[OU RMT] Super Synergy!

Team Super Synergy

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Hey guys, this will be the second team I've had rated, but the first team that I've personally posted. The first team was a hail team that I had a friend post for me, but that's besides the point. Anyway, this team revolves around one of my favorite Pokemon of all time: Breloom.

Now, we all know Breloom is fairly frail, so I wanted to have good team synergy revolve around it.

At a Glance:

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Team Building Process:
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I know I wanted a Breloom on my team, so of course I start with him.
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Heatran came next, as he provided resistances for ALL of Breloom's weaknesses (Fire, Ice, Flying, Poison, and Psychic), so I picked TormentTran
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Next, somebody needed to cover Heatran's weaknesses (Ground, Fighting, and Water), and Bulky DD Gyarados seemed to fit perfectly here.
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After, I chose Electivire, partially because of his infamous synergy with Gyarados, and partially because I rarely use him, and wanted to test him out a bit, so I went with MixVire.
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I realized, however, that it was a poor choice, and decided to stick with a nice and bulky Rest Talk Rotom-H.

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Of course, since a huge theme of this team is synergy, I went with WishBliss, who provides great synergy with Rotom-H.

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To cap it all off, I needed a lead who could not only get Stealth Rocks up, but also provide good synergy and last throughout the match. Swampert fit the bill.

In Depth:

EDITS IN ORANGE

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Swampert@Leftovers


EVs: 252 HP/4 Atk/252 Def
Nature: Relaxed (+Def,-Spe)
Ability: Torrent

Stealth Rock
Ice Beam
Earthquake
Roar

Why Swampert?
Swampert provides beautiful synergy with the rest of the team, and essentially gives me a starter that I can rely on later in the game. He does well against most leads and acts as an excellent counter to dragons.

Why the moves?
The Swampert is pretty standard, as Stealth Rock is an obvious given. Ice Beam is there for coverage, which helps kill LOTS of things, namely dragons. Earthquake is a great STAB move coming off of a great 110 base attack.

Synergy:
Grass:
Heatran, Breloom

Here's how Swampert handles the Top 15 Leads:

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-Azelf -SR just in case they don't Taunt. If they do, stay in one round and Ice Beam. Then, switch to Rotom-H to take the explosion.
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-Metagross - SR first. You can stay in and EQ it, as often times, you will come out on top, but I usually switch to Rotom-H
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-Swampert - SR, then switch to Gyarados, Taunt, and begin setting up.
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-Aerodactyl - Ice Beam when they Taunt you, as it is a 3HKO.
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-Jirachi - SR first. Twave can't do anything, and Iron Head doesn't do much. If they run Trick Scarf Variants, take the scarf. If they don't you can either EQ them into oblivion, or Roar when you predict a U-Turn.
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-Infernape - You can go to Rotom-H to take the Fake Out, or you can have Swampert take it. The nice thing about LeadApes is that none of them carry Grass Knot, so you can have your way with them.
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-Roserade - Rotom to take the sleep, then go straight to Heatran to finish it off. Fortunately, only two members of my team are vunerable to TSpikes, and one of them has Natural Cure.
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-Heatran - SR first. Then switch to either Blissey or Gyarados because Shuca Berry ensures that Heatran stays alive from an EQ, and HP Grass has a high chance of OHKO
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-Smeargle - Switch to Rotom to take the Spore. Then go back to Swampert and Roar that fool away before he can do any harm.
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-Hippowdon - Depending on preference, you can SR or Ice Beam. Not really an issue.
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-Tyranitar - SR, then EQ.
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-Gliscor - Ice Beam, as they will always Taunt.
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-Dragonite - SR, then Ice Beam.
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-Bronzong - SR, then you have a ton of options. You can go to Rotom-H in case they explode, or you can stay in and wait for them to switch, as most Bronzong leads are on Trick Room teams
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-Crobat - Ice Beam this noob.

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Blissey@Leftovers

EVs: 220 HP/252 Def/32 SpD
Nature: Bold (+Def,-Atk)
Ability: Natural Cure

Wish
Protect
Thunder Wave
Seismic Toss

Why Blissey?
The real question should be Why Not Blissey? Blissey is the greatest special wall ever to grace the game, and she WALLS special attacks HARD. There aren't many special attackers that can scratch this wall of fat, let alone break it. Blissey also provides great Wish Support for my team

Why the moves?
Wish is a great move on Blissey, as it keeps my whole team in good shape. Protect is almost a given when using Wish, but it can also help me scout for attacks. Toxic helps to break down bulky Pokemon faster, and Seismic Toss gives a reliable source of damage.

Synergy:
Fighting:
Rotom-H, Gyarados

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Rotom-H@Choice Scarf

EVs: 232 HP/252 Spe/24 SpA
Nature: Timid (+Spe,-Atk)
Ability: Levitate

ThunderBolt
Shadow Ball
Overheat
Trick


Why Rotom-H?
This used to be my Restalker, but many rates have propelled me to change this into a Choice Scarf Variant. It's extremely helpful in dealing with some of the game's greatest offensive threats, named SD Lucario and DD Gyarados, who would otherwise sweep my entire team after 1 boost.

