Registeel (Update)

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is a Tiering Contributor Alumnusis the 2nd Grand Slam Winneris a Past SPL Championis a Three-Time Past WCoP Champion
[OVERVIEW]

<p>Registeel is one of the best support Pokemon in the UU metagame. Besides setting up Stealth Rock, it is the quintessential defensive pivot that we see so much of in the current metagame. Offensive and defensive teams alike rely on it to check a whole host of threats -- many super effective attacks will barely do over 70% to it. While Registeel does have quite a few Pokemon that can switch in and do serious damage to it, no Pokemon is without its faults, and overall Registeel is one of the most solid Pokemon in UU.</p>

[SET]
name: Tank
move 1: Stealth Rock
move 2: Seismic Toss
move 3: Thunder Wave / Toxic
move 4: Shadow Claw / Iron Head
item: Leftovers
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This is the set most Registeel use. It checks many common UU Pokemon, such as Mismagius, Rotom, Alakazam, and Venusaur. Registeel boasts impressive base 150 defenses, which means that it has great staying power, even with a mediocre base 80 HP. Seismic Toss is chosen as Registeel's primary attack to deal reliable damage. Thunder Wave cripples fast sweepers and makes them easier for Registeel's teammates to handle, but Toxic wears down bulkier Pokemon. The last slot comes down to Shadow Claw versus Iron Head. While Iron Head gains STAB, Steel is not a very effective attacking type, so Iron Head hits most Pokemon for less damage than Seismic Toss. Shadow Claw is a specialized option to help Registeel beat the Pokemon that are immune to Seismic Toss. In most situations, Seismic Toss will be Registeel's attack-of-choice, making Iron Head a secondary option.</p>

[ADDITIONAL COMMENTS]

<p>What sets Registeel apart from other bulky Pokemon is two things: the ability to set up Stealth Rock and the ability to spread status. These two qualities make it invaluable when facing offense. Stealth Rock is always an important support move, and having it on a Pokemon like Registeel is a reliable way to set it up. Paralysis is a large hindrance to many sweepers looking to break through Registeel. On the other hand, many of Registeel's main switch-ins are Ground-type or very slow, which is why Toxic can be used instead of Thunder Wave. You will want to get Registeel out early to set up Stealth Rock and possibly Toxic a defensive component of the opponent's team. A Careful nature and maximum Special Defense is used to squeeze as much special bulk as possible into Registeel.</p>

<p>While Registeel is not a very diverse Pokemon, there are some moves that it can use to net a surprise KO or to do more damage to some common switch-ins. The most notable one is Toxic, which can cripple quite a few of Registeel's counters, such as Milotic, Rhyperior, Donphan, and Torterra. They will be hard-pressed to take repeated assaults from Seismic Toss while Toxic neuters Leftovers recovery. Another less notable option that can be used is Ice Punch, which hits Torterra for a 2HKO while still breaking Mismagius and Rotom's Substitutes. If an opponent has Torterra, it will often be his primary check to Registeel, and Ice Punch will make it think twice before switching in.</p>

<p>The final alternative is to shift 56 EVs from Special Defense into Attack and use Iron Head. The EVs will guarantee that Iron Head 2HKOes Mismagius after it switches into Stealth Rock and uses Substitute.</p>

[SET]
name: RestTalk Curse
move 1: Rest
move 2: Sleep Talk
move 3: Iron Head
move 4: Curse
item: Leftovers
nature: Careful
evs: 252 HP / 252 SpD / 4 Def

[SET COMMENTS]

<p>This Registeel set takes a more durable approach to checking threats. With Rest and Sleep Talk, Registeel works as a good sleep absorber for your team. Curse allows it to become an offensive force after a few turns, while also increasing its defensive capabilities. Registeel's typing and pre-Curse defensive stats allow it to set up with ease on many of UU's top threats, such as Venusaur, Milotic, and Mismagius. Rest allows it to take repeated blows from heavy hitters and makes Registeel a threat throughout a game. Iron Head is chosen as Registeel's sole attack since it receives STAB and is boosted by Curse.</p>

[ADDITIONAL COMMENTS]

<p>While Registeel has many chances to use Curse, if it only has one boost under its belt, there are many Pokemon who it should not stay in on. If Torterra or Donphan comes in and Registeel has not boosted sufficiently, chances are they will land a critical hit on Registeel before Registeel can KO them. You should wait until their checks and counters to Registeel are sufficiently weakened before you attempt to sweep. Additionally, Registeel's Attack may not be high enough to pose a threat to some offensive Pokemon after only one Curse. Sometimes it will be in your best interest to Iron Head right off the bat to scout their switch-in. You may also not want to use Rest to heal minimal amounts of damage, since a sleeping Registeel is far more susceptible to being set-up fodder than one who is awake.</p>

<p>This set has quite a few merits over the standard Tank Registeel. The most obvious is reliable healing in Rest. However, this set cannot utilize Stealth Rock or status, and is more susceptible to being setup bait for Fire- and Water-types. Curse Registeel is a slightly better switch-in to threats who wear down standard Registeel with their powerful attacks, such as Mismagius, Alakazam, and Scyther. The other notable difference is that Curse Registeel actually poses an offensive threat.</p>

