Shuppet (Analysis)

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http://www.smogon.com/dp/pokemon/shuppet
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[Overview]
<p>Although Shuppet has the best Attack stat out of all the Little Cup Ghost-types, it has an extremely shallow movepool; for example, its only STAB physical attack is Shadow Sneak. However, Shuppet's Special Attack is also above average, meaning that it can run mixed sets well. Although Shuppet also has an extremely nice supporting movepool, its defenses are mediocre, meaning most attacks will take a decent chunk of Shuppet's health. Its ability, Insomnia, allows Shuppet to act as a sleep absorber against opponents such as Shroomish and Meowth. All in all, Shuppet has the worst overall stats out of all the LC Ghosts, though it can definitely be an asset if given the right support.</p>

[SET]
name: Trick Room Lead
move 1: Trick Room
move 2: Destiny Bond
move 3: Sucker Punch / Shadow Sneak
move 4: Thunderbolt / Taunt
item: Focus Sash
ability: Insomnia
nature: Brave
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe

[SET COMMENTS]
<p>The aim of this set is to set up Trick Room early on in the match, then to sacrifice Shuppet with Destiny Bond to provide a safe switch-in for one of your Trick Room sweepers. The third slot is dedicated to a priority move, and is your best bet for removing the Focus Sashes of leads such as Kabuto. Sucker Punch vs. Shadow Sneak is the age-old case of power vs. reliability. Thunderbolt is mainly meant for coverage, while Taunt can halt any opposing attempts at setup, and when used in tangent with Destiny Bond, will almost always guarantee a kill for Shuppet.</p>

[ADDITIONAL COMMENTS]
<p>Using minimum Speed allows Shuppet to outspeed virtually everything under Trick Room conditions, maximizing the number of leads Shuppet can drag down with it with Destiny Bond. Focus Sash is used to guarantee the set-up of Trick Room. Beware of Snover and Hippopotas though, as the damaging weather that they bring will put an immediate halt to Shuppet's Focus Sash + Destiny Bond strategy. Leads with priority moves can also avoid Destiny Bond dragging them down.</p>

<p>Slow sweepers such as Wailmer and Cranidos are obvious candidates for partnering up with Shuppet, because are extremely slow, yet very powerful, making them ideal for Trick Room. Snubbull is another good teammate, having great synergy with Shuppet, a high Attack stat, andbeingvery slow, not to mention the powerful attacks it has in its arsenal, such as Return and Close Combat.</p>

[SET]
name: Support
move 1: Will-O-Wisp
move 2: Shadow Sneak
move 3: Thunderbolt
move 4: Destiny Bond
item: Oran Berry
ability: Insomnia
nature: Relaxed
evs: 244 HP / 236 Def / 12 SpD

[SET COMMENTS]
<p>Shuppet has access to a great utility move in Will-O-Wisp, which allows it to check physical sweepers such as Mankey and Machop. Shadow Sneak acts as Shuppet's obligatory STAB move and is also an extremely useful priority move. Thunderbolt is partnered alongside Shadow Sneak to grant good coverage high Base Power. Destiny Bond is a last effort to take down a Pokemon from your opponent's team as Shuppet faints, but is not easy to use as Shuppet is very slow.</p>

[ADDITIONAL COMMENTS]
<p>Maximum HP and defense investments are used for bulk, allowing Shuppet to check physical sweepers who could otherwise threaten your team. One of the main threats to this set is Houndour, as it can get a Flash Fire boost from Shuppet's Will-O-Wisp, and proceed to use its boosted Fire-type attacks to destroy Shuppet and its teammates. Therefore, it is recommended that you have bulky Water-types such as Mantyke and Squirtle on your team, to act as a check to Houndour.</p>

<p>Gastly and Drifloon are good partners if you want to run the Double Ghost strategy. Shuppet is able to cripple Munchlax or drag it down with Destiny Bond, allowing its other teammates to sweep. Munchlax is also a good partner as it is immune to Ghost attacks aimed at Shuppet, and can threaten all of Shuppet's counters, such as Houndour, with Return. Houndour makes a good teammate because it can handily checkmate enemy Ghost-types with a combination of Sucker Punch and Pursuit, and also beat Munchlax if it is running Crunch.</p>

[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Shadow Ball
move 3: Hidden Power Fighting / Thunderbolt
move 4: Sucker Punch
item: Oran Berry / Focus Sash
ability: Insomnia
nature: Quiet
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe

[SET COMMENTS]
<p>This set abuses Shuppet's relatively low Speed and above average Attack. Trick Room is the bread and butter of this set, allowing Shuppet to outspeed opposing Pokemon and kill them with the approriate attack. Shadow Ball is Shuppet's main attack, being very powerful and also gaining STAB. Hidden Power Fighting provides better coverage alongside Shadow Ball than Thunderbolt, hitting all Pokemon in the tier for at least neutral damage, although it makes Shuppet lose a point in Special Attack and Special Defense. Sucker Punch is utilized to hit other priority users, and is also helpful to Shuppet for picking off weakened Pokemon, or just hitting first when Trick Room is not in effect.</p>

[ADDITIONAL COMMENTS]
<p>The EVs are doctored so that both offensive stats reach 17. Oran Berry is the best item to use as it allows Shuppet to reliably set up, and have enough bulk to hit the opponent a few times before getting knocked out, but Focus Sash can also be used if you are putting it in the lead position. Life Orb is an option, powering up Shuppet's offensive stats by trading off bulk; it is not recommended though, because it usually means that Shuppet will be knocked out even faster. If you are using Hidden Power Fighting, change the EV spread to 4 HP / 236 Atk / 76 Def / 176 SpA / 12 SpD.</p>

<p>A good teammate for this set is Bronzor due to the fact that it can set up Trick Room easily, and can benefit from Trick Room as well. Another viable teammate for this set is Porygon, as it is immune to Ghost-type attacks and can set up Trick Room and benefit from it. Munchlax is considered a counter for this set because it outspeeds Shuppet under Trick Room conditions, doesn't get heavily damaged by Shuppet's attacks, and can trap it with Pursuit.</p>

[SET]
name: Choice Scarf Lead
move 1: Trick
move 2: Sucker Punch
move 3: Destiny Bond
move 4: Thunder Wave
item: Choice Scarf
ability: Insomnia / Frisk
nature: Adamant
evs: 244 HP / 12 SpD / 236 Spe

[SET COMMENTS]
<p>This set has the ability to cripple a lot of common leads; Trick can be utilized to disable Stealth Rock leads, while it also allows you to take away the opponent's Focus Sash. Trick also cripples non-Stealth Rock leads who are reliant on using a variety of moves, such as Houndour, Meowth, and Aipom. Sucker Punch is Shuppet's best mono-attacking option. Thunder Wave allows Shuppet to spread paralysis and further cripple opposing leads as well as any switch-ins, while also making Destiny Bond easier to use. Destiny Bond is utilized in order to take down at least one Pokemon when Shuppet faints.</p>

[ADDITIONAL COMMENTS]
<p>An Adamant nature with Choice Scarf allows Shuppet to reach 21 Speed, while with Jolly it reaches 22 Speed, meaning that it outspeeds some Choice Scarf leads and all non-Choice Scarf leads. Max HP EVs are utilized for maximum bulk and the remaining 12 Special Defense EVs are used for extra bulk.</p>
<p>The ability Frisk is viable on this set, since it will help you decide whether you should Trick Shuppet's Choice Scarf away, which is especially helpful against Gastly leads. Choice Scarf Mankey and Choice Scarf Snover don't mind Sucker Punch and Trick, while both outspeed Shuppet and threaten it with Payback or Punishment and Blizzard, respectively. Bronzor should therefore be used as a teammate as it can set up Stealth Rock on Snover and Mankey or retaliate with Gyro Ball. Gligar can come in on all of Mankey's attacks except for Ice Punch and can either set up Swords Dance or Agility or retaliate with Earthquake.</p>

