Note* I normally don't use Rotoms because I have a personal "Vendetta" against them, but if my team could benefit from it, then please suggest it.
Note* If this Latias is used it will replace Blissey
Latias@Leftovers
Timid| Levitate
252 HP| 252 Speed| 4 Defence
~Wish
~Protect
~Dragon Pulse
~Roar OR Surf
Edit* This RMT has been posted on another forum awhile ago so I am painfully aware of the huge Infernape weakness. So I will probably replace something for a LO +3 Attacks Latias. The thing is, idk what to replace.
Introduction
Hello, I chose to post this team after it has had quite a bit of success but I think it is time to show you guys. There are certain alternatives to the team and you will see them in the team building section. Thanks for reading.
Creating The Team
First thing I knew I wanted was anything but Skarm/Bliss so I picked one. Just from personal preference I chose Blissey.
Yep first pokemon was Blissey, so I set out on finding forms of entry hazards, since Blissey will nearly always get Rocks up I just was looking for Spikes and Toxic Spikes. I was Adamant on not using Skarm/Bliss so I chose to use Forretress.
So I had my spikes (And if I wanted to, I could put Stealth Rock on Forretress too) but I needed toxic spikes. I also needed a lead. Being able to absorb Toxic Spikes was nice, not to mention Sleep Powder, what pokemon am I thinking of? Bingo, Roserade!
After this I was almost sure that fire pokemon would come in and absolutely sweep me. Out of all of them ScarfTran was definately the biggest challenge to work around. So the only thought that occured was fighting fire with fire.
Oh god damn it now I have a massive fighting type weakness, this team is doomed to fail, I am almost sure of it. Not only that but I have a ground weakness (Hitting all on my team for at least neutral damage) I guess I can you Weezing to cover these, and completely cripple some sweepers too.
Now it is time for a Spin Blocker. I originally had Dusknoir but I really wanted to change it and try out Mustertomb (Refer to external website: www.monakuskarion.com if you want to know what "Mustertomb" is). It works sometimes but I might change to Dusknoir again.
OR
After I had used the team awhile I realised it needed a bit of tweaking, and I used the combination that I created to run with good synergy in this team. For this to work Forretress would have to have Stealth Rock but It usually isn't a problem. So I decided to show some initiative and use my created (I can't be sure I created it but I haven't seen it on the strategy dex) combo HeatASS. Here is what I got
For the Purposes of the RMT I will only be rating the first one but I will
put my Latias set at the end
So now that I have done that it's time for a closer look
Quick Glance
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Lead
Roserade @ Focus Sash
Timid| Natural Cure
252 Speed| 252 Special Attack| 4 HP
~Sleep Powder
~Toxic Spikes
~Leaf Storm
~Hidden Power Fire
*Overview*
This is a standard lead Roserade that can shut down a lot of leads right from the start. The main aim is to put the oponent to sleep and set-up from there. A lot of common leads will not want to stay in on this because you can run a risk of being KO'd or put to sleep. This guy works for me 99% of the time, the exception is when Sleep Powder misses.