<p>There are few other options that Curse Registeel can employ. The main change that is suggested is to remove Sleep Talk for Earthquake and change the item to Chesto Berry. This allows Registeel to boost to a reasonable level and use Rest as a one-time pass to restore itself back to 100% health and sweep using the boosts it obtained. An example of a situation where this would work would be if Registeel Curses as Dugtrio comes in, Curses again, Rests, and sweeps. This, combined with the extra coverage that Earthquake provides, can make Registeel a fearsome sweeper.</p>

[SET]
name: Rain Dance Support
move 1: Rain Dance
move 2: Explosion
move 3: Shadow Claw
move 4: Seismic Toss / Thunder Wave
item: Damp Rock
nature: Careful
evs: 252 HP / 252 SpD / 4 Spe

[SET COMMENTS]

<p>While Registeel is normally used as a standard defensive pivot, it can go the utility route and set up Rain Dance. Explosion is used because it is a safe way to get in a sweeper and can cripple an opposing defensive wall, such as Milotic. Shadow Claw is used as Registeel's second attack to prevent Mismagius and Rotom from getting free Substitutes, which is a common way of dealing with Rain Dance teams. Seismic Toss is preferred in the last slot as a way to deal reliable damage. Thunder Wave can slow down an opposing sweeper, but it also tends to waste turns, something that rain teams don't like.</p>

[ADDITIONAL COMMENTS]

<p>Registeel is a good user of Rain Dance for a couple of reasons. Firstly, it is almost impossible to OHKO Registeel, virtually guaranteeing that you will get rain going. Registeel can also check quite a few Pokemon that give the average rain team trouble once the weather has run out, such as Alakazam, Mismagius, and Venusaur. Since Registeel can often play such a critical role in a rain team's success, you are advised to switch Registeel out rather than using Explosion in the early game. However, this does not mean that Explosion should never be used; a well timed Rain Dance followed by Explosion can heavily swing the momentum in a rain team's favor. Registeel's typing can work well with quite a few rain sweepers by luring out Fire-types, netting them a free switch-in.</p>

<p>Registeel, however reliable, should not be your only Rain Dance user. While frail lead users of the move, such as Ambipom, are a fine choice, another bulky Pokemon to help take hits once the rain subsides is usually going to be the most reliable option. Synergy-wise, some of the best partners to Rain Dance Registeel are Rotom and Uxie. Rotom sports handy immunities to Ground and Fighting, and can threaten a KO against Moltres, a common nemesis of Rain Dance teams. Uxie has base 130 defenses, allowing it to switch in on most non-super effective attacks and set up rain. Uxie also provides a check to Substitute Rhyperior and Toxicroak, while Registeel covers Uxie's Mismagius weakness. It goes without saying that Registeel should be paired with sweepers that can take advantage of the rain.</p>

[Team Options]

<p>Defensively, Wish support is appreciated by any Registeel set. Even those with Rest appreciate gaining health without going to sleep. Rapid Spin support is another good choice, since Registeel allows all the common Spikes users to set up risk-free. Many Pokemon that can switch into Registeel, such as Rhyperior, Arcanine, Donphan, and Moltres, will be unable to break through Milotic. Weezing proves to be invaluable as a partner to Registeel, easily sponging Fighting attacks and sporting an immunity to Ground attacks. Spiritomb can take Fighting-types with ease, and form a double team of sorts with Registeel against certain threats, such as Alakazam, Rotom, and Mismagius. Uxie and Registeel form a good defensive combination, as Uxie takes care of Ground- and Fighting-types, while Registeel can easily handle the Ghost-, Dark-, and Bug-types that plague Uxie. Weezing, Milotic, and Registeel form a formidable defensive core that takes care of many threats in the UU metagame.</p>

<p>Offensively speaking, Registeel can lure out specific Pokemon that are set-up fodder for others. Since Fire-types are a common way to damage Registeel, Pokemon with Flash Fire can take advantage of this quite well. Arcanine, Houndoom, and Ninetales are all prime candidates to get the boost. Since Ground-types are another main method to combat Registeel, Grass-types are great partners to Registeel. Leafeon can come in on Torterra, Rhyperior, and Donphan and set up a Swords Dance. Torterra can do the same thing, but can also set up a Rock Polish or fire off a Wood Hammer or Earthquake.</p>

[Optional Changes]

<p>While Registeel is fairly one-dimensional, it does have a few moves that it can utilize to surprise the opponent. Charge Beam can be used in conjunction with three special moves to form a sweeping set of sorts. More Defense EVs can be used to help beat Pokemon like Kabutops, Swellow, and Scyther better, but that is often better left to Steelix. A "RegiLure" set can be employed to lure out Registeel's normal counters, outspeed them, and KO them; Flash Cannon / Hidden Power Water / Thunderbolt / Explosion with an EV spread of 64 HP / 196 SpA / 248 Spe and a Mild nature and Occa Berry is an example of such a set. Rhyperior and Donphan are both 2HKOed by Hidden Power Water, as are the Fire-types that normally switch into Registeel. Flash Cannon hits many Pokemon quite hard, and Thunderbolt can hit Water-types super effectively.</p>

[Counters]