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Shadow Sneak
move 3: Shadow Ball
move 4: Hidden Power Fighting
item: Life Orb
ability: Insomnia
nature: Mild
evs: 4 HP / 236 Atk / 176 SpA / 12 SpD / 80 Spe
ivs: 0 HP

[SET COMMENTS]
<p>This set abuses Shuppet's good offensive potential and allows it to hit extremely hard with both physical and special attacks. Substitute is utilized to ease prediction and offers protection from revenge killers and priority users. Shadow Sneak is utilized as a priority move and severely damages the opponent after the boosts from STAB and Life Orb. Shadow Ball is your primary STAB move, and Hidden Power Fighting is used on this set to maximize coverage.</p>

[ADDITIONAL COMMENTS]
<p>Maximum Attack and Special Attack EVs give Shuppet maximum power. 80 Speed EVs are used for an extra Speed point outspeeding other Pokemon with 45 base Speed. The leftover EVs are put into Defense to help Shuppet survive certain attacks. A viable alternative is to run 236 Speed EVs to outspeed Porygon, Snover, and neutral-natured Croagunk. Life Orb is a very handy item for this set and helps make some 2HKOs become OHKOs.</p>

<p>This set tends to lure in Dark-types, especially Houndour, which Shuppet can then eliminate with Hidden Power Fighting; Grass and Ghost Pokemon who enjoy having Houndour removed would therefore make decent partners for Shuppet. Entry hazards on your side of the field can combine with Life Orb recoil and Substitute to wear Shuppet down very quickly, so having a reliable Rapid Spinner, such as Squirtle, is a very good idea.</p>

[Other Options]
<p>Natural Gift is pretty much Shuppet's only other option for a decent physical attack, which just goes to show how horrible Shuppet's movepool is. Grudge could be utilized with the Double Ghost strategy to eliminate Muchlax's Pursuit PP, but it's not too useful outside of that. Shuppet also gets Pursuit and Imprison, which is another way it could potentially counter Munchlax. Psychic can also be used if Fighting-types such as Mankey and Machop are troublesome to your team, but it has redundant coverage otherwise.</p>

[Checks and Counters]
<p>A good counter to Shuppet is Houndour since its Dark Pulse is a guaranteed OHKO, and unless Shuppet has Hidden Power Fighting, it cannot do a whole lot to retaliate. Muchlax is Shuppet's ultimate counter, since it doesn't take a lot of damage from any of Shuppet's atacks, and can trap and KO it with Pursuit. Stunky is just like Houndour; it doesn't take a lot of damage from any of Shuppet's attacks besides Hidden Power Fighting, and can OHKO Shuppet with Crunch or Sucker Punch. Also, without Trick Room support or a defensive spread, Shuppet is a sitting duck in front of faster Pokemon due to its frailty and low Speed.</p>
 
I'd like to see the old Destiny Bond Trick Room lead (TR/DBond/Sucker Punch or Shadow Sneak/Thunderbolt or Taunt). Shuppet's main problem is that it doesn't hit as hard as it would actually want to, so I'd like to see the more supportive sets put in front of the offensive sets to show this. Other than that, great job as far as I can see, nothing stands out as bad, and I'll stamp as soon as these changes are made.
 
Ok, as one who has used shuppet extensively, I can say for a fact that the trickscarf lead set is a no go, because shuppet can beat almost every lead with fsash + pain split better than trickscarf (iirc 1 hp pain split to meowth + non LO SP is 100% KO, AND you don't lose shuppet)

Also, you might want to want to mention that shuppet can hit 15 speed for stuff like the LO set; while you lose power, you gain more opportunities to sub + you outspeed the 14 spe crew, of which there are some key threats to shuppet (looking at porygon/snover/non +nature gunk here) Shuppet can also drop its HP down to 19 via lowering the IV; the sub set wants that, because it reduces both the LO recoil, and the amount of HP taken per sub.

small nitpick:
- HP Fighting gets better coverage than Tbolt, but Shuppet with HP Fight unavoidably loses a point in Sp. Atk and Sp. Def, and furthermore has to choose between min speed and max-BP HP Fight
The speed/BP argument is irrelevant; at lv5 either one gives shuppet the minimum speed it can get for TR.

One other thing that might be important to note is that shuppet isn't OHKO'd by pursuit if you stay in on munchlax; it only takes 10 - 14 HP damage from a 40 BP dark move. And taking into consideration HP fighting on the TR set, you can still strip off at least a third of munchlax's HP before going down.

Other than the above points, it looks good :)

I know I've run psychic on 'ppet in the past, but that's mostly because I HATE machop x_x
 
I'd like to see the old Destiny Bond Trick Room lead (TR/DBond/Sucker Punch or Shadow Sneak/Thunderbolt or Taunt). Shuppet's main problem is that it doesn't hit as hard as it would actually want to, so I'd like to see the more supportive sets put in front of the offensive sets to show this. Other than that, great job as far as I can see, nothing stands out as bad, and I'll stamp as soon as these changes are made.
Ok.

Ok, as one who has used shuppet extensively, I can say for a fact that the trickscarf lead set is a no go, because shuppet can beat almost every lead with fsash + pain split better than trickscarf (iirc 1 hp pain split to meowth + non LO SP is 100% KO, AND you don't lose shuppet)
While I agree, I would like another person's opinion (preferably a QC member's) before making this change.

Also, you might want to want to mention that shuppet can hit 15 speed for stuff like the LO set; while you lose power, you gain more opportunities to sub + you outspeed the 14 spe crew, of which there are some key threats to shuppet (looking at porygon/snover/non +nature gunk here)
I'll add it to AC.
Shuppet can also drop its HP down to 19 via lowering the IV; the sub set wants that, because it reduces both the LO recoil, and the amount of HP taken per sub.
I'll add that in.

small nitpick:
The speed/BP argument is irrelevant; at lv5 either one gives shuppet the minimum speed it can get for TR.
Ok, I'll remove the speed/bp mention. With that I'll probably make Hidden Power Fighting the main slash (I'll still keep Thunderbolt slashed since losing a point in SpA sucks.)

One other thing that might be important to note is that shuppet isn't OHKO'd by pursuit if you stay in on munchlax; it only takes 10 - 14 HP damage from a 40 BP dark move. And taking into consideration HP fighting on the TR set, you can still strip off at least a third of munchlax's HP before going down.
I'll make a note of it.

I know I've run psychic on 'ppet in the past, but that's mostly because I HATE machop x_x
I'll make a mention of it in OC.

I'll make all these changes in a couple of hours, as I have to leave now.

EDIT: Ok I've made the changes. I'm thinking of just merging the TR lead and TR sweeper together since they're pretty similar. Thoughts?
 
Ah man. o___o I didn't realize how much Shuppet was capable of... how many sets did I have, like three? Good job on these... sucks that I can't get credit for stuff I did though... .___. Ah well.

Well, I just want to throw something else out that I noticed in my testing of Shuppet...
While Destiny Bond's primary purpose is, yes, to take things down with you, I noticed that it's useful for switching in new Pokes without them getting hit... if you go second with Dbond and predict that the opponent won't attack, you can use the opening to switch in a new teammate. This could be useful on sets like the Support one, where you have slow Dbond Shuppet.

Good work, hope to see it on-site soon.
 
This has passed QC, so would you be finishing this, Frizy?

If not, we can get someone else to write it up and get it on-site.

Thanks!
 
Siegrin has offered to take over this analysis! Frizy will still receive credit for posting the skeleton.
 
Okay, I'll lengthen it tomorrow (It's 11 now) Get it past the rest of the Copyediting stuff.