Why the moves?
I chose to use Rotom-H because of his ability to use Overheat, which is an excellent method of killing SD Lucario. Shadow Ball and Thunderbolt are there for reliable, strong STAB attacks, while Trick is to cripple any walls of sorts.
Synergy:
Ghost:
Blissey, Heatran
Dark: Heatran, Breloom

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Gyarados@Leftovers

EVs: 156 HP/72 Atk/96 Def/184 Spe
Nature: Adamant (+Atk,-SpA)
Ability: Intimidate

Dragon Dance
Taunt
Waterfall
Stone Edge

Why Gyarados?
Gyarados is a wonderful bulky Pokemon, as it has decent defensive stats and HP, and Intimidate, allowing it to take physical hits like a champ. It covers all of Heatran's weaknesses, and can often sweep entire teams by itself.

Why the Moves?
What would a bulky DDer be without...well Dragon Dance? In my opinion, it's the best move in the game, increasing the two aspects needed most for a sweep, power and speed, in one turn. Taunt is for a number of purposes, namely to protect against set ups. Waterfall is a reliable STAB attack that does great damage and provides the occasional flinch hax. Stone Edge provides good damage against other Gyarados and helps hit anything that resists Waterfall.

Synergy:
Electric: Swampert, Rotom-H, Breloom

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Heatran@Life Orb

EVs: 4 Atk/252 Spe/252 SpA
Nature: Naive (+Spe,-SpD)

Ability: Flash Fire

Earth Power
Overheat
Hidden Power [Grass]
Explosion


Why Heatran?
There used to be a Tormentran in the position, but people have suggested using LO Heatran in its place, which greatly increases its destructive potential. The greatest asset of this Heatran is to demolish any physical walls that stand in Breloom's way.

Why the moves?
Overheat is for a powerful, more accurate STAB attack (as opposed to Fire Blast). Earth Power lets me have better coverage and smash opposing Heatrans into oblivion. HP Grass helps against bulky waters like Swampert, and Explosion gives me a last resort method to put a dent in my opponent's team.

Synergy:
Ground:
Rotom-H, Gyarados, Breloom
Fighting: Rotom-H, Gyarados
Water: Gyarados, Breloom
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Breloom@Toxic Orb

EVs: 74 HP/252 Atk/184 Spe
Nature: Adamant (+Atk,-SpA)
Ability: Toxic Heal

Spore
Substitute
Focus Punch
Stone Edge

Why Breloom?
Holy Crap, this thing is incredible. If played correctly, it has the power to demolish an entire team. Breloom is the ONLY viable offensive user of Spore, the best sleep inducing attack in the game. Breloom's STAB Focus Punch comes off a whopping 394 Attack, and it is truly devastating. The only issue with Breloom is it's frailness, which makes it mandatory to pick good teammates.

Why the moves?
Well Breloom's biggest asset is its ability to use Spore, so it was a given that it would be on its moveset. Substitute+Focus Punch turns him into a great Focus Puncher, especially with STAB and the 12% heal from Toxic Orb, which lets him Sub more and also gives healing in Sandstorm and Hail.
Going to try Stone Edge over Seed Bomb.
Synergy:
Fire:
Swampert, Gyarados, Heatran
Ice: Heatran
Flying: Heatran
Psychic: Heatran
Poison: Rotom-H, Heatran



Changes:
Restalk Rotom-H to Scarf Variant
Torment Tran to Life Orb Variant
Twave over Toxic on Blissey.
Blissey EV changed.
HP Grass over HP Ice on Heatran.
Stone Edge over Seed Bomb on Breloom.


Please rate guys, and thanks for your time!
 
Threat List (or How to Handle Threats [stolen from Team Sugarless GiRL)

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Scizor:
-Initial Switch: Scizor comes on Blissey, but I never switch out the first turn. First, I protect scout its attack, which often tells me what sort of Scizorit is.
-SD Variant: These aren't that bad, as they don't carry Pursuit, so Rotom does a nice job with them.
-CB Variant: Usually, Blissey causes Scizor to be locked onto Superpower, so Rotom helps counter it. Gyarados also does well.

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Salamence:
-Initial Switch: Salamence can be quite the bitch. I usually switch to Swampert, as non-bulky versions are OHKOed by Ice Beam.
-MixMence: I can take Mixmence and send out a Steel to resist the Dragon attacks. Rotom and Swampert do a fine job after it's used Draco Meteor once.
-DDMence: Straight to Swampert. A +1 Outrage does less than 60% to Swampert, while my Ice Beam OHKOs it.
-SpecsMence: Blissey. Wall it to oblivion. Nuff said.
-CBMence: Rotom, Gyarados, and Swampert should be able to handle it.