<p>Registeel has quite a few reliable counters. Rhyperior, Donphan, and Torterra only fear Toxic, and can come in on any of Registeel's attacks and threaten a KO with STAB Earthquake. Even Ice Punch only manages 50% against Torterra, and barely scratches Donphan and Rhyperior. Fire-types such as Arcanine, Ninetales, Moltres, and Houndoom can come in on a Shadow Claw or Iron Head and proceed to threaten to KO Registeel with their STAB Fire move. Hitmonlee's STAB Close Combat OHKOes most Registeel, and he has Limber, allowing him to switch into Thunder Wave with no risk. Omastar can switch into Registeel and set up Spikes and Stealth Rock, while Seismic Toss is only a 4HKO. Dugtrio can switch in on Stealth Rock, Thunder Wave, or Shadow Claw and trap Registeel with Arena Trap; Registeel is 2HKOed by a Choice Band or Life Orb Earthquake.</p>
 
On those sets (espicaly the Curse set) what is 4spe evs helping you outpace? Unless there is something specific you are trying to outpace, i would move the 4 evs into atk, or def.
 
yeah just put the extra EVs into defense. mention the old 100 atk biz in the AC of tank set for if you're using iron head instead of shadow claw (2hkos missy after substitute). also I think shadow claw should be the primary option in the last slot of the RD set since it stops rotom from setting up all over you; you basically explode on everything non ghost anyways. mention a few milotic lures or pkmn that can take advantage of milotic (roselia!!!) in ac of restalk curse maybe. also it is RestTalk not ResTalk.
 
- Toxic can be used to hit common switch ins like Milotic, Rhyperior, and Donphan

I don't no what everybody else thinks but i would never switch a Milotic into a Registeel. I often find that Registeel is my first switch in to Milotic, sure Registeel can't do much back but Milotic isn't either so it often will switch out.
I also think that Defensive Spirtomb should be added as a Team Mate for the Tank as it absorbs the fighting type weakness of Registeel, and these two make an excellent double team to counter threats like Mismagius.
 
Mention Stallbreaker Mismagius in counters - you need to have teammates prepared to beat that thing, because it is a really nasty surprise for Registeel expecting the usual Nasty Plot. Spiritomb, Scarf Drapion, etc.
 
Maybe I'm just weird but I always run Explosion on Registeel...I generally use Thunder Wave, Iron Head, Stealth Rock, Explosion.

I'd at least mention Explosion and the original spread in SCs.
 
No Ice Punch what is this I don't even. My Substitute Baitsteel would be shattered.

But no really I think it should be mentioned in OC.
 
Why do you want Toxic/T.Wave on RainRegi?

Honestly, I think the slashes on the current rain set are fine with trivial changes.

Rain Dance+Explosion are needed.

Shadow Claw preferred in 4th slot so you can deal with Rotom/Missy, Iron Head means you are more vulnerable to Rotom so I don't think it should be on.

Seismic Toss for consistent damage as the primary option for 3rd slot, EQ doesn't have much use when you get easy switches to Kabutops/Omastar vs. Houndoom/ Arcanine.

So:

Rain Dance
Explosion
Seismic Toss
Shadow Claw


You need Shadow Claw or Iron Head for Missy so to have Iron Head as your only thing on your proposed set that can deal with Missy is ridiculous, and it isn't even a primary option!!!

Everything that I'd Toxic on I would rather Explode or just switch out on. Toxic wastes turns.

Thunder Wave is worthy of mention but I'd say just AC it.

EQ doesn't have any use...I'd rather switch in Tops/Omastar/Gorebyss vs. a fire type or Boom.
 
I don't no what everybody else thinks but i would never switch a Milotic into a Registeel. I often find that Registeel is my first switch in to Milotic, sure Registeel can't do much back but Milotic isn't either so it often will switch out.
I also think that Defensive Spirtomb should be added as a Team Mate for the Tank as it absorbs the fighting type weakness of Registeel, and these two make an excellent double team to counter threats like Mismagius.

dont post in my thread. milotic always beats registeel without toxic. and i mentioned defensive tomb in team options.
 
yea whats up with that? ice punch wards off torterra and allows you to beat heal bell altaria with dd...
 
Good boy.

stamp3z.png
 
Ok, IIRC, 40 Atk EVs are needed on the Tank set to 2HKO Mismagius with Shadow Claw, so I'd add them. Also, slash Shed Shell on the same set, it seems you haven't mentioned it at all throughout the analysis. Once you change that, I guess Koffing booms. Oh, and mention Wish support on Team Options.

stamp3z.png


Edit: @whistle: As I said I wasn't sure, and Mismagius will stay in with NP HP Fighting.
 
strongly opposed to attack evs because registeel is supposed to take hits. who stays in with mismagius on a goddamn 252/252+ registeel anyways

0 attack 46.7% - 55.2%
40 attack 48.3% - 57.5%

it does nothing meaningful besides more damage (96.6% is not a benchmark of any kind, and 93.4% min is good enough for a 2hko after sr even though that will never EVER happen)
 
Water, fire, air, and dirt
Fuckin' GP checks, how do they work?