EDIT: Done writing it up, time for you picky GP checkers to start polishing this through :)
 
Since this is already on the GP queue and has been stamped on the previous analysis, you should change this thread from Quality Control to Copyediting!

EDIT:
ShinyAzelf was a negative influence to this analysis, he was continuously demoralizing me about, thankfully, I plowed through.

Lololololol
 
shut it shuppet

GP CHECK ONE

delete
add

[Overview]

<p>Shuppet, although it has the best attack as a little cup Ghost-type, Although Shuppet has the best Attack stat out of all the Little Cup Ghost-types, it has an extremely terrible movepool, not have a its only reliable STAB physical attack beyond being Shadow Sneak. However, Shuppet's Special Attack is also above average, allowing it to run mixed sets well. Shuppet also has a an extremely nice supporting movepool. However, its defenses are mediocre, it has mediocre defenses, meaning any attack will take a decent chunk of health from out of Shuppet. The ability Insomnia comes in quite handy, allowing Shuppet allows it to act as a sleep absorber against opponents such as Shroomish and Meowth. All in all, although Shuppet has the worse overall stats as a Ghost-type in the tier out of all the LC Ghosts, it can definitely be an asset if given the right support.</p>

[SET]
name: Trick Room Lead
move 1: Trick Room
move 2: Destiny Bond
move 3: Sucker Punch / Shadow Sneak
move 4: Thunderbolt / Taunt
item: Focus Sash
ability: Insomnia
nature: Brave
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe

[SET COMMENTS]

The aim of this set is to set up TR Trick Room to support Shuppet's slow teammates to sweep. Destiny Bond allows you to leave whilst killing sacrifice yourself and kill your opponent's lead, so you leave a more significant mark providing a safe switch in for your Trick Room sweeper. The third slot is dedicated to the two a priority move, and is your best bet for removing attempt to remove the Focus Sashes of leads such as Kabuto. Sucker Punch vs. Shadow Ball is a case of power vs. reliability. Thunderbolt is mainly meant for damage coverage because it allows you to hit a wider range of Pokemon, while Taunt can halt any opposing attempts at setup.

[ADDITIONAL COMMENTS]

Shuppet Using minimum Speed allows Shuppet to outspeed virtually everything inside under Trick Room conditions, and allowing it to meaning Shuppet can use Destiny Bond quickly effectively to drag down your the opposing opponent lead with you it. Focus Sash is used so you can definetly setup to guarantee the setting up of Trick Room. Slow sweepers such as Wailmer and Cranidos are obvious candidates for partnering up with Shuppet. Although nothing really stops Shuppet from doing it's job in setting up Trick Room because it has a Focus Sash, weather leads such as Snover and Crunch-Hippopotas will stop Shuppet from using Destiny Bond. Beware of Snover and Hippopotas, as the damaging weather that they bring will put an immediate halt to Shuppet's Focus Sash + Destiny Bond strategy; leads with priority moves can also avoid Destiny Bond from dragging them down.

[SET]
name: Support
move 1: Will-O-Wisp
move 2: Shadow Sneak
move 3: Thunderbolt
move 4: Destiny Bond
item: Oran Berry
ability: Insomnia
nature: Relaxed
evs: 244 HP / 236 Def / 12 SpD

[SET COMMENTS]

<p>Shuppet has access to a great utility move in such as Will-O-Wisp, which allows it to check that checks Pokemon such as Mankey, Machop, and other physical sweepers. Shadow Sneak acts as you your obligatory STAB move and is also an extremely useful priority move. therefore, Thunderbolt is partnered alongside Shadow Sneak to grant good coverage. Destiny Bond normally isn't used, however, it's is there as a last ditch effort to take down one more Pokemon from your opponent's team as Shuppet faints.</p>

[ADDITIONAL COMMENTS]

<p>Maximum HP and maximum defenses are used for maximum physical bulk, allowing Shuppet to perfectly check physical sweepers who otherwise could threaten your team. However, One of the main threats to this set is Houndour, as, in which it can get a Will-O-Wisp Flash Fire boost from Shuppet's Will-O-Wisp, and proceed to use its boosted Fire-type attacks to kill you destroy all. Therefore, it is recommended that you have on your team bulky Water-types, such as Mantyke and Squirtle, to keep act as a check on Houndour and prevent it from sweeping your team.</p>

[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Shadow Ball
move 3: Hidden Power Fighting / Thunderbolt
move 4: Sucker Punch
item: Oran Berry / Focus Sash
ability: Insomnia
nature: Quiet
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>This set abuses the fact that Shuppet is the best Ghost-type Trick Room sweeper, due in no small part to its relatively low Speed and above average Attack. Trick Room is the bread and butter of this set, which allows it to outspeed opposing Pokemon and kill them with the proper attacks. Hidden Power Fighting allows provides better coverage than Thunderbolt, however, that makes you it does make Shuppet lose a point in Special Attack and Special Defense. Sucker Punch is utilized to hit other priority users, and it also helps Shuppet when it is outside of Trick Room conditions.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are doctored so that both offensive stats reach 17. Oran Berry is the best item to use to allow as it allows Shuppet to reliably set up, but Focus Sash can also be used if you are putting it in the lead position. If you are using Hidden Power Fighting, change the EV spread to 4 HP / 236 Atk / 76 Def / 176 SpA / 12 SpD. A good teammate for this set is Bronzor due to the fact that it can set up Trick Room easily, and can benefit from Trick Room as well. Another viable teammate for this set is Porygon, as it is immune to Ghost-type attacks and can set up Trick Room and benefit from it. A counter for this set is Munchlax is considered a counter for this set because it outspeeds Shuppet under Trick Room conditions, doesn't get heavily damaged by Shuppet's attacks, and can trap it with Pursuit.</p>

[SET]
name: Choice Scarf Lead
move 1: Trick
move 2: Sucker Punch
move 3: Destiny Bond
move 4: Thunder Wave
item: Choice Scarf
ability: Insomnia / Frisk
nature: Adamant
evs: 244 HP / 12 SpD / 236 Spe

[SET COMMENTS]

<p>This lead set cripples a lot of the common leads, as Trick can be utilized to disable Stealth Rock leads and allows you to take control of away the opponent's Focus Sash. It also cripples non-Stealth Rock leads who are reliant on using multiple a variety of moves, such as Houndour, Meowth, and Aipom. Sucker Punch is Shuppet's best mono-attacking option. Thunder Wave allows Shuppet to spread paralysis and further cripple opposing leads as well as any switch-ins, while making Destiny Bond easier to use. Destiny Bond is utilized to take down at least one Pokemon with it when Shuppet faints.</p>

[ADDITIONAL COMMENTS]

<p>Adamant nature with Choice Scarf allows Shuppet to reach 21 Speed, while with Jolly it reaches 22 Speed, meaning that it outspeeds some Choice Scarf leads and all non-Choice Scarf leads. Max HP EVs is utilized for maximum bulk and the 12 Special Defense EVs are just the leftovers from the spread to which are used to further maximize bulk. The ability Frisk is viable on this set, since it will warn weather help you decide whether you should trick your Trick Shuppet's Choice Scarf away, which is especially helpful with Gastly leads. Choice Scarf Mankey and Choice Scarf Snover don't take a lot of Damage from mind Sucker Punch and Trick, while both outspeed outspeeding Shuppet and hitting threaten it with Payback / Punishment and Blizzard respectively. Bronzor should therefore be used as a teammate as it can set up Stealth Rock on Snover and Mankey or retaliate with Gyro Ball. Gligar can come in on all of Mankey's attacks except for Ice Punch and can either set up a Swords Dance / Agility, or retaliate with Earthquake.