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Heatran:
-Initial Switch: Blissey! Blissey walls its special attacks and has Protect to scout the Boom Boom.
-Lead Shuca/SashTran: Swampert should switch straight to Blissey, who walls it to death.
-ScarfTran: Blissey handles this sucker just fine, as does my own Heatran, which owns choice variants with Torment.
-SpecsTran: If I predict a Fire move, I send out my own Heatran, which owns choice variants with Torment.
-LO Tran: Again, Blissey handles it just fine, as does Gyarados.
-SubHeatran: Blissey breaks his Subs in 1 hit, and Gyarados does a good job on it as well.

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Gyarados:
-Initial Switch: Rotom. Discharge will be his doom.
-Leftovers DD: Rotom OHKOs with SR damage, Gyarados can Taunt, and Swampert can Roar.
-Life Orb DD: Rotom OHKOs without SR damage, Gyarados can Taunt, and Swampert can Roar.
-Restalk: Send out Gyarados and set up in its face.
-Thunder Wave or Substitute: Swampert resists Thunder Wave and can Roar Sub users.

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Rotom-A:
-Initial Switch: Blissey walls all non-trick variants.
-Scarf: Let Swampert take the Trick. Then, I can handle it with Swampert, Blissey, Rotom, and Heatran.
-Restalk: Every Pokemon except Gyarados and Breloom can handle this fool just fine.
-SubCharge Beam: Swamper and Blissey can take care of it.

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Latias:
-Initial Switch: I'll usually head to Heatran first for the Dragon move, or go straight to Blissey.
-Specs: Let Swampert take the trick. Torment Tran works wonders on this thing.
-Scarf: Let Swampert take the trick. Torment Tran works wonders on this thing.
-LO Sweeper: Blissey should handle it. Let it die to LO residual damage.
-CM Latias: Go to Blissey and Toxic. From there, Protect Stall until it dies.
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Tyranitar:
-Initial Switch: Swampert handles this kid great.
-CBTar: Swampert. Heatran can handle it if it doesnt us EQ.
-LO Tar: Swampert. Heatran can handle it if it doesnt us EQ.
-DDTar: Swampert. Heatran can handle it if it doesnt us EQ.
-BOAH Variants: Swampert or Gyarados
-CurseTar: Swampert. Heatran can handle it if it doesnt us EQ.

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Metagross:
-Initial Switch: Rotom-H is the best Metagross counter in the game.
-CBGross: Rotom-H is the best Metagross counter in the game.
-MixGross: Never played one before, but I'm sure Rotom can handle it.

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Lucario:
-Initial Switch: Swampert can take this guy.
-SD: Go straight to Swampert and EQ.
-Specs: Rotom can do a good job, as can Blissey.

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Infernape:
-Initial Switch: Gyarados.
-MixApe: Gyarados takes down this bad boy.
-Physical Ape: Rotom handles Physical Ape decently, and Gyarados can hurt it with Intimidate.
-ScarfApe: Just predict it and play around it.

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Jirachi:
-Initial Switch: Heatran, Swampert, Rotom-H do really well.
-Scarf Jirachi: Heatran and Rotom-H are good against this. Let Swampert take the Scarf.
-Expert Belt Jirachi: Heatran, Swampert, Rotom-H do really well.
-CM Jirachi: Blissey, and Swampert if it hasn't gotten too many CMs up.
-Support Jirachi: Heatran, Swampert, Rotom-H do really well.

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Gengar:
-Initial Switch: Blissey.
-ScarfGengar: Blissey.
-SubGengar: The Focus Punch ones require a bit of prediction, so I usually go to Blissey or Swampert.

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Swampert:
-Initial Switch: Breloom outspeeds, Spores, and Owns.
-Standard Mixpert: Breloom can spore it, Gyarados can set up in its face.
-CBPert: Do these even exist anymore?
-Cursepert: Swampert can Roar, Gyarados can Taunt.

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Blissey:
-Initial Switch: Breloom demolishes this thing.
-WishBliss: Breloom demolishes this thing.
-Non-wish Bliss: Breloom demolishes this thing.

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Azelf:
-Initial Switch: Heatran does really well.
-Lead Azelf: Try to SR, then switch to Rotom for the Boom Boom.
-NP Azelf: This thing dies SUPER fast, so I can usually predict well enough to kill it.
-Scarf Azelf: Let Swampert take the scarf and kill it. Easy.

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Starmie:
-Initial Switch: Rotom or Blissey.
-Rapid Spinner: HI ROTOM.
-Choice Starmie: Blissey and Rotom take care of it.
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Gliscor:
-Initial Switch: Gyarados has Waterfall, Swampert has Ice Beam.
-SD Gliscor: Swampert Roar and Ice Beams.
-Stall Gliscor: Swampert Roar and Ice Beams.
-BP Gliscor: ROAR!

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Vaporeon:
-Initial Switch: Blissey walls it.
-WishProtect Vaporeon: Rotom, Blissey, Swampert, Gyarados (w/o HP Electric), and even Breloom.
-SpecsVaporeon: Blissey owns him.