The Spiker
Forretress @ Leftovers OR Shed Shell
Relaxed| Sturdy
252 HP| 40 Attack| 216 Special Defence
~Spikes
~Rapid Spin
~Explosion
~Earthquake
*Overview*
Forretress is, in my opinion the best spiker in the game. Superior defence, access to Rapid spin and can usually get two layers of spikes (Three when your opponent switches) and thats without going under 50%. This guy is also my Heatran bait, which (if it is scarfed) can be countered by my heatran. This guy does his job amazingly and will stay a important part of my team.
The Sponge
Blissey @ Leftovers
Calm| Natural Cure
216 HP| 252 Defence| 40 Special Defence
~Wish
~Protect
~Seismic Toss
~Stealth Rock
*Overview*
Blissey is arguably the best Special Wall in the game. With pseudo immunity to Status (Natural Cure) and supreme HP/Special Defence it will claim itself high importance in most stall teams. With its bulk it will nearly always get up Stealth Rock. Protect allows you to scout what moves might be comming at you which is really helpful in determining Special Sweepers or Mixed Sweepers. Blissey is normally my "Go to Guy" for special attacks.
The "Offensive Resistance"
Heatran@ Leftovers
Timid| Flash Fire
252 Speed| 252 Special Attack| 4 HP
~Substitute
~Toxic
~Fire Blast OR Flamethrower
~Earth Power
*Overview*
Heatran offers a lot of usefull resistances and it has perfect synergy with Forretress. The main goal is to come in and boast a Choice Scarf and Sub on there switch, from a sub not much can threaten Heatran TOO much without being hurt a lot. The main exceptions are Blissey and Snorlax. Toxic may seem stupid with Toxic Spikes but in late game it can really help, esspecially if the spikes have been soaked up/
SweepSt(o)pper
Weezing@ Black Sludge
Bold| Levitate
252 HP| 252 Defence| 4 Special Attack
~Will-o-Wisp
~Haze
~Pain Split
~Thunderbolt
*Overview*
Weezing offers more perfect synergy to this team, with both Blissey and Heatran fearing fighting type moves and Ground type moves hitting the rest of my team for at least neutral damage, Heatran being hit for 4X Damage. Haze may seem like a stupid decision but it can completely destroy sweepers and can even work on Crocune 75% of the time. The rest of the moves are pretty standard on Weezing being able to shut down a lot of common sweepers.
MustaTomb
Spiritomb @ Leftovers
Bold| Pressure
252 HP| 164 Defence| 94 Special Attack
~Will-o-Wisp
~Calm Mind
~Shadow Ball
~HP Fighting OR Pain Split
*Overview*
I am sure you all know 105's Mustertomb set and it does not need much description. It is decent for my team but the only thing it suceeds at is Spin Blocking, which is okay because that is all it is needed for. If there was any member of my team that I would swap it would be this, I would trade it for Rotom-H but seeing as it is banned I would be satisfied with Dusknoir. Please tell me what you think about this spot.
Last Glance
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hello, I chose to post this team after it has had quite a bit of success but I think it is time to show you guys. There are certain alternatives to the team and you will see them in the team building section. Thanks for reading.
Creating The Team
First thing I knew I wanted was anything but Skarm/Bliss so I picked one. Just from personal preference I chose Blissey.