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Shadow Sneak
move 3: Shadow Ball
move 4: Hidden Power Fighting
item: Life Orb
ability: Insomnia
nature: Mild
evs: 4 HP / 236 Atk / 176 SpA / 12 SpD / 80 Spe
ivs: 0 HP

[SET COMMENTS]

This set abuses Shuppet's ability good offensive potential and allows it to hit extremely hard in both Physical Attacks and Special Attacks with both physical and special attacks. Substitute is utilized to ease prediction and offers protection from revenge killers or and priority users. Shadow Sneak is utilized as a priority move and severely damages the opponent from after the boosts from STAB and Life Orb. Shadow Ball is your primary STAB move, and Hidden Power Fighting is used on this set to maximize coverage.

[ADDITIONAL COMMENTS]

Maximum Attack and Special Attack EVs are there to allow Shuppet to hit with maximum power. 80 Speed EVs are used there for an extra Speed EV point so as to hopefully outspeed other Pokemon with 45 base Speed. The leftover EVs that amounted to too little to increase either Attack or Speed were are put into Defense in hopes to survive certain attacks to hopefully help Shuppet survive certain attacks. A viable EV spread alternative is to run 236 Speed EVs to outspeed Porygon, Snover, and neutral natured Croagunk. Life Orb is utilized for a 1.3x boost in order to a very handy item for this set and helps make some 2HKOs become OHKOs. This set also lures in Counter and removes it with Hidden Power Fighting, therefore, Grass-type and Ghost-type sweepers enjoy Hondour removed, therefore, they make decent partners. However, Rapid Spinners such as Squirtle can spin Stealth Rock away as Stealth Rock + Life Orb + Substitute as it piles on extremely quickly. This set tends to lure in Dark-types, especially Houndour, which Shuppet can then eliminate with Hidden Power Fighting; Grass and Ghost Pokemon who enjoy having Houndour removed would therefore make decent partners for Shuppet. Entry hazards on your side of the field can combine with Life Orb recoil and Substitute to wear Shuppet down very quickly, so having a reliable Rapid Spinner, such as Squirtle, on your team is a very good idea.

[Team Options]

Gastly and Drifloon are good partners if you want to run the Double Ghost strategy. Shuppet is able to cripple Muchlax or can KO it drag it down with Destiny Bond, allowing the remaining Ghost-type to freely sweep. Munchlax is also a good partner as it is immune to Ghost attacks aimed at Shuppet and threatens all of Shuppet's counters. Houndour makes a good teammate because it can handily defeat enemy Ghost types, and to pile it up, it can also beat Munchlax if it is running Crunch.

[Optional Changes]

Natural Gift is really only pretty much Shuppet's only other option for a decent physical attack, but it really doesn't work since it's a one hit thing which just goes to show how horrible Shuppet's movepool is. However, Shuppet's movepool is so horrible, that this is really the most you can ask for. Grudge could be utilized with the Double Ghost strategy to eliminate Muchlax's Pursuit PP, but it's not too useful outside of that. Shuppet also gets Pursuit and Imprison, allowing Shuppet to potentially counter one of it's biggest threats, which is another way it could potentially counter Munchlax. Psychic can also be used if Fighting-types such as Mankey and Machop are troublesome to your team, but it has redundant coverage otherwise.

[Counters]

A good counter to Shuppet is Houndour since it's its Dark Pulse is a guaranteed OHKO and unless Shuppet has Hidden Power Fighting, it cannot do a whole lot to retaliate. Muchlax is Shuppet's ultimate counter, since it doesn't take a lot of damage from any of Shuppet's atacks, and can trap and KO it with Pursuit. Stunky is just like Houndour, it doesn't take a lot of damage from any of Shuppet's attacks besides Hidden Power Fighting, and can OHKO Shuppet with Crunch or Sucker Punch. Also, outside of Trick Room and without Trick Room support or a defensive spread, it Shuppet is a sitting duck due to it's its frailty and it's low Speed.

- be careful with which words you capitalize
- spell Houndour correctly
- 'its' is possesive, 'it's' is the contraction for 'it is/was'
- some of your prose was worded weirdly

contrib_gp.png


EDIT: ugh i can't believe i missed what Flora spotted, don't gp check late at night guys its not a good idea
 
Swinging by for one thing at Counters:

"Munchlax is Shuppet's ultimate counter, since it doesn't take a lot of damage from any of Shuppet's atacks, and can trap and KO it with Pursuit."

edit: there are other instances of "Muchlax" that need to be fixed in Team Options and Optional Changes.

And, many paragraphs are missing their <p> </p> tags (Trick Room Lead, Sub + 3 attacks to Counters). Choice Scarf Lead's AC is missing a </p>.
 
Thanks, Fate and Flora, I'll get those checks done when I get home (I'm leaving in like 40 seconds :)

EDIT: Done with Fate's GP Check and Flora's mini-sweep

EDIT: ugh i can't believe i missed what Flora spotted, don't gp check late at night guys its not a good idea

What are you talking about, Fate? Just take a look at how many reds and blues there are on your GP check and we can already tell that you are much better at this than I am.

Btw, I really wanted to add Flora's mini GP sweep to make it GP Check: 2/2
 
Changes in bold
Removals in red
Comments in bold red

[Overview]

<p>Although Shuppet has the best Attack stat out of all the Little Cup Ghost-types, it has an extremely shallow movepool; (semi-colon) for an example, its only reliable STAB physical attack is Shadow Sneak. However, Shuppet's Special Attack is also above average, meaning that it can run mixed sets well. Although Shuppet also has an extremely nice supporting movepool. However, its defenses are mediocre, meaning most attacks will take a decent chunk of health out of Shuppet. The ability Insomnia comes in quite handy, allowing Shuppet to act as a sleep absorber against opponents such as Shroomish and Meowth. All in all, although Shuppet has the worst overall stats out of all the LC Ghosts, it can definitely be an asset if given the right support.</p>

(i'm not too sure on the arrangement of these points, but whatever..)

[SET]
name: Trick Room Lead
move 1: Trick Room
move 2: Destiny Bond
move 3: Sucker Punch / Shadow Sneak
move 4: Thunderbolt / Taunt
item: Focus Sash
ability: Insomnia
nature: Brave
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>The aim of this set is to set up Trick Room to support Shuppet's slow teammates to sweep, as well as early on in the match before attempting to sacrifice Shuppet with Destiny Bond in order to take out a Pokemon along with itself. Destiny Bond allows you to sacrifice yourself and knock out your opponent's lead, providing a safe switch-in for one of your Trick Room sweeper. The third slot is dedicated to a priority move, and is your best bet for removing the Focus Sashes of leads such as Kabuto. Sucker Punch vs. Shadow Sneak is the age-old case of power vs. reliability. Sucker Punch provides useful priority, and will be hitting quite hard off Shuppet's high Attack stat, while Shadow Ball gains STAB, and is very reliable. Thunderbolt is mainly meant for coverage, while Taunt can halt any opposing attempts at setup, and when used in tangent with Destiny Bond, will almost always guarantee a kill for Shuppet.</p>

[ADDITIONAL COMMENTS]

<p>Using minimum Speed allows Shuppet to outspeed virtually everything under Trick Room conditions, maximizing the number of leads Shuppet can use Destiny Bond on, and drag down with it. Focus Sash is used to guarantee the set-up of Trick Room. Beware of Snover and Hippopotas though, as the damaging weather that they bring will put an immediate halt to Shuppet's Focus Sash + Destiny Bond strategy; leads with priority moves can also avoid Destiny Bond dragging them down.</p>

<p>Slow sweepers such as Wailmer and Cranidos are obvious candidates for partnering up with Shuppet, because they can be extremely slow, yet very powerful, making them ideal candidates to team up with Shuppet for Trick Room. Snubbull is another good teammate, having great synergy with Shuppet, a high Attack stat to hit off of, and being very slow. (full stop) Not to mention the powerful attacks it has in its arsenal, such as Return and Close Combat.</p>