GP Checkage 1/2

Deletions
Additions

[OVERVIEW]

<p>Regsteel Registeel is one of the best supporting Pokemon in today's UU metagame. Besides setting up Stealth Rock, he it is the quintessential defensive pivot that we see so much of in the current metagame. Offensive and defensive teams alike rely on him it to check a whole host of threats-many super effective attacks will barely do over 70% to it. While Registeel does have quite a few Pokemon that can switch in and do serious damage to him it, no Pokemon is without its faults, but and overall Registeel is one of the most solid Pokemon in UU.</p>


[SET]
name: Tank
move 1: Stealth Rock
move 2: Seismic Toss
move 3: Thunder Wave / Toxic
move 4: Shadow Claw / Iron Head
item: Leftovers
nature: Careful
evs: 252 HP / 252 SpD / 4 Def

[SET COMMENTS]

<p>This is the set most Registeel use. It provides a check to many common UU Pokemon, such as Mismagius, Rotom, Alakazam, and Venusaur. Registeel boasts impressive base 150 defenses which means that, even when coupled with his its mediocre base 80 HP, it will be walling quite a few threats. Seismic Toss is chosen over a STAB attack to help deal reliable damage to things Registeel would not normally threaten. The last slot comes down to Shadow Claw versus Iron Head. While Iron Head does gain STAB, Steel is generally an inferior attacking type, so it usually hits most things weaker for less damage than Seismic Toss. Shadow Claw is a specialized option to help Registeel beat the things that are immune to Seismic Toss. In most situations, Seismic Toss will be providing the main source of damage, rendering Iron Head near useless.<p>

[ADDITIONAL COMMENTS]

<p> What sets Registeel apart from other bulky Pokemon is two things: the ability to set up Stealth Rock and the ability to spread status. These two qualities make him it invaluable when facing offense. Stealth Rock is always an important move to have, and having it on a Pokemon like Registeel is a reliable way to set it up. With most offensive teams running at least one Pokemon that Registeel can come in and safely set up on, Registeel is a prime candidate for laying down Stealth Rocks. Paralysis is a large hindrance to many sweepers looking to break through Registeel. On the other hand, many of Registeel's main switch-ins are Ground-typed or very slow, making paralysis useless. You will want to get Registeel out early to set up Stealth Rock and possibly Toxic a defensive component in the opponent's team. Careful and maximum Special Defense is used to squeeze as much special bulk as possible as to work as well as possible as a into Registeel to make it an effective defensive pivot, and to ensure that you will have Stealth Rock up.</p>

<p>While Registeel is not a very diverse Pokemon, there are some things that he it can use to net a surprise KO or do more damage versus some common switch-ins. The most notable of which is running Toxic, which can cripple quite a few of Registeel's counters, with the only cost being you missing out on paralysis. Pokemon like Milotic, Rhyperior, Donphan, and Torterra will be hard-pressed to take repeated assaults from Seismic Toss with Toxic removing their Leftovers recovery. Another less notable change option that can be used is Ice Punch, to hit which hits Torterra for a 2HKO while still breaking Mismagius' and Rotom's Substitutes. Often times the opponent's main check to Registeel will be Torterra, and Ice Punch will make it think twice before switching in so hastily.</p>

<p>The final change alternative that some Registeel will use is adding 100 attack evs from their Special Defense taking 100 EVs from their Special Defense and putting it into Attack and using Iron Head to power up their STAB attack to deal solid damage against some Pokemon. The extra EVs help to stop the opposition from switching in as easily as if it had no attack EVs. The most notable damage boost is that in which Registeel can 2HKO Mismagius after it has used Substitute once.</p>

[SET]
name: RestTalk Curse
move 1: Rest
move 2: Sleep Talk
move 3: Iron Head
move 4: Curse
item: Leftovers
nature: Careful
evs: 252 HP / 252 SpD / 4 Def

[SET COMMENTS]

<p>This Registeel set takes a more durable approach to checking threats. With Rest and Sleep Talk, Registeel works as a good Pokemon to take sleep for your team. Curse allows him it to become an offensive force after a few turns, while also increasing his its defensive capabilities. Registeel's typing and pre-Curse defensive stats allow him it to set up on many of UU's top threats, such as Venusaur, Milotic, and Mismagius with ease. Rest allows him it to take repeated blows from the heavyweights of UU, and makes it much harder for your opponent to lure out and permanently damage cripple Registeel. Iron Head is chosen as a solid STAB move, and is the most reliable move to do for damage after a few Curses. Between Curse and Iron Head, Sleep Talk has a 66% chance to select of selecting a move beneficial to Registeel.</p>

[ADDITIONAL COMMENTS]

<p>While Registeel may have many chances to use Curse, he it should not be so liberal in staying in as to stay in with only one Curse under his its belt. If a Pokemon like Torterra or Donphan comes in and Registeel has not boosted sufficiently, chances are they will land a critical hit on you before you can KO them. You should be waiting until their checks and counters to Curse Registeel are sufficiently weakened before you attempt to begin a sweep. Additionally, Registeel's Attack may not be high enough to pose a threat to some offensive Pokemon after only one Curse. Sometimes it will be in your best interest to Iron Head off the bat to find out what their best Curse Registeel switch-in is with no risk. You may also not want to use Rest to heal off minimal amounts of damage, as when Registeel is asleep he it is far more susceptible to being set-up fodder as opposed to than when he it is awake.</p>

<p>This set has quite a few merits over the standard Tank Registeel. The most obvious of which is reliable healing in Rest, which allows him it to last throughout the game at a higher average HP. This set, however, cannot utilize Stealth Rock or status, and is more susceptible to Water-types. Curse Registeel is also a better switch-in to threats that Tank Registeel is normally used to walling, due to the aforementioned reliable self-healing. Pokemon such as Mismagius, Alakazam, and Scyther can could otherwise easily wear down standard Registeel with their powerful attacks. The other notable difference is that Curse Registeel actually poses an offensive threat to offensive and balanced teams alike.</p>

<p>There are few changes other options that Curse Registeel can employ. The main change that is suggested is to remove Sleep Talk for Earthquake and change the item to Chesto Berry. This allows Registeel to boost to a reasonable level, and then use Rest as a one-time pass to restore Registeel back to 100% and sweep using the boosts he it obtained. An example of such a situation where this would work would be where Registeel Curses as Dugtrio comes in, Curses again, Rests, and sweeps. This, combined with the extra coverage that Earthquake provides, can make Registeel a fearsome sweeper.</p>

[Offensive Curse goes here]?