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Magnezone:
-Initial Switch: Basically everyone but Gyarados. Watch for Explosion.
-Substitute: Basically everyone but Gyarados. Watch for Explosion.
-Scarf: Basically everyone but Gyarados. Watch for Explosion.
-Life Orb Variant: Basically everyone but Gyarados. Watch for Explosion.
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Zapdos:
-Initial Switch: Swampert does a good job.
-Defensive: Toxic with Blissey. Easy.
-Offensive: Again, Blissey takes care of things.
-Choiced: Blissey.

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Machamp:
-Initial Switch: Go to Gyarados or Rotom.
-ResTalk: I prefer Gyarados, as Intimidate weakens it and allows me to set up by crippling it with Taunt.
-Substitute: I prefer Gyarados, as Intimidate weakens it and allows me to set up by crippling it with Taunt.

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Kingdra:
-Initial Switch: If it's raining, send out Rotom and draw Outrage and wait for confusion.
-DD Kingdra: This can be Taunted or Roared.
-Rain Dance Mix: HUGE problem...I could really use suggestions on this.
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Breloom:
-Initial Switch:GOD. Ironically, my team is VERY Breloom weak.
-SubPuncher: Need Suggestions.


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Skarmory:
-Initial Switch: Taunt with Gyarados and Set up!
-Spiker: Taunt with Gyarados and Set up!

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Bronzong:
No Problem at all. Set up with Gyarados and watch out for the big Boom Boom.

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Celebi:
Blissey gets this kid and shuts him down.
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Flygon:
If I can get a Toxic on it, then great. If not, then go to Swampert, who can take a ton of hits and kill with Ice Beam.

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Suicune:
Breloom puts it to sleep, Subs, and hits away with Seed Bomb.

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Jolteon:
Blissey walls all versions of Jolteon.
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Empoleon:
Blissey owns all the Special Versions, and Rotom can do very well vs the Physical ones.

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Forretress: LOL. Spikes doesn't do much, and only Swampert is hurt by Tspikes. Send out Gyara and DD up. Explosion does not OHKO even after SR.

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Electivire: Rotom to WoW, then Swampert.

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Togekiss: Blissey.

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Weavile:Gyarados handles this kids just fine.

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Aerodactyl: Swampert and Rotom handle it just fine.

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Mamoswine: Swampert does well, and Rotom can WoW it.
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Snorlax: Swampert Roars Curselax away, Breloom outspeeds and Spores.

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Dusknoir: Ones without TPunch get handled by Gyarados. I haven't come across a single one yet.

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Smeargle: Rotom on the Spore. Then go back to Swamp and Roar before it Ingrains.

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Ninjask:Swampert ROAR.
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Tentacruel: TSpikes are worthless, and Swampert and Rotom both own it.

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Dragonite: Ice Beam, or lock into Outrage on Heatran.
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Hippowdon: Ice Beam on Swamp, Waterfall on Gyara, Seed Bomb on Breloom.

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Roserade:Rotom to take the sleep then go to Blissey to kill it.

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Porygon-Z: NP ones go to Heatran or Rotom. Non NP ones go to Blissey.

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Cresselia: Blissey handles CM ones, anything on my team can take CM ones.

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Heracross: Swampert, and Gyarados. Rotom might be able to handle it.

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Umbreon: Go to Breloom, but don't Spore. Sub up and Focus Punch.

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Alakazam: BLISSEY!

That is how this team handles everything in the top 50 for OU!
 
hi!

the first thing that i notice about your team is how weak it is to swords dance lucario. you say that after he gets a swords dance, you go to swampert to earthquake. you do realize that swampert is OHKOed by an adamant lucario's +2 STAB close combat, right? Swampert is not a safe answer to Lucario at all. Anyway, I can also see your team really struggling to take down an offensive dragon dance gyarados that has gotten a lot of boosts under its belt. once rotom-h goes down, gyarados and lucario can both easily OHKO every pokemon on your team with the appropriate move. another thing; i'm a big fan of tormenttran, but i really dont see him doing a lot on your team. torment heatran is a pokemon that really needs proper team support in order to shine. your team is at the moment kinda ill-equipped to support torment heatran, as most of the pokemon on your team are geared more towards getting breloom to set up a sweep. so, the first thing that i would do is change your rotom-h to a choice scarf variant. use the set overheat | thunderbolt | shadow ball | trick, an EV spread of 232 HP | 24 SpA | 252 Spe, and a timid nature. this set allows your team to easily and reliably take down dragon dance gyarados and swords dance lucario. it can outspeed gyarados even after it uses dragon dance once and then OHKO with thunderbolt, while it can OHKO lucario with overheat relatively easily. the only problem with choice scarf rotom-h is what easy pursuit bait it is. however, this isnt all bad; a lot of common pursuit users, like tyranitar, are nothing more than set up fodder for breloom, who can take advantage of a bad situation should rotom-h get pursuited. the given EVs allow rotom-h to take as many hits as possible, while still 2HKOing latias with shadow ball, and OHKOing gyarados with thunderbolt.

