Snover
[Overview]
<p>Although not the case for many old Pokemon in Little Cup, Snover has changed; Black and White brought a few toys for Snover to play with. Giga Drain's power and PP boosts allow Snover to use it effectively. Bullet Seed's power boost and ability to KO through Sturdy and Focus Sash allow Snover's Physical sets to be more effective, making it a stellar attacking lead. Black and White has made the Little Cup metagame much more offensively oriented than it was when Snover first joined Little Cup, making "Blizzspam" a viable tactic. The only thing stopping Snover from skipping through Little Cup like it's a field of daisies is the advent of new Fighting-types. Mienfoo is now extremely common due to Scraggy rising in usage, and using a bulky set, it can rip Snover to shreds. Timburr and Scraggy are also common and can set up on Snover without breaking a sweat. As always, Snover has its ups and downs, and it should always be considered for any team that needs its support.</p>
[SET]
name: Mixed Priority Sweeper
move 1: Blizzard
move 2: Giga Drain
move 3: Ice Shard
move 4: Wood Hammer / Hidden Power Ground
item: Life Orb / Eviolite
ability: Snow Warning
nature: Rash / Naive
evs: 100 Atk / 184 SpA / 196 Spe
[SET COMMENTS]
<p>This set aims to make use of Snover's decent offenses to sweep. With its ability summoning an infinite hailstorm, Snover can tear holes in the opposing team with a perfectly accurate Blizzard. Giga Drain, Snover's best Grass-type attacking move, now has 75 base power and allows Snover to heal off residual damage it takes from Stealth Rock and Life Orb. Giga Drain complements Blizzard fairly well, hitting Water-types hard. Ice Shard is very useful on this set, turning Snover into a rather effective revenge killer. Wood Hammer is the recommended attack in the last slot to hit special walls, namely Munchlax, who has Thick Fat to lessen the damage of Blizzard and Ice Shard. Hidden Power Ground is another option for coverage, but most Fire-types will be faster than Snover and most Steel-types, such as Bronzor and Ferroseed, won't mind it. Life Orb powers up Snover greatly, allowing it to score useful KOs such as a good chance to OHKO Frillish with Giga Drain. Giga Drain also works well in conjunction with Life Orb in the sense that Giga Drain will somewhat offset the damage received by Life Orb recoil.</p>
[ADDITIONAL COMMENTS]
<p>Snover works best with Pokemon that make use of the unique support it provides. Spheal loves healing from the Hail, as well as the removal of bulky Water-types such as Frillish. Chinchou has decent synergy with Snover and loves a perfectly accurate Blizzard. Physical sweepers such as Archen hate both bulky Water-types and love Pokemon that can revenge kill.</p>
<p>Life Orb is the recommended item as it nets Snover many KOs that it can't achieve with Oran Berry. However, Oran Berry can be used to recover health in a pinch. Rash is the best nature to use as it allows Snover to hit significantly harder, but Naive can be used if you want the extra speed. Mild is also an option if you want to take Vacuum Wave better, but it's generally a better idea to keep your Defense neutral as most priority attacks are physical.</p>
[SET]
name: Choice Scarf
move 1: Blizzard
move 2: Giga Drain
move 3: Hidden Power Fire
move 4: Water Pulse / Ice Shard
item: Choice Scarf
ability: Snow Warning
nature: Timid
evs: 36 HP / 36 Def / 184 SpA / 36 SpD / 200 Spe
[SET COMMENTS]
<p>With a Choice Scarf, Snover is able to check many common threats in today's metagame. This set is especially useful to set up hail, something other revenge killers can't do. In the hail, Blizzard becomes 100% accurate, easily taking apart common threats such as Doduo and Taillow. Snover's decent speed stat of 14 becomes 21 with a Choice Scarf, enough to outspeed any un-boosted threat, most notably Diglett, Doduo, and Taillow. Just like almost any other set, Blizzard is the main attacking move here. With scarfed Snover's good Speed, spamming Blizzard is an effective strategy and even allows Snover to clean up after the opposing team is weakened. Snover's STAB Giga Drain is a fun new way for it to deal damage and heal at the same time. Hidden Power Fire is the best move to use in the last slot to hit Bronzor and Ferroseed. Hidden Power Ground allows Snover to hit Fire-types, but leaves it walled by the aforementioned Pokemon.</p>