[SET]
name: Rain Dance
move 1: Rain Dance
move 2: Explosion
move 3: Shadow Claw
move 4: Seismic Toss / Thunder Wave
item: Damp Rock
nature: Careful
evs: 252 HP / 252 SpD / 4 Spe

[SET COMMENTS]

<p>While Registeel is normally used as a standard defensive pivot, it can go the utility route and set up Rain Dance. Explosion is on this set alone as it allows you the maximum number of Rain Dance turns for your sweepers to abuse, and can cripple a key defensive wall like Milotic. Shadow Claw is the secondary option to prevent Mismagius from setting up a Substitute, a common way of dealing with Rain Dance teams once the rain runs out. Seismic Toss is preferred in the last slot because of how common a switch-in to Registeel Substitute Rhyperior is. If Substitute Rhyperior manages to get a Substitute up against a rain team, chances are it will waste four to five turns of rain and get a KO. </p>

[ADDITIONAL COMMENTS]

<p>Registeel is a good user of Rain Dance for a couple of reasons. Firstly, it is near impossible to OHKO Registeel, virtually guaranteeing that you will have set up Rain Dance get rain going. Registeel can also check quite a few Pokemon that give the average rain team trouble once the weather has ran run out, such as Alakazam, Mismagius, and Venusaur. Since Registeel can often play such a critical role in a rain team's success, you are advised to switch out Registeel rather than using Explosion in the early game. However, this does not mean that Explosion should never be used. On the contrary, used; a well timed Rain Dance + Explosion can heavily swing the momentum in the rain team's favor. Registeel's typing can bode work well with quite a few rain sweepers by luring out Fire-types, netting them a free switch in.</p>

<p>Registeel, however reliable, should not be your only Rain Dance user. While frail lead users of the move, such as Ambipom, are a fine choice, another bulky Pokemon to help take hits once the rain subsides is usually going to be your best choice. Synergy-wise, some of the best partners to Rain Dance Registeel are Rotom and Uxie. Rotom sports handy immunities to Ground and Fighting, and can threaten a KO against Moltres, a common combatant nemesis of Rain Dance teams. Uxie has 130 base defenses Defense and Special Defense, allowing it to switch in on most non-super effective attacks and set up rain. Uxie also provides a check to Substitute Rhyperior, while Registeel covers the Mismagius issue for Uxie. It goes without saying that Registeel should be paired with sweepers who can take advantage of the Rain Dance that Registeel sets up.</p>

[Team Options]

<p>Defensively, Wish support is always appreciated on any Registeel set. Even those with Rest appreciate gaining health without going to sleep. Rapid Spin support is another good choice, since Registeel generally allows the common Spikers to set up risk free. Many Pokemon who can switch into Registeel will be unable to break through Milotic, such as Rhyperior, Arcanine, Donphan, and Moltres, will be unable to break through Milotic. Weezing proves to be invaluable as a partner to Registeel, easily sponging Fighting attacks, and sporting an immunity to Ground attacks. Spiritomb can take Fighting-types with ease, and form a double team of sorts with Registeel against certain threats such as Alakazam, Rotom, and Mismagius. Uxie and Registeel form a good defensive combination, as Uxie takes care of Ground- and Fighting-types, while Registeel can easily handle Ghost-, Dark-, and Bug-types that plague Uxie. Weezing, Milotic, and Registeel form a formidable defensive core that takes care of many threats in the UU metagame.</p>

<p>Offensively speaking, Registeel can lure out specific Pokemon that are set-up fodder for others Pokemon. Since Fire-types are a common way to damage Registeel, Pokemon with Flash Fire can take advantage of this quite well. Arcanine, Houndoom, and Ninetales are all prime candidates to get the boost. Since Ground-types are another main type method to combat Registeel, Grass-types are also great partners to Registeel. Leafeon can come in on Torterra, Rhyperior, and Donphan and set up a Swords Dance. Torterra can do the same thing, but can also set up a Rock Polish or fire off a Wood Hammer or Earthquake.</p>

[Optional Changes]

<p>While Registeel is fairly one-dimensional, he does have a few moves that he can utilize to surprise the opponent. Charge Beam can be used in conjunction with three 3 special moves to form a sweeping set of sorts. More Defense EVs can be used to help beat things like Kabutops, Swellow, and Scyther better, but that is often better left to Steelix. A "RegiLure" set can be employed to lure out Registeel's normal counters, outspeed them, and KO them; Flash Cannon / Hidden Power Water / Thunderbolt / Explosion with an EV spread of 64 HP / 196 SpA / 248 Spe and a Mild nature and Occa Berry is built to draw in Registeel's normal counters and KO them an example of such a set. Rhyperior and Donphan are both 2HKOd with Hidden Power Water, as are the Fire-types that normally switch into Registeel. Flash Cannon hits many things quite hard, and Thunderbolt can hit Water-types super effectively.</p>