now on heatran, i know that torment tran is cool, but as i mentioned above i really dont see it doing a lot on your team. it mostly just looks like it was randomly slapped on because you liked the set. i think that instead of torment heatran, you team would benefit much more from a life orb heatran set. use a set of fire blast | earth power | hidden power ice | explosion, an EV spread of 4 Atk | 252 SpA | 252 Spe, and a naive nature. this is a much more offensive build on heatran than what you are currently running, but i feel like it could really help your team out in the long run. this heatran's powerful special attacks allow it to easily wear down physical walls for breloom. dedicated physical walls will fall to heatran, as most of them have relatively low special defense. that in turn makes it much more easy for breloom to sweep, as there are no more physical walls on your opponents team to wall him (assuming heatran does its job). hidden power ice allows you to hit salamence on the switchin, while explosion makes for a great last-ditch move to use should you ever find heatran low on HP. beware of randomly spamming it, however, as yeah your opponent can just switch in a gengar or rotom-a to sponge the explosion while heatran dies, which is never fun.

alright, on blissey, i think that you may want to go with thunder wave over toxic. here's why: your team is centered around a breloom sweep, right? well, breloom isn't exactly the fastest pokemon on the planet. a great number of common pokemon in the OU environment can outspeed and KO him before he even gets a chance to launch a spore and start setting up. thunder wave allows you to paralyze opposing pokemon, making them much more slow and making it much more easy for breloom to setup and sweep. i would also try using bounce on gyarados in place of stone edge. while stone edge does help a lot against salamence, it sees little use outside of that, aside from hitting bulky water type pokemon like vaporeon and suicune. bounce, on the other hand, can still hit salamence extremely hard, while it hits everything else harder. bounce + waterfall give gyarados a nice dual STAB combination that combine to hit a great amount of the pokemon found in the OU tier hard. also, by using bounce, you have a two-turn attack. this means that gyarados has more time to recover some of its HP with leftovers. even if you're opponent switches out to a pokemon more suited to take the bounce, it isn't a huge loss; your opponent just revealed a new pokemon, and got some stealth rock damage on them as well! :P

hope i helped, and good luck with your team! ;)
 
hi!

the first thing that i notice about your team is how weak it is to swords dance lucario. you say that after he gets a swords dance, you go to swampert to earthquake. you do realize that swampert is OHKOed by an adamant lucario's +2 STAB close combat, right? Swampert is not a safe answer to Lucario at all. Anyway, I can also see your team really struggling to take down an offensive dragon dance gyarados that has gotten a lot of boosts under its belt. once rotom-h goes down, gyarados and lucario can both easily OHKO every pokemon on your team with the appropriate move. another thing; i'm a big fan of tormenttran, but i really dont see him doing a lot on your team. torment heatran is a pokemon that really needs proper team support in order to shine. your team is at the moment kinda ill-equipped to support torment heatran, as most of the pokemon on your team are geared more towards getting breloom to set up a sweep. so, the first thing that i would do is change your rotom-h to a choice scarf variant. use the set overheat | thunderbolt | shadow ball | trick, an EV spread of 232 HP | 24 SpA | 252 Spe, and a timid nature. this set allows your team to easily and reliably take down dragon dance gyarados and swords dance lucario. it can outspeed gyarados even after it uses dragon dance once and then OHKO with thunderbolt, while it can OHKO lucario with overheat relatively easily. the only problem with choice scarf rotom-h is what easy pursuit bait it is. however, this isnt all bad; a lot of common pursuit users, like tyranitar, are nothing more than set up fodder for breloom, who can take advantage of a bad situation should rotom-h get pursuited. the given EVs allow rotom-h to take as many hits as possible, while still 2HKOing latias with shadow ball, and OHKOing gyarados with thunderbolt.

now on heatran, i know that torment tran is cool, but as i mentioned above i really dont see it doing a lot on your team. it mostly just looks like it was randomly slapped on because you liked the set. i think that instead of torment heatran, you team would benefit much more from a life orb heatran set. use a set of fire blast | earth power | hidden power ice | explosion, an EV spread of 4 Atk | 252 SpA | 252 Spe, and a naive nature. this is a much more offensive build on heatran than what you are currently running, but i feel like it could really help your team out in the long run. this heatran's powerful special attacks allow it to easily wear down physical walls for breloom. dedicated physical walls will fall to heatran, as most of them have relatively low special defense. that in turn makes it much more easy for breloom to sweep, as there are no more physical walls on your opponents team to wall him (assuming heatran does its job). hidden power ice allows you to hit salamence on the switchin, while explosion makes for a great last-ditch move to use should you ever find heatran low on HP. beware of randomly spamming it, however, as yeah your opponent can just switch in a gengar or rotom-a to sponge the explosion while heatran dies, which is never fun.