[SET]
name: Support
move 1: Will-O-Wisp
move 2: Shadow Sneak
move 3: Thunderbolt
move 4: Destiny Bond
item: Oran Berry
ability: Insomnia
nature: Relaxed
evs: 244 HP / 236 Def / 12 SpD

[SET COMMENTS]

<p>Shuppet has access to a great utility move in Will-O-Wisp, which allows it to check physical sweepers such as Mankey, Machop, and other physical sweepers, rendering them useless for the rest of the match. Shadow Sneak acts as Shuppet's obligatory STAB move and is also an extremely useful priority move that may come in handy in many situations. Thunderbolt is partnered alongside Shadow Sneak to grant good coverage, and is quite powerful thanks to Thunderbolt's high power with good Base Power. Destiny Bond is there as a last ditch effort to take down one more Pokemon from your opponent's team as Shuppet faints, but is not easy to use as Shuppet is very slow.</p>

[ADDITIONAL COMMENTS]

<p>Maximum HP and defenses are used for maximum physical bulk, allowing Shuppet to perfectly check physical sweepers who could otherwise could threaten your team. One of the main threats to this set is Houndour, as it can get a Flash Fire boost from Shuppet's Will-O-Wisp, and proceed to use its boosted Fire-type attacks to destroy Shuppet and its teammates. Therefore, it is recommended that you have bulky Water-types such as Mantyke and Squirtle on your team bulky Water-types, such as Mantyke and Squirtle, to act as a check to Houndour, who would otherwise easily toast the remainders of your team with it's powerful Fire Blast.</p>

<p>Gastly and Drifloon are good partners if you want to run the Double Ghost strategy. Shuppet is able to cripple Munchlax or drag it down with Destiny Bond, allowing its other to freely sweep. Munchlax is also a good partner as it is immune to Ghost attacks aimed at Shuppet, and can threaten all of Shuppet's counters, such as Houndour with Return. Houndour makes a good teammate because it can handily checkmate enemy Ghost-types with a combination of Sucker Punch and Pursuit, and it can also beat Munchlax if it is running Crunch.</p>

[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Shadow Ball
move 3: Hidden Power Fighting / Thunderbolt
move 4: Sucker Punch
item: Oran Berry / Focus Sash
ability: Insomnia
nature: Quiet
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>This set abuses the fact that Shuppet is the best Ghost-type Trick Room sweeper, due in no small part to its relatively low Speed and above average Attack. Trick Room is the bread and butter of this set, allowing Shuppet to outspeed opposing Pokemon and kill them with the proper attacks. Shadow Ball is Shuppet's main attack, being very powerful and also(space)gaining STAB. Hidden Power Fighting provides better coverage alongside Shadow Ball than Thunderbolt, hitting all Pokemon in the tier for at least neutral damage, though it makes Shuppet lose a point in Special Attack and Special Defense. Sucker Punch is utilized to hit other priority users, and is also helpful to Shuppet for picking off weakened Pokemon, or just hitting first when Trick Room is not under effect.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are doctored so that both offensive stats reach 17. Oran Berry is the best item to use as it allows Shuppet to reliably set up, and have enough bulk to hit the opponent a few times before getting knocked out, but Focus Sash can also be used if you are putting it in the lead position. Life Orb is an option, powering up Shuppet's offensive stats further but trading off bulk, it is not recommended though, because it usually means that Shuppet will be knocked out even quicker. If you are using Hidden Power Fighting, change the EV spread to 4 HP / 236 Atk / 76 Def / 176 SpA / 12 SpD.</p>

<p>A good teammate for this set is Bronzor due to the fact that it can set up Trick Room easily, and can benefit from Trick Room as well. Another viable teammate for this set is Porygon, as it is immune to Ghost-type attacks and can set up Trick Room and benefit from it. Munchlax is considered a counter for this set because it outspeeds Shuppet under Trick Room conditions, doesn't get heavily damaged by Shuppet's attacks, and can trap it with Pursuit.</p>

[SET]
name: Choice Scarf Lead
move 1: Trick
move 2: Sucker Punch
move 3: Destiny Bond
move 4: Thunder Wave
item: Choice Scarf
ability: Insomnia / Frisk
nature: Adamant
evs: 244 HP / 12 SpD / 236 Spe

[SET COMMENTS]

<p>This set has the ability to cripple a lot of common leads, as Trick can be utilized to disable Stealth Rock leads and allows you to take away the opponent's Focus Sash. It also cripples non-Stealth Rock leads who are reliant on using a variety of moves, such as Houndour, Meowth, and Aipom. Sucker Punch is Shuppet's best mono-attacking option. Thunder Wave allows Shuppet to spread paralysis and further cripple opposing leads as well as any switch-ins, while making Destiny Bond easier to use. Destiny Bond is utilized to take down at least one Pokemon when Shuppet faints.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature with Choice Scarf allows Shuppet to reach 21 Speed, while with Jolly it reaches 22 Speed, meaning that it outspeeds some Choice Scarf leads and all non-Choice Scarf leads. Max HP EVs are utilized for maximum bulk and the 12 Special Defense EVs are just the leftovers from the spread, which are used to further enhance bulk.</p>

<p>The ability Frisk is viable on this set, since it will help you decide whether you should Trick Shuppet's Choice Scarf away, which is especially helpful against Gastly leads. Choice Scarf Mankey and Choice Scarf Snover don't mind Sucker Punch and Trick, while both outspeed Shuppet and threaten it with Payback or Punishment and Blizzard, (comma) respectively. Bronzor should therefore be used as a teammate as it can set up Stealth Rock on Snover and Mankey or retaliate with Gyro Ball. Gligar can come in on all of Mankey's attacks except for Ice Punch and can either set up a Swords Dance / Agility, or retaliate with Earthquake.</p>

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Shadow Sneak
move 3: Shadow Ball
move 4: Hidden Power Fighting
item: Life Orb
ability: Insomnia
nature: Mild
evs: 4 HP / 236 Atk / 176 SpA / 12 SpD / 80 Spe
ivs: 0 HP

[SET COMMENTS]

<p>This set abuses Shuppet's good offensive potential and allows it to hit extremely hard with both physical and special attacks. Substitute is utilized to ease prediction and offers protection from revenge killers and priority users. Shadow Sneak is utilized as a priority move and severely damages the opponent after the boosts from STAB and Life Orb. Shadow Ball is your primary STAB move, and Hidden Power Fighting is used on this set to maximize coverage.</p>

[ADDITIONAL COMMENTS]

<p>Maximum Attack and Special Attack EVs are there to allow Shuppet to hit with maximum power. 80 Speed EVs are used for an extra Speed point so as to hopefully outspeed other Pokemon with 45 base Speed. The leftover EVs are put into Defense to hopefully help Shuppet survive certain attacks. A viable alternative is to run 236 Speed EVs to outspeed Porygon, Snover, and neutral-natured Croagunk. Life Orb is a very handy item for this set and helps make some 2HKOs become OHKOs.</p>

<p>This set tends to lure in Dark-types, especially Houndour, which Shuppet can then eliminate with Hidden Power Fighting; Grass and Ghost Pokemon who enjoy having Houndour removed would therefore make decent partners for Shuppet. Entry hazards on your side of the field can combine with Life Orb recoil and Substitute to wear Shuppet down very quickly, so having a reliable Rapid Spinner, such as Squirtle, on your team is a very good idea.</p>

[Other Options]

<p>Natural Gift is pretty much Shuppet's only other option for a decent physical attack, which just goes to show how horrible Shuppet's movepool is. Grudge could be utilized with the Double Ghost strategy to eliminate Muchlax's Pursuit PP, but it's not too useful outside of that. Shuppet also gets Pursuit and Imprison, which is another way it could potentially counter Munchlax. Psychic can also be used if Fighting-types such as Mankey and Machop are troublesome to your team, but it has redundant coverage otherwise.</p>

[Checks and Counters]

<p>A good counter to Shuppet is Houndour since its Dark Pulse is a guaranteed OHKO and unless Shuppet has Hidden Power Fighting, it cannot do a whole lot to retaliate. Muchlax is Shuppet's ultimate counter, since it doesn't take a lot of damage from any of Shuppet's atacks, and can trap and KO it with Pursuit. Stunky is just like Houndour, it doesn't take a lot of damage from any of Shuppet's attacks besides Hidden Power Fighting, and can OHKO Shuppet with Crunch or Sucker Punch. Also, without Trick Room support or a defensive spread, Shuppet is a sitting duck to any faster Pokemon due to its frailty and low Speed.</p>

(wow, that was long..)
 
