Latias @ Choice Scarf
Ability: Levitate
EV's: 4 HP / 252 SpA / 252 Spe
Nature: Timid (+Spe, -Atk)
- Trick - Trick is the most obvious choice of move, since my team needs as many enemies Choiced as possible.
- Surf - Surf is for general scouting.
- Dragon Pulse - Dragon Pulse is also for general scouting.
- Draco Meteor - Draco Meteor is Latias' best form of attack and dent things easier.
- Why this Pokemon?
I needed something to counter Mence, DDMence especially. ScarfLatias does this perfectly, as well as counters any DD threat with ease.
....... - EV's and Nature:
Standard offensive EV's geared towards SpA and Spe.
....... - Considered Changes / Changes:
I've been considering Modest over Timid, but the argument of POWER vs SPEED comes up. I want extra power, but I felt that I needed more speed to get Salamence if it manages to get 1 DD. I am also considering ScarfRachi, since I like Serene Grace, and flinch hax as well as parahax fucks the world. But by adding Jirachi, I am opening up holes for Infernape to wreak havoc.
.......



Gliscor @ Leftovers
Ability: Sand Veil
EV's: 252 HP / 40 Def / 216 Spe
Nature: Impish (+Def, -SpA)
- Taunt - Taunt enables me to become a threat to stall.
- Stealth Rock - SR is my final form of entry hazard built on this team.
- Earthquake - Earthquake is for general STAB and to deal with Lucario.
- U-Turn - U-Turn makes my life easier as I scout the opponent's switch-in.
- Why this Pokemon?
I wanted a general Lucario counter as well as something to stop stall and set up SR. At first I wanted a Bulky DD Mence to check Lucario, but then I realized that I needed someone threaten stall. Taut Gyara was my second choice, but it couldn't set up SR. So I just gave in to Gliscor.
....... - EV's and Nature:
216 Speed EVs allow Gliscor to outspeed all non-Choice Scarf Heatran and neutral natured Lucario. Impish over Jolly to have more bulk.
....... - Considered Changes / Changes:
I am open to any suggestions to replace Gliscor. I feel like there's something better out there... I might consider Jolly over Impish to ensure victory over Lucario. Roost is an option over U-Turn to give it more survivablity.
.......



Rotom-H @ Choice Scarf
Ability: Levitate
EV's: 252 HP / 40 SpAtk / 216 Spe
Nature: Timid (+Spe, -Atk)
- Trick - Trick is obvious to achieve my goal.
- Shadow Ball - Shadow Ball is for obvious STAB.
- Thunderbolt - Thunderbolt is my second answer to DD Gyara if ScarfLatias seems to be dead. It also for general STAB. Thunderbolt also helps with Skarmory.
- Overheat - Overheat is my other answer to Skarmory. It also is my answer to annoying Scizor who likes to come in after my Latias is stuck on Draco Meteor.
- Why this Pokemon?
I wanted another Trick Scarfer as well as an answer to Skarmory and other pesky steels. Being a secondary Gyara counter and Lucario is a plus. I also wanted a spin-blocker to keep my hazards alive.
....... - EV's and Nature:
Max HP for bulk. I gave 216 Spe to outrun Adamant Lucario, since Jolly Lucario rarely carries Crunch. I shoved the remaining into SpA for some power to OHKO Lucario with Overheat.
....... - Considered Changes / Changes:
None
.......



Gyarados @ Leftovers
Ability: Intimidate
EV's: 156 HP / 72 Atk / 96 Def / 184 Spe
Nature: Adamant (+Atk, -SpA)
- Substitute - Substitute is vital for TormentGyara to work.
- Torment - Torment is vital for TormentGyara to work.
- Dragon Dance - Behind a Sub, I can pull off as many DD's as I want, or at least until my Sub dies.
- Bounce - With Bounce, I can simply wreak havoc behind a sub and at least 1 DD. With Bounce, I won't lose to Vaporeon, and Celebi and Breloom can simply bend over to Gyara. Bounce serves as my Protect and offense at the same time. Bounce also gives me a chance to paralyze the opponent, which is an absolute plus.
- Why this Pokemon?
Seeing that Heatran lures in generally Ground moves, I wanted something that could take Ground moves as well as Water moves as well. Electric attacks are generally given to Rotom.
....... - EV's and Nature:
The EVs given balance out Gyarados's defensive and offensive capabilities. 156 HP ensures that Gyarados is never 2HKOed by Timid Life Orb Heatran Fire Blast, after SR and Leftovers. 96 EVs are placed in Defense to ensure that Scizor will never 2HKO Gyarados with a Choice Band Quick Attack after Sandstorm, SR, and Leftovers, helping ensure that Scizor cannot score a revenge kill. 184 Speed outruns Jolly Tyranitar before a Dragon Dance and +Speed Starmie and Azelf after a Dragon Dance. The remaining EVs are placed in Attack to increase damage against foes like Celebi.
....... - Considered Changes / Changes:
I have considered sets like Disable Kingdra over this set. Kingdra can lure in Outrages, giving Heatran free time to get in and pull Subs. But I like TormentGyara simply because it is bulky and it efficient. Persuade me to change this. I am also taking recommendations for the EV spread. Since I want my Subs to generally last longer, while giving myself more strength. Don't even give me the Standard EV's for the SubBounce set since it lacks the bulk I want. Waterfall might be a better choice than Bounce, but Bounce doesn't let me lose to Vaporeon nor Celebi.
.......



Heatran @ Leftovers
Ability: Flash Fire
EV's: 244 HP / 32 SpA / 12 SpD / 220 Spe
Nature: Calm (+SpD, -Atk)
- Substitute - Substitute is vital for TormentTran to work.
- Torment - Torment is vital for TormentTran to work.
- Protect - When my foe is Choiced and under Torment, Protect does wonders as I block incoming hits, and laugh as he Struggles next turn.
- Lava Plume - Lava Plume is great for Heatran. Lava Plume has a 30% chance to burn the target, which intimidates the foe from setting up, as a burn can be disastrous for setup sweepers like DDGyara and DDMence.
- Why this Pokemon?
TormentTran has great synergy with TormentGyara. It can also rip apart teams that are not prepared for it. With Trick support, TormentTran can become unstoppable.
....... - EV's and Nature:
The HP EVs allow Heatran to hit its highest Leftovers number. The Speed EVs bring Heatran to 245 Speed, which allows you to outspeed Zapdos and Celebi at 244 Speed. The Special Defense EVs allow Heatran to take 24% max from a neutral natured, 0 Special Attack Rotom’s Discharge. Heatran always 3HKOs bulky Rotom. The Special Attack EVs ensure that you do a minimum of 33% to max HP Machamp, meaning that the Rest + Sleep Talk sets will be 3HKOed.
....... - Considered Changes / Changes:
None
.......