Yep first pokemon was Blissey, so I set out on finding forms of entry hazards, since Blissey will nearly always get Rocks up I just was looking for Spikes and Toxic Spikes. I was Adamant on not using Skarm/Bliss so I chose to use Forretress.


So I had my spikes (And if I wanted to, I could put Stealth Rock on Forretress too) but I needed toxic spikes. I also needed a lead. Being able to absorb Toxic Spikes was nice, not to mention Sleep Powder, what pokemon am I thinking of? Bingo, Roserade!



After this I was almost sure that fire pokemon would come in and absolutely sweep me. Out of all of them ScarfTran was definately the biggest challenge to work around. So the only thought that occured was fighting fire with fire.




Oh god damn it now I have a massive fighting type weakness, this team is doomed to fail, I am almost sure of it. Not only that but I have a ground weakness (Hitting all on my team for at least neutral damage) I guess I can you Weezing to cover these, and completely cripple some sweepers too.





Now it is time for a Spin Blocker. I originally had Dusknoir but I really wanted to change it and try out Mustertomb (Refer to external website: www.monakuskarion.com if you want to know what "Mustertomb" is). It works sometimes but I might change to Dusknoir again.






OR
After I had used the team awhile I realised it needed a bit of tweaking, and I used the combination that I created to run with good synergy in this team. For this to work Forretress would have to have Stealth Rock but It usually isn't a problem. So I decided to show some initiative and use my created (I can't be sure I created it but I haven't seen it on the strategy dex) combo HeatASS. Here is what I got






For the Purposes of the RMT I will only be rating the first one but I will
put my Latias set at the end
So now that I have done that it's time for a closer look
Quick Glance
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~






~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Lead

Roserade @ Focus Sash
Timid| Natural Cure
252 Speed| 252 Special Attack| 4 HP
~Sleep Powder
~Toxic Spikes
~Leaf Storm
~Hidden Power Fire
*Overview*
This is a standard lead Roserade that can shut down a lot of leads right from the start. The main aim is to put the oponent to sleep and set-up from there. A lot of common leads will not want to stay in on this because you can run a risk of being KO'd or put to sleep. This guy works for me 99% of the time, the exception is when Sleep Powder misses.
The Spiker

Forretress @ Leftovers OR Shed Shell
Relaxed| Sturdy
252 HP| 40 Attack| 216 Special Defence
~Spikes
~Rapid Spin
~Explosion
~Earthquake
*Overview*
Forretress is, in my opinion the best spiker in the game. Superior defence, access to Rapid spin and can usually get two layers of spikes (Three when your opponent switches) and thats without going under 50%. This guy is also my Heatran bait, which (if it is scarfed) can be countered by my heatran. This guy does his job amazingly and will stay a important part of my team.
The Sponge

Blissey @ Leftovers
Calm| Natural Cure
216 HP| 252 Defence| 40 Special Defence
~Wish
~Protect
~Seismic Toss
~Stealth Rock
*Overview*
Blissey is arguably the best Special Wall in the game. With pseudo immunity to Status (Natural Cure) and supreme HP/Special Defence it will claim itself high importance in most stall teams. With its bulk it will nearly always get up Stealth Rock. Protect allows you to scout what moves might be comming at you which is really helpful in determining Special Sweepers or Mixed Sweepers. Blissey is normally my "Go to Guy" for special attacks.
The "Offensive Resistance"

Heatran@ Leftovers
Timid| Flash Fire
252 Speed| 252 Special Attack| 4 HP
~Substitute
~Toxic
~Fire Blast OR Flamethrower
~Earth Power
*Overview*
Heatran offers a lot of usefull resistances and it has perfect synergy with Forretress. The main goal is to come in and boast a Choice Scarf and Sub on there switch, from a sub not much can threaten Heatran TOO much without being hurt a lot. The main exceptions are Blissey and Snorlax. Toxic may seem stupid with Toxic Spikes but in late game it can really help, esspecially if the spikes have been soaked up/
SweepSt(o)pper

Weezing@ Black Sludge
Bold| Levitate
252 HP| 252 Defence| 4 Special Attack
~Will-o-Wisp
~Haze
~Pain Split
~Thunderbolt
*Overview*
Weezing offers more perfect synergy to this team, with both Blissey and Heatran fearing fighting type moves and Ground type moves hitting the rest of my team for at least neutral damage, Heatran being hit for 4X Damage. Haze may seem like a stupid decision but it can completely destroy sweepers and can even work on Crocune 75% of the time. The rest of the moves are pretty standard on Weezing being able to shut down a lot of common sweepers.
MustaTomb

Spiritomb @ Leftovers
Bold| Pressure
252 HP| 164 Defence| 94 Special Attack
~Will-o-Wisp
~Calm Mind
~Shadow Ball
~HP Fighting OR Pain Split
*Overview*
I am sure you all know 105's Mustertomb set and it does not need much description. It is decent for my team but the only thing it suceeds at is Spin Blocking, which is okay because that is all it is needed for. If there was any member of my team that I would swap it would be this, I would trade it for Rotom-H but seeing as it is banned I would be satisfied with Dusknoir. Please tell me what you think about this spot.
Last Glance
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~






~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Note* If this Latias is used it will replace Blissey

Latias@Leftovers
Timid| Levitate
252 HP| 252 Speed| 4 Defence
~Wish
~Protect
~Dragon Pulse
~Roar OR Surf
Edit* This RMT has been posted on another forum awhile ago so I am painfully aware of the huge Infernape weakness. So I will probably replace something for a LO +3 Attacks Latias. The thing is, idk what to replace.