SM OU [1900] Beedrill-Mega HO


Kentailuo



Hello everyone, I would like to share you a Beedrill-Mega HO team. I have used this team for a few days and reached 1800+ for several times and finally reached 1901. Before you read, I would remind you that this team is just for Beedrill fans and it might be hard to use. The main idea of this team is pretty simple, using U-Turn and Volt Switch to pivot and then sending out the Choice Band Kartana to do the damage or the Magnet Pull Magnezone to kill some Steel mons.

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Beedrill-Mega @ Beedrillite
Ability: Adaptability
EVs: 252 Atk / 80 Def / 176 Spe
Jolly Nature
- U-turn
- Poison Jab
- Drill Run
- Swords Dance​

Beedrill-Mega's speed and attack are great, but 145 is lower than Alakazam-Mega's 150 and there is not many mons' speed greater than 135 (Zeraora is now in UU). So I only add 176 EVs on speed to outspeed Lopunny-Mega and put the saved EVs on defense. The setting of moves is simple: 3 attack moves + Sword Dance. Take the Drill Run to take good care of Heatran, Magearna, and Toxapex. These mons are hazards.


Kartana @ Choice Band
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Return
- Sacred Sword​

Choice Band Kartana is a beast. I just use normal EVs setting. And about the setting of moves, I would recommend you to take the Return instead of Smart Strike because of Zapdos. However, you still need some luck to avoid being paralyzed.


Magnezone @ Steelium Z
Ability: Magnet Pull
EVs: 88 HP / 252 SpA / 168 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
- Substitute​

Magnezone is a great helper of Beedrill and Kartana because it can trap those Steel stall mons like Celesteela, Ferrothorn, Skarmory, and Scizor-Mega. I choose Steelium Z instead of Electrium Z because sometimes I can use it to kill some Ground mons like Landorus-Therian. And the Z power allows it to kill Mawile-Mega directly. Put 168 EVs on speed to outspeed normal Venusaur-Mega. Take Substitute to immune the Leech Seed. I also found that Magnezone and Rotom-Wash create a good combo to tackle normal Rain team that includes Ferrothorn, Pelipper, and Swampert-Mega.


Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Claw
- Play Rough
- Trick Room
- Swords Dance​

I used Tapu-Lele before, but it turns out that I cannot handle Hawlucha and Kommo-o so I use Mimikyu instead. I removed Shadow Sneak and take the Trick Room to against some dancing mons. Also, when it is facing a Hawlucha, it can use Trick Room first to avoid the bad result of Play Rough missing. However, it is a one-time solution.


Rotom-Wash @ Aguav Berry
Ability: Levitate
EVs: 248 HP / 60 Def / 200 SpD
Calm Nature
IVs: 0 Atk / 30 Spe
- Volt Switch
- Hydro Pump
- Thunder Wave
- Defog​

I found that this team is hard to deal with choice scarf Tapu-Lele, so I use a Special Defensive Rotom-Wash with the Thunder Wave. Also, it is bulky enough to against Swampert-Mega. Again, Magnezone and Rotom-Wash create a good combo. Have a try if you do not like those stereotypes like Koko Rain.


Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 244 Atk / 56 Def / 208 Spe
Jolly Nature
- Earthquake
- U-turn
- Stealth Rock
- Explosion​

Landorus-Therian, S-Rank mon, Not much needs to be said. 208 Speed EVs allows it to outspeed +1 Speed Alakazam-Mega, Gyarados-Mega, and Kommo-o. Although Stealth Rock + Choice Scarf is sometimes inconvenient, I still can find many chances to send out the Stealth Rock when Lando forces some mons back. And your rival would send out the counter so it's fine to recall Lando.

Replays:
https://replay.pokemonshowdown.com/gen7ou-921478194
https://replay.pokemonshowdown.com/gen7ou-921875900
https://replay.pokemonshowdown.com/gen7ou-921881452
https://replay.pokemonshowdown.com/gen7ou-922220552
https://replay.pokemonshowdown.com/gen7ou-922463953
https://replay.pokemonshowdown.com/gen7ou-922492052

Update:

Kartana @ Normalium Z
Ability: Beast Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Return
- Swords Dance

Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
 
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