[Counters]

<p>Registeel has quite a few reliable counters. Rhyperior, Donphan, and Torterra only fear Toxic, and can come in on any of his attacks and threaten a KO with STAB Earthquake. Even Ice Punch only manages 50% against Torterra, and barely scratches Donphan and Rhyperior. Fire-types such as Arcanine, Ninetales, Moltres, and Houndoom can come in on a Shadow Claw or Iron Head and proceed to threaten the to KO with their STAB Fire move. Hitmonlee is a fantastic option to face Registeel with. His STAB Close Combat will OHKO most Registeel, and he has Limber which allows him to switch into Thunder Wave with no risk. Omastar can switch into Registeel and set up virtually risk-free layers of Spikes and Stealth Rock, while Seismic Toss is only a 4HKO taking only a 4HKO from Seismic Toss. A notable strategy that many players use to eliminate Registeel with little risk is Dugtrio. Dugtrio can switch in on Stealth Rock, Thunder Wave, or Shadow Claw and trap Registeel with Arena Trap, Registeel is threatened to be then 2HKOd by a Choice Band or Life Orb Earthquake.

-Changed all references of 'he' to 'it' since Registeel is genderless, plus you use a mixture of these two throughout the analysis.
-Some words need to be hyphenated, watch out for those.
-PM or VM me after you've made the changes and I'll stamp it good.

EDIT: OK stamped
gp2.png
 
btw, I have no idea where the 100 Atk to 2HKO Mismagius figure comes from. I mean, it's in the analysis, but it's not true. I never bothered checking it before now.

the analysis SubCM Mismagius uses 48 HP EVs to hit a Leftovers+1 Number

273 HP
68 Sub
17 Leftovers
34 SR

+ 273
Mismagius switches in
[- 34] SR

- 68 Substitute
Registeel switches in
+ 17 Leftovers

Registeel breaks Sub
+ 17 Leftovers

Registeel hits 1
- x Attack
+ 17 Leftovers

Registeel hits 2, KO
- x Attack

= 0

including SR, the sum comes to 222 - 2x, meaning an attack only has to deal 111 damage to 2HKO Mismagius. 100 Atk Iron Head's minimum roll is 117. without SR, the sum comes to 256 - 2x, meaning an attack needs to deal 128 damage, which is more than Iron Head's minimum roll. even if you use 0 or 4 HP Mismagius, Iron Head still needs to deal 122/123 damage (for 0 then 4 HP) without SR and 105/106 damage with SR. none of these numbers are 117 damage.

so what should we do...
56 Atk reaches 111 minimum damage, always 2HKOing 48 HP after Sub + SR
188 Atk reaches 128 minimum damage, always 2HKOing 48 HP after Sub

neither of those situations particularly matter... so prolly just strip the mention of 100 Atk? what do other people think.



also turns out Bluewind was half right. with 44 Atk EVs, Shadow Claw hits the required 128 minimum damage needed to always 2HKO 48 HP Mismagius after it uses Substitute without SR up. NP Mismagius may use the same HP EVs if it packs Substitute (albeit a little unlikely), and 3 NP Leftovers HP Fighting is one of the few ways Mismagius can beat Registeel.
 
I think it was also for another threat (possibly Espeon?????) as well as SubMissy with SR. 117 min covered both.
 
i really wanna gp check this, but i think you gotta add the offensive curse set first! whats your status on writing it?
 
my bad, I just thought that you hadnt written it yet--didnt know it was already written by someone! in that case I'll GP check this tomorrow; consider this a placeholder (that means nobody else jack my check!)
 
GP CHECK 2/2

pink is grammar edits
blue is prose edits

[OVERVIEW]

<p>Registeel is one of the best support Pokemon in today's UU metagame. Besides setting up Stealth Rock, it is the quintessential defensive pivot that we see so much of in the current metagame. Offensive and defensive teams alike rely on it to check a whole host of threats -- many super effective attacks will barely do over 70% to it. While Registeel does have quite a few Pokemon that can switch in and do serious damage to it, no Pokemon is without its faults, and overall Registeel is one of the most solid Pokemon in UU.</p>

[SET]
name: Tank
move 1: Stealth Rock
move 2: Seismic Toss
move 3: Thunder Wave / Toxic
move 4: Shadow Claw / Iron Head
item: Leftovers
nature: Careful
evs: 252 HP / 252 SpD / 4 Def

[SET COMMENTS]

<p>This is the set most Registeel use. It provides a check to many common UU Pokemon, such as Mismagius, Rotom, Alakazam, and Venusaur. Registeel boasts impressive base 150 defenses which means that, even when coupled with its mediocre base 80 HP, it will be walling quite a few threats. Seismic Toss is chosen over a STAB attack to help deal reliable damage to Pokemon Registeel would not normally threaten. The last slot comes down to Shadow Claw versus Iron Head. While Iron Head gains STAB, Steel is generally an inferior attacking type, so it usually hits most Pokemon for less damage than Seismic Toss. Shadow Claw is a specialized option to help Registeel beat the Pokemon that are immune to Seismic Toss. In most situations, Seismic Toss will be the main source of damage, rendering Iron Head near useless.</p>

[ADDITIONAL COMMENTS]