[ADDITIONAL COMMENTS]
<p>Snover has access to Shadow Ball, but it doesn't hit anything especially hard. Ice Beam and Ice Breath are options to use over Blizzard if higher PP is desired, although Blizzard will generally be more effective due to its immense power. Ice Punch is an option to use over Ice Shard if you'd rather have power than priority, but note that this leaves you unable to beat positive nature Dratini after it has used Dragon Dance. Hidden Power Ground is a useful way to hit Steel-types and Fire-types at the same time, but note that Ferroseed and Bronzor are hit harder by Hidden Power Fire. If you're using Ice Shard or Ice Punch, you can run a Naive or Hasty nature to keep physical attacks at neutral power, although it takes away from Snover's ability to take priority attacks, especially since it's weak to Bullet Punch, Mach Punch, and Vacuum Wave, which are arguably the most common priority attacks in Little Cup.</p>
[SET]
name: SubSeed
move 1: Substitute
move 2: Leech Seed
move 3: Protect
move 4: Blizzard / Ice Beam / Ice Breath
item: Eviolite
nature: Bold
ability: Snow Warning
EVs: 196 HP / 196 Def / 116 SpD
[SET COMMENTS]
<p>Snover stands out as one of the very few SubSeeders that have a way to dispose of opposing Grass-types. This is the best set to use if you're using Snover on a stall team, as Leech Seed damage and hail damage combine to slowly rip apart your opponent. The objective is to switch into something that Snover scares away, such as Staryu, set up Substitute, then Leech Seed whatever comes in. Constant hail and Leech Seed damage will eventually destroy your opponent. If your opponent is a Grass-type, smack them with Blizzard, Ice Beam, or Ice Breath. Blizzard is the recommended option as it does tremendous amounts of damage, but using Ice Beam or Ice Breath to conserve PP on your only attack is certainly an option. Giga Drain is another option to heal as much as possible, but it leaves Snover completely walled by Grass-types. In Little Cup, such low HP means Leftovers will not work to its fullest, so using Eviolite to assist Snover's ability to take hits is the best idea. If you'd like to heal more, Leftovers can be used.</p>
<p>Although Snover works well on its own, it works significantly better with team support. Because Snover will cause a huge amount of switches, utilizing entry hazard support makes Snover deadly. Toxic Spikes support makes Snover much better, as the increasing damage places a limit on your opponent's survivability, most notably for Pokemon with recovery moves who would out-stall Snover otherwise. Tentacool is a great teammate for Snover, being able to remove Stealth Rock with Rapid Spin and set up Toxic Spikes. Tentacool and Snover resist quite a few of each others weaknesses too, meaning switching in won't be a chore. Chimchar has passable synergy with Snover and can set up Stealth Rock.</p>
[ADDITIONAL COMMENTS]
<p>Although Snover works well on its own, it works significantly better with team support. Because Snover will cause a huge amount of switches, utilizing entry hazard support makes Snover deadly. Toxic Spikes support makes Snover much better, as the increasing damage places a limit on your opponent's survivability, most notably for Pokemon with recovery moves who would out-stall Snover otherwise. Tentacool is a great teammate for Snover, being able to remove Stealth Rock with Rapid Spin and set up Toxic Spikes. Tentacool and Snover resist quite a few of each other's weaknesses too, meaning switching in won't be a chore. Chimchar has passable synergy with Snover and can set up Stealth Rock, and Snover can remove Gligar in return.</p>
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Substitute
move 3: Ice Shard
move 4: Seed Bomb / Bullet Seed
item: Eviolite / Life Orb
nature: Adamant
ability: Snow Warning
evs: 36 HP / 180 Atk / 36 Def / 36 SpD / 196 Spe
[SET COMMENTS]
