Here's some points I want to highlight before I discuss my idea:
A) Smogon already has made a Create-A-Pokémon project to test the effects of various Pokémon and the effect they have on the metagame. New moves have been made for some of these Pokémon.
Ex. Stratagem gets Paleo Wave and Kitsunoh gets ShadowStrike.
B) Smogon, in addition to analyzing Pokémon, has analyzed the impact of moves and their distribution to Pokémon as well as their overall effect on the metagame.
Ex. Scizor got Bullet Punch, Ho-oh got Brave Bird, and Stealth Rock redefined the importance of entry hazards because certain 2HKOs became OHKOs.
C) We've already seen several of us speculate new moves before.
Ex. Deck Knight, "Black, White, and Ugly: Speculation of a Madman," The Smog, Issue 9 (didn't cite that properly; sorry)
Deck Knight suggests completely plausible moves; just because Gamefreak didn't use them doesn't mean we should abandon those concepts. They can shape a metagame if we study their effects extensively.
So, those are my three points that show that this project has potential.
I have searched for a project like this on Smogon and I'm sure there is no project like it in existence. It would be like CAP if done correctly. There could be a Topic Leader and everyone could help out in the project. A Shoddy Battle server could be made entirely to serve CAM, or CAM could be integrated into CAP. There are many ways to do this.
What should the new move Smogon makes even do? Here are some of the many possibilities:
-It could increase/decrease usage of Pokémon.
(Bullet Punch+Scizor; Stealth Rock+Charizard)
-It could increase/decrease usage of a whole type.
(Outrage+Toxic Spikes against Steel-types; Stealth Rock against Flying-types)
-It could shift the focus of the metagame.
(The metagame could become more of a stall metagame with more forms of passive damage and less ways to effectively use direct attacks against your opponent.)
So, a CAM may look like this (with polling assumed for steps it usually appears):
1) Nomination of a Topic Leader
2) Concept Submissions
3) Stats of the Move
-Physical/Special/Changing?
-Base Power/PP/Accuracy?
-Type?
-Primary/Secondary Effects?
-Targeting?
-Speed Priority?
4) Distribution of the Move
-Level Up?
-Egg Move?
-SMs? (Smogon Machines for easier distribution parallel to TMs)
5) Playtesting and Analysis
Obviously, this Project looks a bit shorter than CAP. If done correctly, it should. So, the rate of CAM turnout of a Final Product will be greater than the rate of CAP Final Products.
Here is a prototype of a move to explain this project:
Stealth Seed:
Type: Grass
Category: Changing
PP: 20
Damage: --
Accuracy: --
Priority: 0
Target: Enemy Field
Primary Effect: Causes opponent to be seeded every time they switch in. Stealth Seed's effects are similar to Leech Seed. Stealth Seed can be removed from the field by switching in a Grass-type or using the move Rapid Spin. Flying-types and Pokémon with the ability Levitate are immune to the effects of Stealth Seed
Secondary Effect: None
-Such a move would increase the popularity of Grass-types (especially Grass/Poison-types who can abosrb both Toxic Spikes and Stealth Seed) Grass-types will also be the primary recipients of this move increasing their usage in that regard as well.
-Rapid Spinners are even more of a necessity
-Helps increase the usage of Flying-types
-Makes Liquid Ooze a desirable ability. Just kidding! (this post needs some poor humor to keep all y'all interested and not turn down my proposal...)
That's just an example of CAM in action! It can determine factors of a metagame that CAP can't reach. Such a project has the potential on Smogon. We have the fuel, we just need to ignite it.
I am not sure how the details for a CAM Server on Shoddy Battle (or Pokémon Lab for the future) are going to be worked out, but this project will satisfy the theorymon-ing hunger all of us have in a way that CAP did not. CAM will prove that Smogon maintains its reputation of being an innovative Pokémon website in the community.
A) Smogon already has made a Create-A-Pokémon project to test the effects of various Pokémon and the effect they have on the metagame. New moves have been made for some of these Pokémon.
Ex. Stratagem gets Paleo Wave and Kitsunoh gets ShadowStrike.
B) Smogon, in addition to analyzing Pokémon, has analyzed the impact of moves and their distribution to Pokémon as well as their overall effect on the metagame.
Ex. Scizor got Bullet Punch, Ho-oh got Brave Bird, and Stealth Rock redefined the importance of entry hazards because certain 2HKOs became OHKOs.
C) We've already seen several of us speculate new moves before.
Ex. Deck Knight, "Black, White, and Ugly: Speculation of a Madman," The Smog, Issue 9 (didn't cite that properly; sorry)
Deck Knight suggests completely plausible moves; just because Gamefreak didn't use them doesn't mean we should abandon those concepts. They can shape a metagame if we study their effects extensively.
So, those are my three points that show that this project has potential.
I have searched for a project like this on Smogon and I'm sure there is no project like it in existence. It would be like CAP if done correctly. There could be a Topic Leader and everyone could help out in the project. A Shoddy Battle server could be made entirely to serve CAM, or CAM could be integrated into CAP. There are many ways to do this.
What should the new move Smogon makes even do? Here are some of the many possibilities:
-It could increase/decrease usage of Pokémon.
(Bullet Punch+Scizor; Stealth Rock+Charizard)
-It could increase/decrease usage of a whole type.
(Outrage+Toxic Spikes against Steel-types; Stealth Rock against Flying-types)
-It could shift the focus of the metagame.
(The metagame could become more of a stall metagame with more forms of passive damage and less ways to effectively use direct attacks against your opponent.)
So, a CAM may look like this (with polling assumed for steps it usually appears):
1) Nomination of a Topic Leader
2) Concept Submissions
3) Stats of the Move
-Physical/Special/Changing?
-Base Power/PP/Accuracy?
-Type?
-Primary/Secondary Effects?
-Targeting?
-Speed Priority?
4) Distribution of the Move
-Level Up?
-Egg Move?
-SMs? (Smogon Machines for easier distribution parallel to TMs)
5) Playtesting and Analysis
Obviously, this Project looks a bit shorter than CAP. If done correctly, it should. So, the rate of CAM turnout of a Final Product will be greater than the rate of CAP Final Products.
Here is a prototype of a move to explain this project:
Stealth Seed:
Type: Grass
Category: Changing
PP: 20
Damage: --
Accuracy: --
Priority: 0
Target: Enemy Field
Primary Effect: Causes opponent to be seeded every time they switch in. Stealth Seed's effects are similar to Leech Seed. Stealth Seed can be removed from the field by switching in a Grass-type or using the move Rapid Spin. Flying-types and Pokémon with the ability Levitate are immune to the effects of Stealth Seed
Secondary Effect: None
-Such a move would increase the popularity of Grass-types (especially Grass/Poison-types who can abosrb both Toxic Spikes and Stealth Seed) Grass-types will also be the primary recipients of this move increasing their usage in that regard as well.
-Rapid Spinners are even more of a necessity
-Helps increase the usage of Flying-types
-Makes Liquid Ooze a desirable ability. Just kidding! (this post needs some poor humor to keep all y'all interested and not turn down my proposal...)
That's just an example of CAM in action! It can determine factors of a metagame that CAP can't reach. Such a project has the potential on Smogon. We have the fuel, we just need to ignite it.
I am not sure how the details for a CAM Server on Shoddy Battle (or Pokémon Lab for the future) are going to be worked out, but this project will satisfy the theorymon-ing hunger all of us have in a way that CAP did not. CAM will prove that Smogon maintains its reputation of being an innovative Pokémon website in the community.