<p>What sets Registeel apart from other bulky Pokemon is two things: the ability to set up Stealth Rock and the ability to spread status. These two qualities make it invaluable when facing offense. Stealth Rock is always an important support move, and having it on a Pokemon like Registeel is a reliable way to set it up. With most offensive teams running at least one Pokemon that Registeel can come in and safely set up on, it is a prime candidate for laying down Stealth Rock. Paralysis is a large hindrance to many sweepers looking to break through Registeel. On the other hand, many of Registeel's main switch-ins are Ground-type or very slow, making paralysis useless. You will want to get Registeel out early to set up Stealth Rock and possibly Toxic a defensive component in the opponent's team. A Careful nature and maximum Special Defense is used to squeeze as much special bulk as possible into Registeel to make it an effective defensive pivot, and to ensure that you will set Stealth Rock up.</p>

<p>While Registeel is not a very diverse Pokemon, there are some moves that it can use to net a surprise KO or do more damage to some common switch-ins. The most notable is running Toxic, which can cripple quite a few of Registeel's counters, with the only cost being you missing out on paralysis. Pokemon like Milotic, Rhyperior, Donphan, and Torterra will be hard-pressed to take repeated assaults from Seismic Toss with Toxic neutering their Leftovers recovery. Another less notable option that can be used is Ice Punch, which hits Torterra for a 2HKO while still breaking Mismagius and Rotom's Substitutes. Often times the opponent's main check to Registeel will be Torterra, and Ice Punch will make it think twice before switching in hastily.</p>

<p>The final alternative that some Registeel use is taking 100 EVs from their Special Defense and putting it into Attack and using Iron Head to power up their STAB attack to deal solid damage against some Pokemon. The extra EVs help to stop the opposition from switching in as easily. The most notable damage boost is that Registeel can 2HKO Mismagius after it has used Substitute once.</p>

[SET]
name: RestTalk Curse
move 1: Rest
move 2: Sleep Talk
move 3: Iron Head
move 4: Curse
item: Leftovers
nature: Careful
evs: 252 HP / 252 SpD / 4 Def

[SET COMMENTS]

<p>This Registeel set takes a more durable approach to checking threats. With Rest and Sleep Talk, Registeel works as a good sleep absorber for your team. Curse allows it to become an offensive force after a few turns, while also increasing its defensive capabilities. Registeel's typing and pre-Curse defensive stats allow it to set up on many of UU's top threats, such as Venusaur, Milotic, and Mismagius with ease. Rest allows it to take repeated blows from the heavyweights of UU, and makes it much harder for your opponent to lure out and permanently cripple Registeel. Iron Head is chosen as a solid STAB move, and is the most reliable damaging move after a few Curses. Between Curse and Iron Head, Sleep Talk has a 66% chance of selecting a move beneficial to Registeel.</p>

[ADDITIONAL COMMENTS]

<p>While Registeel may have many chances to use Curse, it should not be so liberal as to stay in with only one Curse under its belt. If a Pokemon like Torterra or Donphan comes in and Registeel has not boosted sufficiently, chances are they will land a critical hit on you before you can KO them. You should wait until their checks and counters to Registeel are sufficiently weakened before you attempt to sweep. Additionally, Registeel's Attack may not be high enough to pose a threat to some offensive Pokemon after only one Curse. Sometimes it will be in your best interest to Iron Head right off the bat to find out what their best Registeel switch-in is. You may also not want to use Rest to heal off minimal amounts of damage, as when Registeel is asleep it is far more susceptible to being set-up fodder than when it is awake.</p>

<p>This set has quite a few merits over the standard Tank Registeel. The most obvious is reliable healing in Rest, which allows Registeel to last throughout the game at a higher average HP. This set, however, cannot utilize Stealth Rock or status, and is more susceptible to Water-types. Curse Registeel is also a better switch-in to threats that Tank Registeel is normally used to wall, due to the aforementioned reliable self-healing. Pokemon such as Mismagius, Alakazam, and Scyther could otherwise easily wear down standard Registeel with their powerful attacks. The other notable difference is that Curse Registeel actually poses an offensive threat to offensive and balanced teams alike.</p>

<p>There are few other options that Curse Registeel can employ. The main change that is suggested is to remove Sleep Talk for Earthquake and change the item to Chesto Berry. This allows Registeel to boost to a reasonable level and use Rest as a one-time pass to restore itself back to 100% health and sweep using the boosts it obtained. An example of such a situation where this would work would be where Registeel Curses as Dugtrio comes in, Curses again, Rests, and sweeps. This, combined with the extra coverage that Earthquake provides, can make Registeel a fearsome sweeper.</p>

[SET]
name: Rain Dance
move 1: Rain Dance
move 2: Explosion
move 3: Shadow Claw
move 4: Seismic Toss / Thunder Wave
item: Damp Rock
nature: Careful
evs: 252 HP / 252 SpD / 4 Spe

[SET COMMENTS]

<p>While Registeel is normally used as a standard defensive pivot, it can go the utility route and set up Rain Dance. Explosion is used as it allows you the maximum number of Rain Dance turns for your sweepers to abuse, and can cripple a key defensive wall on the opposing team like Milotic. Shadow Claw is the secondary option to prevent Mismagius from setting up a Substitute, a common way of dealing with Rain Dance teams once the rain runs out. Seismic Toss is preferred in the last slot because of how common a switch-in to Registeel Substitute Rhyperior is. If Substitute Rhyperior manages to get a Substitute up against a rain team, chances are it will waste four to five turns of rain and get a KO.</p>