<p>When most people see Snover, they expect to see a special attacker with Blizzard. What most people don't take advantage of is Snover's identical Attack and access to Swords Dance. Snover is among the select group of Pokemon in Little Cup who have access to both Swords Dance and a STAB priority move. Like any user of Substitute, the objective is to switch in on something that isn't a fan of Snover and set up a Substitute as they switch out. From there, Snover can either set up Swords Dance or just right-out attack. Substitute is especially useful to set up on the likes of Frillish or Slowpoke hoping to switch in on Blizzard, who would otherwise cripple you with Will-O-Wisp or Thunder Wave, respectively. Common Choice Scarfers such as Taillow and Doduo will often try to hit Snover with Brave Bird, which is where Snover can use Ice Shard to OHKO them. To prove the power of Snover after a Swords Dance, take a look at the following damage calculations without Life Orb:</p>
<ul class="damage_calculation">
<li>Ice Shard vs. 0 HP / 0 Def Gastly: 84.2% - 100%</li>
<li>Ice Shard vs. 36 HP / 0 Def Diglett: 177.7% - 211.1%</li>
<li>Seed Bomb vs. 236 HP / 196 Def +1 Frillish: 104% - 128%</li>
<li>Seed Bomb vs. 116 HP / 116 Impish +1 Phanpy: 96.2% - 118.5%</li>
<li>Seed Bomb vs. 36 HP / 236 Def Bold +1 Slowpoke: 92.3% - 115.3%</li>
</ul>
<p>The choice between Seed Bomb and Bullet Seed is tough. Bullet Seed hits through Substitutes, Sturdy, and Focus Sash, and will do roughly the same amount of damage as Seed Bomb. Seed Bomb is usually more reliable, though, and can be used in Bullet Seed's place.</p>
[ADDITIONAL COMMENTS]
<p>Using this Snover as a lead is a great idea as the amount residual damage from hail is useful to defeat Pokemon with low health at the end of the turn. Bullet Seed also OHKOs Geodude and Onix, despite them having Sturdy.</p>
[Other Options]
<p>Snover can use most Hidden Powers to its advantage, just make sure you fine tune the EVs to match your IVs. Snover has access to Shadow Ball, but it doesn't hit anything other than Litwick especially hard, and even then a resisted Blizzard is still stronger. Energy Ball is a tad stronger than Giga Drain and can lower special defense, but Giga Drain will almost always be more useful as it heals half of the damage Snover deals. On the SubSeed set, Avalanche can be used with an Impish nature to retain 120 base power while still having good PP It becomes especially effective when Snover is behind a Substitute, as the opponent will be forced to attack, raising Avalanche's base power. Ice Beam and Ice Breath are welcome to replace Blizzard on any of the sets if you desire more PP.</p>
[Checks and Counters]
<p>Tentacool with Liquid Ooze can take hits from every set bar the Swords Dance one and set up Toxic Spikes. Ferroseed and Bronzor are always problems if you lack Hidden Power Fire and can set up on or injure Snover with Gyro Ball (and the latter doesn't mind Hidden Power Fire too much). Litwick, although rarely seen, walls all variants of Snover lacking Hidden Power Ground or Water Pulse and traps Snover with Shadow Tag. Litwick can easily switch in on most moves from the Choice Scarf set and set up Substitute or Calm Mind on Snover as well as defeat it with a Fire-type move. Most Hippopotas will be slower than Snover and can prevent hail from getting up, although Hippopotas can't take a Blizzard or Giga Drain. On the Choice Scarf set, Dratini can come in any non-Ice-type move and set up Dragon Dance or OHKO Snover with Fire Blast. Fast holders of Choice Scarf that can hit Snover super effectively, such as Pawniard, can come in on weak or resisted attacks and OHKO Snover with their respective STAB moves.</p>
[Dream World]
<p>Snover's Dream World ability is Soundproof. Snover will almost never need Soundproof, and Snow Warning is one of the prime reasons to use Snover. If you're not using Snover for hail, protection from Bug Buzz might seem favorable at first, but hail will almost always help more, especially since Yanma, the most common user of Bug Buzz, is banned from Little Cup. Soundproof will, however, keep the SubSeed set from being phazed by Roar, but the residual hail damage will be more useful in almost all instances.</p>