
Introduction:If you are not an experienced member of the CAP community, it is strongly recommended that you do not post in this thread.
This thread is intended to contain intelligent discussion and commentary by experienced members of the CAP project regarding CAP policy, process, and rules. As such, the content of this thread will be moderated more strictly than other threads on the forum. This is not a Policy Review thread, but requires intelligent posting and serious thought put into every post made.
This is the thread where we will be revising Colossoil's movepool. All aspects of Colossoil's movepool, including TM moves, Move Tutor moves, Level-Up moves, and Egg Moves will be revised according to the limits listed below and the requirements listed in this process guide article. All process details for the revisions can be found in this thread.
Base Stat Rating & Movepool Limits:
This is where the BSR Overall Rating and Movepool Limit are decided. In accordance with this process guide article, all CAPs must have a Overall BSR limit that is balanced by the maximum of that CAP's Very Good Move (VGM) limit. The calculator for the Overall BSR of a Pokemon can be found here.
Colossoil's Overall BSR: - 335
Colossoil's Resulting Movepool Size Limit: - 75
Colossoil's Resulting VGM Limit: - 35
Current Movepool:
Colossoil's Resulting Movepool Size Limit: - 75
Colossoil's Resulting VGM Limit: - 35
---Horn Attack
---Leer
---Peck
6 Slam
11 Bite
17 Rapid Spin*
22 Magic Coat*
29 Pursuit*
35 Drill Peck*
42 Magnitude
48 Stockpile*
48 Swallow
48 Spit Up
48 Moonlight*
55 Crunch*
63 Megahorn*
Total: - 16
VGM: - 8
---Leer
---Peck
6 Slam
11 Bite
17 Rapid Spin*
22 Magic Coat*
29 Pursuit*
35 Drill Peck*
42 Magnitude
48 Stockpile*
48 Swallow
48 Spit Up
48 Moonlight*
55 Crunch*
63 Megahorn*
Total: - 16
VGM: - 8
TM01 - Focus Punch*
TM05 - Roar*
TM06 - Toxic*
TM10 - Hidden Power*
TM11 - Sunny Day
TM12 - Taunt*
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance*
TM21 - Frustration*
TM23 - Iron Tail
TM26 - Earthquake*
TM27 - Return*
TM31 - Brick Break*
TM32 - Double Team
TM34 - Shock Wave
TM37 - Sandstorm
TM38 - Fire Blast*
TM39 - Rock Tomb
TM40 - Aerial Ace*
TM42 - Facade*
TM43 - Secret Power
TM44 - Rest*
TM45 - Attract
TM49 - Snatch
TM54 - False Swipe
TM55 - Brine
TM58 - Endure
TM63 - Embargo
TM65 - Shadow Claw*
TM66 - Payback*
TM68 - Giga Impact
TM71 - Stone Edge*
TM72 - Avalanche*
TM74 - Gyro Ball*
TM77 - Psych Up
TM78 - Captivate
TM79 - Dark Pulse*
TM80 - Rock Slide*
TM82 - Sleep Talk*
TM83 - Natural Gift
TM87 - Swagger
TM89 - U-turn*
TM90 - Substitute*
HM03 - Strength
HM05 - Whirlpool
HM06 - Rock Smash
HM08 - Rock Climb
Total: - 49
VGM: - 24
TM05 - Roar*
TM06 - Toxic*
TM10 - Hidden Power*
TM11 - Sunny Day
TM12 - Taunt*
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance*
TM21 - Frustration*
TM23 - Iron Tail
TM26 - Earthquake*
TM27 - Return*
TM31 - Brick Break*
TM32 - Double Team
TM34 - Shock Wave
TM37 - Sandstorm
TM38 - Fire Blast*
TM39 - Rock Tomb
TM40 - Aerial Ace*
TM42 - Facade*
TM43 - Secret Power
TM44 - Rest*
TM45 - Attract
TM49 - Snatch
TM54 - False Swipe
TM55 - Brine
TM58 - Endure
TM63 - Embargo
TM65 - Shadow Claw*
TM66 - Payback*
TM68 - Giga Impact
TM71 - Stone Edge*
TM72 - Avalanche*
TM74 - Gyro Ball*
TM77 - Psych Up
TM78 - Captivate
TM79 - Dark Pulse*
TM80 - Rock Slide*
TM82 - Sleep Talk*
TM83 - Natural Gift
TM87 - Swagger
TM89 - U-turn*
TM90 - Substitute*
HM03 - Strength
HM05 - Whirlpool
HM06 - Rock Smash
HM08 - Rock Climb
Total: - 49
VGM: - 24
Egg Group: Ground / Water 2
Ice Shard*
Rock Blast*
Sucker Punch*
Fissure
Selfdestruct*
Fake Out*
Muddy Water
Future Sight
Screech
Total: - 9
VGM: - 5
Ice Shard*
Rock Blast*
Sucker Punch*
Fissure
Selfdestruct*
Fake Out*
Muddy Water
Future Sight
Screech
Total: - 9
VGM: - 5
Knock Off*
Aqua Tail*
Ancientpower