[ADDITIONAL COMMENTS]

<p>Registeel is a good user of Rain Dance for a couple of reasons. Firstly, it is near impossible to OHKO Registeel, virtually guaranteeing that you will get rain going. Registeel can also check quite a few Pokemon that give the average rain team trouble once the weather has run out, such as Alakazam, Mismagius, and Venusaur. Since Registeel can often play such a critical role in a rain team's success, you are advised to switch Registeel out rather than using Explosion in the early game. However, this does not mean that Explosion should never be used; a well timed Rain Dance followed by Explosion can heavily swing the momentum in the rain team's favor. Registeel's typing can work well with quite a few rain sweepers by luring out Fire-types, netting them a free switch-in.</p>

<p>Registeel, however reliable, should not be your only Rain Dance user. While frail lead users of the move, such as Ambipom, are a fine choice, another bulky Pokemon to help take hits once the rain subsides is usually going to be the most reliable option. Synergy-wise, some of the best partners to Rain Dance Registeel are Rotom and Uxie. Rotom sports handy immunities to Ground and Fighting, and can threaten a KO against Moltres, a common nemesis of Rain Dance teams. Uxie has base 130 defenses, allowing it to switch in on most non-super effective attacks and set up rain. Uxie also provides a check to Substitute Rhyperior, while Registeel covers the Mismagius issue for Uxie. It goes without saying that Registeel should be paired with sweepers that can take advantage of the Rain Dance that Registeel sets up.</p>

[Team Options]

<p>Defensively, Wish support is always appreciated by any Registeel set. Even those with Rest appreciate gaining health without going to sleep. Rapid Spin support is another good choice, since Registeel generally allows the common Spikes users to set up risk-free. Many Pokemon that can switch into Registeel, such as Rhyperior, Arcanine, Donphan, and Moltres, will be unable to break through Milotic. Weezing proves to be invaluable as a partner to Registeel, easily sponging Fighting attacks and sporting an immunity to Ground attacks. Spiritomb can take Fighting-types with ease, and form a double team of sorts against certain threats such as Alakazam, Rotom, and Mismagius with Registeel. Uxie and Registeel form a good defensive combination, as Uxie takes care of Ground- and Fighting-types, while Registeel can easily handle the Ghost-, Dark-, and Bug-types that plague Uxie. Weezing, Milotic, and Registeel form a formidable defensive core that takes care of many threats in the UU metagame.</p>

<p>Offensively speaking, Registeel can lure out specific Pokemon that are set-up fodder for others. Since Fire-types are a common way to damage Registeel, Pokemon with Flash Fire can take advantage of this quite well. Arcanine, Houndoom, and Ninetales are all prime candidates to get the boost. Since Ground-types are another main method to combat Registeel, Grass-types are also great partners to Registeel. Leafeon can come in on Torterra, Rhyperior, and Donphan and set up a Swords Dance. Torterra can do the same thing, but can also set up a Rock Polish or fire off a Wood Hammer or Earthquake.</p>

[Optional Changes]

<p>While Registeel is fairly one-dimensional, it does have a few moves that it can utilize to surprise the opponent. Charge Beam can be used in conjunction with three special moves to form a sweeping set of sorts. More Defense EVs can be used to help beat Pokemon like Kabutops, Swellow, and Scyther better, but that is often better left to Steelix. A "RegiLure" set can be employed to lure out Registeel's normal counters, outspeed them, and KO them; Flash Cannon / Hidden Power Water / Thunderbolt / Explosion with an EV spread of 64 HP / 196 SpA / 248 Spe and a Mild nature and Occa Berry is an example of such a set. Rhyperior and Donphan are both 2HKOed by Hidden Power Water, as are the Fire-types that normally switch into Registeel. Flash Cannon hits many Pokemon quite hard, and Thunderbolt can hit Water-types super effectively.</p>

[Counters]

<p>Registeel has quite a few reliable counters. Rhyperior, Donphan, and Torterra only fear Toxic, and can come in on any of Registeel's attacks and threaten a KO with STAB Earthquake. Even Ice Punch only manages 50% against Torterra, and barely scratches Donphan and Rhyperior. Fire-types such as Arcanine, Ninetales, Moltres, and Houndoom can come in on a Shadow Claw or Iron Head and proceed to threaten to KO with their STAB Fire move. Hitmonlee is a fantastic option to face Registeel with. His STAB Close Combat OHKOes most Registeel, and he has Limber, allowing him to switch into Thunder Wave with no risk. Omastar can switch into Registeel and set up virtually risk-free layers of Spikes and Stealth Rock, while Seismic Toss is only a 4HKO. A notable strategy that many players use to eliminate Registeel with little risk is Dugtrio. Dugtrio can switch in on Stealth Rock, Thunder Wave, or Shadow Claw and trap Registeel with Arena Trap; Registeel is then 2HKOed by a Choice Band or Life Orb Earthquake.</p>

cool stuff. i hate it when pokemon are reffered to as "things" so i pretty much changed all instances of the word "thing" where it is referring to a pokemon into "pokemon". its a pretty minor change imo but if you disagree then it isnt incorrect to have "thing" used; i just think it sounds pretty tacky. great job!

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