alright, on blissey, i think that you may want to go with thunder wave over toxic. here's why: your team is centered around a breloom sweep, right? well, breloom isn't exactly the fastest pokemon on the planet. a great number of common pokemon in the OU environment can outspeed and KO him before he even gets a chance to launch a spore and start setting up. thunder wave allows you to paralyze opposing pokemon, making them much more slow and making it much more easy for breloom to setup and sweep. i would also try using bounce on gyarados in place of stone edge. while stone edge does help a lot against salamence, it sees little use outside of that, aside from hitting bulky water type pokemon like vaporeon and suicune. bounce, on the other hand, can still hit salamence extremely hard, while it hits everything else harder. bounce + waterfall give gyarados a nice dual STAB combination that combine to hit a great amount of the pokemon found in the OU tier hard. also, by using bounce, you have a two-turn attack. this means that gyarados has more time to recover some of its HP with leftovers. even if you're opponent switches out to a pokemon more suited to take the bounce, it isn't a huge loss; your opponent just revealed a new pokemon, and got some stealth rock damage on them as well! :P

hope i helped, and good luck with your team! ;)

Actually, I think trying some of your ideas is a great idea. Running a Scarf Rotom and ThunderWave Blissey seem like great ideas, though I'm still a bit unsure about the Heatran and Gyarados changes. I will try them, however, and get back to you on the results.
 
I would just like to say that this team really reminds me of a semi-stall team, except for lack of entry hazards and Breloom. Swampert is a great lead and all, but maybe you should think about a Roserade lead. TormentTran LOVES toxic spikes, because it gives him a purpose as he spams protect + substitute (to stall out toxic damage). You already have a spin blocker, so this could work great.

That said, you're very weak to things like SD Lucario and most Dragon Dancers. To remedy this, I'd recommend you change your Rotom-H set to a scarf set to help this issue.
Rotom-H @ Choice Scarf
252 SpAtk, 252 Spe, 4HP Modest/Timid
-Overheat
-Shadow Ball
-Thunderbolt
-Trick

This set gives your team a revenge killer and an efficient check to SD Lucario and D Gyrados.

Hope I helped.
 
Ya!

This team is kinda iffy synergy-wise. Upon first glance, I see that you might have a problem with many variants of Jolteon, seeing that your Rotom is only a check to it, and Blissey is the only counter. Then in-depth, I realize that there is a SD sweeper that if it gets in +2 SD, it can practically run through your team, and that's Adamant SD Luke.

There is an easy solution to counter both mentioned threats, however. And that would be to make your Heatran into a Scarf variant. With a Scarf, Heatran can revenge Jolteon (w/o a Scarf that is stuck on shit like HP Ice or Shadow Ball) and also revenge Lucario (only to laugh at a resisted +2 ExSpeed). Of course you only need to fear the super rare Bulky Shuca Lucario, that apparently only Blue Harvest uses, but who gives a fuck? Here's the Heatran set:

Heatran | Choice Scarf
Naive | 252 Spe / 252 SpA / 4 HP
Explosion | HP Ice | Fire Blast | Earth Power

This Heatran would be able to revenge Jolteon and Lucario, but it will also be able to revenge DD sweepers. You can opt for Dragon Pulse over HP Ice if you fear bulky waters that might switch in as well, but you lose out on certain KO's against Mence and Flygon.

That's all I have to say about this team. Good luck!
 
Your team might have problems with CS Rotom-C, or other forms.
Thunderbolt beats Gyarados
Shadow Ball does heavy damage to Rotom and Breloom (clean 2HK0 without traps)
Leaf Storm destroys Swampert and hits everything other than Blissey and Heatran for heavy damage
HP Ice devastates Breloom.
Rotom-H's Overheat beats Breloom, as does Rotom-F's Blizzard, and Specs Rotom-S's Air Slash.
Heatran will also often be 2HKO's by Scarf Rotom-W's Hydro Pump

I say that to stress that you have none of rotom's weaknesses, and are quite vulnerable to it. Only Blissy's Toxic does well, and if it has Substitute and is not choiced? It still will devastate, if only because the scarf is purely to ouspeed you. Yes, it requires prediction, but it still can force you to switch a lot. I do not include Breloom's Spore because it is unlikely to sleep that particular pokemon in any given battle. The Scarf Rotom set, mentioned by others, might do quite well.
 
I would just like to say that this team really reminds me of a semi-stall team, except for lack of entry hazards and Breloom. Swampert is a great lead and all, but maybe you should think about a Roserade lead. TormentTran LOVES toxic spikes, because it gives him a purpose as he spams protect + substitute (to stall out toxic damage). You already have a spin blocker, so this could work great.

That said, you're very weak to things like SD Lucario and most Dragon Dancers. To remedy this, I'd recommend you change your Rotom-H set to a scarf set to help this issue.
Rotom-H @ Choice Scarf
252 SpAtk, 252 Spe, 4HP Modest/Timid
-Overheat
-Shadow Ball
-Thunderbolt
-Trick

This set gives your team a revenge killer and an efficient check to SD Lucario and D Gyrados.