Earth Power*
Rollout
Superpower*
Mean Look*
Zen Headbutt*
Heal Bell*
Encore*
Flail
Dive
Perish Song*
Total: - 13
VGM: - 9
Aqua Tail*
Ancientpower
Earth Power*
Rollout
Superpower*
Mean Look*
Zen Headbutt*
Heal Bell*
Encore*
Flail
Dive
Perish Song*
Total: - 13
VGM: - 9
Move Count: - 70
VGM Count: - 35
VGM Count: - 35
– Leer
– Peck
6. Horn Attack
11. Bite
17. Rapid Spin*
22. Body Slam*
29. Pursuit*
35. Bounce*
42. Magnitude
48. Stockpile*
48. Swallow
48. Spit Up
55. Crunch*
63. Megahorn*
70. Horn Drill
Total: - 15
VGM: - 7
– Peck
6. Horn Attack
11. Bite
17. Rapid Spin*
22. Body Slam*
29. Pursuit*
35. Bounce*
42. Magnitude
48. Stockpile*
48. Swallow
48. Spit Up
55. Crunch*
63. Megahorn*
70. Horn Drill
Total: - 15
VGM: - 7
TM05 - Roar*
TM06 - Toxic*
TM10 - Hidden Power*
TM11 - Sunny Day
TM12 - Taunt*
TM15 - Hyper Beam*
TM17 - Protect*
TM18 - Rain Dance*
TM21 - Frustration*
TM23 - Iron Tail
TM26 - Earthquake*
TM27 - Return*
TM31 - Brick Break*
TM32 - Double Team
TM37 - Sandstorm
TM42 - Facade*
TM43 - Secret Power
TM44 - Rest*
TM45 - Attract
TM49 - Snatch
TM58 - Endure
TM63 - Embargo
TM66 - Payback*
TM68 - Giga Impact
TM71 - Stone Edge*
TM78 - Captivate
TM79 - Dark Pulse*
TM80 - Rock Slide*
TM82 - Sleep Talk*
TM83 - Natural Gift
TM87 - Swagger
TM89 - U-turn*
TM90 - Substitute*
HM04 - Strength
HM06 - Rock Smash
Total: - 35
VGM: - 20 (1 repeat)
TM06 - Toxic*
TM10 - Hidden Power*
TM11 - Sunny Day
TM12 - Taunt*
TM15 - Hyper Beam*
TM17 - Protect*
TM18 - Rain Dance*
TM21 - Frustration*
TM23 - Iron Tail
TM26 - Earthquake*
TM27 - Return*
TM31 - Brick Break*
TM32 - Double Team
TM37 - Sandstorm
TM42 - Facade*
TM43 - Secret Power
TM44 - Rest*
TM45 - Attract
TM49 - Snatch
TM58 - Endure
TM63 - Embargo
TM66 - Payback*
TM68 - Giga Impact
TM71 - Stone Edge*
TM78 - Captivate
TM79 - Dark Pulse*
TM80 - Rock Slide*
TM82 - Sleep Talk*
TM83 - Natural Gift
TM87 - Swagger
TM89 - U-turn*
TM90 - Substitute*
HM04 - Strength
HM06 - Rock Smash
Total: - 35
VGM: - 20 (1 repeat)
Egg Group: Ground / Water 2
Sucker Punch*
Fissure
Fake Out*
Screech
Double-Edge
Fire Fang*
Thunder Fang*
Horn Drill
Flail
Encore*
Sand Tomb
Total: - 11 (1 repeat)
VGM: - 5
Sucker Punch*
Fissure
Fake Out*
Screech
Double-Edge
Fire Fang*
Thunder Fang*
Horn Drill
Flail
Encore*
Sand Tomb
Total: - 11 (1 repeat)
VGM: - 5
Knock Off*
Aqua Tail*
Ancientpower
Body Slam*
Bounce*
Double-Edge
Earth Power*
Rollout
Superpower*
Dive
Mimic
Snore
Sucker Punch*
Mud-Slap
Total: - 14 (4 repeats)
VGM: - 7 (3 repeats)
Aqua Tail*
Ancientpower
Body Slam*
Bounce*
Double-Edge
Earth Power*
Rollout
Superpower*
Dive
Mimic
Snore
Sucker Punch*
Mud-Slap
Total: - 14 (4 repeats)
VGM: - 7 (3 repeats)
Justification:
Colossoil's movepool is, to be blunt, bloated. It's got a ton of unnecessary moves that don't particularly help it with its concept or flavor purposes. For that reason, I removed a lot of moves.
The two biggest changes I've made to this movepool is the removal of Fire Blast and Selfdestruct. Fire Blast is basically there for Colossoil to hit Skarmory and I guess Forretress for good damage, but outside of that, it's pathetic and worthless. Colossoil doesn't have the mixed attacking prowess; it can't pull off a mixed set. I just decided that it's better to remove it. However, I put Fire Fang in the place of Fire Blast in case someone wants a Fire attack. Selfdestruct is pretty much broken, for lack of better words. Colossoil easily traps Ghosts, spam a few more very powerful attacks, and then explode to bring something down guaranteed. It's way too good of a move on Colossoil, so it's gone.
I also removed moves such as Moonlight, Psych Up, Future Sight, Heal Bell, Shock Wave, and other moves that are bad/aren't used at all. Also, I have room for five more non-VGMs, so if you have a non-VGM that you'd like to see on this movepool, let me know.