GP CHECK 2/3

[Overview]

<p>Although Shuppet has the best Attack stat out of all the Little Cup Ghost-types, it has an extremely shallow movepool; for an example, its only STAB physical attack is Shadow Sneak. However, Shuppet's Special Attack is also above average, meaning that it can run mixed sets well. Although Shuppet also has an extremely nice supporting movepool, its defenses are mediocre, meaning most attacks will take a decent chunk of health out of Shuppet's health. The Its ability,(comma) Insomnia,(comma) comes in quite handy, allows Shuppet to act as a sleep absorber against opponents such as Shroomish and Meowth. All in all, although Shuppet has the worst overall stats out of all the LC Ghosts, though it can definitely be an asset if given the right support.</p>

[SET]
name: Trick Room Lead
move 1: Trick Room
move 2: Destiny Bond
move 3: Sucker Punch / Shadow Sneak
move 4: Thunderbolt / Taunt
item: Focus Sash
ability: Insomnia
nature: Brave
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>The aim of this set is to set up Trick Room early on in the match,(comma) before attempting to then sacrificing Shuppet with Destiny Bond in order to take out a Pokemon along with itself, to provide a safe switch-in for one of your Trick Room sweepers. The third slot is dedicated to a priority move, and is your best bet for removing the Focus Sashes of leads such as Kabuto. Sucker Punch vs. Shadow Sneak is the age-old case of power vs. reliability. Thunderbolt is mainly meant for coverage, while Taunt can halt any opposing attempts at setup, and when used in tangent with Destiny Bond, will almost always guarantee a kill for Shuppet.</p>

[ADDITIONAL COMMENTS]

<p>Using minimum Speed allows Shuppet to outspeed virtually everything under Trick Room conditions, maximizing the number of leads Shuppet can use Destiny Bond on, and drag down with it. Focus Sash is used to guarantee the set-up of Trick Room. Beware of Snover and Hippopotas though, as the damaging weather that they bring will put an immediate halt to Shuppet's Focus Sash + Destiny Bond strategy.(full stop) Leads with priority moves can also avoid Destiny Bond dragging them down.</p>

<p>Slow sweepers such as Wailmer and Cranidos are obvious candidates for partnering up with Shuppet, because they can be extremely slow, yet very powerful, making them ideal for Trick Room. Snubbull is another good teammate, having great synergy with Shuppet, a high Attack stat to hit off of, and being very slow. Not to mention the powerful attacks it has in its arsenal, such as Return and Close Combat.</p>

[SET]
name: Support
move 1: Will-O-Wisp
move 2: Shadow Sneak
move 3: Thunderbolt
move 4: Destiny Bond
item: Oran Berry
ability: Insomnia
nature: Relaxed
evs: 244 HP / 236 Def / 12 SpD

[SET COMMENTS]

<p>Shuppet has access to a great utility move in Will-O-Wisp, which allows it to check physical sweepers such as Mankey,and Machop. Shadow Sneak acts as Shuppet's obligatory STAB move and is also an extremely useful priority move that may come in handy in many situations. Thunderbolt is partnered alongside Shadow Sneak to grant good coverage high with good Base Power. Destiny Bond is there as a last ditch effort to take down one more a Pokemon from your opponent's team as Shuppet faints, but is not easy to use as Shuppet is very slow.</p>

[ADDITIONAL COMMENTS]

<p>Maximum HP and defenses are used for maximum physical bulk, allowing Shuppet to perfectly check physical sweepers who could otherwise threaten your team. One of the main threats to this set is Houndour, as it can get a Flash Fire boost from Shuppet's Will-O-Wisp, and proceed to use its boosted Fire-type attacks to destroy Shuppet and its teammates. Therefore, it is recommended that you have bulky Water-types such as Mantyke and Squirtle on your team, to act as a check to Houndour.</p>

<p>Gastly and Drifloon are good partners if you want to run the Double Ghost strategy. Shuppet is able to cripple Munchlax or drag it down with Destiny Bond, allowing its other to freely sweep. Munchlax is also a good partner as it is immune to Ghost attacks aimed at Shuppet, and can threaten all of Shuppet's counters, such as Houndour with Return. Houndour makes a good teammate because it can handily checkmate enemy Ghost-types with a combination of Sucker Punch and Pursuit, and also beat Munchlax if it is running Crunch.</p>

[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Shadow Ball
move 3: Hidden Power Fighting / Thunderbolt
move 4: Sucker Punch
item: Oran Berry / Focus Sash
ability: Insomnia
nature: Quiet
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>This set abuses the fact that Shuppet's is the best Ghost-type Trick Room sweeper, due in no small part to its relatively low Speed and above average Attack. Trick Room is the bread and butter of this set, allowing Shuppet to outspeed opposing Pokemon and kill them with the approriate attacks. Shadow Ball is Shuppet's main attack, being very powerful and also gaining STAB. Hidden Power Fighting provides better coverage alongside Shadow Ball than Thunderbolt, hitting all Pokemon in the tier for at least neutral damage, though it makes Shuppet lose a point in Special Attack and Special Defense. Sucker Punch is utilized to hit other priority users, and is also helpful to Shuppet for picking off weakened Pokemon, or just hitting first when Trick Room is not under in effect.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are doctored so that both offensive stats reach 17. Oran Berry is the best item to use as it allows Shuppet to reliably set up, and have enough bulk to hit the opponent a few times before getting knocked out, but Focus Sash can also be used if you are putting it in the lead position. Life Orb is an option, powering up Shuppet's offensive stats but trading off bulk;(semi colon) it is not recommended though, because it usually means that Shuppet will be knocked out even quicker. If you are using Hidden Power Fighting, change the EV spread to 4 HP / 236 Atk / 76 Def / 176 SpA / 12 SpD.</p>

<p>A good teammate for this set is Bronzor due to the fact that it can set up Trick Room easily, and can benefit from Trick Room as well. Another viable teammate for this set is Porygon, as it is immune to Ghost-type attacks and can set up Trick Room and benefit from it. Munchlax is considered a counter for this set because it outspeeds Shuppet under Trick Room conditions, doesn't get heavily damaged by Shuppet's attacks, and can trap it with Pursuit.</p>

[SET]
name: Choice Scarf Lead
move 1: Trick
move 2: Sucker Punch
move 3: Destiny Bond
move 4: Thunder Wave
item: Choice Scarf
ability: Insomnia / Frisk
nature: Adamant
evs: 244 HP / 12 SpD / 236 Spe

[SET COMMENTS]

