FE Flash
All Abilities
All Items
Mega Evolutions: all
5 Chills
2 Recoveries
2 Subs
1 Day DQ
Switch=KO
ASB Arena
Elevator Music
Drapion [Dorapion] (M)
Nature: Adamant (+1 Atk, -1 Def)
Typing: Poison/Dark
Abilities: Battle Armor / Sniper / Keen Eye (Unlocked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5
Moves: (40/86)
Acupressure
Bite
Bug Bite
Cross Poison
Crunch
Fell Stinger
Fire Fang
Hone Claws
Ice Fang
Knock Off
Leer
Night Slash
Pin Missile
Poison Fang
Poison Sting
Pursuit
Scary Face
Thunder Fang
Toxic Spikes
Venoshock
Agility
Confuse Ray
Iron Tail
Poison Tail
Twineedle
Whirlwind
Brick Break
Dig
Earthquake
Endure
Facade
Payback
Poison Jab
Protect
Rest
Sleep Talk
Substitute
Taunt
Torment
Aqua Tail
Avnomke
Male
At a Glance:
Normal: 100/5/3/1-/3/98+ +11% accuracy 3/4 19
Mega: 100/8/4/1/4/87+ +9% accuracy 3/4 24
Swarm/Guts/Moxie/Skill Link (Mega Only)
EC/AC/MC
NA/0/0
Attacks: 22/83
Aerial Ace
Arm Thrust
Bide
Brick Break
Bullet Seed
Chip Away
Counter
Dig
Earthquake
Endure
Focus Punch
Fury Attack
Horn Attack
Leer
Night Slash
Protect
Pursuit
Revenge
Rock Blast
Shadow Claw
Tackle
Toxic
Male
At a Glance:
100/5+/3/2-/4/65 3/3 20
Shed Skin/Air Lock/Infiltrator
EC/AC/MC
NA/0/0
Attacks: 19/94
Arm Thrust
Bide
Counter
Destiny Bond
Earthquake
Glare
Mach Punch
Mean Look
Poison Jab
Rock Tomb
Sand Tomb
Shadow Punch
Shadow Sneak
Smack Down
Taunt
Toxic
Wide Guard
Wrap
Wring Out
Avnomke sends out, equips, and orders
Elevator Music sends out, equips, and orders
ref
All Abilities
All Items
Mega Evolutions: all
5 Chills
2 Recoveries
2 Subs
1 Day DQ
Switch=KO
ASB Arena
Elevator Music
Drapion [Dorapion] (M)
Nature: Adamant (+1 Atk, -1 Def)
Typing: Poison/Dark
Abilities: Battle Armor / Sniper / Keen Eye (Unlocked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5
Moves: (40/86)
Acupressure
Bite
Bug Bite
Cross Poison
Crunch
Fell Stinger
Fire Fang
Hone Claws
Ice Fang
Knock Off
Leer
Night Slash
Pin Missile
Poison Fang
Poison Sting
Pursuit
Scary Face
Thunder Fang
Toxic Spikes
Venoshock
Agility
Confuse Ray
Iron Tail
Poison Tail
Twineedle
Whirlwind
Brick Break
Dig
Earthquake
Endure
Facade
Payback
Poison Jab
Protect
Rest
Sleep Talk
Substitute
Taunt
Torment
Aqua Tail
Avnomke
At a Glance:
Normal: 100/5/3/1-/3/98+ +11% accuracy 3/4 19
Mega: 100/8/4/1/4/87+ +9% accuracy 3/4 24
Swarm/Guts/
Jolly Nature: -Special Attack, +Speed, +11% Accuracy
Max HP: 100
Attack: 5
Defense: 3
Special Attack: 1 (-)
Special Defense: 3
Speed: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Types:
Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (Locked):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Max HP: 100
Attack: 5
Defense: 3
Special Attack: 1 (-)
Special Defense: 3
Speed: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Types:
Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (Locked):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Jolly Nature: -Special Attack, +Speed, +9% Accuracy
Max HP: 100
Attack: 8
Defense: 4
Special Attack: 1 (-)
Special Defense: 4
Speed: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Types:
Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (Locked):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Skill Link:
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Max HP: 100
Attack: 8
Defense: 4
Special Attack: 1 (-)
Special Defense: 4
Speed: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Types:
Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (Locked):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Skill Link:
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Normal:
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/214.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 5
[B]Defense:[/B] 3
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 98
[B]Stats:[/B] 5/3/1/3/98
[B]Other:[/B] +11% accuracy
Mega:
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/214-mega.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 8
[B]Defense:[/B] 3
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 87
[B]Stats:[/B] 8/3/1/3/87
[B]Other:[/B] +9% accuracy
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/214.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 5
[B]Defense:[/B] 3
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 98
[B]Stats:[/B] 5/3/1/3/98
[B]Other:[/B] +11% accuracy
Mega:
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/214-mega.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 8
[B]Defense:[/B] 3
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 87
[B]Stats:[/B] 8/3/1/3/87
[B]Other:[/B] +9% accuracy
NA/0/0
Attacks: 22/83
Aerial Ace
Arm Thrust
Bide
Brick Break
Bullet Seed
Chip Away
Counter
Dig
Earthquake
Endure
Focus Punch
Fury Attack
Horn Attack
Leer
Night Slash
Protect
Pursuit
Revenge
Rock Blast
Shadow Claw
Tackle
Toxic
At a Glance:
100/5+/3/2-/4/65 3/3 20
Shed Skin/Air Lock/
Adamant Nature: -Special Attack, +Attack
Max HP: 100
Attack: 5 (+)
Defense: 3
Special Attack: 2 (-)
Special Defense: 4
Speed: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Types:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock:
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (Locked):
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Max HP: 100
Attack: 5 (+)
Defense: 3
Special Attack: 2 (-)
Special Defense: 4
Speed: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Types:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock:
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (Locked):
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
[img]http://i1135.photobucket.com/albums/m625/Its_A_Random/Revenankh_Front.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 2
[b]Special Defense:[/b] 4
[b]Speed:[/b] 65
[b]Stats:[/b] 5/3/2/4/65
[b]Other:[/b] None
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 2
[b]Special Defense:[/b] 4
[b]Speed:[/b] 65
[b]Stats:[/b] 5/3/2/4/65
[b]Other:[/b] None
NA/0/0
Attacks: 19/94
Arm Thrust
Bide
Counter
Destiny Bond
Earthquake
Glare
Mach Punch
Mean Look
Poison Jab
Rock Tomb
Sand Tomb
Shadow Punch
Shadow Sneak
Smack Down
Taunt
Toxic
Wide Guard
Wrap
Wring Out
Avnomke sends out, equips, and orders
Elevator Music sends out, equips, and orders
ref