Hope I helped.

I have already done this actually because of the comment before. I'll try out a Roserade, but where do you suggest I stick on SR? On Blissey?


Ya!

This team is kinda iffy synergy-wise. Upon first glance, I see that you might have a problem with many variants of Jolteon, seeing that your Rotom is only a check to it, and Blissey is the only counter. Then in-depth, I realize that there is a SD sweeper that if it gets in +2 SD, it can practically run through your team, and that's Adamant SD Luke.

There is an easy solution to counter both mentioned threats, however. And that would be to make your Heatran into a Scarf variant. With a Scarf, Heatran can revenge Jolteon (w/o a Scarf that is stuck on shit like HP Ice or Shadow Ball) and also revenge Lucario (only to laugh at a resisted +2 ExSpeed). Of course you only need to fear the super rare Bulky Shuca Lucario, that apparently only Blue Harvest uses, but who gives a fuck? Here's the Heatran set:

Heatran | Choice Scarf
Naive | 252 Spe / 252 SpA / 4 HP
Explosion | HP Ice | Fire Blast | Earth Power

This Heatran would be able to revenge Jolteon and Lucario, but it will also be able to revenge DD sweepers. You can opt for Dragon Pulse over HP Ice if you fear bulky waters that might switch in as well, but you lose out on certain KO's against Mence and Flygon.

That's all I have to say about this team. Good luck!

I have already changed my Rotom into a Scarf Variant. Do you suggest I make Heatran Scarfed instead an turn Rotom back into a Restalk Variant?


Your team might have problems with CS Rotom-C, or other forms.
Thunderbolt beats Gyarados
Shadow Ball does heavy damage to Rotom and Breloom (clean 2HK0 without traps)
Leaf Storm destroys Swampert and hits everything other than Blissey and Heatran for heavy damage
HP Ice devastates Breloom.
Rotom-H's Overheat beats Breloom, as does Rotom-F's Blizzard, and Specs Rotom-S's Air Slash.
Heatran will also often be 2HKO's by Scarf Rotom-W's Hydro Pump

I say that to stress that you have none of rotom's weaknesses, and are quite vulnerable to it. Only Blissy's Toxic does well, and if it has Substitute and is not choiced? It still will devastate, if only because the scarf is purely to ouspeed you. Yes, it requires prediction, but it still can force you to switch a lot. I do not include Breloom's Spore because it is unlikely to sleep that particular pokemon in any given battle. The Scarf Rotom set, mentioned by others, might do quite well.

I've never had a problem with Rotom. EVER. Each Rotom appliance only serves a threat to specific members of my team. Rotom-C can be answered by Heatran. Rotom-W can be answered by Swampert. Rotom-H can be answered by both Swampert and Heatran. Rotom-A can be answered by both Swampert and Heatran as well. I would never fight a Rotom head on with Breloom.

Thanks for the rates!
 
Nitpick, Rotom's item and EVS are kinda off for what its purpose is. With your Rotom-a changed to Choice Scarf, you don't really have a pokemon to take the Sleep from lead Roserades anymore. Heatran's and Rotom's description need changing unless you're still testing them. I'll do a full Rate later. Feeling a bit ill at the moment ;(
 
Team Adjustments:

Your team: Lead Swampert, Wish Blissey, Rotom-h , DD Taunt Gyarados, LO Heatran, Breloom

Swampert - I suggest changing your EVs to 252 HP / 40 SpAtk / 216 Def. Why? Because without this EV investment, you won't be able to OHKO Gliscors or Salamences. But, with this EV investment, you will always be able to OHKO Gliscors and not let them recover back with Roost (same for standard MixMences and DDMences).

Blissey - Blissey is already extremely bulky in Sp.Def. So there is no reason to further incline it's Sp.Def as there isn't a great use. It can still stop Special Attacking sweepers, if not then Thunderwave is able to paralyze your opponent's Pokemon. It can also beat sweepers like Petaya Empoleon, so there really isn't any other purpose to increase it's Sp.Def so much. So I suggest a better EV distribution: 220 HP / 252 HP / 36 Sp.Def.

Rotom-h - You have given your Rotom-h Leftovers with Trick. So what you can do is replace Trick with Substitute and Overheat with WoW. This way you can hide behind a Substitute and WoW incoming Tyranitars. Or weaken Physical attackers like Metagross and hide behind Substitute. Posing a great threat. I would fix the EV distribution though. Here is a better EV distribution: 128 HP / 168 SpA / 212 Spe

Heatran - You gave your Heatran 4 Atk / 232 Speed / 32 Sp.Atk. This doesn't make sense at all. You want to fully use all of the EVs. So I suggest fixing that to: 4 HP / 252 Sp.Atk / 252 Speed. And you want to use Hidden Power Grass, not Ice. Why? You want to inflict heavy damage on bulky Water types. With HP Ice you won't even be able to OHKO Gliscors or Salamences, since you're slower.