<p>This set has the ability to cripple a lot of common leads;(semi colon) as Trick can be utilized to disable Stealth Rock leads,(comma) while it also and allows you to take away the opponent's Focus Sash. It Trick also cripples non-Stealth Rock leads who are reliant on using a variety of moves, such as Houndour, Meowth, and Aipom. Sucker Punch is Shuppet's best mono-attacking option. Thunder Wave allows Shuppet to spread paralysis and further cripple opposing leads as well as any switch-ins, while making Destiny Bond easier to use. Destiny Bond is utilized to take down at least one Pokemon when Shuppet faints.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature with Choice Scarf allows Shuppet to reach 21 Speed, while with Jolly it reaches 22 Speed, meaning that it outspeeds some Choice Scarf leads and all non-Choice Scarf leads. Max HP EVs are utilized for maximum bulk and the remaining 12 Special Defense EVs are just the leftovers from the spread, which are used for extra to further enhance bulk.</p>

<p>The ability Frisk is viable on this set, since it will help you decide whether you should Trick Shuppet's Choice Scarf away, which is especially helpful against Gastly leads. Choice Scarf Mankey and Choice Scarf Snover don't mind Sucker Punch and Trick, while both outspeed Shuppet and threaten it with Payback or Punishment and Blizzard, respectively. Bronzor should therefore be used as a teammate as it can set up Stealth Rock on Snover and Mankey or retaliate with Gyro Ball. Gligar can come in on all of Mankey's attacks except for Ice Punch and can either set up a Swords Dance,(comma) Agility, or retaliate with Earthquake.</p>

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Shadow Sneak
move 3: Shadow Ball
move 4: Hidden Power Fighting
item: Life Orb
ability: Insomnia
nature: Mild
evs: 4 HP / 236 Atk / 176 SpA / 12 SpD / 80 Spe
ivs: 0 HP

[SET COMMENTS]

<p>This set abuses Shuppet's good offensive potential and allows it to hit extremely hard with both physical and special attacks. Substitute is utilized to ease prediction and offers protection from revenge killers and priority users. Shadow Sneak is utilized as a priority move and severely damages the opponent after the boosts from STAB and Life Orb. Shadow Ball is your primary STAB move, and Hidden Power Fighting is used on this set to maximize coverage.</p>

[ADDITIONAL COMMENTS]

<p>Maximum Attack and Special Attack EVs are there to allow give Shuppet to hit with maximum power. 80 Speed EVs are used for an extra Speed point,(comma) so as to hopefully outspeeding other Pokemon with 45 base Speed. The leftover EVs are put into Defense to hopefully help Shuppet survive certain attacks. A viable alternative is to run 236 Speed EVs to outspeed Porygon, Snover, and neutral-natured Croagunk. Life Orb is a very handy item for this set and helps make some 2HKOs become OHKOs.</p>

<p>This set tends to lure in Dark-types, especially Houndour, which Shuppet can then eliminate with Hidden Power Fighting; Grass and Ghost Pokemon who enjoy having Houndour removed would therefore make decent partners for Shuppet. Entry hazards on your side of the field can combine with Life Orb recoil and Substitute to wear Shuppet down very quickly, so having a reliable Rapid Spinner, such as Squirtle, on your team is a very good idea.</p>

[Other Options]

<p>Natural Gift is pretty much Shuppet's only other option for a decent physical attack, which just goes to show how horrible Shuppet's movepool is. Grudge could be utilized with the Double Ghost strategy to eliminate Muchlax's Pursuit PP, but it's not too useful outside of that. Shuppet also gets Pursuit and Imprison, which is another way it could potentially counter Munchlax. Psychic can also be used if Fighting-types such as Mankey and Machop are troublesome to your team, but it has redundant coverage otherwise.</p>

[Checks and Counters]

<p>A good counter to Shuppet is Houndour since its Dark Pulse is a guaranteed OHKO,(comma) and unless Shuppet has Hidden Power Fighting, it cannot do a whole lot to retaliate. Muchlax is Shuppet's ultimate counter, since it doesn't take a lot of damage from any of Shuppet's atacks, and can trap and KO it with Pursuit. Stunky is just like Houndour, it doesn't take a lot of damage from any of Shuppet's attacks besides Hidden Power Fighting, and can OHKO Shuppet with Crunch or Sucker Punch. Also, without Trick Room support or a defensive spread, Shuppet is a sitting duck to any faster Pokemon due to its frailty and low Speed.</p>

Remove
Edit


I'm sorry but I have to request another check, this still doesn't sound too great.

contrib_gp.png
 
I'll GP it now as well then.

In
Out

353.png

http://www.smogon.com/dp/pokemon/shuppet
-----------------------------------------------
[Overview]
<p>Although Shuppet has the best Attack stat out of all the Little Cup Ghost-types, it has an extremely shallow movepool; for example, its only STAB physical attack is Shadow Sneak. However, Shuppet's Special Attack is also above average, meaning that it can run mixed sets well. Although Shuppet also has an extremely nice supporting movepool, its defenses are mediocre, meaning most attacks will take a decent chunk of Shuppet's health. Its ability, Insomnia, allows Shuppet to act as a sleep absorber against opponents such as Shroomish and Meowth. All in all, Shuppet has the worst overall stats out of all the LC Ghosts, though it can definitely be an asset if given the right support.</p>
[SET]
name: Trick Room Lead
move 1: Trick Room
move 2: Destiny Bond
move 3: Sucker Punch / Shadow Sneak
move 4: Thunderbolt / Taunt
item: Focus Sash
ability: Insomnia
nature: Brave
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe
[SET COMMENTS]
<p>The aim of this set is to set up Trick Room early on in the match, then to sacrificinge Shuppet with Destiny Bond to provide a safe switch-in for one of your Trick Room sweepers. The third slot is dedicated to a priority move, and is your best bet for removing the Focus Sashes of leads such as Kabuto. Sucker Punch vs. Shadow Sneak is the age-old case of power vs. reliability. Thunderbolt is mainly meant for coverage, while Taunt can halt any opposing attempts at setup, and when used in tangent with Destiny Bond, will almost always guarantee a kill for Shuppet.</p>
[ADDITIONAL COMMENTS]
<p>Using minimum Speed allows Shuppet to outspeed virtually everything under Trick Room conditions, maximizing the number of leads Shuppet can use Destiny Bond on, and drag down with it with Destiny Bond. Focus Sash is used to guarantee the set-up of Trick Room. Beware of Snover and Hippopotas though, as the damaging weather that they bring will put an immediate halt to Shuppet's Focus Sash + Destiny Bond strategy.(full stop) Leads with priority moves can also avoid Destiny Bond dragging them down.</p>
<p>Slow sweepers such as Wailmer and Cranidos are obvious candidates for partnering up with Shuppet, because they can be are extremely slow, yet very powerful, making them ideal for Trick Room. Snubbull is another good teammate, having great synergy with Shuppet, a high Attack stat, andbeingvery slow., Nnot to mention the powerful attacks it has in its arsenal, such as Return and Close Combat.</p>
[SET]
name: Support
move 1: Will-O-Wisp
move 2: Shadow Sneak
move 3: Thunderbolt
move 4: Destiny Bond
item: Oran Berry
ability: Insomnia
nature: Relaxed
evs: 244 HP / 236 Def / 12 SpD
[SET COMMENTS]
<p>Shuppet has access to a great utility move in Will-O-Wisp, which allows it to check physical sweepers such as Mankey and Machop. Shadow Sneak acts as Shuppet's obligatory STAB move and is also an extremely useful priority move. Thunderbolt is partnered alongside Shadow Sneak to grant good coverage high Base Power. Destiny Bond is a last effort to take down a Pokemon from your opponent's team as Shuppet faints, but is not easy to use as Shuppet is very slow.</p>
[ADDITIONAL COMMENTS]
<p>Maximum HP and defenses investments are used for bulk, allowing Shuppet to check physical sweepers who could otherwise threaten your team. One of the main threats to this set is Houndour, as it can get a Flash Fire boost from Shuppet's Will-O-Wisp, and proceed to use its boosted Fire-type attacks to destroy Shuppet and its teammates. Therefore, it is recommended that you have bulky Water-types such as Mantyke and Squirtle on your team, to act as a check to Houndour.</p>
<p>Gastly and Drifloon are good partners if you want to run the Double Ghost strategy. Shuppet is able to cripple Munchlax or drag it down with Destiny Bond, allowing its other to freely sweep This sentence doesn't make sense. Re-word it. Munchlax is also a good partner as it is immune to Ghost attacks aimed at Shuppet, and can threaten all of Shuppet's counters, such as Houndour, with Return. Houndour makes a good teammate because it can handily checkmate enemy Ghost-types with a combination of Sucker Punch and Pursuit, and also beat Munchlax if it is running Crunch.</p>
[SET]
name: Offensive Trick Room
move 1: Trick Room
move 2: Shadow Ball
move 3: Hidden Power Fighting / Thunderbolt
move 4: Sucker Punch
item: Oran Berry / Focus Sash
ability: Insomnia
nature: Quiet
evs: 4 HP / 236 Atk / 252 SpA / 12 SpD
ivs: 0 Spe
[SET COMMENTS]
<p>This set abuses Shuppet's relatively low Speed and above average Attack. Trick Room is the bread and butter of this set, allowing Shuppet to outspeed opposing Pokemon and kill them with the approriate attacks. Shadow Ball is Shuppet's main attack, being very powerful and also gaining STAB. Hidden Power Fighting provides better coverage alongside Shadow Ball than Thunderbolt, hitting all Pokemon in the tier for at least neutral damage, although it makes Shuppet lose a point in Special Attack and Special Defense. Sucker Punch is utilized to hit other priority users, and is also helpful to Shuppet for picking off weakened Pokemon, or just hitting first when Trick Room is not in effect.</p>
[ADDITIONAL COMMENTS]
<p>The EVs are doctored so that both offensive stats reach 17. Oran Berry is the best item to use as it allows Shuppet to reliably set up, and have enough bulk to hit the opponent a few times before getting knocked out, but Focus Sash can also be used if you are putting it in the lead position. Life Orb is an option, powering up Shuppet's offensive stats but by trading off bulk; it is not recommended though, because it usually means that Shuppet will be knocked out even quicker faster. If you are using Hidden Power Fighting, change the EV spread to 4 HP / 236 Atk / 76 Def / 176 SpA / 12 SpD.</p>
<p>A good teammate for this set is Bronzor due to the fact that it can set up Trick Room easily, and can benefit from Trick Room as well. Another viable teammate for this set is Porygon, as it is immune to Ghost-type attacks and can set up Trick Room and benefit from it. Munchlax is considered a counter for this set because it outspeeds Shuppet under Trick Room conditions, doesn't get heavily damaged by Shuppet's attacks, and can trap it with Pursuit.</p>
[SET]
name: Choice Scarf Lead
move 1: Trick
move 2: Sucker Punch
move 3: Destiny Bond
move 4: Thunder Wave
item: Choice Scarf
ability: Insomnia / Frisk
nature: Adamant
evs: 244 HP / 12 SpD / 236 Spe
[SET COMMENTS]
<p>This set has the ability to cripple a lot of common leads; Trick can be utilized to disable Stealth Rock leads, while it also allows you to take away the opponent's Focus Sash. Trick also cripples non-Stealth Rock leads who are reliant on using a variety of moves, such as Houndour, Meowth, and Aipom. Sucker Punch is Shuppet's best mono-attacking option. Thunder Wave allows Shuppet to spread paralysis and further cripple opposing leads as well as any switch-ins, while also making Destiny Bond easier to use. Destiny Bond is utilized in order to take down at least one Pokemon when Shuppet faints.</p>
[ADDITIONAL COMMENTS]
<p>An Adamant nature with Choice Scarf allows Shuppet to reach 21 Speed, while with Jolly it reaches 22 Speed, meaning that it outspeeds some Choice Scarf leads and all non-Choice Scarf leads. Max HP EVs are utilized for maximum bulk and the remaining 12 Special Defense EVs are used for extra bulk.</p>
<p>The ability Frisk is viable on this set, since it will help you decide whether you should Trick Shuppet's Choice Scarf away, which is especially helpful against Gastly leads. Choice Scarf Mankey and Choice Scarf Snover don't mind Sucker Punch and Trick, while both outspeed Shuppet and threaten it with Payback or Punishment and Blizzard, respectively. Bronzor should therefore be used as a teammate as it can set up Stealth Rock on Snover and Mankey or retaliate with Gyro Ball. Gligar can come in on all of Mankey's attacks except for Ice Punch and can either set up Swords Dance, or Agility, or retaliate with Earthquake.</p>
[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Shadow Sneak
move 3: Shadow Ball
move 4: Hidden Power Fighting
item: Life Orb
ability: Insomnia
nature: Mild
evs: 4 HP / 236 Atk / 176 SpA / 12 SpD / 80 Spe
ivs: 0 HP
[SET COMMENTS]
<p>This set abuses Shuppet's good offensive potential and allows it to hit extremely hard with both physical and special attacks. Substitute is utilized to ease prediction and offers protection from revenge killers and priority users. Shadow Sneak is utilized as a priority move and severely damages the opponent after the boosts from STAB and Life Orb. Shadow Ball is your primary STAB move, and Hidden Power Fighting is used on this set to maximize coverage.</p>
[ADDITIONAL COMMENTS]
<p>Maximum Attack and Special Attack EVs give Shuppet maximum power. 80 Speed EVs are used for an extra Speed point outspeeding other Pokemon with 45 base Speed. The leftover EVs are put into Defense to help Shuppet survive certain attacks. A viable alternative is to run 236 Speed EVs to outspeed Porygon, Snover, and neutral-natured Croagunk. Life Orb is a very handy item for this set and helps make some 2HKOs become OHKOs.</p>
<p>This set tends to lure in Dark-types, especially Houndour, which Shuppet can then eliminate with Hidden Power Fighting; Grass and Ghost Pokemon who enjoy having Houndour removed would therefore make decent partners for Shuppet. Entry hazards on your side of the field can combine with Life Orb recoil and Substitute to wear Shuppet down very quickly, so having a reliable Rapid Spinner, such as Squirtle, is a very good idea.</p>
[Other Options]
<p>Natural Gift is pretty much Shuppet's only other option for a decent physical attack, which just goes to show how horrible Shuppet's movepool is. Grudge could be utilized with the Double Ghost strategy to eliminate Muchlax's Pursuit PP, but it's not too useful outside of that. Shuppet also gets Pursuit and Imprison, which is another way it could potentially counter Munchlax. Psychic can also be used if Fighting-types such as Mankey and Machop are troublesome to your team, but it has redundant coverage otherwise.</p>
[Checks and Counters]
<p>A good counter to Shuppet is Houndour since its Dark Pulse is a guaranteed OHKO, and unless Shuppet has Hidden Power Fighting, it cannot do a whole lot to retaliate. Muchlax is Shuppet's ultimate counter, since it doesn't take a lot of damage from any of Shuppet's atacks, and can trap and KO it with Pursuit. Stunky is just like Houndour,; it doesn't take a lot of damage from any of Shuppet's attacks besides Hidden Power Fighting, and can OHKO Shuppet with Crunch or Sucker Punch. Also, without Trick Room support or a defensive spread, Shuppet is a sitting duck to any in front of faster Pokemon due to its frailty and low Speed.</p>

Also, not really related, but the Enter Key is your friend. Spaces are good.

Other than that, there doesn't seem to be much wrong with it. It seems okay to me.

contrib_gp.png


GP: 3/3
 
Ah, good to know my started work got finished by SA, this is my last post, on the forums, pm, vm, or anywhere else, from now on, I won't be logging on to smogon anymore. It's been a good trip! BYE!
 
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