Suggestions for Threat Resolutions:

DD Salamence - This thing actually does 73.8% - 87.1% damage to your Swampert with Dragon Dance + Life Orb + Outrage. Thus, Swampert isn't a very viable counter at all.

DD Gyarados - This thing practically sweeps your whole team. A Dragon Dance + Life Orb + Waterfall does 85.6% - 101.3% damage to your Rotom-h. Which isn't even is a viable counter at all.

So what I would suggest is replacing your Breloom for something that can outspeed these two and can actually revenge kill them or counter them in Dragon Dance sweep. So you can swap Gyarados for a Scarf Jirachi with Tbolt and Ice Punch or a Scarf Latias with Draco Meteor and Tbolt. Same goes for others like Scarf Starmie. And since all of these can carry Trick, you are able to stop sweepers or stall with Trick, rather than having Taunt from Gyarados. While you are also able to stop Pokemon that Gyarados usually counters (i.ei Scizors, Heatrans, etc.)
 
If you decide to keep Breloom, I suggest using Stone edge over Seed Bomb. You really don't have anything to hit fliers with, and Stone Edge gives better type coverage in general.
 
Team Adjustments:

Your team: Lead Swampert, Wish Blissey, Rotom-h , DD Taunt Gyarados, LO Heatran, Breloom

Swampert - I suggest changing your EVs to 252 HP / 40 SpAtk / 216 Def. Why? Because without this EV investment, you won't be able to OHKO Gliscors or Salamences. But, with this EV investment, you will always be able to OHKO Gliscors and not let them recover back with Roost (same for standard MixMences and DDMences).

Blissey - Blissey is already extremely bulky in Sp.Def. So there is no reason to further incline it's Sp.Def as there isn't a great use. It can still stop Special Attacking sweepers, if not then Thunderwave is able to paralyze your opponent's Pokemon. It can also beat sweepers like Petaya Empoleon, so there really isn't any other purpose to increase it's Sp.Def so much. So I suggest a better EV distribution: 220 HP / 252 HP / 36 Sp.Def.

Rotom-h - You have given your Rotom-h Leftovers with Trick. So what you can do is replace Trick with Substitute and Overheat with WoW. This way you can hide behind a Substitute and WoW incoming Tyranitars. Or weaken Physical attackers like Metagross and hide behind Substitute. Posing a great threat. I would fix the EV distribution though. Here is a better EV distribution: 128 HP / 168 SpA / 212 Spe

Heatran - You gave your Heatran 4 Atk / 232 Speed / 32 Sp.Atk. This doesn't make sense at all. You want to fully use all of the EVs. So I suggest fixing that to: 4 HP / 252 Sp.Atk / 252 Speed. And you want to use Hidden Power Grass, not Ice. Why? You want to inflict heavy damage on bulky Water types. With HP Ice you won't even be able to OHKO Gliscors or Salamences, since you're slower.

Suggestions for Threat Resolutions:

DD Salamence - This thing actually does 73.8% - 87.1% damage to your Swampert with Dragon Dance + Life Orb + Outrage. Thus, Swampert isn't a very viable counter at all.

DD Gyarados - This thing practically sweeps your whole team. A Dragon Dance + Life Orb + Waterfall does 85.6% - 101.3% damage to your Rotom-h. Which isn't even is a viable counter at all.

So what I would suggest is replacing your Breloom for something that can outspeed these two and can actually revenge kill them or counter them in Dragon Dance sweep. So you can swap Gyarados for a Scarf Jirachi with Tbolt and Ice Punch or a Scarf Latias with Draco Meteor and Tbolt. Same goes for others like Scarf Starmie. And since all of these can carry Trick, you are able to stop sweepers or stall with Trick, rather than having Taunt from Gyarados. While you are also able to stop Pokemon that Gyarados usually counters (i.ei Scizors, Heatrans, etc.)


haha, sorry about all the mistakes. when i re-edited my team, i forgot to change some things.

The Rotom H is a scarf variant. The Heatran is a LO variant with 4 Atk/252 SpA/252 Spe. I'll try HP Grass.

The Rotom is scarfed to take down SD Luke and DD Gyarados, as suggested by the previous raters. It used to be Restalk.

As for Swampert, I always OHKO Salamence after SR damage, and almost always OHKO Gliscor after SR damage.

I will change the Blissey for sure, though.
 
your blisssey wont be able to break sub charge rotoms sub, so if you want to deal with that, cause i don't think blissey or swampert can really kill it, i'd run 160 sp atk to break rotoms sub and ohko gliscors
 
your blisssey wont be able to break sub charge rotoms sub, so if you want to deal with that, cause i don't think blissey or swampert can really kill it, i'd run 160 sp atk to break rotoms sub and ohko gliscors

Why do I need to kill Sub Charge Rotom if I can just Roar it away?
 
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